I appreciate that you meticulously arranged all of the trains into a grid on the left side. That must've been so tedious, but it looks great for the video haha
CORRECTIONS: 18:24 - The Blue railroad forgot to pay $4 for that train placement. 33:30 - The Blue railroad should only gain $10 (2x5) instead of $15 with that dividend payout. 48:04 - The total lease cost is $6, not $4. It's $2 for the easy terrain hex and another $4 for the difficult terrain hex. 58:55 - I forgot to pay dividends for the Purple Railroad! It was at $7 a share, so White should have gained $14, Green $7, and the Purple Railroad $7.
I must say I am amazed by the amount of depth this game has. There is a very fine balancing act with regards to the stocks, for each stock purchased that is less money that can go to company coffers because of less room for dividends. However the less stocks that are bought the less things that company can do meaning it'll lose even more value. Plus the old balancing out between helping yourself and messing with your opponents. Excellent job on the tutorial and playthrough as always, I really have a good grasp of the game watching this.
I have the first two installments in the series (Irish Gauge, Ride The Rails) and enjoy those thoroughly. Combine that with the fact that I am of Spanish heritage, and I love Ian O'Toole's artistry, this seems like a zombie . . . yeah, it's a no-brainer.
One thing I'm really enjoying about these cube rails games is learning so much more about the cities and geography of areas I haven't happened to pay attention to before. Lots of spanish city names that were new to me with this game.
Wow, a perfect game for this sort of tutorial play through. You could read the rules and have no idea how the game would actually play. I was a little worried that the start of the game felt fairly arbitrary but it didn’t seem that was the case later on. Only aspect that worries me is the replay ability with that map being the same each game? Thanks Jon, great video.
The only concern I have for this game is the map. I love the mechanics, and the game overall, but after playing a few times I have started to yearn for some variation in how the map is set up. From what I can tell there is no plans for any expansion maps unfortunately. The game is great with one map, don't get me wrong, but I can see that concern of yours as well.
Hmm, I was initially drawn in by the cooperative nature of train building in this game compared to other... 'train-stock-cube games', but "I'm going to waste this company's money even though doing so hurts me, because it hurts everyone else _more_ " is the kind of game theorizing that I dislike doing. I like games where players bounce off of each other but not ones where they work to screw each other over in this way. That's a huge turnoff for me. Love the full playthrough though, even if the game isn't for me. Great video as always. Edit: A correction - I don't think the blue company paid for the train you built at 17:30 it has 28 money before and after.
I very intentionally made sure to highlight the mean move possibilities of this game in the video because I knew that this would be a big plus or minus for many people. I didn't want someone thinking this was a super friendly game of train building game when they potentially buy it. I looked up the correction you mentioned and I do think they had 32 money before this train build and 28 after.
@@JonGetsGames And I thank you for that, it's one more reason why I'm grateful this is a full playthrough. Sometimes nuances like this aren't as apparent with the short tutorials. Re the correction: at 17:35 You mention that the blue railroad has 28 money before you (that is, Pink) takes the turn to build the railroad. That looks to me the same amount of money the blue company has when it is paying out dividends at 19:24.
While-in recent years-pushing back against ever-increasingly-heavier games in my own personal gaming life, and thus probly not engaging with your channel as much as I once did… When you dipped your toe into this train subgenre, I saw that, and dipped as well. Wow. What a fun ride it has been in recent months. Kind of three branches I’ve ventured down, the Pick-Up-And-Delivers (Railways/Steam/Age of Steam-all wonderful in their own ways), the Cubes (Holland & Bohrer, such good stuff), and even some beginner-friendly 18xx (Chesapeake & ‘46). I’d pretty much stopped buying board games a few years ago, and now this has happened. Where do I send the bill?
I'm not sure if you take suggestions, but if you're interested in 18XX games, maybe consider Poseidon? I would be interested to see a playthrough since from what I've seen it's sorta an introduction to 18XX games.
This was surprisingly a lot more interesting than the Trans-Siberian Railroad game. It looks fun. But I wonder - it seemed like almost every building phase move was obvious - not a lot of tough decisions. The tough decisions seemed to be only in the stock-buying phase. And are those decisions tough because there is a lot to think about, or are the tough because it's really just speculation? Did the winner make the smarter choices or did the winner get a couple of good early coin flips that then played out well?
I think there are sometimes obvious train builds, and other times subtle ways you can gain more ground by doing something different. This may be simply draining a treasury you want to do poorly, or it could be coaxing a train network towards another of your interests, while hoping you don't hurt the network you are adding too. I do think there are some player driven coinflips in the game (they bought X stock instead of Y, so now X can build but Y is out of cash), but I do think there is lots of room for smart play to give people an edge.
@@JonGetsGames thanks for the reply Jon, your video definitely made me interested in the game. Perhaps the plays seemed "obvious" merely because you explained the rationales so clearly.
I heard your excitement about these games, but I felt in this one there is so much "waste the company's money so other players cant use it"... feels so mean-spirited :P Very interesting watch though, thanks!
That is a super mean spirited play, and that's just part of this particular game's experience. In my first game of this the first stock holder drained the treasury to the point where that railroad couldn't connect to a new city in the last round. It was the red railroad and it's stock token dropped 6 times!
There is, though from what I can tell most people who play these games immediately substitute poker chips for money instead of the provided money cards. The money cards were quite effective, certainly better than paper money, but I'm sure using poker chips would streamline it even more. Especially for glancing over to see how much money is in treasuries.
Correct, there is already a correction in the Klingon subtitles about this one. I do suggest turning those one to see if any mistakes happened after the video was uploaded.
It's currently up for preorder, you can check that out here: capstone-games.com/board-games/iberian-gauge/ . That page says it has an estimated ship date of this June.
Crap, I did indeed forget to pay out Purple. I added a note to the Klingon subtitles and the pinned corrections comment. It looks like Green should actually have won the game!
Never has a train and stocks game peaked my interest until it was so beautifully explained. This does look fun.
I appreciate that you meticulously arranged all of the trains into a grid on the left side. That must've been so tedious, but it looks great for the video haha
That did take a while! I get a strange amount of enjoyment from doing things like that, especially when I know they will be filmed.
CORRECTIONS:
18:24 - The Blue railroad forgot to pay $4 for that train placement.
33:30 - The Blue railroad should only gain $10 (2x5) instead of $15 with that dividend payout.
48:04 - The total lease cost is $6, not $4. It's $2 for the easy terrain hex and another $4 for the difficult terrain hex.
58:55 - I forgot to pay dividends for the Purple Railroad! It was at $7 a share, so White should have gained $14, Green $7, and the Purple Railroad $7.
Shouldn't the purple company pay out dividends at 58:55?
@@ohtarelenion Yep, it looks like I missed that. It appears this would have actually given the win to Green!
I must say I am amazed by the amount of depth this game has. There is a very fine balancing act with regards to the stocks, for each stock purchased that is less money that can go to company coffers because of less room for dividends. However the less stocks that are bought the less things that company can do meaning it'll lose even more value. Plus the old balancing out between helping yourself and messing with your opponents. Excellent job on the tutorial and playthrough as always, I really have a good grasp of the game watching this.
Wow, this board is so pleasing to look at.
I have the first two installments in the series (Irish Gauge, Ride The Rails) and enjoy those thoroughly. Combine that with the fact that I am of Spanish heritage, and I love Ian O'Toole's artistry, this seems like a zombie . . . yeah, it's a no-brainer.
Great tutorial and playthrough. My family played last night and enjoyed it. Thanks for the teach!
Excellent explanation, thank you!
Nice. Definitely thinking about getting this.
It's on preorder still at a decent discount.
This game is superb - simple rules and complex play.
Choo Choooo!
God, I love trains
nice one! I am from that city w difficult name: Zaragoza (CaesarAugustus, in case you wonder)
One thing I'm really enjoying about these cube rails games is learning so much more about the cities and geography of areas I haven't happened to pay attention to before. Lots of spanish city names that were new to me with this game.
Another great video! Hitting it out of the park. Will definitely try to order this one while the pre-order discount is still on!
@ 48:04 red actually should have paid $6 to orange as it was one easy and one difficult terrain. Loving seeing you do a few more full playthroughs!
Good catch! Thanks for that, I've added a note about it to the Klingon subtitles and pinned comment.
Wow, a perfect game for this sort of tutorial play through. You could read the rules and have no idea how the game would actually play. I was a little worried that the start of the game felt fairly arbitrary but it didn’t seem that was the case later on.
Only aspect that worries me is the replay ability with that map being the same each game?
Thanks Jon, great video.
The only concern I have for this game is the map. I love the mechanics, and the game overall, but after playing a few times I have started to yearn for some variation in how the map is set up. From what I can tell there is no plans for any expansion maps unfortunately. The game is great with one map, don't get me wrong, but I can see that concern of yours as well.
Hmm, I was initially drawn in by the cooperative nature of train building in this game compared to other... 'train-stock-cube games', but "I'm going to waste this company's money even though doing so hurts me, because it hurts everyone else _more_ " is the kind of game theorizing that I dislike doing. I like games where players bounce off of each other but not ones where they work to screw each other over in this way. That's a huge turnoff for me.
Love the full playthrough though, even if the game isn't for me. Great video as always.
Edit: A correction - I don't think the blue company paid for the train you built at 17:30 it has 28 money before and after.
I very intentionally made sure to highlight the mean move possibilities of this game in the video because I knew that this would be a big plus or minus for many people. I didn't want someone thinking this was a super friendly game of train building game when they potentially buy it.
I looked up the correction you mentioned and I do think they had 32 money before this train build and 28 after.
@@JonGetsGames And I thank you for that, it's one more reason why I'm grateful this is a full playthrough. Sometimes nuances like this aren't as apparent with the short tutorials.
Re the correction: at 17:35 You mention that the blue railroad has 28 money before you (that is, Pink) takes the turn to build the railroad. That looks to me the same amount of money the blue company has when it is paying out dividends at 19:24.
While-in recent years-pushing back against ever-increasingly-heavier games in my own personal gaming life, and thus probly not engaging with your channel as much as I once did…
When you dipped your toe into this train subgenre, I saw that, and dipped as well. Wow. What a fun ride it has been in recent months. Kind of three branches I’ve ventured down, the Pick-Up-And-Delivers (Railways/Steam/Age of Steam-all wonderful in their own ways), the Cubes (Holland & Bohrer, such good stuff), and even some beginner-friendly 18xx (Chesapeake & ‘46).
I’d pretty much stopped buying board games a few years ago, and now this has happened. Where do I send the bill?
:) I'm glad I'm not the only one really falling for these recently.
I'm not sure if you take suggestions, but if you're interested in 18XX games, maybe consider Poseidon? I would be interested to see a playthrough since from what I've seen it's sorta an introduction to 18XX games.
I really want to play Poseidon! A friend picked up a copy for cheap, we just have to actually get it to the table.
@@JonGetsGames I actually just picked it up as well! Will be looking forward to a playthrough to watch before I play myself.
18XX for the youngest ones, nice :)
Love the design by Mr. O'Toole
At 33:30 shouldn’t blue only get $10? At $5/share the company only owns 2 shares with the blue, white, and pink players owning the other 3.
Yep, it looks like I screwed that one up. I added a note to the Klingon subtitles and the pinned comment. Thanks for pointing that out.
Jon, nice to see you doing a well thought out Euro game. I much perfer these to the dice chucking dungeon crawlers with boobs.
This was surprisingly a lot more interesting than the Trans-Siberian Railroad game. It looks fun. But I wonder - it seemed like almost every building phase move was obvious - not a lot of tough decisions. The tough decisions seemed to be only in the stock-buying phase. And are those decisions tough because there is a lot to think about, or are the tough because it's really just speculation? Did the winner make the smarter choices or did the winner get a couple of good early coin flips that then played out well?
I think there are sometimes obvious train builds, and other times subtle ways you can gain more ground by doing something different. This may be simply draining a treasury you want to do poorly, or it could be coaxing a train network towards another of your interests, while hoping you don't hurt the network you are adding too. I do think there are some player driven coinflips in the game (they bought X stock instead of Y, so now X can build but Y is out of cash), but I do think there is lots of room for smart play to give people an edge.
@@JonGetsGames thanks for the reply Jon, your video definitely made me interested in the game. Perhaps the plays seemed "obvious" merely because you explained the rationales so clearly.
I heard your excitement about these games, but I felt in this one there is so much "waste the company's money so other players cant use it"... feels so mean-spirited :P Very interesting watch though, thanks!
That is a super mean spirited play, and that's just part of this particular game's experience. In my first game of this the first stock holder drained the treasury to the point where that railroad couldn't connect to a new city in the last round. It was the red railroad and it's stock token dropped 6 times!
I think some dials would make it much easier to track the companies money ! So much cards manipulation !
There is, though from what I can tell most people who play these games immediately substitute poker chips for money instead of the provided money cards. The money cards were quite effective, certainly better than paper money, but I'm sure using poker chips would streamline it even more. Especially for glancing over to see how much money is in treasuries.
Any rumours on when this might be released?
Pre-orders are up now on the capstone website said June 1st ship date.
At 18:00 to 18:30 you put down a track for the blue railroad, but the railroad didn’t pay 4 money for that move.
Good catch! I'm surprised 6,000+ people have watched this but no one caught that mistake until now. I've added corrections, thanks!
should the blue company at 33:29 only gain 10 money? cheers
Correct, there is already a correction in the Klingon subtitles about this one. I do suggest turning those one to see if any mistakes happened after the video was uploaded.
any idea when the release for this is?
It's currently up for preorder, you can check that out here: capstone-games.com/board-games/iberian-gauge/ . That page says it has an estimated ship date of this June.
59:00 didn't pay dividends for purple
Crap, I did indeed forget to pay out Purple. I added a note to the Klingon subtitles and the pinned corrections comment. It looks like Green should actually have won the game!
0:58 Weird flex but ok.
:)