New EX Augments Are GAMECHANGING! | NGS Augment Guide

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  • Опубликовано: 21 июл 2024
  • EX Augments Guide for Phantasy Star Online 2: New Genesis
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    EX Augment List: docs.google.com/spreadsheets/...
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    🕘Timestamps:
    00:00 Intro to EX Augments
    01:00 Where to Get EX Augments?
    01:53 Augments Come in a Set on Eredims
    02:25 Tons of Options
    03:37 Augments Weighted Differently?
    05:00 EX Augments List & Letter System
    06:22 Dazzle Camouflage
    07:41 Endure Pain PB Boost
    08:23 Enemy Down PP Gauge
    08:50 Enemy Field PP Gauge
    09:13 Fortitude
    10:29 Fortune Sign
    11:08 Gradual PP Gauge
    11:40 Gradual Pressing
    13:07 Heavy Attack Protect
    13:38 Hysterical Strength
    14:36 Just Frame Counter
    15:59 Light Attack Protect
    16:44 Lively HP Starlings
    17:22 Patient Defense
    18:55 Risky Stance
    20:21 Shortage HP Starling
    22:43 Shortage PP Burn Up
    26:48 Sign Shielding
    27:27 Stealth Wall
    28:16 Tech Arms PP Suppress
    28:50 Tough Mind
    30:22 Tri Shield
    32:25 Recommended Sets of EX Augments
    35:37 Choose Based on How You Play
    36:12 Potential Future of EX Augments
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Комментарии • 89

  • @PhoenixianThe
    @PhoenixianThe Месяц назад +4

    It should be noted that Risky Stance is mistranslated. Any attack by the player, not to the player, has a chance to trigger both the 10 PP gain and the 1 damage, per each hit. It basically means you have a chance for your PAs and techniques to trigger offensive PP recovery. I haven't tested whether it scales off of Enthusia and similar offensive recover bonuses like hysterical strength, but it would fit neatly into that 10% boost.
    From my own field testing, it seems like it pairs well with classes that are either landing attacks on a lot of enemies at once, or hitting in rapid succession. It looks like generally it peaks higher than gradual PP gauge, but the latter is more consistent

    • @CriticasterQ
      @CriticasterQ  Месяц назад +1

      I checked myself again and it does look like I do get the 10 PP back when I attack stuff and not when I take damage. Weirdly enough, most of the time it happened was when I was also taking the 1 damage so I thought otherwise. Thanks for the correction!
      This does make it rival the Gradual PP Gauge augment since this gives a little more (10 instead of 7pp) theoretically every ~5 secs. It depends on when the chance succeeds and, when it does, how close it is after the cooldown.
      The Risky Stance can also proc other on HP Decrease bonuses which can be an added perk over Gradual PP Gauge

    • @siccens6168
      @siccens6168 Месяц назад

      That's very good to know thank you. 🙏

  • @harleyducote5982
    @harleyducote5982 Месяц назад +25

    Still the most coherent and well rounded NGS creator. Thanks for being such a solid mix of everything great in the community man. See ya in ship 3 qixel!

  • @earth_295
    @earth_295 Месяц назад +14

    "when your PP falls below 10%" 🤣

    • @RedusSeptimus
      @RedusSeptimus Месяц назад

      I had to scroll down to see if I'm the only one who laughed :D I also liked the PP failsafe and the PP battery

  • @ThatOneCloudGuy
    @ThatOneCloudGuy Месяц назад +1

    Thank you for this video, this is the best explanation of the ex Augs and helped me figure out builds I'd rock in certain classes

  • @jecbunsoPG
    @jecbunsoPG Месяц назад +3

    Thank You so much for!🐼🥰🐼🥰🐼 because of this now i have ideas on what ex augment to combine📝📝📝🥰

  • @lornelorne5727
    @lornelorne5727 Месяц назад +1

    Helpful video. Thanks.

  • @leastvieweverreally
    @leastvieweverreally Месяц назад

    Thank you for the clip of risky stance. A good alternative to pair with others rather than the burn up.

  • @RelativelyHaunted
    @RelativelyHaunted Месяц назад +4

    Thanks!

  • @delightXD
    @delightXD 12 дней назад

    Yes, just like you said, Risky Stance + Endure Pain PB Boost + Patient Defense is a very very powerful combo.
    You have 10% change of doing self damage, the chance seems to be very low, but it is actually 10% per hit, so if you have attacks with higher hit counts, it can proc easier than you can think of.
    With Risky Stance, you recover 10 pp about every 6~7s base on RNG, and self 1 damage can trigger both Endure Pain PB Boost (2% PB charge) as well as Patient Defense, so you pretty much have
    25% damage resist against all sources as long as you are doing damage.

  • @y.rj_
    @y.rj_ Месяц назад

    hi Q best videos all day 🔥

  • @siccens6168
    @siccens6168 Месяц назад

    Very nice breakdown. 🙏
    I'm currently running Hysterical Strength, Gradual Pressing and PP Burn.
    I was worried about too much pp burn before I made it but it's very strong and it's manageable.
    Ex augments should be freely exchangeable

  • @delightXD
    @delightXD Месяц назад

    I really really love the trishield, you can swap to it and instantly block any damage as long as they are blockable, it is very useful to ranger for some bosses when you cannot do damage, but you need to upkeep blight round, E.g., MDFA 4 trains section.

  • @theoaremevano3227
    @theoaremevano3227 Месяц назад

    Managed to snag that strong safe dmg combo day 1. :)
    Quite a jump between these and Anaddi capsules. We blew right past 200% fast.

  • @shadowlazers
    @shadowlazers Месяц назад +1

    For the average player I would recommend stealth wall and tri-shield is a solid two-piece combo that's an extra defensive boost in an extra potency if you don't have aggro which the average player shouldn't have aggro

  • @midnightstargazing3245
    @midnightstargazing3245 Месяц назад

    Thanks Crit

  • @Betsujin
    @Betsujin Месяц назад +5

    HOLY!

  • @sablekitten51
    @sablekitten51 Месяц назад +1

    watched the video, good info. Yet the only thing I'm taking away from this video is a good laugh at "Burning Ranger" build

  • @MulLaTeZCarL
    @MulLaTeZCarL Месяц назад +2

    new augment good for new player
    choose main weapon and transfer all ability Deleted all LC (from free) and replace EX instead
    add LC augment Halpha and Gladia
    add Triyal ward and Spi don't use Gua triyal coz u take very high damage from new quest
    = 31.2% all Potency ( if weapon u +81)
    what ex augment good ? i recommend survival ex
    EX Heavy Attack Protect P
    Potency 4.5%, Floor 2%, PP3, Damage resist again boss Enemy 15% (not non-boss tooltip is wrong)
    EX Tri Shield H
    Potency 4.5%, Floor 2%, HP25, Generate 3 Shield thate negates enemy attack ( good for boss have powerful attack if u dodge/parry fail u don't take any dmg instead u lose shield 1) cd 120s
    EX Tough Mind H
    Potency 4.5%, Floor 2%, HP 25, u have iron will same hunter class but invulnerable short duration and cooldown 300s

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 29 дней назад +1

      I would replace Heavy Attack Protect with Resta/Rever Protection Cost. If you're using Waker to stack it.
      Tri Shield and Tough Mind are great.
      Then whip out another weapon to carry Resta +20% Defence Boost, Auto Resta below 50% HP, and +200 PP when health drops below critical health.
      Hunter/Waker build.

  • @Ragingwasabi9000
    @Ragingwasabi9000 Месяц назад +8

    Sega has been COOKING

  • @Werewolf293
    @Werewolf293 Месяц назад

    Been questioning myself if "Sign Shielding" does applied to everyone who enter resta spread area from techter or force who uses that EX... 🤔🤔🤔 Or only affect to the users.

  • @muhammadihsanmohdghaus5339
    @muhammadihsanmohdghaus5339 Месяц назад +1

    question about tri shield. if you have 2 equipment with tri shield, lost one shield and swap to the other equip, will it stay 2 or will it be 3 shields?

    • @TaIathar
      @TaIathar Месяц назад +2

      After seeing your question, I was curious about this myself so I asked some reputable sources. Apparently it would stay at 2 because the Augment's functionality is tied to character data somehow. This is probably also tied to the internal timer for the 2 minute cooldown.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 29 дней назад

      ​@TaIathar
      Perhaps... I know if you Multi Weapon. EX Augs cross over to the other Linked Weapon. But if you carry two non linked weapons? I don't know.
      My Spear/Sword has Tri Shield, Resta/Revers Protection Cost, and +20% Defence Boost after using Resta.
      My Katana/Bow has Tri Shield, Touch Mind, and Tech Arms PP Surpress.

  • @christinerodriguez4476
    @christinerodriguez4476 21 день назад

    I always love your videos. There's so much to take away and understand on these but I get the gist of it. Seems like ranger, tech, force gets some of the best benefits of a good chunk of the EX combos. I hate the fact that it erases all your current augs be4 inplanting the EX's - prob why the Anaddis are making a return.
    I run Hunter (wire), Braver Sub. Still torn on what to use, especially since it'll wipe out my other augs - it makes me nervous if I get the combo wrong. l use Hellish Fall, Avenger and the main PA a lot. I like my Braver sub so whenever I break fall, I can negate some of the damage. Any suggestions? Help a sistah ARKS out Crit lol 😂

  • @MarksFutureGains
    @MarksFutureGains Месяц назад

    SO are we feeding over current weapons into the weapons with the new ex augs or do we feed to weapons with the new ex augs into over old weapons?

    • @Kienamaru
      @Kienamaru Месяц назад +1

      If you're using a Xover or below, you can feed it into the new weapon. If you're using a Wingard, it's not necessarily worth replacing. Think of Wingard as team focused and Eredim as Solo focused by default. (Based on the Potential) That said, some of the EX augments will help your team, but none are a raw damage increase like Wingard's Potential mark.

    • @MarksFutureGains
      @MarksFutureGains Месяц назад

      @@Kienamaru ty for info.

  • @shadowlazers
    @shadowlazers Месяц назад

    It would be nice if they gave a percentage to The dazzle camouflage affect but I do believe it's pretty strong I tried it out and didn't get aggro and I normally have to run ranger with my Gunner

  • @shadowlazers
    @shadowlazers Месяц назад

    But with my last comment already said there's so many combinations if you die too much and want to be a bit tankier you can juice up your defense if you want to go all in home and see if you can get lively and stealth wall if you're a caster maybe you want the potency Regen

  • @chzarwinpaolonaagas9190
    @chzarwinpaolonaagas9190 Месяц назад +1

    Im a sword main what is the best 3 EX augment? can you suggest please i dont understand some of the augment like light attack and heavy attack hahaha

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 29 дней назад +1

      For EX augments... Sword Hunter/Waker
      Tri Shield
      Tough Up EX A (stacks with Iron Will Hunter Main)
      20% Chance to not use Heal/Res Potions when using it. (Stacks with Waker)
      +20% Defenses after using Heal Potion.
      Auto Heal Potion below 50%. (Activates Waker Healing Boost Ability below 50% HP)
      Hunter, Braver, Force, Techtur / Waker do extremely well with any of these EX Combos.
      Tri Shield, Tough Up, and Restazine/Regezine Protection Cost are the three EX Augments to go for. If RNG drops it.

    • @bad307
      @bad307 28 дней назад +1

      ​@@absolstoryoffiction6615 Braver bro what you recomend? And bouncer subclass?

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 28 дней назад

      @bad307
      I don't know all the EX Augment by name. That said...
      Burn EX + Potency Boost EX when under a Status Ailment + Fortitude EX is the "light on fire" build.
      PP Regen +6 (I think) on enemy elimination + PP Regen 50% total PP on down factors (physical or elemental down) + PP regen +200 when at critical health.
      30% Defense Boost EX or its lesser 15% Defense Boost EX (no extra conditions / rare to get) + Light and Heavy Attack protection... Swap the rare EX with either the below 50% HP for 30% Defense Boost EX or for the above 95% HP (I think) for the 15% Defense Boost.
      Unless I'm missing other EX Augments. The only ones left are the Photon Blast Potency EX and the PP Techniques Surpress EX.
      Oh, right... The Stealth Build EX... Which is Reduction on Agro when attacking, Increase Potency when attacking targets not agro on you, and a free EX Augment slot of your choice.
      For Braver Main... I recommend the Burning Build and use your Braver Ability to regen max PP.
      For Braver Sub... I recommend Burning Build, but swap Fortitude EX with Regen +200 PP when at critical HP.
      For Bouncer Main... I recommend Burning Build with (optional) the +200 PP Regen swap with Fortitude. Or, with PP 50% Regen when bosses are affected by Down Factor.
      For Bouncer Sub... Same as Bouncer Main.
      (This is a high DPS with major PP gain build. Not a max DPS Glass Cannon. Other EX Combos are great, too. Use the Stealth EX Combo for ranged classes such as Rangers or Force, etc.)
      When you have Augment Transer by trading in 100× Augment Transfer Tickets. Unless I'm wrong. Swap it with your 3 Units or save it for the next higher Star Rarity Weapon. If Units can use EX Augments, too, then the builds I explained will only become much stronger by stacking or hyper complex. However, be careful with using the same EX Augments for some EX Augments such as Tri Shields. Tri Shield is character bound, so having two Tri Shields does nothing but waste an Augment Slot because you cannot refresh it nor obtain more than 3 Tri Shields. Having Tri Shields on two weapons (not multi weapon) just means that Tri Shield Character Bound can flow between the two separate weapons without deactivating.

  • @koishi08
    @koishi08 Месяц назад +1

    wow does this mean if i have 6 weapons with tri shield i can just swap out for 6 times to always have tri shield? im bad at parry or dodging i wanna build a tank techter or force they dont get defense love

    • @Kienamaru
      @Kienamaru Месяц назад +2

      For a tank setup I'd say to try this..
      Patient Defense
      Sign Shielding
      Fortune Sign
      Tri-Shield is good, but only useful every few minutes. If you're bad at dodging, you want to have high Damage Reduction and a lot of heals. This combo gives you exactly that. If you run Techter/Waker you'll have pretty much unlimited heals, and if you use Techter/Hunter then you'll have very high damage reduction.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 29 дней назад

      ​@@Kienamaru
      I would replace Patient Defence for Auto Resta on a Techtur/Waker. In higher leveled content, Defence doesn't mean much unless it's on par or near Hunter's Phasique or half that.
      Assuming we can EX Transer on Units too. That gives us 12 EX Slots. I'm not sure how EX Augs stack in this case, beyond raw stats.

  • @elliotblake3294
    @elliotblake3294 Месяц назад

    I went full tank on my hunter damage light (I think purple gigas in gorge are not bosses) damage heavy and low hp starling seeing as I have 1500 health.

  • @bad307
    @bad307 28 дней назад

    What recomemded EX AUG for BRAVER /BOUNCER ?? Anyone?

  • @Opalthira
    @Opalthira Месяц назад

    I was still getting aggro with techer with a dazzle/stealth combo. So its just a weapon combo that you use on stuff with ranger sub or main i guess.

    • @midnightstargazing3245
      @midnightstargazing3245 Месяц назад

      Dazzle camo does seem to make stealth strike better, especially when playing together with other players that do less damage

  • @driprappy
    @driprappy Месяц назад +2

    Finally coming back after a long hiatus. It's pretty good to see this update breathe new life into the game and weaponry.
    We're moving in the right direction, finally. Just took three years.

  • @xGinZero
    @xGinZero Месяц назад +3

    Finally, I've been waiting for things to be added to the game that will differentiate player builds. I'll wait a bit more before I come back to play this game~

  • @jamesbaker9924
    @jamesbaker9924 Месяц назад +1

    What’s recommended for techter wand users?

    • @Kienamaru
      @Kienamaru Месяц назад +1

      I recommend:
      Gradual Pressing (Stacks with Bouncer Sub or outright replaces Bouncer sub for better Elemental Downs)
      Gradual PP (Passive PP regeneration is always nice.)
      Filler Slot
      (If you want to play more Support, Fortune Sign for more team heals.)
      (If you want more damage, Lively HP Starlings or Stealth Wall.)
      (If you want more survivability, Patient Defense)
      (If you need even more PP, Tech Arms Suppress. You'll have to swap between PAs or Techs though)

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 29 дней назад

      ​@@Kienamaru
      Restazine and Reverzine Protection Cost.
      Auto Resta at 50% HP
      Resta +20% Defence Boost
      Tri Shield
      Tough Mind
      Any PP Regen EX Augment.
      Are great for Techtur/Waker.

  • @spark9189
    @spark9189 Месяц назад

    you don't need to do the story quest to do nameless city

  • @Azella_
    @Azella_ Месяц назад +4

    I'm still salty it strips the rest of your augments. I can't play this game for 12hrs a day :v

    • @Shiyoken
      @Shiyoken Месяц назад +6

      Especially when they just had two "improve your gear" last month lol.

  • @azuresea7183
    @azuresea7183 Месяц назад

    23:44 the only caveat is if you are playing slayer have a subclass to spam pa until 1st burn hits and then stop using pa soo much and just counter of course this only works if you're soloing bosses.🤔🤨🧐

  • @social3ngin33rin
    @social3ngin33rin Месяц назад

    Damn, this is a huge drop list

  • @shadowlazers
    @shadowlazers Месяц назад

    If you do purple triggers you're going to get 2 to 4 gallons per boss in bosses die in like 2 minutes 3 minutes Plus manna when the boss goes down and you absolutely need it and the other ones actually better for a fury eraser spam Non-Stop

  • @Shiyoken
    @Shiyoken Месяц назад +1

    I'm following the advice on the Force Guide. I may change things around later on down the line, but now I choose their S Tier option:
    It's basically the:
    Fortitude, Gradual Press and Lively. I managed to get all three for 3 million someone put up in their shop. Though, two R, R and P. Wanted X's but this will do lol.
    The burn route is supposely only 0.5% stronger than the above but stuck in that burnt state, of course.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 29 дней назад

      If you're going for PP Regen with Force. Then focus bossing / single target PP regen rather an mobbing regen. Force already gives infinite PP Regen Vs mobs.
      But even then, it's better to go for DPS or Instant Saves. Defence is nice but most end game bosses will one shot or deal 50% to 80% of your HP away. Even with the top Units/Augs.

  • @aoikishi99
    @aoikishi99 Месяц назад

    u can do funny build with the 50% HP treshold.
    Shortage HP starling, Patient defense, PP burn/ Risky stance.
    Hunter main, and Waker sub.
    put more stacked HP/ dmg ressist on aug like GDK and gua addi/annadi augments.
    Enjoy. ur tankiest man alive that live under 50% HP.

  • @WorldWithOEnd
    @WorldWithOEnd Месяц назад

    I got a 3 new armors in one go

  • @cellgraph
    @cellgraph Месяц назад

    Down factor is good for bouncer

  • @Weda_Bretajune
    @Weda_Bretajune Месяц назад +3

    EX me next

  • @shadowlazers
    @shadowlazers Месяц назад

    7 Nana every 5 seconds play shaman would love that

  • @vainthedestroyer
    @vainthedestroyer Месяц назад +3

    Problem is that it removes some of the arguments that you already have on your wingard which is kinda weird idk if they are even worth it tbh

    • @spark9189
      @spark9189 Месяц назад +2

      they all give 4.5% potency. they are worth it.

    • @vainthedestroyer
      @vainthedestroyer Месяц назад +1

      @@spark9189 i see

    • @Victorious232
      @Victorious232 Месяц назад

      ​@@spark9189 Some that boost potency with an affect are 4% but still a huge boost when paired with regular augments

    • @NinTheLost
      @NinTheLost Месяц назад +2

      it’s just a slap on the face for players that recently augmented or have BIS for their weapon.. like they give these aug success rate campaigns and then go ahead and release an aug transfer system that only transfers all at once, so if you wanna upgrade you have to invest a shit load of meseta again

    • @tadvonbaronstein6608
      @tadvonbaronstein6608 Месяц назад +1

      Definitely worth it 👌

  • @shadowlazers
    @shadowlazers Месяц назад

    If you're running out of rest of signs you're doing something incredibly wrong

  • @TriggerHippie
    @TriggerHippie Месяц назад +3

    3:21 You say it's a 1 in 1540 to get all 3 augments you want but how did you come to that conclusion? You said there are 22 different augments and you get 3 each time so 3 rolls in total. Because I don't play this game anymore, I'm assuming you can't roll 3 of the same augment on an item, so when the game rolls for 1 augment, the augment pool size is reduced by one (dependent variables).
    So the math for the probability of getting the 3 augments you want should be (1/22)*(1/21)*(1/20), no? Which is 0.00010822510822510823 or 1 in 9240. This doesn't take into account the drop rates for the weapons, different augment variations and individual augment drop chances (because you mentioned some seem to drop more often that others), just the probability of having the 3 augments you want on a single item.
    Am I missing something? Please correct me if I'm wrong.

    • @Dark_Zeraora
      @Dark_Zeraora Месяц назад +1

      Did you take into account the substat? Like the x,d, etc

    • @deepblackink
      @deepblackink Месяц назад +4

      Functionally speaking it does not matter which EX augment appears on which line on a piece of gear. For example, Burn 1st line + Hysterical 2nd line + PB 3rd line works the same as PB 1st line + Hysterical 2nd line + Burn 3rd line. Since order does not matter, the correct math is 22 choose 3 = 1540 possible outcomes, or 1 in 1540 chance of getting a specific set of 3. You can also do (3/22)*(2/21)*(1/20), basically the same.
      That said, all of this is under the assumption that each EX augment has an equal chance of appearing. From my personal experience this is false; most of my drops has Light or Heavy Protect, or both.

    • @Dark_Zeraora
      @Dark_Zeraora Месяц назад

      @@deepblackink I meant like tri-shield x or tri-shield r since they are different augments then if you get one of those, all the different tri-shields wouldn't roll again. Wouldn't it change the odds?

    • @TriggerHippie
      @TriggerHippie Месяц назад

      @@deepblackink hmmm yeah that makes sense. So you're saying order doesn't matter. I always assumed it did, that augments were generated sequentially from 1st slot to the last slot, whatever that may be, which is how it works in some games I've played.
      How do you know how it works in NGS though? Are we both assuming the augment system works the way we think it does? I'm legitimately curious, I'm a big diablo/borderlands/pso nerd and I've always loved statistics and probability applied to videogames.
      I guess the correct answer would be then, if order matters, it's 1/9240. If it doesn't then it's 1/1540.

    • @Dark_Zeraora
      @Dark_Zeraora Месяц назад

      @@TriggerHippie I haven't seen any that are the same type, like the tri-shields, but they do appear in different order. I've been specifically been looking for gradual pressing x, tri-shield x and fortitude x. I was wondering what would be the odds for those specific variants. I've been trying for the past few hours but no luck in drops or the shop. Sorry I wasn't more clear.

  • @NinTheLost
    @NinTheLost Месяц назад

    for people going full glass cannon and very confident in parrying:
    shortage hp starling (6% when below 50% HP)
    shortage pp burn up (4.5%)
    hysterical strength (6% with ailement, constant apply with burn up)

    • @RedEyedDRAG00N
      @RedEyedDRAG00N Месяц назад

      Terrible, dead dps do no dps.
      Liability.

    • @RedEyedDRAG00N
      @RedEyedDRAG00N Месяц назад

      And before you cry, nothing in this game demands a build like this.

    • @NinTheLost
      @NinTheLost Месяц назад

      @@RedEyedDRAG00N yea, I know that, but some ppl go for heavy min-maxing anyway. comment is for them, not me

  • @toddbukauskas8804
    @toddbukauskas8804 25 дней назад +2

    You're balding

  • @kurttis8512
    @kurttis8512 Месяц назад

    i just play like dumb shuld do..... to much new powerful augments make this game lost it fun to play....go to hell with EX just hack and slash.....kill more doll ,,,,do daily quest that it end of daily game

  • @Musical_Nero
    @Musical_Nero Месяц назад +2

    1/1540? You can't have done much shiny hunting in your life if you think that's bad 🥲