I didn't question anything about it as a kid but I replayed it a few months ago and holy crap there's a lot weirdly suspicious stuff in this game. Nothing is actually sexualized thankfully but there's so many things on the edge of straight up fetishes
I’m guessing the logic behind the pipes in Bowser’s body working is that they’re, yknow, “warp” pipes. So it actually makes perfect sense that theyd still be working in his body
@@MyNaymIsSnek1526 English is not my primary language, but still I believe mid to represent intermediary or in the middle of something has been part of spoken english language for decades. English speakers have said "something will happen in mid-December", for example, for decades now. Maybe you are correct if you mean mid as a derogatory term to describe something as being mediocre. That meaning may be more recent.
It's actually hillarious that I never had issues with the fire breath... I didn't just breathe into my mic, I full on *roared* into my mic. Like I was actually bowser, and every single time, excellent on the fire.
37:51 From what I know, Bowser's Fury status is also triggered by taking certain amount of damages based on your health, or the amounts of attacks you took in a single enemy turn (Dark Bowser's Dark Minion ball is an almost guaranteed trigger if you took all hits), it's a very ambiguous boost status alongside Sick (which he can only get from 3 enemies through the whole game.) Although there's an equipment called Fury Fangs, it increases the chance by 1.5x to trigger the status.
Fury is also a "glass cannon status, because, while it DOUBLES your damage, it also HALVES your defense, so if you dont wanna risk it, curing it might be a good idea
To be fair with the tutorials, the game has to work as it's own game and not just as a sequel. Not everyone has/had played Superstar Saga and/or Partners in Time before Bowser's Inside Story, like me for example, this WAS my first ever Mario & Luigi game, and was my first time doing stuff like the Spin Jump
This is my favourite Mario RPG. The story, gameplay and art style is the best. I loved playing as Bowser too and the DS capabilities were used well here
"Cut Luigi some slack". This aged like the FINEST Wine. Luigi really shines in Brothership, dude almost never gets treated like shit and was the main star of the game. What a badass.
37:55 Fury is actually obtained based on how much damage Bowser has taken over the course of the battle. Its a a double edged sword, as it also decrease his Bowser’s defense. I think it fits well with Bowser’s impatient and short sighted personality.
On the fury effect: it sometimes happens when bowser takes a lot of damage, not necessarily when fights last too long. It doubles his damage but also halves his defense, so its a kind of risk vs reward thing. And yea i think its mostly a cool little nod to his character more than anything
Yeah, my only complaint with the characters in this game is just Starlow being unnecessarily mean to our main man in green (Though I'm not sure if she was really all that bad in this one or if my memories of the next game are overriding things). I'm honestly surprised that Mario doesn't get more cross with her over this and she only gets worse later.
After playing the entire game again, I can confirm that Starlow is not mean to Luigi at all in this game, the Shroob cutscene is the only time it can be considered that she said too much but she even apologizes to him after Mario defended his brother. So your memories are wrong, Starlow in MLBIS isn't a jerk.
@ivanzone7538 but in both dream team and paper jam she is terrible to him. It honestly ruins her character for me, even though I've played this one the most of the 3
Genuinely thought that you had like 500k subscribers when watching, this is a really high quality review on a game near and dear to my heart! Great stuff!
58:52 so there is a way to speed this up. In the toad hangout inside Bowser you can talk to the blue toad and he will mention having a dream where he is having tea and he heard a series of button inputs. It’s something like ABXYYXBA which if you input those buttons here it speeds this part up.
I actually found this out a different way. In my elementary school we could check out books every week from the library and one of them was a cheat code book. And lucky enough one of them had the button code to speed up the wait time in the lumbar nook. Pretty cool to find out after all these years that the information was actually in the game itself.
i never had issues with the mic, in fact i think people are blowing too hard to the point the sensor doesnt register the intensity. I get much more consistant results by gently blowing into it. The sensor doesnt need much to activate, just enough to get a signal. I definately noticed in mario kart DS that the balloons filled faster if i blow softly than if i blow in full force. Or maybe im just lucky i dont know.
you're not alone, i also had a lot more fun with the fire attack by blowing the mic just right without making it peak. had no idea so many people had problems with their mic, and was sad when they removed this mechanic in the remake cause it took away from the immersion of really playing as bowser.
That was always my problem as a kid blowing too hard, I also think it needs to be concentrated I noticed that when I blow with a more open mouth it doesn't work but when I tighten my lips and concentrate the air coming out in 1 spot it works perfectly
No, you're absolutely right. What helped me was to blow softly but fairly close to the mic. In any case, if the mic bothers people that much, you could also just play on an emulator. I still think playing on original hardware is the way to go, but using the mouse for touch controls feels a bit more responsive. That or my DS screen is fucked up from drawing flipnotes.
@@theraymunator Unfortunately, an emulated DS mic is even more of a hassle than the actual hardware. (Just try to play Zelda: Spirit Tracks on an emulator and see how well/far you can get through it, for example.)
I gotta say, I know the character writing in this series is much more plot-focused (as is Mario tradition), but I'm really happy that they bucked that trend with Bowser specifically, continuing off the trends off of previous explorations (though with this game, he's the main focus). This game is literally the perfect deconstruction of Bowser without making him out to be a chump or give him an unnecessary sad backstory. Every aspect of his character is broken down just subtly enough to really explore what makes Bowser more than just the power-hungry big bad. It's not peak fiction by any means, its really simplistic but the execution of it is perfect on almost every level. The only complaint I had was that the pajama minions don't really get a proper reswearing of fealty and forgiveness (which gets brushed over rather rapidly as a joke, unfortunately). Most of it boils down to a postgame thing, and they could've shown off a small moment of why Bowser chose to forgive his minions who betrayed him 3 or so hours into the game. Heck, they could've given a unique special attack that involves combining the Koopa, Goomba, and Shy Guy corps with the pajama crew as the leaders as a late-game addition. I can think a few spots of where to put it, too, though admittedly the pacing may get disrupted a bit and I can understand why Alphadream didn't go for it.
I’ve never noticed that Vineshroom in the background of your videos before, neat. It’s a shame Binyot has yet to play any of the M&L games past Superstar Saga yet, but here’s hoping he gets to the others eventually given how much he enjoyed Superstar Saga, Prince Peasley’s “gift” aside, I still can’t believe something so perfectly timed happened live, but that’s his passive for you.
Damn not even a mention of the challenge medal? Yes its annoying to get every playthrough (150 greenshells gets harder as my hands get more tired) but buffing every enemy stats by at least 1.5x and you have to sacrifice a bros slot to even wear it was so fun for me. The other challenge node gear was also very fun to use like the daredevil boots or the bros wear
I haven't played the original yet. But in the remake you can get the challenge medal but only after you beat all the challenge bosses which means you can't get it until the end of the game which is really dumb. I love that Dream Team has a legit new game plus hard mode!
@@chrisjohnson9542 oh it is a complete shitshow. The remake reworked the challenge medal to just be the great force in superstar saga. In the original the challenge medal can be obtained in plack beach as soon as the green shell challenge is available. I cut the mediocre stuff like the enemies if both the bros and boweser having speed def and hp buffed by 50% and 150% for pow but yeah. You also have to sacrifice a gear slot for it too. The reason the remake has ot so late is because since its the great force now it doubles all damage.
Partners in time was always my favorite growing up. I see that it’s probably the weakest of the original three, but the darker story really appealed to me when I was younger.
Same, I always like partners in time more, but I always played inside story more because I must have lost my copy of partners in time, even today I love partners in time a bit more but you can't deny that inside story is the better game
I prefer the 3DS version of this game because it doesn't require you to blow into the microphone with bowser. Instead, they have you touch the screen to have Bowser breathe fire. I also like how the composer made unique music for the dark star and dark fawful fights because it is more appropriate for the action going on compared to reusing the regular boss theme. I'm also bummed that you didn't cover the boss gauntlet in Bowser’s stomach because it's fun to re-fight stronger versions of pre-existing bosses.
You know that stereotypical "wet fart" sound that is used on tik tok's/shorts these days? Well during the big bowser fights I made that sound with my mouth into the DS microphone and got "excellent" every single time. Don't ask how it worked, but it did.
Just for the record Peach has always had magic More specifically her magic is the counter to Bowsers magic (according to the NES Manual for Super Mario Bros. )its why she was kidnapped originally so she couldn't undo his magic.
Believe it or not, Peach always had magic. Nintendo just chooses not to remember. The reason for her ORIGINAL kidnapping in the first game was that should could hard counter Bowser’s own magic. Another ability Nintendo chooses to forget for some reason.
I have never played this game, and this video was still very entertaining. I might give the Mario and Luigi series a shot now. Thanks for your hard work!
When this game came out, my sister had destroyed my DS in a fit of rage, so I had to play it on an emulator, and my playthrough ended with the Train boss, since there was no way to use the mic on an emulator
This or original version of SS are my favorite of the M&L games. DT and PiT are great too, but have more notable issues. Especially DT's padding and overall slowness. PJ I don't hate, but I don't love either. It's very middling in terms of quality... Really missed potential, honestly. The remakes are okay, I just prefer the zany spritework of the original games, and also the fact that original BIS runs at 60fps compared to its remake's 30 which feels so off if you had played the original. I sincerely hope the series gets revived someday, though. I grew up with it, and it means a lot to me... Anyways, thanks for the review. You did a good job talking about this classic!
One of my gripes with the remakes (which I haven't played, make of that what you will) is the timing of the music in the final bosses. 1. In SS, there's the moment where Cackletta freezes time, screen turns white, and her eyes indicate where the laser beams will attack. The original completely pauses the music for this moment, while the other doesn't. 2. In BiS, after defeating the Dark Star/Fawful, the music comes to a soft end, making Bowser's final five punches that much more dramatic. The remake for whatever reason decided "hey let's keep it going" all the way through that, completely ruining it.
I got this game when it came out as a kid and I was so excited. After trying for weeks to beat the carrot tapping level I just couldn’t do it and I ended up having to quit never beating the game to this day.
I will say, at least for this game, Luigi is definitely *not* trying his best. Mario and Starlow are constantly having to force him to help fight bosses, so honestly, I can't blame her for not respecting him. He's a bit of a loser in this one.
Hey man! Just discovered your channel! I hope that means you're coming through on the algorithm because it feels like you have all the makings of a big-time professional retrospecter! Really enjoying watching through this series! Looking forward to seeing your other work!
Greetings, esteemed interlocutor! With the utmost enthusiasm and profound elation, I extend my sincere salutations and offer an exquisitely elongated expression of goodwill and amicability towards your distinguished presence in the realm of our textual discourse. Harkening to the ancient traditions of linguistic grandeur, I hereby unleash a veritable torrent of syllables and phonetic vibrations, painstakingly woven together to form the semblance of a simple, yet magnificently protracted greeting, tantamount to an auditory odyssey of epic proportions. Prepare thyself, for the moment has arrived to embark upon this formidable labyrinth of verbal gymnastics, as I summon the vast reservoirs of lexiconical prowess to birth forth the following phrase: "Salve, salutations, and salutations once again, noble and esteemed individual, whose magnanimous existence graces the electronic medium traversed by these lines of symbols and characters! May the celestial bodies align harmoniously, and may the gentle zephyrs of fortune and prosperity caress your every endeavor with a tender touch of felicity. I beseech thee, accept this humble and unworthy salutation, offered with the sincerest intentions and the utmost exuberance, as an emblem of the boundless respect and goodwill I harbor within the deepest recesses of my being. Greetings and salutations to you, O venerable paragon of conversational engagement!"
This video is very well put together. I really do appreciate how polished Bowser's Inside Story is, but I've never really liked playing as Bowser himself, and the game always gets dull around the midpoint for me because of it. Regardless, it is really well designed, and you've hit the nail on the head as to what makes it better than the others. What I find interesting about its sequel is the way it attempts to retread this game's ground by recontextualizing its mechanics and polishing them. Dream Team is overall a worse game, but its structure makes it feel like more of a direct sequel than the other entries in the series. Bottom line is, I can't wait to see your thoughts it, both good and bad. Looking forward to the next video!
I went to replay the game on my 3Ds couple years ago, only to be inescapably softlocked by my broken microphone. I’m still sad that I was never able to finish my playthrough.
The "Giant" battles in Inside Story and Dream Team are the biggest reason I don't ever replay these games. I beat Inside Story once, and one of these bosses made me rage quit Dream Team for good. Don't even regret abandoning that game sadly.
Ok, so I fully watched it again and here are my thoughts. I played this game so many times over the years, is my most replayable RPG ever and I think this game accomplishes what it was set to do really well, but to be honest, about the entire series, I still enjoyed Superstar Saga more, the world in Bowser Inside Story is kinda bland to be honest, with not a lot of people to talk and meaningful things to do, the inside world is a standout though, its feel like an alien setting and thats way more cool than standard themes like beach, grasslands, lava, forest that this game mostly have outside Bowser. The battle system is great, the mana being called Special Moves instead of Bro Moves is because Bowser isn't a bro so they made a different name for these points, the ranking system is good but grinding for Level 40 isn't fun at all, specially with Bowser who becomes very underleveled after the cage incident. Mario & Luigi moves outside battle are underwhelming, I agree with you that they are just reciclying ideas, but they could have been interesting if they showed flashbacks of the characters who taught the moves to them in Superstar Saga instead of just simply remembering the moves like they got now (This isn't a stretch, this series is very consistent, Fawful being the forefront of that, I just wanted more of this consistency), but more importantly why Mario & Luigi don't have a upgrade for its speed? The Bros Ball in PIT was really fast and cool, they should have kept it, the game feels so slow without it. Also the story is very much a mess like you pointed out, major plotpoints like the Blorbs being a afterthought, most of the areas have no lore or anything significant to them, half of the Bro attacks being handed to you in the last quarter of the game annoys me a bit, but despite all this I can't deny this game sure has its great moments and a enjoyable fights and because of this its a game anyone could get into and have a good time.
I agree with the locations, I love this game and never played Superstar Saga but I like that game more since stuff actually happens which make the locations feel more meaningful compared to Cavi Cape in BiS where basically nothing happens :(
Call this a captain obvious move to veterans and new peeps fighting the train, when you get to the hill - stall for him! Whiff your flames with “ok” and “good” and if you get mushrooms even better! Waste time munching down as you see the campfire before you burn!
BiS is an interesting game to me. In one hand I find it fun to play, and aside from Superstar Saga, BiS was the one that I replayed the most... once in the DS, and once with the 3DS remake. On the other, I can't remember anything about this game and I don't know why??? It's like I went into Castle Oblivion everytime I beat it lol. At least I can play and have fun with it all over again, but makes me wonder why this happens with arguably the "best one" in the series... hell, I can remember more stuff from PiT than BiS, which I've only beat it once when I was 10 years old! Regardless of that, I should replay these sometime! :)
this was actually my first mario RPG, I wanted to get dream team first but the shop didn't have it and I was upset, but then one of my siblings found a copy of inside story so I got that instead and I had a blast, even if the carrot minigame and the fawful express game made me very angry (idk if carrot game is hard or I'm just bad)
My ds mic never worked after a while so any time I wanted to replay the game, I had to borrow a friend's ds during the train fight. I wish they'd have taken that unto account and actually put in a setting to make it not use the mic because I literally could not use the flame breath attack whatsoever.
In my experience trying to blow directly onto the microphone for Bowser's flame attack never seem to actually work. What I ended up figuring out is if you blow directly in the center of the bottom screen, the microphone seems to register a lot better.
The video is great so far but something you said didn't make sense to me. At 24:22 you say that the main drawback of beans is that they're late game, which is true. However you said the reason for this is that M&L get drill in the 1st half of the game and can't leave Bowser until the late game, which is not true. M&L get access to the Pipe Yard and can leave Bowser before they get drill as they unlock drill in Energy Hold (which is when they're looking for the star cures). Beans are fairly late game yes but the bros. definitely don't get drill before they can leave Bowser.
40:00-40:44 remember this when getting to Dream Team 💀. Can’t fully speak about my thoughts on Dream Team as I’m still playing through it, but I would rank Partners in Time higher than Dream Team 😅.
I will say for the first two games it’s not very important to play them on original hardware you only need to use the touchscreen a total of one time in partners in time but every other game, I think is important
I think your comment is understandable about the tutorial stuff, but you gotta remember this stuff is marketed towards kids and it might be someones first time playing the series. I myself started with bowsers inside story
That's not an excuse. Them simply _existing_ is fine, but there's no good reason for only some of them to be skippable. Later games even have them accessible anytime from the menu anyway, so why force them? Unskippable tutorials hurt veteran players and they hurt replays. There's just no need for them being that way.
48:49 “Oki Doki……” I think tgis is a pun….given that it’s not spelled as “dokie.” In Japanese, “doki doki” is onomatapoeia for a heartneat quickening (usually, it’s seen in romantic manga).
I'm surprised, actually, that you had an issue with the Fawful Express? I never had any trouble with breathing fire on that one. I did play this one on a 2DS, though, so that probably helped me.
Reviewing an old game you never played is the complete opposite of a retrospective. You can’t speak in retrospect without an experience to look back on.
I wish the remake of this game removed that you could get the challenge badge early on to where you could only get it very very late in the game rendering it useless other than making the challenge node bosses harder and the last couple bosses. I haven't played the original BIS yet. I go back and forth whether this or dream team is my favorite in the series.
This is the very 1st Mario and Luigi game I played. I actually wanted to play Partners In Time, but got this game instead. A school mate of mine told me that he already had beaten the game so and as I was not in the mood to constantly read the text boxes I allowed him to sit next to me as I was playing the game so that he could tell me what the story and plot was all about so long as he didn't spoil anything. It was actually really anoying having him constantly tell me that because I'm mashing through the text boxes that I'm missing all of the jokes and emotional moments. I guess he got opset over the fact that I was mashing the dialoge that when I got introduced to The Elite Trio he told me that they work for Fawfull, which resulted in me actually reading the text boxes and figureing out that I've just been spoiled and so I told him to bugger off. After I had beaten my 1st giant battle my game crashed and because I didn't safe all that often it resulted in me rage quiting.
One of my most prized possessions! It came from the European XC:DE special edition- it wasn't available in Canada, so I had a buddy of mine import it for me.
I mean, why wouldn't it be possible? The Gamepad has everything a DS has. They managed to get the 2 DS Zeldas playable on there just fine. ...but they never actually put it on there, they only had the 1st 2 M&L games.
Partners in Time may not be the best, but it is my favorite! I definitely prefer it over Superstar Saga and think Bowsers inside story is the overall best in the series. Couldn't get into Dream team sadly.
Mario and Luigi, we assure you, it is imperative that you stimulate Bowser's prostate to revive him.
I didn't question anything about it as a kid but I replayed it a few months ago and holy crap there's a lot weirdly suspicious stuff in this game. Nothing is actually sexualized thankfully but there's so many things on the edge of straight up fetishes
realizing innuendo that completely flew over your head as a kid is hilarious tbh
I’m guessing the logic behind the pipes in Bowser’s body working is that they’re, yknow, “warp” pipes. So it actually makes perfect sense that theyd still be working in his body
I mean disconnected warp pipes from planets can connect to each other.
Such a missed opportunity not calling that warp zone
Midbus felt like a weird name to me, even by series standards. Are they saying he's "mid"?
And then I heard it as "midboss" and it made all the sense.
Also I don’t know if anyone else saw it but the lowercase D and B in the center of his name looks like a pig snout in some fonts.
@@Hyper_Drud Whoa.
Oh man. I never thought of it like that.
Pretty sssure “mid” wasssn’t adopted asss common language until recccently.
@@MyNaymIsSnek1526 English is not my primary language, but still I believe mid to represent intermediary or in the middle of something has been part of spoken english language for decades. English speakers have said "something will happen in mid-December", for example, for decades now.
Maybe you are correct if you mean mid as a derogatory term to describe something as being mediocre. That meaning may be more recent.
It's actually hillarious that I never had issues with the fire breath... I didn't just breathe into my mic, I full on *roared* into my mic. Like I was actually bowser, and every single time, excellent on the fire.
Reminds me of when I had to shout at my game to get the 3ds to read for fire attacks during the Fawful express, never thought to do this.
Roaring into your mic for fire breathing sounds so awesome I will do it.
I just rubbed my microphone
This is the most based comment ever. I can’t play through these sections without thinking about this!
It really got you into the mindset of the Koopa King.
In the final is such a jam, probably one of my favorite final boss themes of all time
Yoko Shimomura doesn’t miss with her music!
37:51
From what I know, Bowser's Fury status is also triggered by taking certain amount of damages based on your health, or the amounts of attacks you took in a single enemy turn (Dark Bowser's Dark Minion ball is an almost guaranteed trigger if you took all hits), it's a very ambiguous boost status alongside Sick (which he can only get from 3 enemies through the whole game.)
Although there's an equipment called Fury Fangs, it increases the chance by 1.5x to trigger the status.
Fury is also a "glass cannon status, because, while it DOUBLES your damage, it also HALVES your defense, so if you dont wanna risk it, curing it might be a good idea
"Bowser's Fury..." say that again? 🧐
To be fair with the tutorials, the game has to work as it's own game and not just as a sequel. Not everyone has/had played Superstar Saga and/or Partners in Time before Bowser's Inside Story, like me for example, this WAS my first ever Mario & Luigi game, and was my first time doing stuff like the Spin Jump
still would've been nice to be able to skip the tutorials like for the early game stuff
This is my favourite Mario RPG. The story, gameplay and art style is the best. I loved playing as Bowser too and the DS capabilities were used well here
"Cut Luigi some slack". This aged like the FINEST Wine. Luigi really shines in Brothership, dude almost never gets treated like shit and was the main star of the game. What a badass.
37:55 Fury is actually obtained based on how much damage Bowser has taken over the course of the battle. Its a a double edged sword, as it also decrease his Bowser’s defense. I think it fits well with Bowser’s impatient and short sighted personality.
I'm so sad Alpha Dream is dead, maybe they could have made a new series
Well it was commissioned work by Nintendo. Let's just hope Nintendo sees the potential and gives the IP to another studio in the future
Same
@@MrRiverJudeI'm sure that will go well. Remember what happened with Mario Party?
dont say dead say bankrupt
is Alpha Dream the Nintendo RUclipsr? How did he die?
On the fury effect: it sometimes happens when bowser takes a lot of damage, not necessarily when fights last too long. It doubles his damage but also halves his defense, so its a kind of risk vs reward thing. And yea i think its mostly a cool little nod to his character more than anything
29:33 They probably aren't called Bros Points because Bowser also uses them so that name wouldn't really make sense in his case.
BOWSER POINTS!
the remake does call Bowser's version of Bros Attacks "Brawl Attacks"
@@goomyiscute777 oh, so it is BP again?
Yeah, my only complaint with the characters in this game is just Starlow being unnecessarily mean to our main man in green (Though I'm not sure if she was really all that bad in this one or if my memories of the next game are overriding things). I'm honestly surprised that Mario doesn't get more cross with her over this and she only gets worse later.
After playing the entire game again, I can confirm that Starlow is not mean to Luigi at all in this game, the Shroob cutscene is the only time it can be considered that she said too much but she even apologizes to him after Mario defended his brother. So your memories are wrong, Starlow in MLBIS isn't a jerk.
@ivanzone7538 but in both dream team and paper jam she is terrible to him. It honestly ruins her character for me, even though I've played this one the most of the 3
Yeah, Starlow is really only in Dream Team just to touch Luigi's face in dream worlds.
#MarioandLugiDon'tneedNoLittlePetHelperCharacter
Mario and Luigi have the best Bowser, while Paper Mario has the best Peach by far
@breadandcircuses8127 yeah, this is something a ton of Mario media but I never loved Bowser’s crush on Peach.
@breadandcircuses8127 I bring that up to say that the movie is the most aggravating in that regard
Genuinely thought that you had like 500k subscribers when watching, this is a really high quality review on a game near and dear to my heart! Great stuff!
WE ARE SO BACK WITH BROTHERSHIP
58:52 so there is a way to speed this up. In the toad hangout inside Bowser you can talk to the blue toad and he will mention having a dream where he is having tea and he heard a series of button inputs. It’s something like ABXYYXBA which if you input those buttons here it speeds this part up.
I actually found this out a different way. In my elementary school we could check out books every week from the library and one of them was a cheat code book. And lucky enough one of them had the button code to speed up the wait time in the lumbar nook. Pretty cool to find out after all these years that the information was actually in the game itself.
I've been waiting for a proper retrospective for years now, it was about time someone covered this game. Thanks!
I honestly love ur chill presentation and personality. U should be wayyyyy more popular
i never had issues with the mic, in fact i think people are blowing too hard to the point the sensor doesnt register the intensity. I get much more consistant results by gently blowing into it. The sensor doesnt need much to activate, just enough to get a signal.
I definately noticed in mario kart DS that the balloons filled faster if i blow softly than if i blow in full force.
Or maybe im just lucky i dont know.
you're not alone, i also had a lot more fun with the fire attack by blowing the mic just right without making it peak.
had no idea so many people had problems with their mic, and was sad when they removed this mechanic in the remake cause it took away from the immersion of really playing as bowser.
That was always my problem as a kid blowing too hard, I also think it needs to be concentrated I noticed that when I blow with a more open mouth it doesn't work but when I tighten my lips and concentrate the air coming out in 1 spot it works perfectly
No, you're absolutely right. What helped me was to blow softly but fairly close to the mic.
In any case, if the mic bothers people that much, you could also just play on an emulator. I still think playing on original hardware is the way to go, but using the mouse for touch controls feels a bit more responsive. That or my DS screen is fucked up from drawing flipnotes.
@@theraymunator Unfortunately, an emulated DS mic is even more of a hassle than the actual hardware.
(Just try to play Zelda: Spirit Tracks on an emulator and see how well/far you can get through it, for example.)
Yeah the sideways giant battles ar e hell but the rest of the gamr is fairly playable@@King_Luigi
53:51 Good thing that Dream Team made Luigi the main badass
Bowser also takes double damage in Fury mode as well so it’s like that accessory in superstar saga.
Thousand-Year-Door🤝Bowser’s Inside Story= Being the best Mario RPGs of their respective series!
And Partners in time and Super Paper Mario being the most underrated
@@triumphfork9268 Partners in Time🤝Super Paper Mario= The divisive black sheep of their series with the darkest stories!
Nah, pit is shit@@Thenumber1yoshi
@@Thenumber1yoshi super paper mario remake would go crazy
@@Thenumber1yoshipaper jam is the black ship. Even Dream Team is more divisive than PIT
I gotta say, I know the character writing in this series is much more plot-focused (as is Mario tradition), but I'm really happy that they bucked that trend with Bowser specifically, continuing off the trends off of previous explorations (though with this game, he's the main focus). This game is literally the perfect deconstruction of Bowser without making him out to be a chump or give him an unnecessary sad backstory. Every aspect of his character is broken down just subtly enough to really explore what makes Bowser more than just the power-hungry big bad. It's not peak fiction by any means, its really simplistic but the execution of it is perfect on almost every level.
The only complaint I had was that the pajama minions don't really get a proper reswearing of fealty and forgiveness (which gets brushed over rather rapidly as a joke, unfortunately). Most of it boils down to a postgame thing, and they could've shown off a small moment of why Bowser chose to forgive his minions who betrayed him 3 or so hours into the game. Heck, they could've given a unique special attack that involves combining the Koopa, Goomba, and Shy Guy corps with the pajama crew as the leaders as a late-game addition. I can think a few spots of where to put it, too, though admittedly the pacing may get disrupted a bit and I can understand why Alphadream didn't go for it.
Loving the longer videos. Let's get this man's Patreon to $50. I wanna see the SMRPG video.
I’ve never noticed that Vineshroom in the background of your videos before, neat. It’s a shame Binyot has yet to play any of the M&L games past Superstar Saga yet, but here’s hoping he gets to the others eventually given how much he enjoyed Superstar Saga, Prince Peasley’s “gift” aside, I still can’t believe something so perfectly timed happened live, but that’s his passive for you.
44:42 sent me rolling lmao, reminds me of the scream when link puts on one of the transformation masks
Damn not even a mention of the challenge medal? Yes its annoying to get every playthrough (150 greenshells gets harder as my hands get more tired) but buffing every enemy stats by at least 1.5x and you have to sacrifice a bros slot to even wear it was so fun for me. The other challenge node gear was also very fun to use like the daredevil boots or the bros wear
I haven't played the original yet. But in the remake you can get the challenge medal but only after you beat all the challenge bosses which means you can't get it until the end of the game which is really dumb. I love that Dream Team has a legit new game plus hard mode!
@@chrisjohnson9542 oh it is a complete shitshow. The remake reworked the challenge medal to just be the great force in superstar saga. In the original the challenge medal can be obtained in plack beach as soon as the green shell challenge is available. I cut the mediocre stuff like the enemies if both the bros and boweser having speed def and hp buffed by 50% and 150% for pow but yeah. You also have to sacrifice a gear slot for it too. The reason the remake has ot so late is because since its the great force now it doubles all damage.
Partners in time was always my favorite growing up. I see that it’s probably the weakest of the original three, but the darker story really appealed to me when I was younger.
Same, I always like partners in time more, but I always played inside story more because I must have lost my copy of partners in time, even today I love partners in time a bit more but you can't deny that inside story is the better game
I prefer the 3DS version of this game because it doesn't require you to blow into the microphone with bowser. Instead, they have you touch the screen to have Bowser breathe fire.
I also like how the composer made unique music for the dark star and dark fawful fights because it is more appropriate for the action going on compared to reusing the regular boss theme.
I'm also bummed that you didn't cover the boss gauntlet in Bowser’s stomach because it's fun to re-fight stronger versions of pre-existing bosses.
You know that stereotypical "wet fart" sound that is used on tik tok's/shorts these days? Well during the big bowser fights I made that sound with my mouth into the DS microphone and got "excellent" every single time. Don't ask how it worked, but it did.
Just for the record Peach has always had magic More specifically her magic is the counter to Bowsers magic (according to the NES Manual for Super Mario Bros. )its why she was kidnapped originally so she couldn't undo his magic.
Believe it or not, Peach always had magic. Nintendo just chooses not to remember. The reason for her ORIGINAL kidnapping in the first game was that should could hard counter Bowser’s own magic. Another ability Nintendo chooses to forget for some reason.
In this case, I think they were taking a page from the 1st Paper Mario.
As Starlow says: "It was my star power and Peach's wish power!"
I have never played this game, and this video was still very entertaining. I might give the Mario and Luigi series a shot now. Thanks for your hard work!
It's 8 months later, did you ever get around to playing them? If so what did you think
When this game came out, my sister had destroyed my DS in a fit of rage, so I had to play it on an emulator, and my playthrough ended with the Train boss, since there was no way to use the mic on an emulator
How do you only have 5000 subs?!?
Your Retrospective Videos are great! I think I watched this one like 20 times
58:34 THIS EXACT SPOT! I'm so glad I'm not crazy for being the only one who got stuck here for hours
This or original version of SS are my favorite of the M&L games.
DT and PiT are great too, but have more notable issues. Especially DT's padding and overall slowness.
PJ I don't hate, but I don't love either. It's very middling in terms of quality... Really missed potential, honestly.
The remakes are okay, I just prefer the zany spritework of the original games, and also the fact that original BIS runs at 60fps compared to its remake's 30 which feels so off if you had played the original.
I sincerely hope the series gets revived someday, though. I grew up with it, and it means a lot to me...
Anyways, thanks for the review. You did a good job talking about this classic!
One of my gripes with the remakes (which I haven't played, make of that what you will) is the timing of the music in the final bosses.
1. In SS, there's the moment where Cackletta freezes time, screen turns white, and her eyes indicate where the laser beams will attack. The original completely pauses the music for this moment, while the other doesn't.
2. In BiS, after defeating the Dark Star/Fawful, the music comes to a soft end, making Bowser's final five punches that much more dramatic. The remake for whatever reason decided "hey let's keep it going" all the way through that, completely ruining it.
WE’RE BACK BABY!!!
I got this game when it came out as a kid and I was so excited. After trying for weeks to beat the carrot tapping level I just couldn’t do it and I ended up having to quit never beating the game to this day.
I will say, at least for this game, Luigi is definitely *not* trying his best. Mario and Starlow are constantly having to force him to help fight bosses, so honestly, I can't blame her for not respecting him. He's a bit of a loser in this one.
19:12 "Inflate himself, just like a balloon"
...
I see what you did there
That snorlax gag got a laugh out of me. subscribed
Hey man! Just discovered your channel! I hope that means you're coming through on the algorithm because it feels like you have all the makings of a big-time professional retrospecter! Really enjoying watching through this series! Looking forward to seeing your other work!
44:36 the remake fixed this thankfully,in that you only need to press the a button at a certain time to get it to an excellent
Greetings, esteemed interlocutor! With the utmost enthusiasm and profound elation, I extend my sincere salutations and offer an exquisitely elongated expression of goodwill and amicability towards your distinguished presence in the realm of our textual discourse. Harkening to the ancient traditions of linguistic grandeur, I hereby unleash a veritable torrent of syllables and phonetic vibrations, painstakingly woven together to form the semblance of a simple, yet magnificently protracted greeting, tantamount to an auditory odyssey of epic proportions. Prepare thyself, for the moment has arrived to embark upon this formidable labyrinth of verbal gymnastics, as I summon the vast reservoirs of lexiconical prowess to birth forth the following phrase: "Salve, salutations, and salutations once again, noble and esteemed individual, whose magnanimous existence graces the electronic medium traversed by these lines of symbols and characters! May the celestial bodies align harmoniously, and may the gentle zephyrs of fortune and prosperity caress your every endeavor with a tender touch of felicity. I beseech thee, accept this humble and unworthy salutation, offered with the sincerest intentions and the utmost exuberance, as an emblem of the boundless respect and goodwill I harbor within the deepest recesses of my being. Greetings and salutations to you, O venerable paragon of conversational engagement!"
I fear no man but **that thing,** it scares me...
This my favorite game of all time I love everything about this game the humor and fawful is the coolest Mario villain.
This video is very well put together. I really do appreciate how polished Bowser's Inside Story is, but I've never really liked playing as Bowser himself, and the game always gets dull around the midpoint for me because of it. Regardless, it is really well designed, and you've hit the nail on the head as to what makes it better than the others.
What I find interesting about its sequel is the way it attempts to retread this game's ground by recontextualizing its mechanics and polishing them. Dream Team is overall a worse game, but its structure makes it feel like more of a direct sequel than the other entries in the series. Bottom line is, I can't wait to see your thoughts it, both good and bad. Looking forward to the next video!
"You should know the drill by now"
*shows Mario and Luigi drilling*
HA. I see what you did there.
I went to replay the game on my 3Ds couple years ago, only to be inescapably softlocked by my broken microphone. I’m still sad that I was never able to finish my playthrough.
Plug in headphones that have a mic
I always used the excellent badge and bonus badge to boost my exp especially for bosses.
WERE BACK
They most likely wherent called bros attacks because Bowser gets special attacks as well.
42:44-42:45
I’m genuinely curious if this works or not. I’ll report back with my findings if/when I replay this portion of the game!
The "Giant" battles in Inside Story and Dream Team are the biggest reason I don't ever replay these games. I beat Inside Story once, and one of these bosses made me rage quit Dream Team for good. Don't even regret abandoning that game sadly.
Zeekeeper boss?
@@Hyper_Drud I think it was the giant boss after the dream version of the Massif brothers that killed my last playthrough.
@@K-C-D-A yeah that one. I thought about it after I mentioned the Zeekeeper. It was pretty annoying.
You should go back to it. Dream Team is good. I just replayed it.
Amazing video, as ususal!
Ok, so I fully watched it again and here are my thoughts. I played this game so many times over the years, is my most replayable RPG ever and I think this game accomplishes what it was set to do really well, but to be honest, about the entire series, I still enjoyed Superstar Saga more, the world in Bowser Inside Story is kinda bland to be honest, with not a lot of people to talk and meaningful things to do, the inside world is a standout though, its feel like an alien setting and thats way more cool than standard themes like beach, grasslands, lava, forest that this game mostly have outside Bowser. The battle system is great, the mana being called Special Moves instead of Bro Moves is because Bowser isn't a bro so they made a different name for these points, the ranking system is good but grinding for Level 40 isn't fun at all, specially with Bowser who becomes very underleveled after the cage incident.
Mario & Luigi moves outside battle are underwhelming, I agree with you that they are just reciclying ideas, but they could have been interesting if they showed flashbacks of the characters who taught the moves to them in Superstar Saga instead of just simply remembering the moves like they got now (This isn't a stretch, this series is very consistent, Fawful being the forefront of that, I just wanted more of this consistency), but more importantly why Mario & Luigi don't have a upgrade for its speed? The Bros Ball in PIT was really fast and cool, they should have kept it, the game feels so slow without it.
Also the story is very much a mess like you pointed out, major plotpoints like the Blorbs being a afterthought, most of the areas have no lore or anything significant to them, half of the Bro attacks being handed to you in the last quarter of the game annoys me a bit, but despite all this I can't deny this game sure has its great moments and a enjoyable fights and because of this its a game anyone could get into and have a good time.
I agree with the locations, I love this game and never played Superstar Saga but I like that game more since stuff actually happens which make the locations feel more meaningful compared to Cavi Cape in BiS where basically nothing happens :(
Call this a captain obvious move to veterans and new peeps fighting the train, when you get to the hill - stall for him! Whiff your flames with “ok” and “good” and if you get mushrooms even better! Waste time munching down as you see the campfire before you burn!
BiS is an interesting game to me.
In one hand I find it fun to play, and aside from Superstar Saga, BiS was the one that I replayed the most... once in the DS, and once with the 3DS remake.
On the other, I can't remember anything about this game and I don't know why??? It's like I went into Castle Oblivion everytime I beat it lol.
At least I can play and have fun with it all over again, but makes me wonder why this happens with arguably the "best one" in the series... hell, I can remember more stuff from PiT than BiS, which I've only beat it once when I was 10 years old!
Regardless of that, I should replay these sometime! :)
See, this was the first game I played of the series so I was glad for the tutorials.
this was actually my first mario RPG, I wanted to get dream team first but the shop didn't have it and I was upset, but then one of my siblings found a copy of inside story so I got that instead and I had a blast, even if the carrot minigame and the fawful express game made me very angry (idk if carrot game is hard or I'm just bad)
I'm playing the remake, and I'm pleased to point out that they made skipable tutorials, fixed the swimming and the train boss.
Of course this game was big and well liked. you could play as Bowser!, everything is better with Bowser, Especially when he is basically the Protag.
I had lost my stylus as a kid so that carrot mini game was a nightmare and basically blocked me from finishing the game…sucked because I loved it!
38:31 What does that symbol mean?
My ds mic never worked after a while so any time I wanted to replay the game, I had to borrow a friend's ds during the train fight. I wish they'd have taken that unto account and actually put in a setting to make it not use the mic because I literally could not use the flame breath attack whatsoever.
Dont think i had any trouble with the train boss. I did play on a New 3DS XL though so maybe the microphone improved between models?
In my experience trying to blow directly onto the microphone for Bowser's flame attack never seem to actually work. What I ended up figuring out is if you blow directly in the center of the bottom screen, the microphone seems to register a lot better.
This is the first game I've ever 100%
52:01 so you could say Bowsers a smart-ass?
The video is great so far but something you said didn't make sense to me. At 24:22 you say that the main drawback of beans is that they're late game, which is true. However you said the reason for this is that M&L get drill in the 1st half of the game and can't leave Bowser until the late game, which is not true. M&L get access to the Pipe Yard and can leave Bowser before they get drill as they unlock drill in Energy Hold (which is when they're looking for the star cures). Beans are fairly late game yes but the bros. definitely don't get drill before they can leave Bowser.
Great video 🎉
We’re back
Why do you sound really similar to AntDude? It's an uncanny soundalike
40:00-40:44 remember this when getting to Dream Team 💀. Can’t fully speak about my thoughts on Dream Team as I’m still playing through it, but I would rank Partners in Time higher than Dream Team 😅.
I love this game, still my favorite RPG. ❤️💚🧡
I will say for the first two games it’s not very important to play them on original hardware you only need to use the touchscreen a total of one time in partners in time but every other game, I think is important
I think your comment is understandable about the tutorial stuff, but you gotta remember this stuff is marketed towards kids and it might be someones first time playing the series. I myself started with bowsers inside story
Ditto ☺️ BIS was my first RPG ever.
That's not an excuse.
Them simply _existing_ is fine, but there's no good reason for only some of them to be skippable.
Later games even have them accessible anytime from the menu anyway, so why force them?
Unskippable tutorials hurt veteran players and they hurt replays. There's just no need for them being that way.
48:49 “Oki Doki……” I think tgis is a pun….given that it’s not spelled as “dokie.” In Japanese, “doki doki” is onomatapoeia for a heartneat quickening (usually, it’s seen in romantic manga).
I'm surprised, actually, that you had an issue with the Fawful Express? I never had any trouble with breathing fire on that one. I did play this one on a 2DS, though, so that probably helped me.
This series is going to get an update
I must have blown into the DS microphone with gale forces, because I never had an issue with it.
Reviewing an old game you never played is the complete opposite of a retrospective. You can’t speak in retrospect without an experience to look back on.
I wish the remake of this game removed that you could get the challenge badge early on to where you could only get it very very late in the game rendering it useless other than making the challenge node bosses harder and the last couple bosses. I haven't played the original BIS yet. I go back and forth whether this or dream team is my favorite in the series.
Dream team wins for the hard mode. Was disapointed the remake for bis didnt have one
38:31 What's that symbol supposed to mean?
53:26 Never forget
This is hands down THE best Mario game.
@breadandcircuses8127 Yes, it is
We are soo back 🎉
This is the very 1st Mario and Luigi game I played. I actually wanted to play Partners In Time, but got this game instead. A school mate of mine told me that he already had beaten the game so and as I was not in the mood to constantly read the text boxes I allowed him to sit next to me as I was playing the game so that he could tell me what the story and plot was all about so long as he didn't spoil anything. It was actually really anoying having him constantly tell me that because I'm mashing through the text boxes that I'm missing all of the jokes and emotional moments. I guess he got opset over the fact that I was mashing the dialoge that when I got introduced to The Elite Trio he told me that they work for Fawfull, which resulted in me actually reading the text boxes and figureing out that I've just been spoiled and so I told him to bugger off. After I had beaten my 1st giant battle my game crashed and because I didn't safe all that often it resulted in me rage quiting.
Mario and Luigi: Bowser's Inside Story: the original Multiworld game.
Dude I love your setup, the xenoblade vinyl? 👌
One of my most prized possessions! It came from the European XC:DE special edition- it wasn't available in Canada, so I had a buddy of mine import it for me.
Well I'd freeze too if I don't know what's gonna happen, and it would probably still go through lungs 😅 1:00:18
Im weird
This was my first mario and luigi, and i love it.
But i genuinely liked Partners in Time more
3:52 is it even possible to emulate bis on wii u?
This game was aviable for the virtual console on Wii U, just like a lot of other older Nintendo games from the DS or N64 etc.
I mean, why wouldn't it be possible? The Gamepad has everything a DS has.
They managed to get the 2 DS Zeldas playable on there just fine.
...but they never actually put it on there, they only had the 1st 2 M&L games.
Lore of The One Everyone Loves | Mario & Luigi: Bowser’s Inside Story Retrospective - ScionVyse momentum 100
I'm so confused. How do you mash X so fast for the vacuum?
I did a lot of Metroid Dread speedrunning, I had to get really good at mashing really fast for that.
Ok sound off. Who here also put Mario on hammer duty and Luigi on jump duty?
Namco should take over for Alphadream.
Partners in Time may not be the best, but it is my favorite! I definitely prefer it over Superstar Saga and think Bowsers inside story is the overall best in the series. Couldn't get into Dream team sadly.