The Most Controversial Enchantment In Minecraft

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  • Опубликовано: 11 фев 2023
  • How did this one enchantment split the Minecraft community in half? What made it so controversial?
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Комментарии • 6 тыс.

  • @XayXayYT
    @XayXayYT  Год назад +3362

    Corrections:
    - Axes can't be enchanted with Fire Aspect and Looting.
    - Sharpness does (0.5/0.75/1/1.25/1.5) hearts, it actually adds a *quarter* heart per level.
    With that said, I hope you all enjoy this new series where I cover the controversial stuff about Minecraft!

    • @topramen3795
      @topramen3795 Год назад +29

      More videos plz idc just keep uploading

    • @PlayerOfCeleste
      @PlayerOfCeleste Год назад +47

      Moyang> Mojang

    • @valer_ioo
      @valer_ioo Год назад +40

      actually sharpness does +1/1.5/2/2.5/3 damage, with each level increasing damage by a quarter heart per level, except for the first level which adds half a heart of damage

    • @Bloonsmonki
      @Bloonsmonki Год назад +19

      Personally, I think the point of Minecraft is to have fun, without grinding. I think mending does not discourage exploration, but it discourages grinding for ores. For example, in terraria there is no durability, but you need to explore so much more. Minecraft is adding new, extremely rare resources into the game, which encourages exploration, just like terraria.

    • @XayXayYT
      @XayXayYT  Год назад +34

      @@valer_ioo yep that's what I've said, it gets a bit confusing with damage and hearts terminology in the wiki sometimes. But yeah 1 to 3 damage, 0.5 to 1.5 hearts.

  • @Rpground
    @Rpground 8 месяцев назад +2561

    The problem isn't with Mending itself but the Anvil.
    You CAN repair weapons and armor with resources...but it takes exp and it costs more and more to repair the same weapon over and over again. If it was a flat rate depending on the resource, the Anvil would be the go too to repair your items. It wouldn't feel like you had no choice to get mending since it wouldn't have to exist in the world.

    • @spider-man5544
      @spider-man5544 5 месяцев назад +57

      Even if they fix those issues you would still go to mending because you can simply fix your durability with just xp sure it takes an exp farm to do it but the long term rewards for is even greater than what mojang will do if they fixed the anvil

    • @Rpground
      @Rpground 5 месяцев назад +144

      @@spider-man5544 If you had that, you wouldn't need mending and it could be safely removed from the game because the alternative would be more then viable.
      Or, if that still is too much to remove it outright, make it so any and all EXP gains are absorbed by mending so you can never gain exp with it equipped.
      Combined with the previous fix to anvils this is also a valid path they could take.

    • @number3766
      @number3766 5 месяцев назад +146

      That and after 5-6 uses your tool is "too expensive" to repair

    • @Nukestarmaster
      @Nukestarmaster 5 месяцев назад +149

      Yeah, remove the janky exponentially increasing anvil exp cost and nobody would care if mending existed. Mending is a band-aid fix on a fundamentally broken game system.

    • @DarkSeraph351
      @DarkSeraph351 5 месяцев назад +112

      Plus the Anvil *breaks!* Has Mojang never seen an Anvil in real life? A nuke couldn't break one. I've even had one break after only like 3 uses! That's 31 Iron every time, fuck that

  • @Pacca64
    @Pacca64 Год назад +4712

    I never seriously invested in tools before mending. Now that it is in the game, I love naming my items, and actually maxing them out. Makes the game a lot more fun and personal when you can keep the same items around indefinitely.

    • @colbyboucher6391
      @colbyboucher6391 Год назад +46

      What I don't get about this is, like, great! You have such nice items now! What are you *using* them for, even? What's the point, you've got your Mending-enchanted gear, your Iron farm, you're playing Creative mode. Why not just do that in the first place?

    • @Bxlt.
      @Bxlt. Год назад +693

      @@colbyboucher6391 Thats kind of the point of progressing though? Making life easier by putting in a lot of effort once. Thats how almost the entirety of minecraft singleplayer works, e.g xp farms, food farms, anything that can be automated. The game becomes incredibly repetitive if you have to do the same things over and over, also leaves less time to do anything else.
      The difference between this and creative is honestly pretty obvious to me, satisfaction from putting in the effort to automate an item and now always having that item in large supply so I can move on to doing something else instead of having to go back to get more of it all the time

    • @Kyezie131
      @Kyezie131 Год назад +401

      @@colbyboucher6391 It's called game progression lil bro

    • @lissleepy4525
      @lissleepy4525 Год назад +194

      @@colbyboucher6391 Have you ever spent hours and days, maybe even doing all nighters on a school project and when you turn it in, you get an A+? That’s the difference. One is just getting an A+, one is working your butt off for it and getting the results befitting your work

    • @colbyboucher6391
      @colbyboucher6391 Год назад +6

      So, all y'all who are replying to me about just liking the W+M1 grind, what separates that from pre-Mending gameplay that makes not having Mending "boring"?

  • @alphacentauri3069
    @alphacentauri3069 8 месяцев назад +879

    I’ve literally never heard of mending being a controversial enchantment

    • @raydhen8840
      @raydhen8840 4 месяца назад +103

      Same, why complain about QoL? Like, we don't complain about mobile phone existence because it makes communication easier in modern time, do we?

    • @ducksongfans
      @ducksongfans 4 месяца назад +16

      @@raydhen8840 making the game easy and life easy not the same

    • @Adam-tu1qx
      @Adam-tu1qx 4 месяца назад +66

      @@ducksongfanshow is brainlessly sitting in front of farm for a long time to get the xp to anvil repair your weapon difficult? Its not.

    • @ducksongfans
      @ducksongfans 4 месяца назад +1

      @@Adam-tu1qx i dont use xp farm but i guess it would be fun to make

    • @pikminman13
      @pikminman13 3 месяца назад +18

      @@raydhen8840was kinda said already, but you cant directly compare anything in a game to real life because games are intentionally balanced to be fun and the real world cannot be. even when games try to be realistic they often have some type of compromise to favor fun or suffer as a result. the real issue is how fast you can get it (and the best gear in general) (not that i really care because i have played exclusively modded for over half a decade and often ignore vanilla mechanics).

  • @mountainmanxyz
    @mountainmanxyz 3 месяца назад +217

    With the new armor trims and netherite upgrades, along with the cost of books and experience, you're actually very invested in your tools and armor. To lose them is kind of devastating. You can still lose things to the void, and it's happened to me on multiple occasions with a shulker full of full enchanted netherite tools. It's literally days of work to replace. Mending is a vital key to long-term gameplay, and i couldn't imagine the game without it at this point.

    • @AwoudeX
      @AwoudeX 3 месяца назад +23

      pro tip: instead of bringing your shulkers loose in your inventory, bring your shulkers in your ender chest

    • @knight_lautrec_of_carim
      @knight_lautrec_of_carim 3 месяца назад +8

      Yeah I think this is the main issue with the durability system: People are fine replacing stone and iron tools but as soon as you get diamond, let alone netherite gear and enchant it, you don't want to lose those items because they become less and less easy to replace.
      I think there needs to be a new boss that is hard to beat but allows one item to become truly unbreaking everytime you beat it so you can turn you legendary gear into true artifacts at some point.

    • @mountainmanxyz
      @mountainmanxyz 3 месяца назад +11

      @@knight_lautrec_of_carim I don't hate that idea, but the majority of the Internet seems to like punishing themselves for playing video games instead of enjoying themselves. It's gotten to a point where people playing for nostalgia have forgotten how basic the game use to be. Mending brought us out of the Dark Ages and allows us to do more with our time.

    • @mountainmanxyz
      @mountainmanxyz 3 месяца назад +5

      @@AwoudeX yeah that's a no-brainier. The last time it happened, I pulled out my tool box from ender chest in the end before getting knocked off by an enderman (pulled my pumpkin off to mine end stone) while constructing a shulker farm. Point being, shit happens.

  • @Nyerguds
    @Nyerguds Год назад +969

    The main issue I have with the durability system is that you can't repair infinitely. If repairing on an anvil didn't increase enchant costs, there would be no issue, and mending wouldn't be so vital.

    • @Subject_Keter
      @Subject_Keter 11 месяцев назад +72

      Even if Mending was a Slow but constant fixing of your tools it would be solid.
      It just a bandaid to fix a system appearently NO ONE wanted to fix.

    • @peeblekitty5780
      @peeblekitty5780 10 месяцев назад +66

      This! I'm reminded of Tinker's Construct tools, that aren't totally lost when broken and can be repaired infinitely with the material used to make them. It allows you to keep a tool you love and dedicate lots of thought and effort into perfecting it, without removing the need to keep finding resources for it. It's the best of both worlds. Love that mod.

    • @Pie_Romancer
      @Pie_Romancer 10 месяцев назад +30

      We definitely need a reworked anvil system

    • @infinityheart_tm9270
      @infinityheart_tm9270 10 месяцев назад +2

      @@peeblekitty5780The funny part with that argument is remembering the auto repair and unbreakable modifiers.

    • @cookies23z
      @cookies23z 10 месяцев назад

      100%

  • @RainbowDashShadesOfApproval
    @RainbowDashShadesOfApproval Год назад +1855

    One additional point I'd like to add is that you can only repair items a limited number of times with an anvil. Using a ton of exp levels to make a god pickaxe and to know that all of that work and levels you used will go to waste eventually cause you can't repair it anymore make you not use it unless you need to, which isn't the point. Mending fixes that and makes it so you don't have to worry about losing the best pickaxe you've ever made.

    • @Malam_NightYoru
      @Malam_NightYoru Год назад +28

      making the game boring too. Part of the fun WAS worrying abt the item durability. Now this is gone.

    • @infinitewisdom8400
      @infinitewisdom8400 Год назад +239

      @@Malam_NightYoru Well the thing that I don't see a lot of people talking about is, if grinding for resources and worrying about durability is something you consistenly want to experience then it is not like you have to use mending. It ultimately depends on what type of Minecraft player you are and how much value Mending brings to the table, for your own playstyle, if you decide to use it or not.
      I would prefer to keep Mending in the game in order to have the choice of being able to grind for resources when I want to, but to also choose when I don't want to to prevent worring about wasting time on resource gathering.

    • @Qualicabyss
      @Qualicabyss Год назад +179

      @ItzRealNiKz yes because it's fun watching hours of work go down the drain, really love that part, oh and then you get to go strip mining for diamonds again

    • @Malam_NightYoru
      @Malam_NightYoru Год назад +4

      @@infinitewisdom8400 i do not use mending
      lol

    • @Malam_NightYoru
      @Malam_NightYoru Год назад +21

      ​@@Qualicabyss yes because i'm not only saying meding is bad, i'm saying anvil system is bad and should have a fixed xp to repair items.
      but yeah, mending is, indeed, bad for the game. People are getting really lazy those days... dayumn.
      "Oh, but the creators and art makers-"
      cmon, people made art in minecraft back in 1.5.2, why do they NEED mending now? Bc they're lazy?

  • @Dazzle_Novak_
    @Dazzle_Novak_ 6 месяцев назад +375

    I sometimes play with tinker's construct and I feel like it does "enchanting" better than vanilla:
    1. Different materials give different properties, so you don't just do diamond for everything in life
    2. Each enhancement takes a slot, even different levels of the same enchantment, so to make your tool really overpowered you need to grind for them slots for things like notch apples and nether stars
    3. No random. You need speed - you grind that redstone, you need fortune - go look for some lapis. You don't need to build xp farms to re-roll enchantments.
    3. Repair is also free. No, it takes a resource of your tool to repair, but you don't need an increasing amount of xp to repair tool on the anvil, how is that even makes sense in vanilla?
    4. Mending is cheap and obtainable early game. But it is slow and only works in certain condition, you have to be in the sunlight, so you can't live in that cave forever.
    5. Everything is elytra - it can't be permanently broken, you can fix your tool if you accidentally broke it.

    • @jacktheomnithere2127
      @jacktheomnithere2127 5 месяцев назад +20

      wait a minute... if the Elytra runs out of durability, it breaks... but it won't be removed from the game, it just won't be able to let you glide? you keep the Elytra even if it breaks? is that what you're saying with point 5?

    • @zakharafonin1023
      @zakharafonin1023 5 месяцев назад +43

      @@jacktheomnithere2127 that's precisely what happens

    • @jacktheomnithere2127
      @jacktheomnithere2127 5 месяцев назад +2

      @@zakharafonin1023 well in that case i only have to worry about dropping it accidentally (i always play with Keep Inventory active).

    • @zelda1571
      @zelda1571 5 месяцев назад +15

      I personally love the idea of enchantments taking up slots, maybe if tools could only contain a certain amount of enchantments making us choose what effects are more important and it would make the choice of having mending or more power an interesting choice.
      Of course the repair system needs to be fixed to make this work.

    • @im8bit99
      @im8bit99 4 месяца назад +2

      ​@@jacktheomnithere2127same dude, i dont like to waste my items = time

  • @HeyItzRaiderZ
    @HeyItzRaiderZ 6 месяцев назад +118

    The thing I find with Mending is, even if you have an op exp farm to repair your tools and such, you're still not immune to dying, and your tools are not invincible.
    You can have all the enchants you want, slap on mending, and still die to simple things like a zombie or fall damage. or lose it to a cactus, void, lava or breaking.

    • @glowstickqueen7139
      @glowstickqueen7139 4 месяца назад +10

      Enchantment:
      Prickle Protection
      Slap it on your stack of netherite blocks and it'll never die to a cactus!

    • @realchiknuggets
      @realchiknuggets 3 месяца назад +12

      I feel dumber for having read this slop

    • @sebastianreeve9167
      @sebastianreeve9167 2 месяца назад +1

      I mean, there is the keep inventory option to prevent that entirely, but the downside is that you can't get achievements if you want them

    • @DarkShard5728
      @DarkShard5728 2 месяца назад

      ​@@sebastianreeve9167what?

    • @Dagger-th2ik
      @Dagger-th2ik Месяц назад

      What about Hardcore?

  • @Link9058
    @Link9058 Год назад +472

    I think the real problem actually lies in the mechanics of the anvil above all else. It’s as if Mending serves as a “temporary fix” to the anvil’s repair cost catastrophe, except they never bothered to go back and fix it for real. In order for mending to work, anvil repairs need to be reworked

    • @colbyboucher6391
      @colbyboucher6391 Год назад +48

      Indeed. There's a mod called Fabrication & Forgery which, among many other things, specifically removes Mending and makes anvils not suck.

    • @Kokonutzlz
      @Kokonutzlz Год назад +11

      @@colbyboucher6391 I would download a mod that just fixed anvil repairing. I've been looking through all the tweaks that F&F does and it's a lot. Configurable it seems, but that's a lot of testing

    • @Gravity_304
      @Gravity_304 Год назад +26

      Anvils have a built-in system and once you understand it, it all makes sense. Basically, originally, you werent supposed to use the same tools forever. Tools broke when they broke, anvil repairs only meant that you could use the same tools for a little longer, but it was never meant to be forever, they'll still inevitably break at some point and you'd just need to make craft new gear. This was just how the game gear economy was designed. Your tools were supposed to die at some point, anvil never needed a fix because it wasnt broken. When mending was added, this whole thing simply changed.
      Thats also why diamonds used to be a lot more "useful" back then, because despite having very little amounts of recipes that contain diamonds, they were the best tools and you needed a constant supply of them so you could always have the best gear nonstop. After mending was added, diamonds become pretty much useless because you only needed less than a stack of diamonds in your whole playthrough because the first set of diamond armor and tools you craft would be all the diamond stuff you'd ever craft. Mending is the sole reason why they had to add new uses for diamonds in the last update in order to make them not useless.

    • @accelerationquanta5816
      @accelerationquanta5816 Год назад

      There should be no XP cost for repairing in the first place. That’s just fucking dumb. I have to use a mystical “experience” thing to switch out the heads of an axe? Fuck off.

    • @accelerationquanta5816
      @accelerationquanta5816 Год назад

      @@Gravity_304 “Basically, originally, you weren’t supposed to use the same tools forever”
      Why? There’s literally no genuine reason or justification for this. Oh no, people aren’t strip-mining enough! Fuck off.

  • @jukesdtj656
    @jukesdtj656 Год назад +1128

    Mending is the only permanent way of maintaining equipment. Repairing them in an anvil costs levels and that cost increases fast and eventually to a point that the game stops letting your repair. The only answer to this prior to Mending was to simply make a new tool, which sucks. Mending may be bad to some but honestly it has been so long since people have been without Mending that they've forgotten what the alternative was, which would be *suffering*

    • @yautl1
      @yautl1 Год назад +90

      Especially because of how slow and painful it is to build new gear with good enchantments if you aren't actively farming xp with a mob grinder. Maybe you get lucky and hit that Efficiency V Fortune III Unbreaking III pick on your first enchant, but most of the time it's going to take many tries and/or combining several items to actually get good gear and that eats xp fast.

    • @Thesamurai1999
      @Thesamurai1999 Год назад +42

      I think it’s better to remove mending but allow the option for infinite repairs in the anvil. This also give diamonds more of a meaning.

    • @pryloot
      @pryloot Год назад +53

      @@Thesamurai1999 diamonds and netherite are finite resources, it would be better if there was a way to trade for them (I don't mean the tools as it would still reset your enchants)

    • @B463L
      @B463L Год назад +38

      Infinite anvil repairs would honestly be more balanced. You'd still get indefinitely-usable gear, but at the cost of consistent iron & netherite usage.
      Granted, I duped like six shulker boxes' worth of anvils when we had an End gateway gravity block dupe, so I might not be the most objective source.

    • @jukesdtj656
      @jukesdtj656 Год назад +13

      @@B463L I do actually think you're mostly right. But I think that specifically repairing an item at an anvil shouldn't take xp at all, and just the resource itself. That would make it infinitely repairable and not annoying to constantly get materials and levels to repair your equipment. The Infinite Anvil repair system also would make Diamond Armor a useful alternative to Netherite when not taking on extreme challenges, because it's still more than enough for most of the game and Diamonds are much easier to acquire than Netherite, making Diamonds useful again and needed in large amounts for repairing equipment.

  • @funkyflame7037
    @funkyflame7037 5 месяцев назад +313

    My thoughts: In reality, the anti-mending crowd are not nearly as affected by mending as the pro-mending crowd, because whether or not you use it is up to you

    • @FireFoxie1345
      @FireFoxie1345 4 месяца назад +11

      I usually stay with unbreaking unless I roll mending from a villager or find a book in the wild.

    • @thatoneannoyingtornadosire8755
      @thatoneannoyingtornadosire8755 3 месяца назад +19

      Yeah, mending is completely optional.
      I can understand the anti-mending folks when it comes to online servers and other people using it there, but for offline users it is entirely choice.

    • @someoneelse4811
      @someoneelse4811 3 месяца назад +7

      The problem is that you're obligated to use it because it is the most effective strategy available with no downsides. Even if has an overall negative impact on the game.

    • @funkyflame7037
      @funkyflame7037 3 месяца назад +15

      @@someoneelse4811 You're not obligated to use something just because it's the best option. Creative mode is the best way to not die, but I'll bet you're still mostly playing survival

    • @someoneelse4811
      @someoneelse4811 3 месяца назад +3

      @@funkyflame7037 Creative's a sandbox and Survival's an RPG. Effectively different games.

  • @fin3662
    @fin3662 5 месяцев назад +31

    if you hate mending, dont use it. Let the rest of us have fun while you sit there and mine more netherite 58 hours into your playthrough.

  • @chasemytaillights
    @chasemytaillights Год назад +1983

    Mending definitely made the game better. The ability to upgrade a weapon you really care about, with it never breaking on you is invaluable. It’s a small change, but it changed the game for me.

    • @mariansalam
      @mariansalam Год назад +75

      “It’s a small change, but it’s game changing”
      Typical mending enjoyer argument

    • @chasemytaillights
      @chasemytaillights Год назад +203

      @@mariansalam it’s a simple spell but quite unbreakable

    • @OrionOreo101
      @OrionOreo101 Год назад +85

      I can’t believe it’s tough for people to just let others play the game. Is this person you? No? Then IT DONT FUCKEN MATTER. Let people have fun with what they like, you don’t like it? Throw it in the trash, or sell it to the person who does want it for diamonds, emeralds, gold, whatever currency you decide.

    • @SunnyExMusic
      @SunnyExMusic Год назад +11

      It’s goated I had mending on some diamonds boots

    • @SunnyExMusic
      @SunnyExMusic Год назад

      @Darkwizard that makes sense.

  • @SnowyBoi64
    @SnowyBoi64 Год назад +622

    Anvils punish you for repairing by adding to the repair cost, making your tools and armor less enchantable due to the anvil’s level cap. So if they fix that, then mending might have some competition if it’s means of obtaining is altered.

    • @dertroller8793
      @dertroller8793 9 месяцев назад +12

      at that point you could remove mending bc than mending woudl be still way better bc you dont need diamonds to repair a diamond pockaxe

    • @Xeconis
      @Xeconis 9 месяцев назад +35

      @@dertroller8793 With how farmable iron is from golems, people would just swap to iron for anything that doesn't need diamond mining level unless they were rich, oh wait you can buy new diamond picks from villagers and multiple recent changes have made finding diamonds easier than ever

    • @vicenteperez2136
      @vicenteperez2136 9 месяцев назад +34

      yes honestly repairing tools with the anvil needs to be buffed and anvils need to stop exploding when i use them too much i know iron is renewable but its annoying maybe if anvils had a mechanic where if a repair was made it buffed the tool to work faster, last longer and maybe gave levels for the player to actually use the repair mechanic more

    • @mac1991seth
      @mac1991seth 9 месяцев назад +10

      Move the repair option to the smithing table and make it so the repair cost is always the same.
      gold - free (+golden ingot)
      wood - 1 lvl (+planks)
      stone - 2 lvls (+cobblestone)
      iron - 3 lvls (+iron ingot)
      diamond - 4 lvls (+diamonds)
      netherite - 5 lvls (+diamonds +gold)
      And if you repair some diamond pickaxe 5 times, it always costs 4 lvls.

    • @mclovin2408
      @mclovin2408 8 месяцев назад +3

      This I can get behind since I don't like mending and I refuse to use mending, Anvils do need to be balanced since there should be a real reason to not use it other than me simply thinking its overpowered because right now it is. I think mending could be made better by nerfing it to repair your tools much slower so your tool can be broken over time if used consistently, and the repair could be made cheaper due to the mending enchantment in the anvil, speaking of the anvil would lose its too expensive to repair "feature" and wouldn't punish players for repairing a tool multiple times and ease up on repairing penalties on enchanted tools. Mending would serve better as a way to mitigate damage rather than remove it this making unbreaking useful again.

  • @aarvlo
    @aarvlo 4 месяца назад +24

    the best fix to mending would be making it harder to obtain and buffing the anvil, making it so repairs are cheaper and they don't count towards price increases as well as removing the level cap and making it so order doesn't matter

    • @Gamerad360
      @Gamerad360 2 месяца назад +1

      You shouldn't buff the anvil too much because it's easy to obtain, but definitely make mending much harder to get.

    • @stock_movie1875
      @stock_movie1875 Месяц назад

      The issue is the realism. If you craft a tool IRL inevitably it will break beyond repairs

    • @Styfalled
      @Styfalled Месяц назад +5

      @@stock_movie1875 this is Minecraft. The game where you can go through a portal into hell where strange pig people await you and will discriminate against you if you don’t have gold. This is is not a realistic game.

    • @mechanical_squid4047
      @mechanical_squid4047 Месяц назад +2

      ​@@stock_movie1875 bad argument, realism should not be the point of the game

    • @TheConvexDR
      @TheConvexDR 26 дней назад +1

      @@stock_movie1875 where can I get an elytra so I can fly anywhere in the world m8

  • @ainaka0001
    @ainaka0001 5 месяцев назад +35

    Alpha 1.10 player here!
    I really relate to how you explained that diamonds once held a "legendary status". Back then, the player was much weaker to everything in the game like mobs and lava.
    I remember being so excited whenever I found diamonds, and how powerful they felt. The game was so different back then.

    • @realchiknuggets
      @realchiknuggets 3 месяца назад +1

      diamonds are still exciting to find, I’d argue moreso. such a non-issue

    • @anonymousnekokamikannakamui
      @anonymousnekokamikannakamui 3 месяца назад

      don't like the new stuff go back to alpha 1.10 then. its still there on java you can go back anytime you wish not like mending go back to 1.8 its pre mending its still there on java stop trying to make diamonds more important they wont be and never will be the way you remember them to be because
      1 you've learned how to play minecraft better over the many years we all have i can go back to older minecraft versions that came out when i was 13 14 15 and play them much better than i did being 25 now and having 10 plus years i joined java the update before jungles were added when ever that was like 2012 2013 ish some time around then but if i went back to those old versions of minecraft id have full diamond enchanted gear no problem by day 50 maxed out gear on 1.2.3 is something id not have trouble getting like i did as a kid its not because the game got easy its that i'm better at the game i've played for 10 plus years sure the game has some things that have made things easier but are you really going to ask to have things removed no one like a spoil sport or negitive nancy go back to early minecraft to get your rose tinted glasses broken go back and play old minecraft so you can realize the game hasn't gotten too easy you've just gotten so good it feels too easy i mean lots of us have like 10 plus years on java so of course we'd get so good at the game hard mode and mobs aren't give us a fight its easier to avoid dead in minecraft when you've already learned all the hard leason's to learn 10 years ago '

    • @someoneelse4811
      @someoneelse4811 3 месяца назад +4

      ​@@anonymousnekokamikannakamuiBut you then lose out on the new stuff that's actually good.

    • @Skulldozer.
      @Skulldozer. Месяц назад +1

      Yikes, someone's salty.@@anonymousnekokamikannakamui

  • @archieharrodine3925
    @archieharrodine3925 Год назад +588

    When playing modded worlds, I find mending especially useful; when you have enemies halving your armor durability each fight, knowing you wont need to spend decades attaining that armor again is really really nice.

    • @user-tr2li3vu6u
      @user-tr2li3vu6u Год назад +13

      Techguns gameplay be like:

    • @azunkor422
      @azunkor422 11 месяцев назад +3

      RLCraft especially since getting certain enchants is extremely difficult

  • @Savariable
    @Savariable Год назад +1400

    The problem with mending to me is that there's no good alternative.
    If repairing tools with their raw materials (what I mean is like using diamonds to repair diamond tools, though netherite I feel should use something like gold or diamonds instead of needing a netherite ingot to repair) didn't get more expensive every time, I wouldn't have an issue with mending. But as it is now it basically railroads you into getting a villager breeder as soon as possible with no good alternative.

    • @coffeepot3123
      @coffeepot3123 Год назад +31

      Nah man, books trough fishing.

    • @SkyLordPanglot
      @SkyLordPanglot Год назад +162

      Exactly what I was going to say. Its ridiculous to reach "Too expensive". I farmed and build to make the perfect pickaxe and I cant repair it? Why? The increasing cost was simply ruining the game for me before mending. If they delete mending and just rescale the levels needed to repair an item based on enchantments, but make them fixed instead of increasing, Im OK. Without this change Im ok having mending on everything and focusing on building instead of farming.

    • @rogoznicafc9672
      @rogoznicafc9672 Год назад +13

      @@SkyLordPanglot setting up a easy xp farm and getting countless of lvl 30 enchants is sooooo easy. It Wasnt even hard back in the day when all 30 lvls were used up instead of only 3

    • @Savariable
      @Savariable Год назад +38

      @@coffeepot3123 how tdo you think that is a good solution do you KNOW how rare that is? How many hours you'd have to spend just FISHING for hours for a single mending book?

    • @SussyTalk
      @SussyTalk Год назад

      yeah we also need an alternative to efficiency ya know "fast mining 5" or "break blocks faster 5"

  • @lindaunderling4637
    @lindaunderling4637 7 месяцев назад +12

    I think the fact repairing tools keeps getting more expensive is also part of it. And the 40 exp cap. Its easier to just not worry about it

  • @seanparker4461
    @seanparker4461 2 месяца назад

    You're so entertaining I forgot why I even clicked on this to begin with! Great video and I hope to see a ton more of your stuff!!

  • @herlax2
    @herlax2 Год назад +605

    I'm pro mending and I think it's perfectly balanced. Durability is still a good mechanic for early game and pvp scenarios, while mending allows you to do bigger projects and have "unique" tools that stay with you for a long time. The only problem is that diamonds are now less valuable but this could be fixed by adding more non tool crafts with diamonds.

    • @shawermus
      @shawermus Год назад +17

      Uhhh, that's the whole problem of mending.
      Tbh, mending just symbolizes the modern Minecraft.
      Boring, unchallenging and too casual.
      It just breaks the game balance, and contributes nothing to survival aspect.
      "Oh, it's good for builders🤓"
      JUST PLAY CREATIVE THEN.
      The only viable part is unique tools and etc, but even then, mending would be better replacable with some kind of non afk method of repair.
      Even then... Why should good stuff have infinite durability in the first place?
      Convenience? Why. Making stuff too convenient and forgiving makes the game stale, and as result boring.
      When your unique extremely good sword has 24 durability, it starts being actually meaningful item, not a tool. Maybe you decide to take it to it's last fight, like taking an old friend to last journey. Or place it into item frame as a memory. Or use it up if you don't value it as much.
      Problems create so much more interesting situations than convenience.
      Mending really represents modern Minecraft, with all it's mistakes and problems.

    • @herlax2
      @herlax2 Год назад +103

      @@shawermus nah I don't agree. You still can loose your tools. And it's not infinite you still have to have some kind of exp farm. Creative is too easy, mending is perfect. I mean I see your opinion

    • @shawermus
      @shawermus Год назад +4

      @@herlax2 exp farms require like, thirty minutes of playtime (following a tutorial), then you do absolutely nothing.

    • @markxnex973
      @markxnex973 Год назад +39

      @@shawermusjust dont use it the n

    • @recycledwaste8737
      @recycledwaste8737 Год назад +67

      ​@@shawermus If you think the game is boring, stop playing it. Having to grind is not the same as overcoming a challenge, and tool durability is one of those annoying grindy features that is nice to not worry about by mid-game.
      If you want more challenge turn off natural regen, play hardcore, or install mods.

  • @pixelmanminecraftplayerseenow
    @pixelmanminecraftplayerseenow Год назад +234

    The issue is that this boils down to how you view it. The same sentence "you don't have to mind for diamonds again" is viewed by some as good because they hate the grind and terrible by others because they want the grind and they also feel it devalues the resources. No one is right, they just hold a different mindset.

    • @noorashrafhaikal2947
      @noorashrafhaikal2947 Год назад +1

      Thats right bro. Nice speech btw :D

    • @LazerDisk
      @LazerDisk Год назад +5

      In regards to game balancing, it's a horrible addition. As you grow in the game, things like better equipment should make the gameplay easier, more fruitful, or evolve it in some way, not outright remove the need to engage with it. If mining, gathering resources, etc is annoying, a resource gathering survival game should not sacrifice balance to please you.

    • @MirrorHall_Clay
      @MirrorHall_Clay Год назад +8

      @@LazerDisk as noted in the video, it doesn't change the difficulty at all.
      It reduces grinding, something very few people actually like. You still have to gather resources for other things, just not to replace tools you already spend lots of time making and enchanting.

    • @krel7160
      @krel7160 Год назад +5

      Simple solution: Remove the "Too expensive!" from anvils, and make it so that repairing tools (and armor) with anvils doesn't increase the cost of future repairs or enchants.

    • @jer6579
      @jer6579 Год назад +4

      ​@@MirrorHall_Clay I only really end up using it after beating end dragon anyway so I've never understood why so many people want it gone. It just grind build materials, grind diamonds, grind build materials, grind diamonds eventually. Exploring to find stuff for my builds has always been my exploring motivation while i strip mined for diamonds, the game is much less exhausting now as i pretty much never have to strip mine.

  • @swangahdoun1611
    @swangahdoun1611 6 месяцев назад +9

    The best part of Minecraft is that you can do nearly anything and can set your own rules, go on a journey with your own objectives. The good thing about this kind of game is that you are free to use every single features it offers or on the opposite side restrain yourself to make the game harder or different. And so I think mending is a good thing to the game since players will have the choice to weather use it or not, as well as any feature they don't like ! (sorry if I made English mistakes, im French).

    • @G59forlife.
      @G59forlife. 4 месяца назад

      You’re English is better then mine

    • @AdamGaffney96
      @AdamGaffney96 2 месяца назад

      Yeah exactly this! I love using Mending on my tools, but I make it a rule that I don't want to kill animals or kidnap villagers. So food becomes tricky as I need to get a farm going quickly, or else find a source of mushroom stew. Plus for villagers, what that means is either I move into a village which isn't always a nice building location, or I only get villagers by curing spawned zombie villagers. It's so easy to add your own fun rules and challenges to make things harder, so why can't people just rule "I won't use Mending".
      In fact as someone who really likes Mending, I do have a world where I don't use it, just because I want the extra challenge of running out on a tool. Minecraft is and always has been a sandbox, and sandbox games should always be additive since you can so easily pick and choose what you want to do.

  • @IceColdEmber
    @IceColdEmber 3 месяца назад

    Incredibly funny and well edited video, subscribed and I'm excited to see what else is on your channel. Keep up the great work! C:

  • @adscomics
    @adscomics Год назад +326

    I think one of the issues is that diamonds just don’t do anything aside from tools and a couple blocks like jukeboxes and enchanting tables. Iron’s an early game resource but it’s used consistently throughout the entire game and is arguably the most useful item. Diamonds should follow a similar route if they want to maintain their use.

    • @corntastrophy
      @corntastrophy 11 месяцев назад +19

      I agree. Although realistically I find it weird that you need to spend one whole diamond when a real life a record player needle is smaller than a hair strand.

    • @creativeusername3408
      @creativeusername3408 11 месяцев назад +34

      @@corntastrophyIt’s even weirder to only use 2 diamonds for an entire sword

    • @corntastrophy
      @corntastrophy 11 месяцев назад +4

      @Creative Username I remember some mod 10 years ago that made Swords more realistic to craft where you needed to make handles and the blades separately and I enjoyed it as a kid

    • @RafaelMunizYT
      @RafaelMunizYT 11 месяцев назад +25

      lapis lazuli used to be useless until they updated enchanting tables, gold used to be nearly useless before they added piglins, I think diamonds need a revamp. we have traders on the overworld that take useless items (emerald), in the nether and they take useless items (gold), now we need traders in the end. the end is empty af and end cities are lacking, they should have traders, maybe some sort of endermen that take diamonds, but the issue is that end cities are post endgame so moiang will have to be creative with those trades

    • @HellishSinner
      @HellishSinner 11 месяцев назад +1

      Lol i bet you regret this comment now.

  • @guitartruong3981
    @guitartruong3981 11 месяцев назад +290

    As a new player, having Mending doesn't stop me from wanting to explore, because everything is new. Every structure also has some kind of unique loot that I'd want for my projects, so I don't understand that point against mending.
    The most painful part of Minecraft for me was trying to find materials for armor and tools.

    • @Qwlett
      @Qwlett 9 месяцев назад +38

      back when i was young and didn't know much about minecraft, i made 2 full sets of diamond armor and tools, one for me, one for my dad. but i never ever used them because i was so scared of them breaking. now i can use my netherite stuff without the anxiety and i can progress

  • @FriendLee.133
    @FriendLee.133 8 месяцев назад +5

    Now with armor trims there is a heavy price for diamonds which makes me even more pro mending

  • @bryceosborne4357
    @bryceosborne4357 4 месяца назад +3

    I never wouldve thought this would be a controversial topic. Some things are not so great, others absolutely great. Having mending has changed my playthrough alot in the best of ways.

  • @TheGreatOwlMaster
    @TheGreatOwlMaster Год назад +138

    Hear me out, but I have a good idea for fixing mending. First of all, remove the "Too expensive!" message after repairing your tools at an anvil a few times: that way, you have more of an incentive to repair your gear with materials instead of using mending. To make librarian villagers less overpowered, maybe they could only offer mending books (or maybe every treasure enchantment like frost walker as well as high level enchants, like efficiency V) if you put one on their lectern

    • @Bloonsmonki
      @Bloonsmonki Год назад +7

      Or, don’t do anything and just add extremely rare stuff to encourage exploring

    • @TheGreatOwlMaster
      @TheGreatOwlMaster Год назад +13

      @@Bloonsmonki It would make those items a pain to get (in a bad way) since without more biomes, exploring is bland and repetitive. They would also increase your world size a lot and those items would be unrenewable and not farmable which would make a lot of people mad

    • @Bloonsmonki
      @Bloonsmonki Год назад +2

      @@TheGreatOwlMaster who said they have to be not renewable? Maybe the warden could drop it. Abut the biomes, add more biomes then, no problem

    • @ninjashoe2158
      @ninjashoe2158 Год назад +6

      @@Bloonsmonki The warden is meant to not drop anything useful, so people aren't incentivized to fight it. And more biomes do help, but too many adds a different pain of getting a good place to build.

    • @CalebTRBLX
      @CalebTRBLX Год назад +3

      To balance mending more, villagers could only trade mending books or treasure books unless you level them up to expert/master. I think that would balance the game more instead replacing a lectern a bunch of times

  • @wasquash
    @wasquash Год назад +437

    bro imagine without mending finally creating a perfect enchant set after days and days of hard work only for it to all eventually break

    • @kiattim2100
      @kiattim2100 Год назад +29

      Imagine not knowing that you can repair items witnout mending.

    • @PotatoMan211
      @PotatoMan211 Год назад +165

      ​@@kiattim2100 you get to a point where the game doesn't let you repair your stuff anymore because it's "too expensive"

    • @adrianwong69
      @adrianwong69 Год назад +112

      @@kiattim2100 Imagine not know that you can't repair items anymore because it's too expensive

    • @ImDaRealBoi
      @ImDaRealBoi Год назад +49

      @@kiattim2100 hardcoded repair limit.

    • @jebronlames987
      @jebronlames987 Год назад +35

      @@kiattim2100 And what happens when you hit the repair limit?

  • @iamspikefire5127
    @iamspikefire5127 4 месяца назад +3

    5:53 That transition after you said blaze rods SENT ME LMFAOOO

  • @jacobtridef48
    @jacobtridef48 2 месяца назад +2

    If repairing your gear wasn’t such a pain in the balls, with the costs flying sky high/ending up irreparable, then mending wouldn’t be necessary. But sadly mending is very necessary tbh

  • @mikechad27
    @mikechad27 Год назад +444

    That Mending-Not Mending chart has to be one of the tier charts of all time.

  • @egilsandnes9637
    @egilsandnes9637 Год назад +511

    I think it would be cool if you had to "teach" the villagers how to make the different enchantment books by giving them a book of that type. You would have to go to some structure, like a library or whatever, to find a mending book. Then you could go back home a give one of your villagers that book, and they would add it to their trades. (Preferably the last trade)

    • @thewildyak8130
      @thewildyak8130 Год назад +74

      that's a good idea, and to make it fair you would have to max out a villager first

    • @JapaneseMusicArchive
      @JapaneseMusicArchive Год назад +51

      Oh my, I would LOVE that! As someone who deals with villager trades regularly and sprints for the endgame gear, this would make getting specific trades so much more fun and probably still take less time. I know a lot of people dismiss cycling villagers as it makes getting good enchantments "too easy," but many don't know just how loooooong it takes. I mean, take mending, for example. In my experience, you're lucky if you get mending after a half hour of just cycling, and even that's an ordeal. So yes, this is a very good idea.

    • @maremaralte1296
      @maremaralte1296 Год назад +17

      getting a block that can extract enchantments from tools into a book also seems like a QoL addition

    • @seegui1971
      @seegui1971 Год назад +7

      Right now they get the knowledge from a bunch of sugar canes turned into 3 blank pages lol that would be cool

    • @TheAbsol7448
      @TheAbsol7448 Год назад +3

      This is such a good idea that would take away so much painful grind.

  • @abdurehmanmalik2980
    @abdurehmanmalik2980 2 месяца назад +5

    8:03
    Infinity is the only thing stopping Mending from total domination.

    • @staringcorgi6475
      @staringcorgi6475 15 дней назад

      It doesn’t matter if you have a chicken farm or any other feathered animal if playing mod packs

    • @abdurehmanmalik2980
      @abdurehmanmalik2980 15 дней назад

      @@staringcorgi6475 Inventory Space go brrr

  • @y.ilhantekin5248
    @y.ilhantekin5248 5 месяцев назад +3

    Mending is definetely needed in my opinion when the xp price for repairing tools on the anvil gets continously higher till it says "too expensive"

  • @mazda9624
    @mazda9624 Год назад +139

    My friend and I were just talking about Mending the other day. I've been playing Minecraft since the beta days in 2011 (before any enchantments were added to the game), and I personally *love* Mending. Back in the days before Mending, I'd *never* want to use my good tools because I was too worried about using up their durability. I'd make a Fortune III diamond pickaxe, but then *only* use said pickaxe when I absolutely needed to (such as for diamonds or redstone), and then carry a bunch of iron pickaxes around for everything else. I'd also never want to wear my diamond armor around and ended up just keeping my valuable stuff in a chest. I'm glad that Mending allows me to actually *use* all of my diamond/netherite tools without having to worry about losing them and having to grind them out all over again (ESPECIALLY when it comes to netherite).

    • @cabudagavin3896
      @cabudagavin3896 9 месяцев назад +12

      This.
      Me thinks people who are anti mending have forgotten they used to do this...

    • @Cerri22PG
      @Cerri22PG 8 месяцев назад +7

      Yeah, I remember there was like this rule of having a pickaxe made for exclusively mining diamonds, redstone and maybe coal from time to time and another one enchanted for max efficiency, back then having your normal pickaxe with silk touch was a must, as you take it for mining and leave the fortune one in your base, as you collect the ores then you can safely use your fortune pick on them on your base and not risk loosing both pickaxes

    • @cabudagavin3896
      @cabudagavin3896 8 месяцев назад

      @@Cerri22PG yup

    • @brendonw456
      @brendonw456 8 месяцев назад +1

      ​​@@Cerri22PG I mean...you should STILL take the Silk Touch pick mining and just Fortune everything when you get home anyway.
      Silk Touch conserves A TON of inventory space. If you fortune some blocks, you can end up with them hogging up to 20 to 30 times as much space in your inventory

    • @Cerri22PG
      @Cerri22PG 8 месяцев назад +1

      @@brendonw456 I personally carry them both now as fortune is useful for plenty of blocks and with mending breaking it with those blocks is not a problem anymore

  • @Memezndreamz
    @Memezndreamz Год назад +599

    Honestly, I don’t think mending is even bad. The bad part of Minecraft is, you guessed it, diamonds and their lack of use. The problem with diamonds is that nerfing their spawn rate changes nothing, so the only way forward is more recipes.
    Edit: wow this is the first time I’ve got a like count of this much. Thank you!!

    • @nnnik3595
      @nnnik3595 Год назад +37

      Which is why the Armor Trims are such a huge addition.

    • @viniciusgoulart5077
      @viniciusgoulart5077 Год назад +26

      @@nnnik3595Trims don't fix diamond's lack of use though. After you trim all your armor, diamonds loose value once again

    • @nnnik3595
      @nnnik3595 Год назад +26

      @@viniciusgoulart5077 Until you want a new trim or need a new set of armor.

    • @projekttaku1
      @projekttaku1 Год назад +17

      @@viniciusgoulart5077 still a cool feature that adds variety to armor designs. Honestly something I've been wanting for a long time, unique armor designs. I would've preferred it with leather armor as more of a aesthetic thing, but still cool.

    • @silverash896
      @silverash896 Год назад +6

      @@nnnik3595 average players can have stacks of diamonds so i doubt armor trims are going to make a dent tbh.

  • @JustNoOne001
    @JustNoOne001 5 месяцев назад +4

    Great video! I'm fairly new to Minecraft. What finally made me get it was the aspect of creating massive machines and stuff. So I did not experience the pre Mending era. But I experienced the being still noob era and not using mending right away. IMO, not super fun for what I want to do. I can see it devaluated diamonds. But on the other hand, comparing it to iron and gold is comparing 2 different things completely. I can build massive iron (one day ill check a stupidly big build for them haha, for now it's simply a few automated ones at 0/0, always working even if I'm doing other stuff) and gold farms (used Ilmango's build for my first one) and getting absurd amount of it, to the point I have no clue what to do with it (like if I kept going afk leaving the game open, I could easily have quickly several double chests filled to the brim with shulkers full of gold or iron blocs xD), versus diamonds that I MUST mine if I wanna have some to make some build more shiny. I don't think mending eliminate mining, I still will need deepslate a lot in my builds (I LOVE the bricks, they look super cool) and even if diamonds are quite useless, it will always be fun for me to get a 8 vein while strip mining or doing my monster 50 k away mindless zombie mind mining to reach a place I spawned initially nether portal, farming shulkers of deepslate and a metric ton of ores of all kinds for later use (most likely keeping them as ore for shiny things in builds). In the end, you can buy redstone and lapis from clerics (well not the ore version of them tho), you can make massive gold and iron farms (again not the ore version of them), you can trade a infinite amount of emeralds with trading loops, you can make cobblestone generators and finally you need to hit the mines if you want diamonds, ores of any kind and deepslates. 🙃There is always the option as someone said in the comments to not play with Mending if you don't like Mending.

  • @Freytana
    @Freytana 5 месяцев назад

    Thank you for this great video! I think your points are well thought-out. Additionally with Villager trading you don't even need to go get diamonds for your initial set of diamond gear/tools, just trade for what you would use those diamonds to make in the first place and cut out the middle step. One could go from world start -> to paper farm -> Mending enchanted full Diamond gear. The only other thing one would have to do is get enough iron to make the anvil. Not only does it let you skip the grindy part of the game as you pointed out, it lets you skip a majority of the game if you are fore-armed with the know-how and want to spend your time implementing it (which itself is a way a subset of players enjoy playing the game) For the record I am team pro-Mending, I think the durability mechanic is poorly implemented, maybe Mojang could make it so that durability only goes down on productive blocks like ores and such.

  • @imbadatusernames6295
    @imbadatusernames6295 Год назад +420

    Mending is simply so rare that it’s either use villagers or don’t use mending, like any pre 1.16 enchantment but worse because you have to endure boring, low rng structures

    • @rogoznicafc9672
      @rogoznicafc9672 Год назад +17

      Its not rare. You can get armor and tool with mending in End cities EASILY, only "hard" part is getting book for elytra. Its too op and takes a lot of purpose away from the game

    • @imbadatusernames6295
      @imbadatusernames6295 Год назад +6

      @@rogoznicafc9672 maybe, I don’t go to the end except for the elytra and shulkers; however, enchantments are variable and the only option is to either just deal with suboptimal enchantments (or a curse even) or use a grindstone… and also delete the mending

    • @anon1963
      @anon1963 Год назад +6

      @@rogoznicafc9672 balancing SINGLE player game is something so horrendous it has to be eradicated. server admins can disable what they want anyway.

    • @rogoznicafc9672
      @rogoznicafc9672 Год назад +1

      @@imbadatusernames6295 well you just loot cheats in a place you already are... And not many have any curses.
      Its an end game enchantment and it shouldve been obtained in the end game for more determined and hardcore players. If your everyday Joe has this enchantment it takes away the work but also feelings of acomplishment (you get one for making mending gear but it fades away very quickly) and its kinda similair as using creative in singleplayer even for Just one small thing.

    • @rogoznicafc9672
      @rogoznicafc9672 Год назад

      @@anon1963 True. But players use it and dont think of the "consequences" bcz they dont know any better even tho their experiance is hindered. (+ last part of the other reply applies here)

  • @TrueThanny
    @TrueThanny Год назад +396

    It's the repair system which makes Mending mandatory. If you could just repair your equipment using the same resources required to make it, it wouldn't be as big a deal. But you can only repair an item a few times at most, and then it's done. You have to make an entirely new item, find all the books required to re-enchant the new item, and grind out the levels to actually apply the enchantments.
    If anything, Mending makes for _more_ exploration, because you're spending less time grinding out levels. Digging a tunnel for an hour to find more resources does not constitute exploration.

    • @cornxx3
      @cornxx3 Год назад +37

      The biggest gear grinder I have about all these people complaining about mending and how it takes away from exploration is, theres really nothing insane to go exploring for... theres no dungeons to face with spawners we everywhere in them, theres no castles to take over with troops defending it, theres no random boss fights while out and about, theres no overworld dragons to scare the hell out of you when you're riding a horse across a plains... theres nothing to see. When you've seen one plains, or one ice spike biome or one desert, so on and so forth, you've seen them all. There's nothing exciting to MAKE you WANT to go out to explore. So what are they complaining about? The only real reason to explore in this game is to find the most suitable location for your base. In a game with practically an infinite sandbox, theres really not much to do. Complaining that diamonds have no use because of mending is an asinine comment. Its useless now not because of mending, but because Mojang hasnt given anything new to do with them. Dont even get me started on the trims. Took a perfectly working mechanic and added forced exploration to find the templates to make even the most basic trimless netherite armor. I could understand that some people are really wanting this for a purely cosmetic standpoint, but I'm not excited in the new direction. This is just making more of a grind again. And then use 7 diamonds to duplicate the template? It's just lazy implementation for how to use diamonds. Why not rework the beacon... using iron grants the current range (dependant upon what the size of the beacon base is), and using the higher tier resources grants an even further range dependant on which one is used. Or make it so the more resources you shove into it amplifies the effect. Make diamonds an ingredient for a new potion effect that let's you combine up to 3 different potions into 1 potion that has all the effects into one bottle. You could even go as far as to require the top tier potions and when you combine them it drops them down to the previous tier and you have to use another diamond to increase it back up. What I'm getting at with all this is mending is perfectly fine, exploration sucks and trims are lazy cosmetic bullshit.

    • @saulgoodman9449
      @saulgoodman9449 Год назад +3

      @@cornxx3trims suck yeah, especially when you can just get better looking armor with texture packs or just get a texture pack that lets you choose the trims lol
      i mean the amethyst netherite texture pack is absolutely beautiful so i’m not gonna craft trims, ima use a texture pack

    • @jujoya
      @jujoya Год назад +6

      And anyway isn't the most broken mechanic, you can get a new pickaxe and all the enchantments from your cured villagers. Total cost: 10 emerald, you even get the exp from trading with them so you can enchant and make you tool again. (talking about diamond, netherite stuff yes, mending it is)

    • @pupip55
      @pupip55 Год назад +3

      The same about XP. other then mending, XP has no real use. They could rework the XP system so choosing to use mending is a sacrifice.

    • @CalebTRBLX
      @CalebTRBLX Год назад +8

      I hate how the game charges you XP to repair items, so you can only do it a few times and then it becomes impossible. Mending becomes the only option

  • @herensugex887
    @herensugex887 4 месяца назад

    Bro i felt ultra nostalgic after listening to the disc that is being played in the Herobrine mansion adventure map.

  • @user-hu8hv2cg4p
    @user-hu8hv2cg4p 8 месяцев назад

    i always setup a village breeder at my main base
    because they will passively generate iron golems i make an iron golem farm not to get iron but to prevent iron golems from becoming a pest that is like cockroaches making you nervous about taking a step as an iron golem spawned by a villager will kill you for a single miss click that causes you to hit them

  • @antoniszlazak
    @antoniszlazak Год назад +74

    As a person who watches a lot of Minecraft videos since childhood but hardly ever plays survival, I can proudly say that finding diamonds for me causes a lot of excitement.

  • @Fiucha8893
    @Fiucha8893 Год назад +680

    I think the problem with Mending is that it doesn't feel like an improvement for your tools an armor, it feels like a necessity.
    If you repair your stuff if the anvil, you can only do it a few times before the "Too expensive!" message shows up. If you could repair your things in the anvil indefinitely, that would be perfect. That way, resources -especially diamonds- wouldn't lose their value because you would need them for repairing, and Mending would still be a very useful enchantment, but not as essential as now. Because now it feels like something you can't live without.

    • @Minty_Meeo
      @Minty_Meeo Год назад +66

      Exactly my thoughts. The repairCost mechanic is too suffocating to make anything other than mending on everything worth it.

    • @clashofclanplayer4962
      @clashofclanplayer4962 Год назад +14

      Un my opinion if too expensive not exist we dont need mending (due to easy way to optain resorses un less it netheriye

    • @Fiucha8893
      @Fiucha8893 Год назад +34

      @@clashofclanplayer4962 You wouldn't need Mending as much as now, but it would still useful because it allows you to repair stuff without consuming any resources, which would be useful especially for netherite tools and armor, like you said.

    • @xewii
      @xewii Год назад +13

      It would also be better if the repair cost didn’t go up every single time so that it would stay at a fixed level depending on how many enchantments there are instead of elevating to obscene levels and then going ‘too expensive!’ Maybe the anvil could have a rework where the xp number is only a requirement and the actual cost is much less, like the enchantment table.

    • @chewy99.
      @chewy99. Год назад +1

      You know you can get more xp right? It’s not too expensive if you have the xp.

  • @lobbster1018
    @lobbster1018 25 дней назад

    4:00 I also want to add that fire aspect can make endermen much more annoying to try and farm manually since they teleport constantly and I've had way too many just up and disappear because of how often it makes th teleport around.

  • @kernelnumbr4810
    @kernelnumbr4810 3 месяца назад

    only thing id change about it is making it stronger for golden tools,since i really like strip mining with a golden pickaxe,what i did now isnt bad but its not super good,unbreaking and mending sorta achieves what i want

  • @leafplays5990
    @leafplays5990 Год назад +531

    As a survival builder, I absolutely hate spending my time in the mines (especially with how hard it is to get diamonds now), so putting effort into obtaining mending is worth it for me.

    • @imppunkdv4175
      @imppunkdv4175 Год назад +26

      Trying to find diamonds is a nightmare now

    • @jayvct
      @jayvct Год назад

      @@imppunkdv4175 pretty easy imo

    • @dexterjettster8875
      @dexterjettster8875 Год назад +9

      /gamemode creative

    • @leafplays5990
      @leafplays5990 Год назад +93

      @@dexterjettster8875 I’d like to reiterate “As a survival builder”

    • @dexterjettster8875
      @dexterjettster8875 Год назад +28

      @@leafplays5990 my bad
      /give @p diamond 1000 👍

  • @DrBildschirmzeit
    @DrBildschirmzeit Год назад +158

    I agree that diamonds are less special, but I think Minecraft is trying to make them more useful. In the new snapshot you need like another thing for upgrading diamond armor to Netherite and you can duplicate that item using diamonds.
    Edit: thanks for 100 likes
    Edit 2: WOW 150 Likes. That's the most likes I have ever gotten on a coment

    • @onemoreweirdo207
      @onemoreweirdo207 Год назад +1

      Which sucks

    • @snowshower4415
      @snowshower4415 Год назад +8

      I think ppl r upset bc diamonds having more use makes it more.... Average? The exclusivity in diamonds is that it's hard to obtain, and it's only for a couple uses. Netherite is expensive, bc it's difficult to obtain, etc etc. It ruins the exclusivity of the object.

    • @onemoreweirdo207
      @onemoreweirdo207 Год назад

      @@snowshower4415 This exactly! I like keeping my diamons because they are a sign of wealth and progress in that particular world. I can use them for decoration, pile them up, etc. Wasting them like any other resource feels stupid and makes them feel like any other ore.

    • @DrBildschirmzeit
      @DrBildschirmzeit Год назад

      @@snowshower4415 yeah I agree

    • @derrickmiles5240
      @derrickmiles5240 Год назад

      ​@@onemoreweirdo207 I can see where you're coming from, but I feel like if the use is epic enough, and not an absolute necessity, you could still enjoy your stack of diamonds while other players use them for something befitting of their value. Make it so you can tame shulkers with diamonds. Put diamond golems in the game. Put a block breaking piston in the game, which has a diamond tipped drill instead of a piston head.

  • @ShiftylittleDemon
    @ShiftylittleDemon 4 месяца назад +7

    Honestly, I feel like it's one of those features where it's not a big deal because it's ultimately up to you to decide if you wanna use it
    If you're pro mending then go ham, enchant all your tools and armor, trade with that villager as many times as you want
    If you're anti mending then nobody's forcing you to use that enchantment, you can toss it or leave it if you find it
    That's kinda the thing about sandbox games, you don't have to use what you don't want to use

  • @KanaKujo
    @KanaKujo 4 месяца назад

    I recently slapped together some mods to play with friends, I got a mod that removed durability because it had some great things in it. I quickly realised that it’s just what happens in like midgame with mending. Mending just makes durability cease to exist and only sometimes a mild annoyance on something like a shovel.

  • @cycleoverload3798
    @cycleoverload3798 Год назад +52

    Something I'd like to point out is the addition of armor trims. You have to use diamonds to save your trims as you discover what appearances you like, which won't last forever but is still a new source of diamond usage

    • @ironwolf306
      @ironwolf306 11 месяцев назад +4

      Especially the netherite upgrade template, cuz it is necessary not just aesthetic

  • @Joskilani
    @Joskilani 5 месяцев назад +10

    I think you brought up an interesting point with the Breath of the Wild comparison. What if Mending didn't repair your tools as you used them, but instead waits until the tools break, then uses any experience you gain to repair the tool, and you're not able to use it again until it's fully repaired? But you gotta keep it in your inventory for it to repair, so you have to sacrifice an inventory slot to bring back your god tools

    • @bobosaurus331
      @bobosaurus331 4 месяца назад +3

      With this feature, mojang would (even more) need an inventory update

    • @Grizzly1506
      @Grizzly1506 4 месяца назад

      @@bobosaurus331 there really isnt a problem with the inventory, you just need to learn to manage your space more. carry ender chests and shulker boxes during the endgame to have a virtually infinite inventory, add dank storage and sophisticated backpacks to your java world for even more possibilities. (SB can have over 1k blocks per stack with 80 or so slots at its highest, dank storage can have a total of 2.4 billion items with 70 or so slots)

  • @TheDendran
    @TheDendran 4 месяца назад +1

    If yor mc world is modded like mine you probably noticed: You only get cooked stuff from F-aspect if the enemy lives for 1 more tick after hit. If you oneshot with fireaspect, your food stays raw

  • @jaxregona3028
    @jaxregona3028 Год назад +81

    i appreciate how mending helps give a sense of finality to your equipment, and lets you be finished with what you have. i ALSO appreciate how before mending, equipment management was a bit more of a challenge, and it forced you to prepare backups you would inevitably need. personally, I'm fine with or without mending, though I would like to try a world without it, again.

    • @yuikeiko8048
      @yuikeiko8048 Год назад

      I think you can deactivate mending with a command block but i'm not sure

    • @jaxregona3028
      @jaxregona3028 Год назад

      @@yuikeiko8048 Best thing I know of is a data pack that removes mending trades from librarian villagers

    • @Argonwolfproject
      @Argonwolfproject Год назад +1

      @@jaxregona3028 Mending's always acquired as treasure (or via trades) so data packs can completely eliminate it from all loot tables if desired. Given the amount of spite toward mending that I'm only now hearing about today but has apparently abounded since its arrival, I can't imagine there's not already a data pack that effectively eliminates it from the game.

    • @jaxregona3028
      @jaxregona3028 Год назад

      @@Argonwolfproject i found one and it's so simple, simpler than my attempt at it. there's no load file and the tick file is like 1 command it's beautiful

  • @samueldekoning8807
    @samueldekoning8807 Год назад +67

    I love how the new 1.20 update is making diamonds more valuable, I actually feel the need to go strip mining, which is something super nostalgic that I miss.

    • @stickmouse5002
      @stickmouse5002 Год назад +15

      I don't miss strip mining. Sometimes I'd go minimg for hours looking for diamonds and I'd break my diamond pick because I found a bsolutely none

    • @samueldekoning8807
      @samueldekoning8807 Год назад +11

      @@stickmouse5002 It sounds like you were mining on the wrong level, I don't know how you could go strip mining for hours and find nothing.

    • @ElPolloLoco7689
      @ElPolloLoco7689 Год назад +7

      Strip mining is by far the worst thing in this game, wdym ?

    • @samueldekoning8807
      @samueldekoning8807 Год назад +6

      @@ElPolloLoco7689 We cant say that one individual thing is 'the worst thing in this game', its objective. You might not like it, but I do.

    • @ElPolloLoco7689
      @ElPolloLoco7689 Год назад +5

      @@samueldekoning8807 So you like holding the mouse button and W for entire minutes ? I mean, good for you I guess ?

  • @ethanschoonbeck8519
    @ethanschoonbeck8519 3 месяца назад +3

    I like mending, having to craft new tools, especially Netherite ones every time your current ones got too expensive to repair would just be super grindy. I don't really see the problem here, you at least have to grind for XP and be super careful while your tools durability is low. If people wanted something a little less broken they could just increase the amount of exp required per durability point. Anyway you slice it, your grinding one way or another to repair tools or replace them.

  • @pineapplewhatever5906
    @pineapplewhatever5906 13 дней назад

    15:41 I've went to other cities to get mending tools, but I also consider it worth getting extra elytras since stuff like lava can happen sometimes.

  • @AvrageTurtle
    @AvrageTurtle Год назад +385

    This has such a simple fix.
    - Remove mending from villager trades
    - Make repairing tools cheaper

    • @jimmythornseed8605
      @jimmythornseed8605 Год назад +22

      Honestly, this.

    • @bathwizard8024
      @bathwizard8024 11 месяцев назад +3

      best idea

    • @zelpazz
      @zelpazz 11 месяцев назад +37

      Noooo villagers are my saviors please no i crave mending from them!!

    • @dustronyt4565
      @dustronyt4565 10 месяцев назад +4

      100%
      been thinking just right about this while scrolled comment section
      P.s. watched video, here's my thoughts on fixing the problem:
      - remove mending from trades (as you said)
      - remove the repair XP cost scaling, so it's fixed.
      Or make the scaling based on the number of enchants applied? And maybe add material cost scaling? So, instead of paying 999 lvls and one diamond for favorite pickaxe with 4 enchants, we would need to pay, let's say 5 lvls and 2 diamonds (for the same amount of durability) and this price would not increase cause of number of repairs but only if the number of enchants is increased
      - would also consider making mending to count as 2 enchants in the repair mechanic reworked above, but not sure about this one

    • @jameswalker199
      @jameswalker199 10 месяцев назад +9

      If you want to encourage exploration, or at the very least encourage working in other projects, you could also make Mending a function of time: you need to wait for your tool to regrow, so you may as well do something else with your time. It also introduces a bit more risk, because it's night and your sword is low, but you can't rely on killing monsters to repair it, so you have to make a choice: mad dash and hope you survive, sneak past and hope you don't need to fight, or hole up and wait out the night while your sword heals

  • @waterwolf982
    @waterwolf982 11 месяцев назад +310

    As someone who played pre and post mending, I am pro-mending. Imo, mending is one of the keys to the endgame. It would be odd having all sorts of auto-farms, but still having to resort to mid-game tactics once anything breaks. Mining in any way can be tedious, so mending makes it better by essentially making the game more fun. You don't have to stress over your tools and armor any more as long as you have mending.

    • @dertroller8793
      @dertroller8793 9 месяцев назад +3

      buff anvil remove mending you have to watch you have to focus that your tools rly dont break but you can repair tham with some diamonds for a griand and some xp bc lvl mending repairs

    • @DMSBrian24
      @DMSBrian24 9 месяцев назад +6

      endgame - yes, but rn it's a no-brainer to rush for in early to mid game, this shouldn't be possible

    • @SnrubSource
      @SnrubSource 9 месяцев назад +11

      well yeah, the issue is that Mending is way too easy to obtain before you're anywhere near the endgame

    • @brendonw456
      @brendonw456 8 месяцев назад +14

      ​@@SnrubSource And my counter to this is.....
      So? The game is an IMMENSE grind if you don't have it. I'm honestly flabbergasted that this is a "controversial" subject.
      Most survival games have some form of tool maintenance, but most of them also don't restrict how often you can repair your tools. And the tools in most of them, you can repair your tools from your inventory.
      Repairing via Mending is actually more work than most survival games I've played, honestly.
      And to repair half your tools, you still have to make the conscious effort to repair your tool...set up an xp farm of some sort to accomplish the task

    • @SnrubSource
      @SnrubSource 8 месяцев назад +1

      @@brendonw456 not reading all that

  • @Nash.B
    @Nash.B 2 месяца назад

    i feel like the best enchantments are those that can be added to any tool to enhance its usage. in this case it would be mending unbreaking and efficiency
    of course not including the sword for efficiency

  • @swop6750
    @swop6750 2 месяца назад

    the thing with trying to comper the durability sistem of botw with the one of minecraft is that: in botw you can get any weapon you want after a blood moon, you can´t run out of weapons apart from the master sword in botw, you can always go, kill a lynel in the flashiest way posible, and get the savage club with +78 damage or something and if it breakes you don´t have to worry about the club desapearing beacause it´s a garanted drop. Meanwhile in minecraft diamons are a finite resource(without villagers) so if you want to do al sorts of crazy things in your world WITHOOUT mending it´s a very tedius task to go and find the diamonds to replace your weapons and, theoretically you culd run out of diamons if you really don´t want to use villagers.

  • @toast1797
    @toast1797 Год назад +38

    The lack of incentives for digging for diamonds is the real issue. Mojang could easily fix that by adding useful or powerful items that require diamonds bringing meaning back to mine and craft of Minecraft

    • @cement_eater
      @cement_eater Год назад +5

      they literally just did that

    • @cement_eater
      @cement_eater Год назад +1

      @@ImJustBob what do you have against armor trims? + I was talking about netherite upgrades anyway

    • @drkclshr
      @drkclshr Год назад +1

      Yeah I wish there was like a more constant need for diamonds because armor templates are a 1 time thing mostly

  • @AsymmetricalAce
    @AsymmetricalAce Год назад +22

    I don’t really use mending as I like memorializing my old gear, but I think it’s a good addition to the game. It is very beneficial to players who want to avoid as much unnecessary grinding as possible. If you don’t like it? Don’t use it. Minecraft is a sandbox. You don’t have to use something just because it’s in the game. That’s my opinion

  • @leyio7453
    @leyio7453 5 месяцев назад

    Also when it comes to a bow then mending has major competition with infinity because this is worth it af since you can still repair your bow when its about to break

  • @deamichaelis1
    @deamichaelis1 2 месяца назад

    3:43 I don't know how to feel about this cause when I make it myself, I make it medium well, but because restaurants don't understand how to properly cook medium well (always making it undercooked), I always request well done whenever I am eating it at a restaurant.

  • @UltimateSpinDash
    @UltimateSpinDash Год назад +137

    Prior to Mending, I actually found myself being afraid to use my best tools because eventually the game would block me from repairing them, and enchanting used to be much more grindy. But perhaps Mending trades should be restricted to the master level. So you have a chance to get an infinite supply if you level up enough librarians, but even if you don't get lucky, you can play it in a way that it at least gives you access to every other enchantment, so you can at least easily enchant any new tools you might need.
    Of course, this only raises the bar to obtaining infinity mending access but doesn't change anything once you have cleared that bar. But that might be a decent compromise.

    • @joelpetersmedia
      @joelpetersmedia Год назад +9

      True, it would be interesting how they would implement that. You wouldn't want to make the chances of getting Mending at Master level too rare otherwise it just screws everyone over because they would have to grind a villager up to level 5 constantly so it would have to be between like 3 or so options but I can see how that would be an improvement

    • @lexeleister4618
      @lexeleister4618 Год назад +1

      Wish mending was only exclusive to netherite weapons and tools just for the true endgame minecraft bc mending just completely ruins the early game

    • @UltimateSpinDash
      @UltimateSpinDash Год назад +5

      @@lexeleister4618 Tbh I'm not a fan of how Netherite gear works. I think Netherite should be one out of a choice of sidegrades for diamond gear, each with unique properties. Then you could also have End or Ocean monument themed gear. But if each new set strictly outclasses the old ones, it will hurt variety.

    • @lexeleister4618
      @lexeleister4618 Год назад +1

      @@UltimateSpinDash yeah but adquiring diamonds is harder than finding iron and finding netherite even harder than diamonds that's why these outclass each other meanwhile mending is easily obtainable since the start if u find a village

    • @UltimateSpinDash
      @UltimateSpinDash Год назад

      @@lexeleister4618 For those levels thats fine, but any additional gear types should be overall equivalent to Netherite.

  • @fusiongamer9795
    @fusiongamer9795 Год назад +68

    For me when mending was added, it was a great fix for a major problem I had with Minecraft. It has allowed me to build more and enjoy the game more!!!!

  • @DreadDeadSociety
    @DreadDeadSociety 4 месяца назад

    A solution would be new diamond related items, for example, they could implement rings as part of the player's arsenal, that stores potion related effects that is activated with a keybind, but needs diamond dust for you to store every potion effects. You want to poison your enemy? press a keybind while equipped with the ring for poison, I think it's a good addition to minecraft's combat system, instead of just throwing the potions like a madman, they can also add a antidote potion to counter poison as well.

  • @nathanhollow0
    @nathanhollow0 7 месяцев назад +1

    The people that's against mending shouldn't be allowed to talk because they should be too busy repairing their equipment and gathering resources to repair their equipment.

  • @ynirox6356
    @ynirox6356 Год назад +36

    I started to realise that so many people play minecraft in different ways, like I myself build farms and houses, thats mostly what I do. So for me, getting tools with mending without needing to grind for resources and enchantments again and again, is perfect. But i can see how people who like adventuring, and those that see it as too overpowered, do not like it. I have mixed feelings about it, but if its here then ill gladly use for as long as i can.

    • @colbyboucher6391
      @colbyboucher6391 Год назад +1

      Play Creative mode. You'll enjoy yourself more.

    • @brunoreis4455
      @brunoreis4455 Год назад +1

      ​@@colbyboucher6391 actually nope, since the enjoyment doesn't come from just building, but from the progression to get to that point, so once you automate something, you can mark it out of your checklist of things to do, and slowly focus on bigger and bigger projects
      And hey let's be honest once you're already explored an area and you're just bulding, its not like the game is hard even if you just wooden tools, it just takes longer to build what you want

    • @ynirox6356
      @ynirox6356 Год назад +1

      @@colbyboucher6391 I would, but creative mode isnt as fun, I like gathering the tools, knowing I can create something that will automate stuff for me, getting enchantments that makes life easier, upgrading my tools, my gear, going step by step. Thats what I love, feeling the satisfaction of building something "useful" in a survival world that has use, instead of just building something in creative that just stays there that I built for "free".

  • @EthansEmporium
    @EthansEmporium Год назад +52

    With the scale of minecraft building constantly getting bigger and bigger with everyone wanting to build the next best thing. Mending is AMAZING. It's by far one of the best things ever added

  • @donswanick237
    @donswanick237 2 месяца назад

    I think it would be really cool if you did a video of a timeline of all(most) of the updates and make jokes about memorable bugs or exploits that would bring people nostalgia for that old pubescent underdeveloped minecraft that's gone with time along with its high functionality. either way cool content maaan

    • @donswanick237
      @donswanick237 2 месяца назад

      also comparing the different dynamice that came with or before some updates such as the intruduction of mending

    • @XayXayYT
      @XayXayYT  2 месяца назад +1

      The problem with that is that it's a bit harder to research so it'd take a full month heh, but I'll definitely keep that idea in mind! Thank you for your kind donation :)

    • @donswanick237
      @donswanick237 2 месяца назад

      @@XayXayYT youre welcom looking forward to next video

  • @LoL-hx1fo
    @LoL-hx1fo 4 месяца назад

    A good way to fix the mending enchant problem would be to make it lategame accessible (maybe obtainable only in the end) and then make anvils able to repair items indefinitely.
    Thay way early game players would be able to repair their stuff and will have a need to get more resources.
    It adds a slight amount of grind to the game that I don't think would be much of a problem depending what the xp cost system for anvil repair would be.

  • @peaceandloveusa6656
    @peaceandloveusa6656 Год назад +93

    I don't see Mending as a problem. It is one of those things that don't affect you at all unless you use it. I don't pass it up when I see it, but I don't go out of my way to find it, either. I like tracking my progress on massive landscaping projects by keeping track of how many tools I break during the process, but I can see that being tedious to other players, so Mending would be game-changing for them. To each their own.

    • @kiattim2100
      @kiattim2100 Год назад +9

      Yeah mojang should add gun to minecraft. If you dont like it dont use it. 0 issue

    • @circa134
      @circa134 Год назад +1

      I mean it sorta would affect you on multiplayer

    • @evancrow2191
      @evancrow2191 Год назад +1

      That is the way mending was intended for.
      Not to grind villager trades to get mending.

    • @peaceandloveusa6656
      @peaceandloveusa6656 Год назад +16

      @@kiattim2100 Incorrect. Adding a gun would change the entire feel of Minecraft. It's very existence would alter everyone's experience with the world because it's presumed such tech does not exist. It would be like adding a car or a mech suit to the game.
      Enchantments, on the other hand, perfectly align with the spirit of the game. You are comparing apples to grenades in a false attempt to make a point.

    • @peaceandloveusa6656
      @peaceandloveusa6656 Год назад +2

      @@circa134 How so?

  • @peterlewis2178
    @peterlewis2178 Год назад +41

    The thing is, mending didn't remove the need to replace your tools. It just slowed the cycle way down, and made it more tied to player skill. Now you only need to replace them when you lose your items from death or when you accidentally break a tool by not paying close enough attention to the durability. Those are both things that will inevitably happen if you play a world enough.

    • @MrAnonymouz
      @MrAnonymouz 10 месяцев назад

      If u add unbreaking n just have multiple of the same item (both easy task) those things don't become a problem making mending infinite

    • @SnrubSource
      @SnrubSource 9 месяцев назад

      That would be true if Mending was incompatible with Unbreaking. Right now, you can just collect a few XP points and keep your tools at max durability forever, since the usage rate is usually way lower than the rate at which you collect XP

    • @brendonw456
      @brendonw456 8 месяцев назад +4

      ​@@MrAnonymouz ...so you're saying it's not true that people don't need to replace tools...because they can just keep replacements for their tools ready to go?
      Really?

    • @zaferoph
      @zaferoph 6 месяцев назад

      Objection: Only Bedrock edition on console kills me because the combat is god awful and also you can just randomly die.
      Regardless though, you can keep a mending tool for 100s of times longer than a normal tool. The issue people are actually having isn't durability, it's that diamonds don't have any use beyond the 35 needed for all tools and armour. We need more uses for diamonds.

    • @peterlewis2178
      @peterlewis2178 6 месяцев назад

      @@zaferoph Well, that's remedied a little bit with the changes to netherite upgrades. Sure, you can still have mending on all the things you make with it, but ultimately you're still gonna lose some or want to make variants if you play long enough. But yeah, there should still probably be more uses for diamonds.

  • @johnhavel7685
    @johnhavel7685 2 месяца назад

    I love mending and diamonds I only started playing a few years ago so never saw what it was like before mending but I sorta take pride in having the most diamonds and gear in my worlds with friends. The first realm I played on with friends I mined out an area of like 700 by 200 by 5 tall under our valley to get all the diamonds before anyone else did was totally loaddd and forced everyone else to go farther away to find them or else trade with me for stuff I needed or wanted for a project. I had tons of armor stands just sitting around loaded with diamond armor and thought eventually it be cool to turn the cavern I made into a sorta terracotta soldier burial thing all with diamond armor just for kicks

  • @Mantibladee
    @Mantibladee 8 месяцев назад +1

    Case in point, mending obtainment IS getting nerfed in 1.20.2, as they will ONLY be traded by MASTER SWAMP VILLAGERS. Basically ALL of the librarians are getting nerfed to the ground.

  • @Averageguy235
    @Averageguy235 Год назад +26

    I personally believe that mending isn’t the problem but rather that how you fix items is the problem, as for mending, if your tools are about to break, just use your mob farm! I think there’s gotta be a different way to repair these that isn’t as easily replenish-able maybe do a Zelda and put your tools on cooldown, or maybe slowly repair your tools with time

  • @archdruidbookwalter951
    @archdruidbookwalter951 Год назад +88

    I do have one big defense for Mending: While Mending does undermine the incentive to mine resources, it majorly increases the incentive to collect XP, since Mending makes collecting it the main way of repairing gear. That leads to the construction of massive and elaborate XP farms, encouraging innovation and creativity.

    • @jukesdtj656
      @jukesdtj656 Год назад +16

      It did encourage innovation, a lot of it, but nowadays we've got it all figured out and anyone can just look up a build tutorial on exp farms and copy that.

    • @anon1963
      @anon1963 Год назад

      @@jukesdtj656 same as saying we figured out cars or [insert whatever technology here] why dont you go research/engineer something yourself instead just buy it like a lazy man. you should be ashamed.

    • @jukesdtj656
      @jukesdtj656 Год назад

      @@anon1963 You should go back to 4chan. Minecraft is a game that has limitations and mechanics that we can determine accurately and completely. If there is a style of farm that can be made then someone likely has made it, and if there isn't then it's not my responsibility or my duty to find it. I will play this game however I wish to and unless it's a massive project that I know I can't figure out with my experience because I'm not a Minecraft Engineer and this isn't my skill set then I will likely do it myself.

    • @anon1963
      @anon1963 Год назад +3

      @@jukesdtj656 chill bozo

    • @PhoenixAce
      @PhoenixAce Год назад +5

      @@anon1963 lmao bozo

  • @Jalbesbe
    @Jalbesbe 5 месяцев назад +3

    Good point, I used to use stone tools for almost all regular mining as I didn't want to waste my good tools and resources. Until mending was added in which the highest tier tools are the way to go. I remember having to go mining with 6 stone pickaxes, 2 diamond pickaxes, and an iron pickaxe. Stone picks to mine stone, iron ore, lapis, and coal. Iron pick to mine red stone and gold, and a fortune diamond pick for diamonds, and a silk touch for other things. Now it might be two picks max

  • @SwagBuro
    @SwagBuro Год назад +70

    I think mending today is good. Imagine re-pairing netherite tools and armor with netherite

    • @XayXayYT
      @XayXayYT  Год назад +18

      yikes, I don't even want to imagine that

    • @akhil_1210
      @akhil_1210 Год назад +2

      Oh duck!! I just felt that pain in my ass

    • @TheBenjaman
      @TheBenjaman Год назад

      Perhaps it could be those ancient debri scraps or whatever theyre called

    • @Bloonsmonki
      @Bloonsmonki Год назад +2

      @@XayXayYThmm I think maybe they could make netherite extremely rare, but like still renewable ( for example the warden has 1% chance to drop it) so it would be less of a grind. I play Minecraft to have fun, not to grind 24/7.

    • @iwky1930
      @iwky1930 Год назад

      @@Bloonsmonki there are warden farms also wouldnt make much sense for the warden to drop it.

  • @Capt_Hobbs
    @Capt_Hobbs Год назад +30

    Crazy how I knew exactly what enchantment he was gonna talk about. Mending has become a must and is the main reason to even talk to villagers.

  • @AriesUchiha
    @AriesUchiha 2 месяца назад

    Theoughout my beating the game through multiple updates I've never actually used mending or an elytra outside of a creative world. (Used mending in my "new update world" just to see what it did, and I had elytra for sale in a very niche world I build that other people called "the GTA world". I've never actually used or needed either and neither has the friend I play with when we come back to Minecraft.

  • @bennett4891
    @bennett4891 5 месяцев назад

    16:27 early game, found a gold axe with mending and sharpness v and became so attached to it I never upgraded.

  • @metayoshi1712
    @metayoshi1712 Год назад +34

    Mending is one of those books that doesn't discourage me from exploring.. in fact, it led to me willing to explore more and more, especially with wanting a seemingly large supply of blackstone and deepslate.
    If anything, three of minecraft's biggest punishments is falling into the end's void and/or dying to lava or inside a cactus trap since they just flat out delete all your progress, including mending itself.
    There's a balance, and the redstoners would probably wail if they have to deal with non-repairable diamond tools since obsidian can only be mined by diamonds or above.. so when all the diamonds are slurped up.. what then? your placed obsidian and enchant table can't be moved and if those are removed, those are now deleted, which means you lost your means to enchant, meaning you're now stuck as an iron or stone "noob." with no way of getting diamonds cause ya ran out aside from going out X-thousand blocks away from base to encounter said same risks of flopping into lava and giving you a big slap to the face in return.
    It solved Minecraft's biggest frustration that is lava.
    So if there's a way of giving out renewable diamonds, then perhaps it wouldn't be as hair-splitting as before.

    • @XayXayYT
      @XayXayYT  Год назад +6

      That's an interesting perspective, I do find myself dying to lava pretty often

    • @nuclearpugg
      @nuclearpugg Год назад

      This is why you also bring a water bucket and don't dig straight down lmao. I bring 2 golden apples for emergencies and some ender pearls. The Nether is a beast I don't like to touch for obvious reasons lmao

  • @sandy_nes31
    @sandy_nes31 Год назад +228

    Babe, wake up, the best Minecraft channel just posted

    • @topramen3795
      @topramen3795 Год назад +9

      Ikr

    • @XayXayYT
      @XayXayYT  Год назад +50

      Damn, best Minecraft channel? You flatter me, my friend

    • @ernestofelipoperezprado7395
      @ernestofelipoperezprado7395 Год назад +8

      I know saying "This channel is underrated" is kind of a stretch most of the time, but I mean it for real here, this channel is seriously underrated

    • @sandy_nes31
      @sandy_nes31 Год назад +4

      @@ernestofelipoperezprado7395 It gets to be criminal how underrated he is

    • @pyrrhuloxia53
      @pyrrhuloxia53 Год назад +5

      @@XayXayYT you are the best youtuber

  • @user-tv6sw3vt9q
    @user-tv6sw3vt9q 8 месяцев назад +1

    I've played the game for a while (long before mending was added) and I have to say that although I like its functionality, I believe it disrupts the balance of the end-game. Resources which were once rare and difficult to stockpile have become readily farmed or even looted at the beginning of the game (e.g. shipwreck loot). The charm of survival and hardcore continues to erode as updates sprinkling more of these cheap resources roll out. Mending, which is relatively easy to farm with villagers, does have its benefits (chiefly in reducing grind), but due to the nature of experience, becomes more or less overpowered with further advancement. Most enchantments don't scale this way, and neither does the challenge of survival. The addition of mending, though welcome, touches on deeper balance issues, which players have disparate views on; it can only be expected that its existence is at least somewhat controversial.
    I generally play modded Minecraft, partly for this reason. I appreciate the new materials and some of the features. Yet the charm of the game, of scraping by through simple labor, discovering little things along the way, has gone - partly with age, partly with change. At least through mods, I can balance the game in a way that makes continuous challenges feasible and entertaining.

  • @AwTickStick
    @AwTickStick 23 дня назад +2

    "It discourages exploring for materials."
    It doesn't, 90% of the time when you gather material it's for building. Mending doesn't give you infinite resources. It just makes your stuff harder to break. It doesn't give you infinite wood, stone, dirt, sand, gravel, deepslate, or the various other materials that are required for various builds or technical projects. But what it can do is make you able to get those materials for longer stretches of time, not having to spend more time on the tedious task of making god tier tools over and over again.
    By the same logic fortune is also completely broken, it can give you an insane amount of diamonds and other resources making them incredibly less valuable. Protection and sharpness make 99% of all mobs essentially harmless taking away their entire purpose for existing other than being a nuisance.

  • @Lunarcreeper
    @Lunarcreeper 10 месяцев назад +35

    i think the reason that diamonds don't feel special anymore is that the community has grown and actually learned how the game works and know how to easily find diamonds.
    also, chests.

    • @crazy_gentelman
      @crazy_gentelman 4 месяца назад

      chests what?

    • @Smertkid
      @Smertkid 4 месяца назад +5

      @@crazy_gentelman more structures with diamonds/gear loot so if you really wanted to you don’t even have to mine for diamond.

    • @reinertgregal1130
      @reinertgregal1130 3 месяца назад +7

      Also we played the game a lot. Of course we won't be excited again. We got used to the game lol

  • @GameBreaker1055
    @GameBreaker1055 10 месяцев назад +108

    The real issue diamonds have is just the lack of uses. With the added armor customization and the need of diamonds multiply your trims for it, you do need more diamonds now, but similar to copper, it could still go with a few more items to built into

    • @boomertunes9924
      @boomertunes9924 4 месяца назад +2

      The problem with the trims is that it's just an ugly cosmetic.

    • @mountainmanxyz
      @mountainmanxyz 3 месяца назад

      I like the trims, but I still haven't put one on my armor. It's kind of a useless feature to me, but I still like the concept. I'm kind of glad I don't need to spend as much time looking for diamonds. I have plenty of surface projects to work on, and because of mending, I can mostly focus on mining and producing building blocks and actually building things.
      Even still, it feels like I'm heavily invested in my arsenal of tools, armor, and weapons, and have spent enough time mining diamonds and upgrading my gear to not feel obligated (or want) to be continuously crafting and upgrading new gear. All that said, a few other practical uses for diamonds would be nice. I feel very little need to mine diamonds at this point in my long term survival world.

  • @MarioLaMaxim
    @MarioLaMaxim 8 месяцев назад

    Well, in a Not that New snapshot, mending can be obtained from viliger just from swampa

  • @fieldapple4428
    @fieldapple4428 6 месяцев назад

    I just wanna say that the background music choice using Splatoon music and the Demon Train music from Spirit Tracks was top tier music choice

  • @Shadowdragonart602
    @Shadowdragonart602 11 месяцев назад +15

    I think mending should stay as is but I do think diamonds should get more recipes to balance it and give them more use

  • @pengil3
    @pengil3 Год назад +28

    With the whole enchantment thing, you should probably also take into account how the enchantments synergize with eachother. Mending and unbreaking make a great pair, especially with elytras, because regenerating durability is good, but if you have high durability to begin with, there is a lower risk that the thing breaks before it can regenerate more, like mining where a lot of durability is used on plain stone, and ore veins aren't all too big. With elytras, you can fly for longer without having to get XP.

  • @hamzein6831
    @hamzein6831 6 месяцев назад

    With mending i could just focus on massive projects. For the recent project i needed like 230,000 dirt blocks (3590~ stacks) to build huge islands. Imagine instead of having 5 fully enchanted shovels like me prepared for around two hours of mining with 21 shulkers (i had to this same process like 8 to 10 times), imagine actually having to make a new shovel after 15 minutes of mining, plus having and additional Efficiency 5 books to make it more faster. This would make such project impossible, or it'll take many months instead of 13 days.

  • @vendetta9348
    @vendetta9348 8 месяцев назад +1

    It's the best enchantment, it doesn't make the game easier, it just give more reasons to continue building your character, if mending didn't existed i wouldn't bother myself looking for netherite or enchanting, i would just use regular diamond and use it until it breaks

  • @tiosevenstars
    @tiosevenstars Год назад +123

    Mending is so good, it allows 19 minutes of content to be made just explaining about it :3

    • @dhans9662
      @dhans9662 Год назад +13

      Better yet, saves HOURS of grinding for the same tool you just lost.

    • @berthamcdurtha8554
      @berthamcdurtha8554 Год назад +7

      @@dhans9662 that why I love mending

    • @G.A.C_Preserve
      @G.A.C_Preserve Год назад +2

      ​@@dhans9662 but first, i need to grind for hours to get the mending book in the first places
      Enslaving villager just for a book, transport them back to my bases using the most ineffective methods (boat) from million of kilometres away

    • @LibraritheWizardOfficial
      @LibraritheWizardOfficial 11 месяцев назад +1

      ​@@G.A.C_Preserve There are villages every few hundred blocks 🗿