Seriously , this is one the best channel where you can actually learn how to use the device for your own use for any project. I will recommend this to anyone instead of getting lost on click bait titled shallow "tutorials' asking you at the front to subscribe without showing any content. You are well prepared , your knowlegde is vast .Well done!
I'm approaching xgen because I need to bake them as texture for the scalp of my character, I just searched because I want to understand what are all the values you can change and your channel popped out. I'm a big fan of the channel and the rigging tutorials, the way you do it make it seems so easy and fun, thank you man.
Bro, this is the best and i can easily understand what is xgen, i mean my teacher is bad how to explain this, so i am searching up the tutorial but no one is good how to explain, BUT MY BEST FRIEND GIVE ME THIS VIDEO AND, YEAH THIS IS GOOD
Yesterday, I worked on the project, created a hair setup, but today when I opened the project file, the hair and guides are missing. They’re visible in the Outliner but not showing up in the Viewport. What could be the reason for this? Which tutorial should I watch to solve this? Thanks in advance.
The collections are still there in the Outliner as expected. There aren’t any hidden objects. However, the XGen Editor looks as if no Description was created. Previously, I set up the Project Window and Project Set. But today, when I opened the project, I saw that neither the guides nor the hair were visible
Hey guys, can we unlock the guide once it's behind a convex poligon. Like think a sphere and we can't see the start point of the guide maya locks it, so we don't move it accidentally.
Xgen can use uvs for transferring guides between models but other than that it uses ptx for pretty much everything. However if you want to use mayas built in paint too for your maps you are limited to uvs with just one udim
@@hieunguyen-kv3el yeah xgen interactive works fine, it is a different tool from xgen core though and I assumed core is what is being talked about here :)
Seriously , this is one the best channel where you can actually learn how to use the device for your own use for any project. I will recommend this to anyone instead of getting lost on click bait titled shallow "tutorials' asking you at the front to subscribe without showing any content. You are well prepared , your knowlegde is vast .Well done!
Thank you, David. Appreciate your kind words 🙏🏼
I'm approaching xgen because I need to bake them as texture for the scalp of my character, I just searched because I want to understand what are all the values you can change and your channel popped out. I'm a big fan of the channel and the rigging tutorials, the way you do it make it seems so easy and fun, thank you man.
Great to hear
Finally completed it but your presentation was excellent. Roll on the next lesson. Thanks
Thank you for doing this, the tutorial is very helpful for my own project
Bro, this is the best and i can easily understand what is xgen, i mean my teacher is bad how to explain this, so i am searching up the tutorial but no one is good how to explain, BUT MY BEST FRIEND GIVE ME THIS VIDEO AND, YEAH THIS IS GOOD
Amazing to hear this.
Keep up the good work and share the love with others ❤️
woow can't wait sir😍❤
You are great teacher!
Yesterday, I worked on the project, created a hair setup, but today when I opened the project file, the hair and guides are missing. They’re visible in the Outliner but not showing up in the Viewport. What could be the reason for this? Which tutorial should I watch to solve this? Thanks in advance.
The collections are still there in the Outliner as expected. There aren’t any hidden objects. However, the XGen Editor looks as if no Description was created. Previously, I set up the Project Window and Project Set. But today, when I opened the project, I saw that neither the guides nor the hair were visible
Perfectly explained! Good job!
Hey guys, can we unlock the guide once it's behind a convex poligon. Like think a sphere and we can't see the start point of the guide maya locks it, so we don't move it accidentally.
amazing ;; thank you so much were waiting more tutorials
thanks Hassan. appreciate it
Haven't clicked so fast
There will be nine segments to this series so I hope you enjoy the videos
Can we have a Hair growth tutorial please! So basically bald to fully grown hair, curious to see your method.
Please say how can fix hair that create by XGen in Rigging Process. Thank you so much.
My Xgen preview shows blue .Any solution ?
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Awesome .. thanks ..
why xgen make a copy of itself after character replace reference in maya 2023?
great tutorial , thank you
Glad you enjoyed it
Is there a link between xgen and UV mapping?
as much I know. Xgen follow ptx not uv sadly. but you need uv for masking
Xgen can use uvs for transferring guides between models but other than that it uses ptx for pretty much everything. However if you want to use mayas built in paint too for your maps you are limited to uvs with just one udim
@@MikeCauchiArt but with xgen interac so we can use udim for mask
@@hieunguyen-kv3el yeah xgen interactive works fine, it is a different tool from xgen core though and I assumed core is what is being talked about here :)