Maya XGen Series: 02 Intro to XGen Guides

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  • Опубликовано: 7 ноя 2024

Комментарии • 32

  • @AlexisRivera3D
    @AlexisRivera3D Месяц назад

    15:55 thanks, I forgot about this.

  • @Ammir_koudia
    @Ammir_koudia 3 года назад +1

    Amazing this chanel is really help me a lot . I'm lucky to find it . Thank you so much

    • @sarkamari
      @sarkamari  3 года назад

      Thanks Hassan. Glad to hear you have found this channel useful.

  • @jacksonlamme
    @jacksonlamme 27 дней назад

    I love the cracked knuckles because they remind me to pay attention again lol

  • @Yassarexe
    @Yassarexe 3 года назад

    As always awesome 🔥

  • @angelborgesegomes3049
    @angelborgesegomes3049 Год назад

    best tutorial! you killed it

  • @gabrielmoro3d
    @gabrielmoro3d 2 года назад +1

    Is there a way so safely delete guides? Thank you for all the explanation!

    • @sarkamari
      @sarkamari  2 года назад

      It is a a very risky thing to do. Unless you are planning on converting them to polygons I suggest you keep them and just hide them. Make sure not to relocate them, rename them or add prefix to them when uou hide them otherwise they will break. Hope this helps

  • @ileavolkomurov
    @ileavolkomurov 3 года назад +1

    Thanks

  • @mass23
    @mass23 3 года назад

    Thank you so much!! This video series is really helpful for me!!

  • @aliiraq9655
    @aliiraq9655 3 года назад +1

    Awesome .. thanks ..

  • @sammytheentertainer62
    @sammytheentertainer62 3 года назад

    Sarkamari, You're doing a great job, Please also Include how we Can attach an Xgen to our rigs and rigging processes for Character Developments

  • @KamranWorld786
    @KamranWorld786 2 года назад

    nice way to learn. Thank You. Please make some tutorials on how to make hair cards.

    • @sarkamari
      @sarkamari  2 года назад

      Glad you found the series useful 💪🏼

  • @salazar665
    @salazar665 3 года назад

    Amazing and so useful

  • @carlosmartins-h1x
    @carlosmartins-h1x Год назад

    hi,i need you help.i create guide on the scalpe and when i generate the vizualization from hair the xgen is creating hair inside the mesh ,the same ay when i create the spline to convert to guide the xgen is creating hair inside the mesh,i am face this big problem all time i use xgen.hy this is happening?when i create guide one by one happen the same problem and the hair scale automatically.

  • @abhinavtomar8493
    @abhinavtomar8493 3 года назад

    Awesome make part 3

  • @paragpatil7670
    @paragpatil7670 3 года назад

    nice video sir

  • @AshishKumar-ut5di
    @AshishKumar-ut5di 3 года назад +1

    Hello. Great tutorials for learning Maya. Please start a character modeling series human body for a start having a perfect topology for animation. Kind of a problem for many students topology for good animation. Waiting for your character modeling tutorial. Thanks for teaching 😇

  • @lilliliil1111
    @lilliliil1111 Год назад

    The moment you click Add Guide to your scalp, the Maya continues to force off. How can I fix it? 😭😭

    • @sarkamari
      @sarkamari  Год назад

      Sounds like a software glitch. Do upgrade to the latest version and give this a try again

  • @PinoyAnimation
    @PinoyAnimation Год назад

    Pls I need help! How I make the guide thin? Mine are so thick!

    • @astilcodex9318
      @astilcodex9318 Год назад

      Your model size is too small. Check his videos series on xgen and scale your model to the size of the training model.

    • @DrKnow186
      @DrKnow186 9 месяцев назад

      it's a bit stupid, the hair is always done at the end, it should be possible to change the length of the hair. My object scale is also wrong, when I change the scale I have additional work that I don't want, my objects are paired, what nonsense@@astilcodex9318

  • @simoneriksson6489
    @simoneriksson6489 2 года назад

    When I click Preview, I am getting the message "No preview visible. The Description is set to use guides, but no guides have been created" although I have placed several guides? I am at a loss...

    • @wereissankofa
      @wereissankofa 2 года назад

      Getting the same error 😔😭😭

    • @sarkamari
      @sarkamari  2 года назад +1

      This usually happens when there is a change in the project folder path or structure where Maya cannot find the location of the guides.
      I'll explain in great detail via the first video. :)

    • @wereissankofa
      @wereissankofa 2 года назад +1

      @@sarkamari , I've been frustrated today because of this. I'm going to redo the whole project step by step and will give feedback.😅

    • @anmolawasthi1394
      @anmolawasthi1394 8 месяцев назад

      @@sarkamari I am having the same problem please tell me how can I fix this

    • @sarkamari
      @sarkamari  8 месяцев назад

      @@anmolawasthi1394 To utilize the selected options effectively, you'll have to start by positioning your splines using the "add or move guides" tool. Then, in the Generator Attributes section, employ the "Specify Points" feature to ensure the generated primitives appear precisely where desired. However, I've encountered challenges maintaining consistency with this workflow. For my XGen setup, I typically opt for the Splines/Randomly across the surface/Placing and shaping guides approach initially, which might align with your previous successful attempts.