Grip, Laser or Bipod? - Ultimate Guide to Underbarrel Attachments in Battlefield 2042

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  • Опубликовано: 16 ноя 2024

Комментарии • 80

  • @TheCadWoman
    @TheCadWoman  Год назад +16

    For the Masterkey and Underbarrel Launchers don't worry too much about the ADS speed. It's really only marginally slower compared to the factory mount. Forgot to say that in the video. Now have a wonderful day everyone. :)

    • @weredraco
      @weredraco Год назад

      One thing I'd like to say is that from gameplay with friends in private portal modes, and against randoms in normal matches, the smoke grenades deal much more damage in very close range. I haven't tested until what range this changes, but I've killed my friend when he was at full health with a single smoke grenade to the body. Smoke wasn't deployed, but it was an instant death from 100 health, so it acted more like a throwing knife in that regard.
      Something to further test.

    • @pichiticivita4234
      @pichiticivita4234 Год назад

      @@weredraco that might be a damage boosted as 200%↑ custom hardcore one?

  • @hollowjenza3187
    @hollowjenza3187 Год назад +28

    What really gets on my nerves is why don't they just put laser sights and lights on the side rail of the guns because, why not. Rattlesnake light grip should instead reduce first shot recoil kick like in BF4. I found the Vertical grip for Portal weapons to be more useful than most attachments for its vertical recoil control unlike other attachments. But what I really wish for is red dot canted sights which is a really missed potential for people to use other top sights for range option. Just my little rant.

    • @LD-sx9pr
      @LD-sx9pr Год назад +2

      Yeah rattlesnake is an outclassed attachment that the lasers do it’s job at a negligible penalty, the first shot accuracy would be nice especially for the vault weapons that have the older style of gunplay

    • @moritzkorsch9029
      @moritzkorsch9029 Год назад +1

      Side attachment and canted sights would throw the plus system into an existential crisis. EA won't ever allow it, too many dollars already spent on pushing it.

  • @StormBringare
    @StormBringare Год назад +13

    The way I think about accuracy is that bullets aren't fired perfectly straight out from you but rather in a cone. This cone is widest when you move without ADS, then gets smaller with move + ADS, even smaller when static, and finally, smallest when static + ADS. This is regardless of recoil control.
    I also think that the lasers bonus to recoil is only applied when moving and hipfiring as static + ADS provides better recoil control, or they misnamed Accuracy, but that seems like a weird mistake to make.

    • @zylo4029
      @zylo4029 Год назад +2

      I’m not sure about that second part but the first thing you said is how accuracy works in a lot of games, so it likely works like that in this game too

    • @Max-dv1kq
      @Max-dv1kq 5 месяцев назад

      your accuracy is the best when proned, ads and static OBV
      how do people not know this?

  • @rosskuhlman
    @rosskuhlman Год назад +17

    I love using bipods, but it really annoys me that the bipod always returns to a closed position every time you die or switch weapons. None of the other attachments do that, so no idea why it always happens with the bipod. I really hope they change that in a patch.

    • @TheCadWoman
      @TheCadWoman  Год назад +4

      I know. This is actually why I barely use the bipod. :-(

    • @imsupposedtobeasleeprightn9107
      @imsupposedtobeasleeprightn9107 Год назад +9

      There's no benefit in the retracted bipod either. Might as well remove the function.

    • @protonjones54
      @protonjones54 Год назад +3

      @@imsupposedtobeasleeprightn9107 In past battlefield games when you'd deploy a bipod on a surface you wouldn't be able to shoot for a solid half second, your screen would violently shake during the animation & it would fix your camera in one direction. It made sense in those games to have an adjustable bipod to avoid situations where you lost a firefight because your character was derping out with the bipod

  • @bennos9604
    @bennos9604 10 месяцев назад

    thanks, i had no idea about the different grips but i mainly use SFAR-M anyway

  • @Extirpo
    @Extirpo Год назад +1

    Thx 👍 Will have to revaluate my use of lasers I guess 🤷‍♂️

  • @David_Paezz
    @David_Paezz Год назад

    Excellent break down. Keep crushing it.

  • @imsupposedtobeasleeprightn9107
    @imsupposedtobeasleeprightn9107 Год назад +12

    I miss the old days when I used to be able to equip all of them.

    • @hypno18s
      @hypno18s Год назад +1

      Same. 😢

    • @Soundmaster91
      @Soundmaster91 Год назад

      What days and game was this with?

    • @MiniCaketaker202
      @MiniCaketaker202 Год назад +4

      ⁠​⁠@@Soundmaster91 Bf4 you could equip under barrel (grip, bipod) and accessory (laser, tactical light) at the same time.

    • @28th_St_Air
      @28th_St_Air Год назад +1

      I miss the days when we didn’t need a table to manage the reasons for selecting which grip to use.

    • @erenjeager5290
      @erenjeager5290 Год назад +1

      @@28th_St_Air how is this any different from bf4 weapon attachments?

  • @clanceysmith2513
    @clanceysmith2513 Год назад

    Great video, really needed this info. Thank you.

  • @Furree_68
    @Furree_68 Год назад +1

    Thank you Cad. I always chosing between having a grip that benefits from ADS or recoil control. I'm still not sure what is best for me. I do have trouble hitting a barn from the inside though.. Floor included. 😂

    • @rosskuhlman
      @rosskuhlman Год назад

      Depends on your current playstyle and weapon of course. For snipers, the low rate of fire means that ADS is the better choice. For running and gunning with an SMG, you probably will be happier with recoil control. I usually bring both, and switch between them depending on range of engagement

  • @battlefieldtryhard1496
    @battlefieldtryhard1496 Год назад

    Thank you! That’s cleared a lot of things up 👍

  • @dylvmo
    @dylvmo Год назад +2

    Sometime I see flashlight as scope glint on sniper rifle.

  • @matthewdemorest1570
    @matthewdemorest1570 Год назад

    That little light/laser/bipod icon to show if it's on or off is not present on last gen consoles (PS4 & XB1). I wish it was cause this a cool feature.

    • @TheCadWoman
      @TheCadWoman  Год назад +1

      Ohh ok. Didn’t know that.

    • @matthewdemorest1570
      @matthewdemorest1570 Год назад

      @@TheCadWoman yeah neat to see that feature I'm unsure as to why it's not on last gen. Really simple feature

  • @jeffbarker730
    @jeffbarker730 Год назад

    Great video thanks young lady!

  • @Adamtronik
    @Adamtronik Год назад

    Great video, thank you!

  • @sedraniM
    @sedraniM Год назад

    Finally a good video! Very detailed and a lot of information i missed out!
    But do you know if enemies can see my laser as well as i do? I saw so many mates with blue lasers, but never enemies so far. I know that some casual games like PUBG have lasers that only you and teammates can see and aren't shown to enemies.

    • @TheCadWoman
      @TheCadWoman  Год назад

      Lasers can be seen by everyone. No matter if friend or foe.

    • @sedraniM
      @sedraniM Год назад

      @@TheCadWoman Thanks for clarifying!

  • @Lead_Magnet_old
    @Lead_Magnet_old Год назад +1

    Never noticed the attachment status indicators in the HUD before. You are amazing! What is not so amazing is that to this day, and after multiple past attempts to correct them by the developers, we still can't trust the weapon attachment descriptions.

    • @stephencoppedge8001
      @stephencoppedge8001 Год назад

      I assume that each hud element has to be hand adjusted for each attachment, whereas games like cod likely have some system that has the hud read the stats from the guns code in real-time, hence no hud bugs. Seems too late for them to create new hud systems unfortunately

    • @Lead_Magnet_old
      @Lead_Magnet_old Год назад

      @@stephencoppedge8001 I have a hard time believing it is a huge technological challenge to simply correct the descriptions of weapon attachments in the selection screens.

  • @unkleslime
    @unkleslime Год назад +1

    But on the other Battlefield games I can have laser and grip/bipod at the same time.

  • @pepperkakespisern5531
    @pepperkakespisern5531 Год назад

    Thanks, my lady

  • @pichiticivita4234
    @pichiticivita4234 Год назад

    really hope that masterkey when spawn switching bug get a fix😂

  • @JoeS-pm3ys
    @JoeS-pm3ys Год назад +1

    I find the under barrel he grenade very inconsistent sometimes it just seems to disappear when I shoot it (no APS in sight) and sometimes it’s a 1 shot

    • @rosskuhlman
      @rosskuhlman Год назад

      Same, I mostly stopped using them because I felt I could not reliably get kills with them

  • @Rhe2veja
    @Rhe2veja Год назад +2

    What underbarrel you recomend then? Now that i know the lasers don't affect recoil i need to change most of my guns

    • @rosskuhlman
      @rosskuhlman Год назад

      You should probably go with one of the grips that reduces recoil then

    • @Rhe2veja
      @Rhe2veja Год назад +2

      @@rosskuhlman i'm pretty sure there's no grip that reduces recoil

    • @rosskuhlman
      @rosskuhlman Год назад

      @@Rhe2veja ah yeah, that is correct.

  • @Smasher015
    @Smasher015 Год назад

    Watching this at a very late time so I might have missed it, but could it be that the lasers since they help with hipfire that the recoil control on the ‘heavier lasers’ helps with hipfire recoil?
    I don’t know if there’s a recoil difference in recoil depending on ads and hipfire, just a thought. Great breakdown though

    • @TheCadWoman
      @TheCadWoman  Год назад +1

      Tested it in hipfire as well and no recoil reduction here as well.

    • @Smasher015
      @Smasher015 Год назад

      @@TheCadWoman ah okay thank you, just a thought. Thanks though for testing it, really thorough video 😊

  • @ricwothek
    @ricwothek 10 месяцев назад

    How do I slow down my left and right movement when aiming and moving

    • @TheCadWoman
      @TheCadWoman  10 месяцев назад

      When aiming, use the Zoom Aim Value. Maybe my settings guide can help you to find the right values: ruclips.net/video/Vy8v2xDxNbc/видео.htmlsi=kIqf648Xpd-gupvR

  • @PosIntSyndrome
    @PosIntSyndrome Год назад

    Someone please give me a call at some point in the future when the descriptions in the game are actually correct. In the meantime, I suppose I'll just have to rely on youtube videos.

  • @jayloncalcote7945
    @jayloncalcote7945 Год назад

    But no one talks about the Mass frag grandes on the M416

  • @itv8892
    @itv8892 Год назад

    Nice.

  • @alexc5591
    @alexc5591 Год назад

    So the laser sights are only good for hipfire??

  • @Williamwillow_
    @Williamwillow_ Год назад +1

    Apparently the stnr and mgl laser sights don't improve recoil but do make it so it's more controllable, so it won't have any affect if you aren't trying to control the recoil

    • @IsraTheBlack
      @IsraTheBlack Год назад +1

      Your comment is filled with contradictions to yourself. You realize that?

    • @Williamwillow_
      @Williamwillow_ Год назад +2

      @@IsraTheBlackThere is a difference between it decreasing recoil in general and only having an effect when you are controlling the recoil. According to other RUclipsrs the mgl laser sight and stnr laser sights make it so it's easier to control the recoil without actually decreasing the recoil. Which is something you wouldn't be able to tell from just shooting at a wall and not controlling the recoil.

    • @IsraTheBlack
      @IsraTheBlack Год назад +1

      @@Williamwillow_ I've seen other youtubers contradict that with video proof. Honestly I don't think Dice is smart enough to implement such a system. It seems more like a placebo effect. Remember that most attachments since release either didn't do anything or almost didn't do anything and that still applies to today.

    • @Williamwillow_
      @Williamwillow_ Год назад

      ​@@IsraTheBlackI tested it myself and noticed a slight improvement in the recoil while controlling it on the am40 but it may be a placebo. Feel free to try yourself and see if you get similar results.

  • @Stingray42285
    @Stingray42285 Год назад

    Laser site and flash light say ," Yes I'm right over here shoot me"

  • @pichiticivita4234
    @pichiticivita4234 Год назад

    masterkey has a bug,before u spwan, choise grenade then spawn, when spawn select masterkey, the masterkey will be at 1/2 ammo left😂

    • @TheCadWoman
      @TheCadWoman  Год назад +1

      I know. Read it at the bug reports.

  • @UnbornWhitetigr
    @UnbornWhitetigr Год назад

    Don't forget the LVG on the m16!

    • @TheCadWoman
      @TheCadWoman  Год назад +3

      Vault attachments will be removed with the new Season so I didn't include them anymore.

    • @NaughtyShepherd
      @NaughtyShepherd Год назад

      @@TheCadWomanlooking forward to that change!

  • @protonjones54
    @protonjones54 Год назад +5

    The grips & compensators in general are sheer garbage. After extensive testing with the AK24 I looked at recoil and accuracy patterns of each item, from shooting at walls both at a range of 20 meters and 50 meters. I can't see ANY discernable difference between ANY of these attachments, versus factory mounts. If I were to assign a value to these items, I feel that their corresponding bonus would only be like 5%, as in the LWG grip only gives you a 5% accuracy bonus while moving, the Warhawk compensator has a 5% recoil reduction, etc. On pistols the muzzle breaks have next to zero effect on weapon performance as well. Just terrible. You know, attachments in previous BF games used to actually DO SOMETHING for your weapon, not this 5% crap.

  • @Kuarinofu
    @Kuarinofu Год назад

    Underbarrel HE grenades are very inconsistent and sometimes completely useless. They seem to have minimal explosion distance so if you can't get a direct hit up close, shooting the floor with it will just make the nade bounce away. AP is completely opposite, it's a heavy addition to an anti-tank set-up of Lis with c5. It hits light vehicles hard. Incendiary has no use whatsoever, if you can kill a group of enemies, use gun fire or a basic nade. Incendiary is just an overcomplicated way that provides no reliable results.

    • @damienmcdonald7610
      @damienmcdonald7610 Год назад +5

      I disagree about the incendiary grenade launcher, it provides area denial which is really useful at chokepoints or MCOMs in rush, also for dealing with dozer players since it damages through the shield and means you can have a different throwable equipped plus you get 3 shots instead of one. I think the incendiary and AP launchers are the best, smoke can be good but also can bounce if fired too close to your feet and I agree about the HE it's pretty inconsistent

  • @shaykatisit6771
    @shaykatisit6771 Год назад +1

    Laser/Thermal combo. Once you use the thermal, every other optic is obsolete. 💯

    • @RoadSparrow
      @RoadSparrow Год назад

      slower ADS speed can get annoying

  • @mastergecko1178
    @mastergecko1178 Год назад +2

    The game has been out for 2 years and we still have broken in game descriptions and stats for attachments, even a mobile game like cod mobile give you the exact stats for your attachments. This is just unacceptable.

  • @Overlord598
    @Overlord598 Год назад

    I never saw any point since the game released to use these grips when you can just equip a laser sight and not get any downsides... Who came up with all these stupid downsides lol

  • @Coaln
    @Coaln Год назад

    like and comment for algo 🐶

  • @NaughtyShepherd
    @NaughtyShepherd Год назад +5

    Love these videos Cad!
    Accuracy = bullet spread?
    Edit: Also the blinding effect on attachments is more of a guide for the enemy on where your head is rather than something positive for the user. 😂

    • @rosskuhlman
      @rosskuhlman Год назад

      depends on how you define bullet spread I suppose. When shooting continuously, your spread gets wider which is related to recoil rather than accuracy.

    • @protonjones54
      @protonjones54 Год назад +2

      exactly, flashlights have been a joke in bf games for a while now, except for maybe bf4 where thermal optics were fucking op & you could blind those fools with a flashlight but even then tanks would just shoot at the bright thing and kill you anyway