Hi! I hope you could read this after this long time... I'm making a 3 head cerberus and I'm trying to follow your proccess but I stampt with that there is no wolf superface sample, I tried creating a new wolf armature erasing the body unifying the two parts and making parents but it appears errors aswell. If there is any tip that you could give me I´ll be so thankfull!!
Here is a tip. Watch this playlist :) ruclips.net/p/PLdcL5aF8ZcJv68SSdwxip33M7snakl6Dx And this one :) ruclips.net/p/PLdcL5aF8ZcJttvb-rgvyA1NkRi77zVP-J Most of your questions are already answered there and you will learn how Rigify works instead of "frankenstein-ing" rigs from this and that.
Not sure how you imagine the COG control but there is a setting for the spine in the metarig which creates an additional control for the body. It allows you to change the point of rotation of the body.
@@CGDive Thx for the reply... I imagine the COG being a control tht moves everything (Hip, hands and feet controls at the same time for the FK) except for the Global Control
Demon comes to life 🥶🥶🥴
please make a video about extra bones, how to rig skirts, cloaks, armor, or how to set up physics in unreal
:)
I remember the old method...now this is much easier!
I hope it will be possible without workarounds but yeah, it's better than before!
you are amazing for sharing this thanks
👍
Is it in the full course? Thanks 😊
Sorry, is what in the full course? :)
Hi! I hope you could read this after this long time... I'm making a 3 head cerberus and I'm trying to follow your proccess but I stampt with that there is no wolf superface sample, I tried creating a new wolf armature erasing the body unifying the two parts and making parents but it appears errors aswell. If there is any tip that you could give me I´ll be so thankfull!!
Here is a tip. Watch this playlist :)
ruclips.net/p/PLdcL5aF8ZcJv68SSdwxip33M7snakl6Dx
And this one :)
ruclips.net/p/PLdcL5aF8ZcJttvb-rgvyA1NkRi77zVP-J
Most of your questions are already answered there and you will learn how Rigify works instead of "frankenstein-ing" rigs from this and that.
@@CGDive Awesome thank you!!
Nice. You heard about Accurig the new free auto rigger by Reallusion? Know it's not Blender but still interesting.
I did and I may make a video about it very soon. It's can be converted to Rigify so that's cool 😎
@@CGDive Sweet. Cant wait to see the results. Their weight paint algorithm seems pretty reliable.
Does Rigify have a COG Control for the FK rig if not is there a way to fix it are add it?
Not sure how you imagine the COG control but there is a setting for the spine in the metarig which creates an additional control for the body. It allows you to change the point of rotation of the body.
@@CGDive Thx for the reply... I imagine the COG being a control tht moves everything (Hip, hands and feet controls at the same time for the FK) except for the Global Control
@@CGDive Or am i suppose to use the Global control as the COG control? :)
@@noimagination9326 If it gives you the behavior you need, then yes. I am afraid there are no other modifications to the spine behavior.