who of these bad guys in this vídeo stole my idea to create and remake the work of the boy and the girl? Because I posted it in forums and I deleted it. www.artstation.com/artwork/qVoQL
Just found these videos and never has the YT Algorithm been so useful. I love these and I hope you all find the time to do many more past the initial 10.
I was curious what job in games is creating those beautiful masterpieces, or is that just one part of concept art. After you have the concept and idea down? Curious because I am interested in making the paintings, and also in designing characters/things. So if they are the same job I won't feel so torn in which one to decide. :P
@@ikingston It depends on the studio some of the time but creating beautiful paintings (splash art) is more illustration. Typically how it works is the concept artist design everything about the character visually, the face, clothes, weapons, ect. Then the designs would be compiled into callout sheets and be handed over to 3D artist and illustrators. Of course one can do both if the studio allows(Or freelance). Having strong illustration and design skills would only be beneficial so you dont have to pick one. Just do both!
I love that the artists come off as encouraging, too many people sometimes talk about these things in a discouraging way or that its impossible for the average person.
Man this is such cool advice, I originally wanted to be a comic illustrator for monthly series, but after realizing how painstaking it is I decided not to and drop it, instead I want to become now a concept artist I have at least 3 years of art experience I know how to paint and I know how to use digital art that's not necessarily perfect but I can get my hands around things and I have pretty good ideas of course during this whole quarantine I haven't been able to do much of anything cuz I'm constantly bored and drained but I always try to make an effort to do something at least my goal is, to go to Florida because I live on a tiny island called Puerto Rico and they want to move to the state so I can get into a good college, and I want to learn at Ringling college of art and design it's quite expensive but I'm saving up money for that but before I actually do decide going there I have to check out my options around other areas because I don't want to you know just stay on one track cuz I always got to have plan B's always, but I want to study illustration and maybe a little bit of fine art and when I get my degree I can finally go into a company that designs video games I know this is quite a stretch but I kind of want to work for Sony interactive entertainment like PlayStation because they're the biggest gaming industry right now and well I love video games and I love creating, it's a good mix Now I know I'm going to have to practice a crap ton but it's all worth it and hopefully I land a job at PlayStation or a good video game company and then I can do all of the concept work and work with a good team that we all agree on and create something cool I'm taking advice from videos like this cuz I really need to immerse myself into these kinds of things before I go head first And to any new artist out there I have some advice you can draw everyday but there's a consequence, it will drain you instead why don't you draw from time to time whenever you really feel like it, rather than constantly trying to get better when really your beginning and it's ok to mess up and not be perfect That's what art is all about Art is never perfect and it never will be But it's up to you to make it better than it was We don't reach a certain point and be like "oh well that's enough' Even the most experienced artist can still go on and learn So My final message Go out there and create to your hearts content No matter what comes out Always know your striving and getting better There's no shame in messing up Anyway that's a small story of mine lol TLDR: am 16 year old boyo who want to go make le art at United States and get in a good coompany like play stashion or something similar And create le concept art for video games :D
This series is fantastic! I've been looking for something like this especially since I am learning a lot of things independently before going to university to study games art. Thank you so much!
Man don't go to university to study games art, at least if you are US based, the debt is not worth it, get into a mod team and offer to help with whatever area interests you!
Wow, when they sketch fast they sketch really polished, I pretty much look like I’m murdering the paper when I sketch, it turns out good though, just more messy.
Very helpful! The example of your setting constraints on the wizard staff objective made things even more specific than what I was thinking when you said, "set constraints". I was imagining like, "design a villain". But that is not constrained enough.
perfect job for my adhd. any time i did an illustration it was just a rendered design, i draw 24/7.... man, time to update that portfolio with new shit.
When you are searching for good, clear and multiple Game designing advices on youtube or Google for days, and then get a Week old Video of a second part on Designing/ Making games. Sometimes i wonder what youtube is hiding under all this crap you see on this platform.
Oddly enough, you find those when you're least finding them. When you're just going through random but related videos very quickly is when you hit the hidden gems. Interesting how that's also how this concept art creation process seems to work. Go through a lot of content very quickly but within constraints.
@@Manas-co8wl hey if you don't mind I have a question that is on my mind for a long time. Are character designers and concept artists the same? I mean here in Asia they are distinct and in America people just say concept art. I wanted to create cool characters and environments arent really my thing. I can learn that if it is requied but I much rather focus on my passion.
Wow, this is very well made and you absolutely understood how a beginner (like me) would think. Answered pretty much all my questions and gave plenty of useful advice. Thanks for this video!
its been 6 months since i watched this series and im coming back more developed as an artist and i must say man does it already hit different when you know so much more
I've been looking for videos like this for a very long time but nothing ever stuck out to me or was ever helpful, but I am SO glad these videos are made. Ever since I started playing LoL, Splash Art has been so intriguing to me and I've always wanted to make video game art. I never though I would say this, but.. THANK YOU Riot Games!
Absolutely great video on concept art. Loved that you kicked the myth that artbooks have helped create that concept art is creating polished pretty paintings
In case someone is pressed for time! Here are the notes: 1)Project Prep -Understand the Problem -Set Constraints -Research -Mood Board = References w/Clear narrow focus
2)Generate Ideas -Drawing for Ideation ( silhouettes, sketches, progress shots) -Closing doors = process of elimination for bad ideas 3)Navigating feedback -Ask specific questions --Show work early and often
I'm too hyped for this >_> You guys need to start a concept design class, past time activity group, SOMETHING where we can wrangle a bunch of people up and go through these processes and try to make up something
Talk about a Merry Christmas! I could not have wished for anything more! This is such an incredible and surprisingly delight! Thank you SO MUCH Riot for putting out content like this!!! ❤️
Glad someone gets it right. Often the paintings can't be time consuming either. Luckily we can rely on art directors. Its a lot of back and forth too. Concept is also very broad. Being it a coffee machine, historical ruins, swords and guns or even dresses. I love making moodboards too. Started concept two years ago and I love every part of it.
6:10 My wizard staff would have a purple crystal that shells the tip of the staff like a mace club. With three supports so it can stand and be slammed down to produce protectice domes that shield the wizard to do things like regenerate from wounds or provide cover while launching projectiles outward from inside.
Thank you for making these learning videos, they really help many people as I hope they continue to make great characters that inspire players to play a game as amazing and innovative as League of Legends.
Great video guys! Really really great. All I've been focusing on was making good looking paintings. I also find myself exploring an idea too long, I haven't been part of a project so I haven't worked with constraints. This was great, thanks again
Awesome and unexpected video Riot, hope you guys don't end like Blizzard any time soon and keep flowing good video content. (KDA video, Pentakill video, this serie, cinematics, etc)
i think I never had so much fun and actually learning stuff... I have to watch this series for several times... After the jokes get old, I will be able to actually retain some of that information
Amazing videos.... Love them. I really wish they made staffs drawings after doing everything mentioned before in the video. They made them from their imagination from a draft. If we assume that Wizard's staff is not real thing and never existed before, then it's amazing but they still used typical handles for the staff. However, impressive creativity. I know how difficult it is and also for a RUclips video, that was incredible. I'm trying to learn Game Art, really wanted to see how to use references.
worked with a guy on a small project who called himself a "concept artist" but clearly didn't know what it was bc we would ask him to do this kind of stuff and he would come back with one drawing every few weeks.
me and my friends have spent the past two years making a good game and we think it is time to start making the game in to a reality we hope to have it done by 2021
This really helped me a lot. I aspire to be a concept artist in the future and this video really provided lot of inspiration and helpful advice for me. ^^
So I've been working as an artist in Japanese Game companies for the past 6 years, but none of the places I worked at had a official "concept art" position. How common of a position is this usually? Is there a high demand for concept artists or is it a relatively difficult position to get?
I'm mostly done with my first game now, and I have not made any concept art for it. The main character physically cannot move her hand to directly above or in front of her head, and cannot clasp her hands together infront of her chest. This was not intended, it's just a side effect of her proportions and armor design. So yeah, now she uses magic to attack, instead of a gun. Because that was the only way to make her attacks centered without redesigning half her model.
@@YigitCakar same here my guy, ive never player world of warcraft, just the original warcraft games and overwatch. but blizzard and riots artstyles have similar traits, except for riots being a bit "cleaner" in the sense that in my opinion theyre better with detail distribution. a lot of blizzards titles try to cram as much detail into the map as they can, which ends up confusing the eye (at least for me), overwatch is an exception to this however.
Riot: "The sketches don't have to look perfect" Also Riot: *drawing sketches better than any of my fully rendered art*
Do you draw every day?
@@MouseGuardian exactly, you need to keep at it every day to get good at it like them
@Taylor Derryberry 8888888]please ⁿ
666 llikes yikes lol
Wanted to like your comment, then changed my mind 666D
3 out of the 4 artists are left handed? now I know the secret to becoming pro
wut.. didnt notice that
i am too left handed :)
Correlation/Causation lol
El Sanchez it was a joke
who of these bad guys in this vídeo stole my idea to create and remake the work of the boy and the girl? Because I posted it in forums and I deleted it.
www.artstation.com/artwork/qVoQL
"I'm just gonna draw the weirdest shit"
Yup that about sums it up.
I would have drawn a dick tbh
Me everyday, every drawing.
its funny because this advices about concept art apply on all the fields of creating something, may be an art, an app, literally any project.
design is design after all.
it's what they call "design". design basically means you create something to solve problems
"Concept art isn't about beautiful looking drawings. Concept art is about solving visual problems."
thanks riot for sharing these! i’m a student pursuing game art as a career and these are exactly what i needed. ♥️
Thanks soooooooo much for making this!!! I want to get into game design even more now! :D
you mean Game-Artist,
Game Designer are Setting the rule of gameplay and balance stuff.
I said the same on the 1st video of the series.
I agree on so many levels
@@erolc82 I agree. Sometimes I feel freelance artists have a much better life and get paid very well especially nowadays
Threndor
no te entiendo ni un carajo
Just found these videos and never has the YT Algorithm been so useful. I love these and I hope you all find the time to do many more past the initial 10.
it took me about 3 jobs to figure out that concept art isnt about painting beautiful stuff T-T
I was curious what job in games is creating those beautiful masterpieces, or is that just one part of concept art. After you have the concept and idea down?
Curious because I am interested in making the paintings, and also in designing characters/things. So if they are the same job I won't feel so torn in which one to decide. :P
@@ikingston It depends on the studio some of the time but creating beautiful paintings (splash art) is more illustration. Typically how it works is the concept artist design everything about the character visually, the face, clothes, weapons, ect. Then the designs would be compiled into callout sheets and be handed over to 3D artist and illustrators. Of course one can do both if the studio allows(Or freelance). Having strong illustration and design skills would only be beneficial so you dont have to pick one. Just do both!
@@ikingston Riot Games are known to usually freelance their splash art/ illustrations
Same. I made the same mistakes, grand reveals and waiting till i had one great concept
them said concept art ≠ beautiful art work but all the art their show was beautiful, kill meeee
I love that the artists come off as encouraging, too many people sometimes talk about these things in a discouraging way or that its impossible for the average person.
Man this is such cool advice, I originally wanted to be a comic illustrator for monthly series, but after realizing how painstaking it is I decided not to and drop it, instead I want to become now a concept artist I have at least 3 years of art experience I know how to paint and I know how to use digital art that's not necessarily perfect but I can get my hands around things and I have pretty good ideas of course during this whole quarantine I haven't been able to do much of anything cuz I'm constantly bored and drained but I always try to make an effort to do something at least my goal is, to go to Florida because I live on a tiny island called Puerto Rico and they want to move to the state so I can get into a good college, and I want to learn at Ringling college of art and design it's quite expensive but I'm saving up money for that but before I actually do decide going there I have to check out my options around other areas because I don't want to you know just stay on one track cuz I always got to have plan B's always, but I want to study illustration and maybe a little bit of fine art and when I get my degree I can finally go into a company that designs video games I know this is quite a stretch but I kind of want to work for Sony interactive entertainment like PlayStation because they're the biggest gaming industry right now and well I love video games and I love creating, it's a good mix
Now I know I'm going to have to practice a crap ton but it's all worth it and hopefully I land a job at PlayStation or a good video game company and then I can do all of the concept work and work with a good team that we all agree on and create something cool
I'm taking advice from videos like this cuz I really need to immerse myself into these kinds of things before I go head first
And to any new artist out there I have some advice you can draw everyday but there's a consequence, it will drain you instead why don't you draw from time to time whenever you really feel like it, rather than constantly trying to get better when really your beginning and it's ok to mess up and not be perfect
That's what art is all about
Art is never perfect and it never will be
But it's up to you to make it better than it was
We don't reach a certain point and be like "oh well that's enough'
Even the most experienced artist can still go on and learn
So
My final message
Go out there and create to your hearts content
No matter what comes out
Always know your striving and getting better
There's no shame in messing up
Anyway that's a small story of mine lol
TLDR: am 16 year old boyo who want to go make le art at United States and get in a good coompany like play stashion or something similar
And create le concept art for video games :D
This series is fantastic! I've been looking for something like this especially since I am learning a lot of things independently before going to university to study games art. Thank you so much!
Man don't go to university to study games art, at least if you are US based, the debt is not worth it, get into a mod team and offer to help with whatever area interests you!
Me too!
Wow, when they sketch fast they sketch really polished, I pretty much look like I’m murdering the paper when I sketch, it turns out good though, just more messy.
Arquidesis Studio Me too!!!
@@TakaMitsukaito sum this whole video is the key word "iteration"?
As an aspiring concept artist / illustrator, Thank you so much riot games, you have no idea how haply am i
As a beginner artist, this video actually teaches so much
Very helpful! The example of your setting constraints on the wizard staff objective made things even more specific than what I was thinking when you said, "set constraints". I was imagining like, "design a villain". But that is not constrained enough.
these series are the best f****** thing that i watched my hole life on youtube.
perfect job for my adhd. any time i did an illustration it was just a rendered design, i draw 24/7.... man, time to update that portfolio with new shit.
This series is gonna be really helpful for aspiring game artists
I lost it at the frog staff. AMAZING.
When you are searching for good, clear and multiple Game designing advices on youtube or Google for days, and then get a Week old Video of a second part on Designing/ Making games.
Sometimes i wonder what youtube is hiding under all this crap you see on this platform.
I was thinking the same thing,every so often I'll get a good art video from like 2010 out of the blue
Oddly enough, you find those when you're least finding them. When you're just going through random but related videos very quickly is when you hit the hidden gems.
Interesting how that's also how this concept art creation process seems to work. Go through a lot of content very quickly but within constraints.
@@Manas-co8wl hey if you don't mind I have a question that is on my mind for a long time. Are character designers and concept artists the same? I mean here in Asia they are distinct and in America people just say concept art. I wanted to create cool characters and environments arent really my thing. I can learn that if it is requied but I much rather focus on my passion.
@@damianogiolitti3416 I wanna design characters too and I was wondering the same thing...😕😕
Wow, this is very well made and you absolutely understood how a beginner (like me) would think. Answered pretty much all my questions and gave plenty of useful advice. Thanks for this video!
its been 6 months since i watched this series and im coming back more developed as an artist and i must say man does it already hit different when you know so much more
the toad one is my fav
10/10
This video is the most inspiring and effective guidance on how to start learning concept art for the first time.
Thank god that youtube sometimes brings something useful to watch!
You've got a good sense of humour that makes the whole video interesting
Such a freaking cool series!! It's clear, specific and simple enough to grasp almost all of the vastness of it. Thank you Riot Games!
It’s so nice to see artists who are left handed like me-
Yeeees! Thank you for this series! As an aspiring production artist, peeks behind the scene like this are AMAZING
As somebody who just got a gig to design.. everything for a small mobile game (but never done such before..) this helps a LOT! Thanks
I've been looking for videos like this for a very long time but nothing ever stuck out to me or was ever helpful, but I am SO glad these videos are made. Ever since I started playing LoL, Splash Art has been so intriguing to me and I've always wanted to make video game art. I never though I would say this, but.. THANK YOU Riot Games!
The great thing is that this plan applies to everything that you want to tackle, not just art
Absolutely great video on concept art. Loved that you kicked the myth that artbooks have helped create that concept art is creating polished pretty paintings
Holy god I’m friggen’ STOKED that this series happened!
I was actually looking for a series like this one a year ago. Thank you!
In case someone is pressed for time!
Here are the notes:
1)Project Prep
-Understand the Problem
-Set Constraints
-Research
-Mood Board = References w/Clear narrow focus
2)Generate Ideas
-Drawing for Ideation ( silhouettes, sketches, progress shots)
-Closing doors = process of elimination for bad ideas
3)Navigating feedback
-Ask specific questions
--Show work early and often
tht dnst work belive me/ just a 13 min full of bullshit
This is the best video on the topic of concept art I've ever seen. Now I'm going to watch the whole series. Great job Riot!
well, I play dota. but this is way better than i thought. I'm a graphic designer and I learned a lot from this. Thank you Riot.
That 2:17Dark Souls Dubstep part killed me AHAHHAHA
I'm too hyped for this >_> You guys need to start a concept design class, past time activity group, SOMETHING where we can wrangle a bunch of people up and go through these processes and try to make up something
4:28 Dude looks and sounds like a discount Ryan Reynolds
this is exactly what i needed, learning from the pros is so satisfying, thanks riot!!
I came to this channel for project L but I found this instead lol can't wait to finish all the videos
Fantastic way of explaining process. This works for just about anything anyone designs.
Talk about a Merry Christmas! I could not have wished for anything more! This is such an incredible and surprisingly delight! Thank you SO MUCH Riot for putting out content like this!!! ❤️
Glad someone gets it right. Often the paintings can't be time consuming either. Luckily we can rely on art directors. Its a lot of back and forth too.
Concept is also very broad. Being it a coffee machine, historical ruins, swords and guns or even dresses.
I love making moodboards too.
Started concept two years ago and I love every part of it.
The person who did the most amount of concepts won even though it wasn't a competition
This must be a sign for me to get back to art stuffs in video game after a year of scripting in Unity
Thank you for this series
Thong
Man, this playlist is gold.
This is literally the most helpful video on the matter that I've ever seen. Thank you!
the weapon brainstorming was really neat. great video.
Top right's staff designs were clean AF. What insane control.
6:10
My wizard staff would have a purple crystal that shells the tip of the staff like a mace club. With three supports so it can stand and be slammed down to produce protectice domes that shield the wizard to do things like regenerate from wounds or provide cover while launching projectiles outward from inside.
excellent!!! this is the real world of concept art, Thank so much for all the information.
Thank you for making these learning videos, they really help many people as I hope they continue to make great characters that inspire players to play a game as amazing and innovative as League of Legends.
Great video guys! Really really great. All I've been focusing on was making good looking paintings. I also find myself exploring an idea too long, I haven't been part of a project so I haven't worked with constraints. This was great, thanks again
Whoa- I love the sketch book comment. "have it all the time, like an extension of your body".
So what I'm hearing is that my goal for now shouldn't be to make good art but to make good sketches. Got it
3:40 employee of the year
I have my heart set in becoming a concept artist and this was so helpful thank you so much! :))))))
Awesome and unexpected video Riot, hope you guys don't end like Blizzard any time soon and keep flowing good video content. (KDA video, Pentakill video, this serie, cinematics, etc)
I'm loving this! this is relighting my fire to start my game again!
i see this video when i lose my motivation on my dream to become a concept artist. Thx riot
WEIRD SNAKE
i think I never had so much fun and actually learning stuff... I have to watch this series for several times... After the jokes get old, I will be able to actually retain some of that information
Awesome watching these masters at work!
Deadpool is also a concept artist? He could really be his twin brother.
Also the asian dude is Eugene from the tryguys
Amazing videos.... Love them. I really wish they made staffs drawings after doing everything mentioned before in the video. They made them from their imagination from a draft.
If we assume that Wizard's staff is not real thing and never existed before, then it's amazing but they still used typical handles for the staff.
However, impressive creativity. I know how difficult it is and also for a RUclips video, that was incredible.
I'm trying to learn Game Art, really wanted to see how to use references.
Thank you very much for all the 10 videos
worked with a guy on a small project who called himself a "concept artist" but clearly didn't know what it was bc we would ask him to do this kind of stuff and he would come back with one drawing every few weeks.
Dude, other than the AWESOME content, the music is stunning.. I wish there was a place to listen to them,
me and my friends have spent the past two years making a good game and we think it is time to start making the game in to a reality we hope to have it done by 2021
How is it going?
I’m majoring in game art this fall in college, this helps a lot!
This really helped me a lot. I aspire to be a concept artist in the future and this video really provided lot of inspiration and helpful advice for me. ^^
So I've been working as an artist in Japanese Game companies for the past 6 years, but none of the places I worked at had a official "concept art" position. How common of a position is this usually? Is there a high demand for concept artists or is it a relatively difficult position to get?
Great advice and love the style of this! Thank you!
Sooo, ryan reynolds works for Riot Games confirmed
Ive never encountered this in the real world but Gem Lim has the dialect of Glados from portal. Really cool!
Is it me or Thomas Randby voice almost sounds like Ryan Reynolds....
not only the voice
I swear they're Doppelgängers
Yes. Even his face
I don't hear it
not only voice .. face too lol xD
i love the excersice of the staff, nice vid!
Really love this! Thanks for the insider look at the process.
Thank you so much Riot for doing these !!
They: "Concept art isn't about making beautiful detailed drawings"
Also they: **make beautiful detailed drawings**
Always. Be. Colving. LOL, love it! Great video, keep it up.
Excellent, this video helps me a lot. Thanks to Riot Games.
Thank you for this Rito!
jo just found this video, it`s amazing! I love it!
We need that eagle galio, AMERICAA while ulting
thanks riot games !
now im fed with inspiration ✨
Thank you soo much this was the most helpful vid I’ve seen on this subject!!! I finally have a better idea of what I want to do
well very cool Riot Games u made me motivate to be an concept artist.
I'm mostly done with my first game now, and I have not made any concept art for it.
The main character physically cannot move her hand to directly above or in front of her head, and cannot clasp her hands together infront of her chest. This was not intended, it's just a side effect of her proportions and armor design.
So yeah, now she uses magic to attack, instead of a gun. Because that was the only way to make her attacks centered without redesigning half her model.
concept art be like: this is awesome!! oh wait..
I never asked for this. But this is just what i wanted!
"A mood board" I make these all the time! Cool name
thanks for breaking my art block
@6:30 the 13th staff looks bomb!
Any one want to work with riot games ??
Always... But i don't know how
I'm trying to work towards it.
i feel like all concept artists want to go for riot or blizzard as an end goal :P including myself
@@antonvlog8409 True story. I like Riot more than Bliz though.
@@YigitCakar same here my guy, ive never player world of warcraft, just the original warcraft games and overwatch. but blizzard and riots artstyles have similar traits, except for riots being a bit "cleaner" in the sense that in my opinion theyre better with detail distribution. a lot of blizzards titles try to cram as much detail into the map as they can, which ends up confusing the eye (at least for me), overwatch is an exception to this however.