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S26 Cloth engine - C4D- Maxon - Softbody - Wrapping effect

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  • Опубликовано: 17 авг 2024
  • 🟢 This tutorials focuses on the new C4D cloth engine. I thought this would be the perfect setup to wrap stuff into plastic foil.
    🔴 More on: / vincentschwenk
    🟣 Time code:
    Intro: 00:00:00
    Short overview: 00:00:38
    Starting in C4D with the objects: 00:01:47
    Building a remeshed skin: 00:06:28
    UV: 00:09:50
    Starting with Cloth engine: 00:10:26

Комментарии • 29

  • @laforni5489
    @laforni5489 Год назад +2

    god, is sooo beautiful and I love the new cloth engine!!!! Can you show us how to make the textures? im obsessed!

  • @tarthechef
    @tarthechef 6 месяцев назад +1

    do you think you could make a tutorial for bubblewrap? Love your work.

  • @harsh_umrao
    @harsh_umrao 2 года назад +2

    GREAT STUFF as usual, big inspiration man 🙏🏽

  • @robnichols800
    @robnichols800 2 года назад +1

    Great work again Vincent! Thanks for the high quality content 🙏

  • @JC3D
    @JC3D 2 года назад +1

    Cool looking!

  • @albancontrepois
    @albancontrepois 2 года назад +1

    thank you for sharing it !

  • @hihihing7302
    @hihihing7302 Год назад

    nice looking :)

  • @barisoktem731
    @barisoktem731 2 года назад +1

    Hi, in 17:16 how did you manage to use Random Color plugin in R26. I couldn't find any R26 version of it anywhere ? How can I find it? Thank you so much this great tutorial. I'm also member of your Patreon page :)

    • @barisoktem731
      @barisoktem731 2 года назад

      Ok sorry R23 version works perfectly in R26 so sorry I miss that...

    • @vincentschwenk
      @vincentschwenk  2 года назад

      github.com/safina3d/c4d-random-color

  • @verenaschneider6891
    @verenaschneider6891 2 года назад +1

    Super nice Video!! I am tryring to recreate this for a project at university. But how do I create a fitting UV in Cinema?

    • @vincentschwenk
      @vincentschwenk  2 года назад

      Hey Verena, I recorded a lot of stuff about this topic: www.patreon.com/vincentschwenk

  • @matthiaspanopau
    @matthiaspanopau 2 года назад +1

    Vincent, i have a very particular question for you.
    If i want to make the material of the volume mesher more or less transparent depending of how much it is inflating from the objects inside (their individual size), would there be a way to achieve that? Or do you have any suggestion for an approach?
    Thank you! ^^

    • @vincentschwenk
      @vincentschwenk  2 года назад +2

      This should work with vertex maps and fields. Cheers

    • @matthiaspanopau
      @matthiaspanopau 2 года назад

      @@vincentschwenk Thank you for the suggestion. Do you have a hint on how to generate such a vertex map in a procedural setup like yours: volume mesher > volume builder > cloner > sphere? Much appreciated!

  • @SpaceMango
    @SpaceMango Год назад +1

    12:04 how do you get that window? i can't for the life of me find turbulence :(

  • @yfchristina442
    @yfchristina442 Год назад

    Hi Vincent:) in 5:07 I cached and deleted the cache tag, in your video the things are not moving, but when I delete the cache tag, everything goes back to origin position (before adding rigit body), my version is r27, thank you!

  • @dianasilvadesigns
    @dianasilvadesigns Год назад

    do u have an actual step by step tutorial on how to create this scene?

  • @pavelpetrikor
    @pavelpetrikor 2 года назад +1

    Great! Thanks. What is the music, JB artist?

  • @typm90
    @typm90 Год назад

    Hey Vincent, how did you get the rizom uv tool work in cinema? it does not show up on my Cinema R26

    • @vincentschwenk
      @vincentschwenk  Год назад

      I got the bridge somewhere from guithub

    • @vincentschwenk
      @vincentschwenk  Год назад

      if not DM me on Instagram

    • @typm90
      @typm90 Год назад

      @@vincentschwenk thanks for your response. Indeed! I found it on a chinese site somewhere with an downloadlink to github