What I like about your Arnold tuts that they can be tested & applied so fast, without need to dabble & dig for hours in MtoA, waiting for your next videos asap :)
Glad you liked the series, Atharva! Here is the rest of the series, it continues in this playlist ruclips.net/p/PLbxLlP-Vyt-_XJ952RLWK4GR7ZoLG-AfS I hope that helps!
Hi Monica! Highly appreciate you making tutorials that help beginners like me! Just a question, I also use Arnold in rendering but why does mine look grainy?? Thanks a lot!
Hi Ella, thank you for your message. Try increasing your samples in your light, as well as your values in the Arnold tab (in render settings). that should help decrease the noise. If it doesn't, do you mind posting your noise in my FB community? I can see it there and give feedback. :) facebook.com/groups/academicphoenixpluscommunity/
you can do whatever you want, until you get your result to look like you want it to, only these increments you do, will eat up more of your computing power, and thus increase render time. but go nuts, figure out on your own.
Hi Piwypd0, thank you for your comment and it's a good question. According to Solid Angle, Exposure is just a multiplier to the intensity. It will give you the same results. They go into it deeper in their site if you are interested. :) docs.arnoldrenderer.com/display/A5AFMUG/Lights
Hi, I have a question. When I use arnold metal preset shader to an object and I put it under a plane and add directional light on top of the plane, why the light still affect the metal, I see some specular on the metal?
hey i have a problem while lighting up , where i can use one directional light for my atmosphere but no other lights are visible in the arnold render and are only visible in maya hardware PLEASE HELP!!!!
Unfortunately, Arnold doesn't support all lights from Maya. I go over my earlier lighting tutorials. I hope this helps! ruclips.net/p/PLbxLlP-Vyt-_XJ952RLWK4GR7ZoLG-AfS
Wow that's really strange! I just tried it and it worked, so not sure what happened. Here is the direct link: gumroad.com/l/ModernDesk Thanks for letting me know about the hiccup!
Visually it is. But in thermal degrees, the lower temperature is yellow/orange, and the higher temperature is blue. Take a look at temperatures of stars. Our sun is considered in the cooler part compared to the blue star counterparts. :)
What I like about your Arnold tuts that they can be tested & applied so fast, without need to dabble & dig for hours in MtoA, waiting for your next videos asap :)
I completely agree Hazem. Once you get passed the OhNoWhereIsMtoA, you'll fall in love with Arnold!
so easy to understand and not boring at all !!!!! so fun to watch and I have learnt so much !!!! Thank you for being so helpful
Thank you. Very professional and comprehensive. It was especially nice to listen to this voice)))
Thanks Remint! I'm glad you liked my videos! Glad it helped. :)
@@AcademicPhoenixPlus really you made so complicated things (at least for me) so simple.
Thank you Monica for these tutorials.
You are very welcome, Domenico! Thank you for your support. :)
Its my pleasure! :-)
Another great Tutorial. Thanks Monica! You Rock!
Thanks so much! Pleasant narration, efficient & to the point content and concise, easy to digest episodes. Subbbed and liked! Will look out for more!
I'm happy you hear you like it, Irbis! I appreciate it. :)
you are a great teacher love from india😊
Amazing tutorial ty for taking your time for helping us!
You are so welcome! Thank you for watching :)
Thanks for this excellent tutorial
Nice tuto thanks a lot
Great tutorials!!! thanks! your channel is awesome!!
Thanks MS GG. I really appreciate it!
thank you so much for making good tut on arnold lighting. Could you explain render settings please?
Thank Ad...^^ " Giữ gìn sức khỏe " nhé !
Thank you Hung! not sure what the other text means, but I always appreciate your support. :)
It means " Keep your health " ^^
Thank you very much!
You're welcome!
Hello! Great tutorials! I got to know a lot about the lighting effects! Where's the part 4 of this series where you explain the Arnold lights?
Glad you liked the series, Atharva! Here is the rest of the series, it continues in this playlist ruclips.net/p/PLbxLlP-Vyt-_XJ952RLWK4GR7ZoLG-AfS I hope that helps!
love your way to traning
Thank you so much!
Hi Monica! Highly appreciate you making tutorials that help beginners like me! Just a question, I also use Arnold in rendering but why does mine look grainy??
Thanks a lot!
Hi Ella, thank you for your message. Try increasing your samples in your light, as well as your values in the Arnold tab (in render settings). that should help decrease the noise. If it doesn't, do you mind posting your noise in my FB community? I can see it there and give feedback. :) facebook.com/groups/academicphoenixpluscommunity/
thank you
thanks a lot
Tysm :)
You're very welcome! I hope it was helpful!!
Thankyou so much mam thanks alot
great video, one quick question, when I was teached arnold I was told to use exposure and not mess with intensity . is that incorrect?
you can do whatever you want, until you get your result to look like you want it to, only these increments you do, will eat up more of your computing power, and thus increase render time.
but go nuts, figure out on your own.
Hi Piwypd0, thank you for your comment and it's a good question. According to Solid Angle, Exposure is just a multiplier to the intensity. It will give you the same results. They go into it deeper in their site if you are interested. :) docs.arnoldrenderer.com/display/A5AFMUG/Lights
Whatever works and looks good!
Thank you so much
Hi Hope! Thank you for your awesome and continued support!
Hi, I have a question. When I use arnold metal preset shader to an object and I put it under a plane and add directional light on top of the plane, why the light still affect the metal, I see some specular on the metal?
Good job
Thanks Mustafa! I truly appreciate your comment and support. :)
glass light passing tutorial in arnold plz
ruclips.net/video/QYmq_cSb5Mg/видео.html Have a look this tutorial of hers.
Awesome! Thanks for sharing my video on glass. :)
You are most welcome :-)
hey i have a problem while lighting up , where i can use one directional light for my atmosphere but no other lights are visible in the arnold render and are only visible in maya hardware
PLEASE HELP!!!!
Unfortunately, Arnold doesn't support all lights from Maya. I go over my earlier lighting tutorials. I hope this helps! ruclips.net/p/PLbxLlP-Vyt-_XJ952RLWK4GR7ZoLG-AfS
How do you render paint effects in Arnold?
I'm working on a tutorial now! Expect it by the end of the month, so keep an eye out!
@@AcademicPhoenixPlus I may have found a way to render paint effects in arnold. I just convert to polygons then apply an arnold shadder.
@@590Studios Very good! That's what I did :) Nice job troubleshooting!
Hi I,m doing an ovni and need the fog in a light
Do you have a video that can help me?
Yes I do! Right here: ruclips.net/video/q2Bq4lRkvAs/видео.html I hope that helps. :)
Thank u somuch that was so help full ❣
You are very welcome, Chaitra. More lighting tutorials coming soon! keep an eye out. :)
Hey Monica for some reason it comes up page not found and when you try to send email to Gumroad it also comes back error
Wow that's really strange! I just tried it and it worked, so not sure what happened. Here is the direct link: gumroad.com/l/ModernDesk Thanks for letting me know about the hiccup!
New video please
Hi Ide, thank you for your comment! I'm working on a compositing/lighting series right now, then I'll go back to lighting. :) Keep an eye out!
*just Monika*
Did you think the video was helpful, Donut? I hope so! :)
@@AcademicPhoenixPlus Yes very helpful, I was having so much trouble with a rig because it had arnold material. Thanks :)
That's great to hear, Donut!
I was hoping to find a ddlc reference on one of these videos lol
i thought warm is orange and blue is cool
Visually it is. But in thermal degrees, the lower temperature is yellow/orange, and the higher temperature is blue. Take a look at temperatures of stars. Our sun is considered in the cooler part compared to the blue star counterparts. :)