Making Anime Grass in Blender (Tutorial)

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  • Опубликовано: 30 июл 2024
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Комментарии • 88

  • @dionbento
    @dionbento 18 дней назад +4

    Whoever wants to make work on cycles just add a "set hair curve profile" set the radios to .03 , shape to .05 , change the curve back to strand in the render settings and you got it!

  • @ComfeeMug
    @ComfeeMug Месяц назад +9

    Wow... just wow 😱😱 This is amazing, I am always blown away when I get to see another one of your videos. This grass is so beautiful! Keep up the incredible work!!

    • @tawansunflower
      @tawansunflower  27 дней назад +1

      Wah Thank you so much Comfee! ❤️❤️

  • @Le_Forke
    @Le_Forke Месяц назад +8

    This is wonderfully perfect! I've just begun messing around with anime nature scenes and this came at the perfect time. Can't wait to sit down and watch through this

  • @grigoriyburlachenko
    @grigoriyburlachenko 15 дней назад

    Thank you! Great work! I was waiting for a tutorial like this) Really want to see the part 2! Looks amazing

  • @garyng3132
    @garyng3132 Месяц назад +1

    I just finished your tree tutorial and u got the grass right now?? Awesome !!

  • @thezachlambert
    @thezachlambert 21 день назад

    So satisfied the result! Thank you so much for this. Definitely subscribing.

  • @duncanrudd348
    @duncanrudd348 Месяц назад

    Thanks for sharing. Love this technique 👍

  • @ElQ143
    @ElQ143 Месяц назад

    how good a new video was already missing learning from your videos

  • @simulify8726
    @simulify8726 8 дней назад

    Thank you for this video, you, comfee mug and CG Dash are my go to channels for anything anime or stylized

  • @mikey-kun6009
    @mikey-kun6009 Месяц назад +1

    Good job sensei, im proud of u

  • @TanukiYT
    @TanukiYT 28 дней назад +2

    Here from Comfee, loving your channel!! Subbed!!

  • @123newjersey3
    @123newjersey3 Месяц назад +3

    So excited cant wait

  • @richard29sher
    @richard29sher 25 дней назад

    Thank youf for making this truly amazing, easy to follow, informative video tutorial. I onlyhope to understand how to grasp the concepts in Geo nodes inorder to create this process.

  • @hre6055
    @hre6055 14 дней назад

    This was Super helpful. Thanks

  • @fasttyping5911
    @fasttyping5911 4 дня назад

    Loved it

  • @your.bunny.wrote.
    @your.bunny.wrote. 16 дней назад

    excellent tutorials and shaders. thank you! I hope someday there will be a tutorial on how to make the animated sky, stars and clouds :v

  • @CrAzY__SaM
    @CrAzY__SaM 19 дней назад

    I absolutely love this tutorial and got great results following this , this got me out of the limbo is was stuck on a project . thank you so much cant wait to get more tutorials from u
    one question though how would u make this animation into a loop??

  • @sumicmusic
    @sumicmusic Месяц назад +2

    amazing :)

  • @deborshikashyap8847
    @deborshikashyap8847 Месяц назад

    This was an awesome video since i'm thinking of making an animation video of my own and your video was the one that i was looking for but a humble request that can you combine two of your videos such as the rain splash and stylized grass to give the grass a sparkly crystal effect. Coz the geometry nodes looks like my mom. And Thanks a Lot !!!!

  • @dionbento
    @dionbento 18 дней назад

    thannks for the tutorial!!

  • @Threnidist
    @Threnidist Месяц назад +4

    Hello, another 2D art enthusiast 🎉📊👍

  • @TheDevilDamien
    @TheDevilDamien Месяц назад

    Always loved your works! Tho I recently started trying Cycles. Any way to get this work with it?

  • @framed5151
    @framed5151 19 дней назад

    I love it! It looks so good in the eevee render engine. Do you know if theres a way to get that shade-less look to work in cycles? The same normal trick doesn't seem to function the same in cycles.

  • @juanfranciscomontes2271
    @juanfranciscomontes2271 25 дней назад

    Thanks for the video, I have learned a lot, and the nodes may look complex at the beginning, but what you say is true, as I practice, I gain confidence, but I have a question, how did you do it so that in the end the grass has that shape? They look like cones, they look good, you don't explain that in your video

  • @oblogames
    @oblogames 3 часа назад

    i have followed the full tutorial but mine looks nothing like that
    i cant find the blend mode options in evee mode
    and in cycles mode the shadow gets to none but the blend mode is stuck at alpha hashed and never changes when i try to
    mine looks far away from urs so it will be helpful if u could give a solution to this problem
    i am using 4.2 blender and each and everything i have copied from the tutorial
    its 2:13 am and i am still trying to figure this out but cant

  • @obeycelestia
    @obeycelestia 8 дней назад

    Is there a simple way to adjust the shader and render engine settings to catch shadows without casting with the eevee changes in blender 4.2? I can turn off the sun light source shadows but then the cube does not cast any shadows and it seems that light groups are still cycles only

  • @Second.Studio
    @Second.Studio 10 дней назад

    Could someone help me please with adding a attribute node in the geometry nodes to assign the grass to a vertex group or be able to weight paint the grass (I tried messing around but I couldn’t figure it out), also when I rotated the wind in geometry nodes the texture of the grass didn’t rotate so the wind highlights are blowing backwards lol.

  • @SuagulishusR
    @SuagulishusR Месяц назад

    I made deh grass and deam is it nice :) even made a video showing it

  • @LaiKA-xp4ub
    @LaiKA-xp4ub Месяц назад

    This tutorial is great! I have a question if there is any way to pick out a particular area without grass

    • @tawansunflower
      @tawansunflower  Месяц назад

      Yes! You can use the Vertex group to store some data and access it in geometry nodes using the Attribute node.

  • @Abc-qi3jc
    @Abc-qi3jc Месяц назад

    ❤🎉

  • @jeronimodelorenso2202
    @jeronimodelorenso2202 9 дней назад

    but what next? for example, I created a location and I want to add grass to certain areas of the area, say in the corners of buildings, a little in a vacant lot, what if I want the grass to be somewhere higher, somewhere lower. How can I use this method? How many computer resources does this method consume? But what if there are also animating flags and water in my location? Is this method optimal or is it just a way to create grass without the ability to use it later?

  • @edwardlennie5731
    @edwardlennie5731 Месяц назад

    Hey! Excellent tutorial :D My only questions is how you get the grass to go from flat strips into more of a grass shape. I couldn't see a step for that in the tute and everything else works for me except they look like streamers. I tried to download the tutorial files too check out your node setup, but there doesn't seem to be one for this project, it looks like it only part of your patreon bundle :(

    • @tawansunflower
      @tawansunflower  27 дней назад +1

      You want to convert the curves into meshes? In geometry nodes you can do that 👍 You can use the Curve to Mesh node and give it a circular Curve Profile to convert the grass into mesh

  • @talesfromhistor
    @talesfromhistor 14 дней назад

    For some reason my grass texture is not visible even though all my steps are correct. And yes I am in the shading tab

  • @PrismGlasses4us
    @PrismGlasses4us Месяц назад +1

    Is there any method to place curve hairs along specific weight paint area?

    • @tawansunflower
      @tawansunflower  Месяц назад +2

      Yes! You can use the "Named attribute" to get the Vertex paint data 👍

  • @OminousArtist
    @OminousArtist 14 дней назад +1

    Great tutorial, except for one thing. I'm using 4.2 and can't fidn the blend mode for my grass materials. Where can I find it because I've serached all over and still can't find it.

    • @The_Horse-leafs_Cabbage
      @The_Horse-leafs_Cabbage 11 дней назад

      I ran into the same issue.
      As for the shadows--turning them off in the object properties seems to create a similar effect.
      But dunno where the blending mode disappeared to in 4.2

    • @OminousArtist
      @OminousArtist 11 дней назад

      @@The_Horse-leafs_Cabbage I wish Blender had it addressed in their latest update at least.

  • @doidooodos
    @doidooodos 28 дней назад

    I don’t know what to say. 🤭 🤭 🤭. This video is giving known and intimidating at the same time. How on earth do people learn all this.

  • @komissonata3895
    @komissonata3895 19 дней назад

    its me again, is it possible to make hills here?

  • @Maskon2Fite
    @Maskon2Fite Месяц назад +1

    I wish i was half as good as u

    • @tawansunflower
      @tawansunflower  Месяц назад

      You can do it! XD
      There are a lot of people who are better than me and you might be one of them in the future too! Just continue doing what you love and eventually you'll get there 👍👍

  • @FizzySoba
    @FizzySoba 29 дней назад +2

    Hi hi! I had a question/ Am experiencing a problem. At 5:50 when you say to plug the Align Euler to Vector into the Mix Rotation node, The bars become red and it does not work? do you know why?

    • @FizzySoba
      @FizzySoba 29 дней назад +2

      Update: I got it working Using Mix: Vector instead of Rotation :/

    • @milmino
      @milmino 5 дней назад

      @@FizzySoba You are a saviour x

  • @fsalad
    @fsalad Месяц назад +1

    I'm guessing Align euler to vector - mix - vector rotate isn't working for me cuz I'm in 4.0

    • @michaelmellor3d
      @michaelmellor3d Месяц назад

      Yep. I started following along in 4.0 but a couple of these nodes are new or have new functionality in 4.1 so I switched to finish.

  • @komissonata3895
    @komissonata3895 19 дней назад

    why does my hair curves, at the same settings as yours, look different? right after you adding the generate hair curves node, the plane is almost populated, while mine isnt? also, the height of the default setting grass is so tall for me? any thoughts? tyia

    • @komissonata3895
      @komissonata3895 19 дней назад

      okay ive tinkered with the Generate Hair Curve's inner nodes' Divide and Multiply to get the same results as yours. Thanks!

  • @dr_dave512
    @dr_dave512 10 дней назад +1

    Here's my question where's part 2?

  • @ricardo22448
    @ricardo22448 Месяц назад

    Can you use this for games also like unreal 5?

    • @tawansunflower
      @tawansunflower  27 дней назад

      I think it is possible, but Unreal uses a different renderer than Blender 👍 You definitely have to write some code or Unreal blueprints for it.

  • @Aeleci
    @Aeleci Месяц назад +1

    Is it possible to integrate this grass into unreal afterwards ? :o

    • @tawansunflower
      @tawansunflower  27 дней назад

      I'm not sure about Unreal Engine. It uses a different renderer than Blender, but I think it is possible. 👍 You definitely have to write some code or Unreal blueprints for it.

  • @dark_somethingother
    @dark_somethingother 15 дней назад

    By the end of the first chapter, the grass simply breaks into squares on both sides of the surface, do you have any addons or is it a uv map? I just don’t understand why the result is so striking.

    • @tawansunflower
      @tawansunflower  14 дней назад

      ??? I can't really picture what you mean. Does the grass turns into squares? If so, it might have something to do with the accumulate field node. You might set something wrong around that time of the video.

    • @dark_somethingother
      @dark_somethingother 13 дней назад

      @@tawansunflower yes, the grass turns into strange squares that are attached to both sides of the surface, it looks like an error, but I re-checked everything three times and no errors, perhaps the problem is in one of my third-party addons, I can’t find any other reason
      but I found a way to fix it: in the vector rotate node I changed the first value in center to 0.06 and the squares became more like grass, minus the truth that I can’t use your convenient method with the wind in this case, which is at the end of the video, but for scenes it’s all the same enough. Maybe when blender comes out in 4.2 stable it will come out to do exactly the same
      in general, it seems to me that this is either a conflict of addons or a bug, because without adding a value to vector rotate, I can’t even change the length of the grass, it’s just an unchangeable bunch of squares

  • @Maskon2Fite
    @Maskon2Fite Месяц назад

    Rip- i cant win the 5 person giveaway cuz im like a thousand miles from home, awesome timing xD

    • @tawansunflower
      @tawansunflower  Месяц назад

      Don't worry! There is a secret winner price :3
      You can still get it. I'll leave the form open or some time.

  • @RetrovexAmbient
    @RetrovexAmbient 18 дней назад

    in chapter 2 you didn't mention how to loop the grass, is there a simple way to do that?

    • @tawansunflower
      @tawansunflower  18 дней назад +1

      Hmm. I can explain that in part 2 👍

    • @RetrovexAmbient
      @RetrovexAmbient 18 дней назад

      @@tawansunflower ah alrighty, whens that planned?

    • @tawansunflower
      @tawansunflower  18 дней назад +1

      It should be uploaded within next week, but for now you can take a look at this video first. It's tutorial on how to loop noise textures 👍
      ruclips.net/video/YVTLcJLWEJA/видео.htmlsi=ZT712miBK3rxbVDV

    • @RetrovexAmbient
      @RetrovexAmbient 18 дней назад

      @@tawansunflower thank you 💙

    • @dionbento
      @dionbento 14 дней назад

      @@tawansunflower hey i`ve tried to follow this tutorial in many ways, spend all day trying other set ups and dosen`t worked pleaaase how we can loop the animation

  • @ganesh_07-7
    @ganesh_07-7 Месяц назад

    can someone know how to make it loop or it's a new challenge for Tawan?

    • @tawansunflower
      @tawansunflower  27 дней назад +2

      You can follow this tutorial 👍
      ruclips.net/video/YVTLcJLWEJA/видео.htmlsi=QKN_eoQydjk_LBi7

    • @ganesh_07-7
      @ganesh_07-7 27 дней назад

      @@tawansunflower Thank a lot man

  • @WKandark
    @WKandark Месяц назад +1

    what did you study to become pro?

    • @tawansunflower
      @tawansunflower  Месяц назад +2

      I learn most of Blender from RUclips XD And now here I am. It's been about 5 years now.

    • @WKandark
      @WKandark 15 дней назад

      @@tawansunflower thanks!

  • @user-fj2ot1qk5h
    @user-fj2ot1qk5h Месяц назад

  • @mrcrizsty9675
    @mrcrizsty9675 Месяц назад

    khob kun kub kun tawan 🙏
    ขออนุญาติพิมพ์ภาษาไทยนะครับ คิดว่าน่าจะคนไทยแหล่ะ ติดตามมาตั้งแต่เจอในดิสคอร์ดของ mclelun แล้วครับ ชอบมากครับ
    ตอนนี้นั่งดูอย่างเดียวยังไม่ได้ทำตาม แต่บอกตามตรงว่าไม่รู้เรื่องเลย 😅 ปกติเวลาทำตาม tutorial มันก็เข้าใจบ้าง แต่พอมาทำเอง ลองคิดอะไรเองก็คิดไม่ออกเลย เหมือนผมไม่ค่อยรู้จัก node จะทำอะไรก็ต้องลองหาว่ามี node อะไรบ้างที่พอจะใช้ได้ เลยอยากถามว่า อยากฝึกฝนใช้ geometry node มีคำแนะนำมั๊ยครับว่าควรเริ่มยังไง มีช่อง youtube หรือ tutorial แนะนำมั๊ยครับ ขอบคุณครับ

    • @tawansunflower
      @tawansunflower  Месяц назад

      มีเยอะมากๆเลยฮะ อย่างเช่น Donut Tutorial ที่เป็น Geometry Nodes ของคุณ Blender Guru ก็ดีมากๆ เลยครับ ที่จริงถ้ามีอะไรอยากจะถามก็ทักมาได้เสมอเลยนะครับบ 👍👍

  • @phucho3837
    @phucho3837 26 дней назад

    First time try: dafug why the wind look so dumb?
    second attemp: dafug why the wind look the the video now?
    thank for the great turtorial

  • @coldfire6679
    @coldfire6679 9 дней назад

    I love your videos but it sucks that you don't do tutorials for the advanced versions of things.. I don't mind the actual files being paid, but if I can't even learn to make the nice things, then it's demotivating to learn anything in your style

    • @tawansunflower
      @tawansunflower  9 дней назад

      That's very fair. And yeah I want to be more open about these complex stuffs too. I think a lot about how should I give as many assets as I could while also making money.
      I did recently decide to make all the launches of the paid stuffs to be free. Like the Grass Advanced was actually free for a few days, and 8,000 artists did get it for free. 👍 You can see the sales in the product page. It was definitely one of the best thing I did, and I'd definitely do it again. I means I can give free stuffs to my royal followers while also making some money for the assets I make.

    • @coldfire6679
      @coldfire6679 9 дней назад

      @@tawansunflower Yeah I want you to get revenue as well and I think you should sell all your assets, but is it hard or bad to make tutorials for the advanced things? Would people not buy your assets anymore?
      I'd imagine that you could sell everything, and still make tutorials, so people who wanna learn can still do, and those who just don't wanna bother and wanna buy the asset straight away can do so too.
      But I don't know, I'm just a viewer ^^"
      Anyway thanks for the answer and for your work, I wish you great success!

    • @coldfire6679
      @coldfire6679 8 дней назад

      @@tawansunflower Patreon members could also get access to your videos and stuff earlier!

  • @magnusrexus
    @magnusrexus 28 дней назад +1

    Where do you learn this stuff . It’s hard for me to learn without context so I can follow the tutorial but can’t use this to create my own stuff. Can you create a video following the logic of way you do or use certain nodes. Right not I play with nodes and use random one but the effect and definitions of what they do don’t connect. I place random nodes trying to figure out what is going on but most of the time nothing happens

    • @tawansunflower
      @tawansunflower  27 дней назад

      I learn most of it from RUclips actually XD
      I really like those videos that explains every nodes and give a simple example. My tutorial is quite complex, so I have to recommend watching the basics first. 👍

  • @sheiladelosrios6252
    @sheiladelosrios6252 26 дней назад

    EEVEE or Cycles?

    • @tawansunflower
      @tawansunflower  26 дней назад +1

      This tutorial is for EEVEE, but the geometry nodes does work on both 👍 Cycles needs a little modification to the geometry nodes and the shader for the grass to show correctly

    • @Juangatillo
      @Juangatillo 13 дней назад

      @@tawansunflower so for Cycles what would you change in the geometry nodes?