Substance Painter, Adobe Photoshop - How To Stamp On Logos

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  • Опубликовано: 28 авг 2024

Комментарии • 119

  • @TravisDavids
    @TravisDavids  6 лет назад +23

    Applying logos is really easy but this tutorial also assumes that you have a basic understanding of Substance Painter and you've already prepared your object for texturing. ENJOY!

  • @SWFX66
    @SWFX66 2 года назад +7

    Just realised this video is 4 years old and I am still constantly coming back to it to refresh my memory when I need to add logos. So good!

  • @cgcores525
    @cgcores525 3 года назад +14

    it been just over 3 years since this tutorial came out and its still one of the best out there! Good job and tysm

    • @TravisDavids
      @TravisDavids  3 года назад +3

      Thank you so much, truly appreciate that!

    • @djkilo9178
      @djkilo9178 2 года назад

      @@TravisDavids Hands down the best tutorial maker.

  • @AriseWorks
    @AriseWorks 5 лет назад +3

    Speaking of limitations, you can readjust everything after you've stamped it in "paint" mode by adding filter, usually the "Levels" filter will do. You can then make the filter target your roughness, height or whatever you prefer.
    Thanks for the video T!

    • @TravisDavids
      @TravisDavids  5 лет назад +1

      Awesome, thank you for the tips!

  • @krystel1172
    @krystel1172 Год назад +2

    Amazing tutorial, super clear and straight to the point! Thank you!!

  • @mcroman-superfeat
    @mcroman-superfeat 4 месяца назад

    Hello, Funny I'm Stack - BUT find this great TUTORIAL again on how to do it correctly, - so you save may day or night again.
    THX a lot - /// McRoman... 4 years since the last time and I see many are back as I as well ...

  • @kfkok4instamedia918
    @kfkok4instamedia918 2 года назад

    That stamp is so satisfying to watch, thanks for the vid !

  • @wormoSTEEZE
    @wormoSTEEZE 6 лет назад +2

    most helpful stamp/decal tutorial so far. thanks!

  • @veronicacarrillo60
    @veronicacarrillo60 Год назад

    I love ya man!!! This is exactly what I was looking for, you solved my life! ♥

  • @erickendoka2953
    @erickendoka2953 4 года назад +1

    Heading to buy your tutorial on 3D Fashion Design cause you have helped me too much bro and started to feel guilty about not having supporting you yet, thanks for your videos !

    • @TravisDavids
      @TravisDavids  4 года назад

      No problem Eric, thank you! As long as you're learning something from watching my videos it makes me very happy. I appreciate the support!

  • @ricktheobserver8113
    @ricktheobserver8113 11 месяцев назад

    Give u a sub and a like after 5 years, great job the legacy

  • @dhedhekuncoro
    @dhedhekuncoro 6 лет назад +21

    Marvelous designer tutorial for the jacket maybe?

  • @DarkerCry
    @DarkerCry 6 лет назад +4

    You don't need the alpha when you put the texture into the base colour slot. Just drag the brush hardness to max and it'll make the mask automatically.

    • @TravisDavids
      @TravisDavids  6 лет назад +2

      Awesome, didn't know this, thank you for the tip!

    • @DarkerCry
      @DarkerCry 6 лет назад

      Travis Davids there is a small issue if you want to use the roughness setting. You'll need to use a mask with it in that case. But if it's just the colour channel it shouldn't matter.

  • @mcroman-superfeat
    @mcroman-superfeat 28 дней назад +1

    Life SAVER Back Again - Think like 100 times now ... ;)

  • @joshwallaceart
    @joshwallaceart 6 лет назад +2

    Ah brings back memories xD. Thx for the vid, didn't know you could copy images straight from Google and paste them in PS. Really speeds everything up not needing to download them.

    • @TravisDavids
      @TravisDavids  6 лет назад +2

      Hahahaha oh yeah! Yeah bro i always do this, makes the process a lot faster.

  • @jamesbrady1930
    @jamesbrady1930 4 года назад

    good solid video explaining things. It has been a while since I messed with painter. always nice to come to videos I can depend on to refamiliarize me with my work flow. :) thanks for the video.

  • @zorkon407
    @zorkon407 2 года назад

    Thanks a lot 1st tutoria that explains so easy you Rocks

  • @DesMonDLee24
    @DesMonDLee24 2 года назад

    great tutorial , simple and straightforward

  • @mcroman-superfeat
    @mcroman-superfeat 3 месяца назад

    Back again... ;) ... LIFE SAVER ... or like Bay Watch ...

  • @terryrhuebottom
    @terryrhuebottom 2 года назад

    Dude this was a huge help.

  • @emiliacortessa3070
    @emiliacortessa3070 2 года назад

    wow, this step what i want, ther many tutorial but make me confuse, thanks

  • @antonthomsen4043
    @antonthomsen4043 2 года назад

    Hey Travis. Question - you mention preparing your object in the start of the video. Maybe you have some reference videos showing how to do that :) ?

  • @alexdang
    @alexdang 3 года назад

    Great and simple tutorial! Thanks dude!

    • @TravisDavids
      @TravisDavids  3 года назад

      My pleasure, thank you for watching!

  • @sabbathanca6003
    @sabbathanca6003 5 лет назад

    your tutorial helped so much,Thanks for Sharing!

  • @franciscogomes4416
    @franciscogomes4416 6 лет назад

    Awesome tuto. Better than Substance Academy keep up with the excellent work Travis

  • @thebilgekhan
    @thebilgekhan 4 года назад +1

    Hello Travis ! Great tutorial. How can you see Nike symbol in your brush in the viewport ? I can't see mine. Is there a setting to show brush on viewport ? I only see the size shape/perimeter that's all.

  • @TheDede508
    @TheDede508 4 года назад

    This program is insane

  • @abiodunfatoyinbo3214
    @abiodunfatoyinbo3214 2 года назад

    Thank you so much

  • @3rdDim3nsn3D
    @3rdDim3nsn3D 6 лет назад

    Thank you so much bro🤜🤛 awesome Tutorial!!!

  • @bsko3D
    @bsko3D 3 года назад

    thank you sir!

  • @ahmedjameel9295
    @ahmedjameel9295 6 лет назад +3

    thank you, please one tutorial how did you make the jacket and to import in Substance Painter

    • @TravisDavids
      @TravisDavids  6 лет назад +3

      I am working on an advanced MD tutorial, no set time for release right now.

    • @jrsmiff6590
      @jrsmiff6590 6 лет назад +2

      2nd on that jacket tutorial that would be so helpful

  • @mcroman-superfeat
    @mcroman-superfeat 4 года назад

    Lucky I have U and this tutorial so I can go back and see how to do, ;) ... THX a lot ...

  • @BigManBagel
    @BigManBagel Год назад

    Life saver

  • @Cami-rj7cr
    @Cami-rj7cr Год назад

    thank for the video, what to do if the logo look streched?

  • @Ahmed1234603
    @Ahmed1234603 3 года назад

    great tutorial !

  • @cutienavi9545
    @cutienavi9545 Год назад

    Perfect

  • @harborcreative
    @harborcreative 6 лет назад +1

    I want a tutorial on that fantastic looking jacket!

  • @janakawickramasinghe6807
    @janakawickramasinghe6807 4 года назад

    Thanks. it's really helpful

  • @propagandafirm7133
    @propagandafirm7133 4 года назад

    What is the benefit of adding logos in Substance painter vs. marvelous designer?

  • @yingbowang3068
    @yingbowang3068 3 года назад

    short and efficent,Thanks !XD

  • @Popow2
    @Popow2 6 лет назад

    Thnks again Travis!!!
    Question. with your method the stamped logo shows up on the other side of the object aswell. What if yo don't want that?

  • @flookiebailey931
    @flookiebailey931 3 года назад

    Tank you so much! this was very usefull!

  • @dtp3270
    @dtp3270 4 года назад

    Gracias, very helpful!!

  • @gaguloide
    @gaguloide 4 года назад +1

    Really liked your tutorial! I just have a problem. I've been trying to stamp a logo, but when i do it in a smaller scale, which is what I need, it loses all definition. Is there a way to preserve definition while imprinting a small stamp?

    • @ArfatXeon
      @ArfatXeon 3 года назад

      I think you’d have to increase the document resolution. Im new to substance so there could be other ways.

  • @joseluiscastro691
    @joseluiscastro691 4 года назад

    Really really thanks man! 👍

  • @360ambiencevideos
    @360ambiencevideos 4 года назад

    how exactly did you go ahead and "stamp that on" ?
    did you hit a key to stamp it on or something ? I missed how it went from a floating layer to being stamped on

  • @taha1177
    @taha1177 3 года назад

    ty

  • @TARS_0392
    @TARS_0392 4 года назад

    Thank you!

  • @iKoNz904
    @iKoNz904 2 года назад

    Can't seem to figure out when i stamp the logo, it appears kind of faded .. do you know why?

  • @marty_yyz490
    @marty_yyz490 5 лет назад +1

    Thank you sooooo much, much obliged XD

  • @Jeanlob
    @Jeanlob 5 лет назад +1

    Helloooo!! Traviss! how i can create these effect in the slevees in marvelous? pleasee!

  • @demonhanter1994
    @demonhanter1994 4 года назад

    you safe my life thank you

  • @dispersiasvata
    @dispersiasvata 5 лет назад

    WOW! Thank you very much!

    • @TravisDavids
      @TravisDavids  5 лет назад

      No problem, thank you for watching.

  • @ABb-ni1wf
    @ABb-ni1wf 3 года назад

    5:28 how come your logo showing on mouse move and i cant see it until i press it ?

  • @hiramabiff9138
    @hiramabiff9138 4 года назад

    As Andrew Scott mentioned below; when I apply a stamp it is also stamping the circle from the tool with the same height or roughness information. How do I make sure that the brush doesn't stamp the logos transparency?

    • @hiramabiff9138
      @hiramabiff9138 3 года назад

      After reviewing some of my old comments, I wanted to reply to this by answering myself so others can see it if necessary. The problem I was experiencing was caused by not properly using an Alpha image for transparency. It was a simple fix that was clearly shown in this video and I don't remember why I even had problems with it. People just need to remember that you'll be using two images to stamp your logo, one is your colored logo, and the second is a black and white alpha used to cut out the logo, both are used when stamping unless you only need a single color like when using the Nike logo in this video; if that is the case, then you only need the alpha map.

  • @Archies3D
    @Archies3D 6 лет назад

    thanks man this video is really helpful .

    • @TravisDavids
      @TravisDavids  6 лет назад

      No problem :)

    • @Archies3D
      @Archies3D 6 лет назад

      Hi one more question which software is best for game maya or max

    • @TravisDavids
      @TravisDavids  6 лет назад

      Very difficult question to answer, both can get the job done. Some studios require Maya over Max. I honestly use whatever gets the job done for me. Both are excellent programs.

    • @Archies3D
      @Archies3D 6 лет назад

      so you mean that we need to get knowledge of both software.

  • @saeed4648
    @saeed4648 4 года назад

    I have a problem and whenever I try to use an Alpha, Or using any default alpha, The quality is very poor something like 32x32
    while the overall texture is baked in 2K with Antialiasing = Subsampling 8x8
    What is the solution please?
    Thanks.

  • @erickendoka2953
    @erickendoka2953 4 года назад

    Thank you bro !

  • @tomasyaconis7030
    @tomasyaconis7030 3 года назад

    nice man!

  • @kampart6035
    @kampart6035 4 года назад

    Thanks

  • @laukikmungekar2974
    @laukikmungekar2974 4 года назад

    if i want to stamp lets say the jurassic park logo on a glass plane,how do i go about it? thanx in advance.

  • @sams_3d_stuff
    @sams_3d_stuff 6 лет назад +1

    Thanks for saving me :D

  • @fory2129
    @fory2129 6 лет назад

    YOU ARE A MACHINE BRE

  • @michaelaforeman3393
    @michaelaforeman3393 3 года назад

    how do i save the custom decal brush so its saved in my shelf????

  • @rachidayad9153
    @rachidayad9153 6 лет назад

    Please I need I help , when u paint with layer it showed black color on my mesh , whta is it ? and how i can, fixe it ?

  • @hamidrezaostovarmehrabani6819
    @hamidrezaostovarmehrabani6819 2 года назад

    tnxxxx :))

  • @michaelllrobson
    @michaelllrobson 6 лет назад

    very nice man, thanks for share :)

  • @martindiavolo1635
    @martindiavolo1635 6 лет назад

    GREAT!

  • @mangwonfish
    @mangwonfish 2 года назад

    1080p or 1440p plz cant see detail menu text

  • @DenisTriton
    @DenisTriton 2 года назад

    В новых версиях программы это не работает.

  • @RexArtTv
    @RexArtTv 6 лет назад

    Wowww!

  • @keithtam8859
    @keithtam8859 5 лет назад

    but i just out that this is not too good for logo that is rectangular in shape, the one I am making got squish a bit, too square-ish if you know what I mean...

    • @keithtam8859
      @keithtam8859 5 лет назад

      solved. just make sure the whole image is square even though the logo itself is rectangular...

  • @patelraja1429
    @patelraja1429 5 лет назад

    How to export substances painter textures in 3ds max Arnold render

  • @evmlionel
    @evmlionel 6 лет назад

    whats your programm of choice for UV unwrapping your garments?

  • @waltage
    @waltage 6 лет назад

    what your PC config? my Substance work like diyng

  • @supercooltoys9958
    @supercooltoys9958 5 лет назад

    How did you import the jacket from Marvelous Designer?

    • @mrinchanvlog
      @mrinchanvlog 5 лет назад

      probably exported it out as fbx then retoppo to make low poly in max or maya and uv unwrapped it and then exported the low as fbx - after that imported low fbx to work on in sp and baked the detail from original high from md

  • @sharpspike06
    @sharpspike06 5 лет назад +1

    I need this jacket

  • @BiscuitSole176
    @BiscuitSole176 5 лет назад

    The circle around my logo is imprinting onto my module aswell, does anyone know how to fix this?

    • @hiramabiff9138
      @hiramabiff9138 4 года назад

      I understand that you comment is over a year old, but did you ever figure this one out?

  • @emodedsec2523
    @emodedsec2523 4 года назад

    thanks!!!!!!!!!!!!!!!!!!!!!!save me!!

  • @SinaAfshariJewellsMuseum
    @SinaAfshariJewellsMuseum 4 года назад

    Copy was PRO

  • @joshuaradloff1070
    @joshuaradloff1070 2 года назад

    what the fuck man