I never hit the ground, but I hit a lot of other things. Like walls. And tables. And doors. And chairs. And a couch. And a stove. And several vehicles. I should be at least a 20th level barbarian with the amount of HP I must've had as a kid.
In 1st edition, my players used to bury the unconscious people because they didn't bother to check if they were dead yet. (In 3rd edition terms, think of them as -1 hp and stabilised.)
They couldn't see him since he was matte and dark-skinned lol. (Trying to say this in a way that doesn't get people shouting racist even though I'm describing a physical attribute of a fictional character.)
Nothing says D&D like punching a wall for 2 hours. I did the same but I punched that air so make it look like I was doing some martial arts to scare away the enemies but my charisma was too low.
Duke5150 Chrona's Black Blood suggests that the Warlock would be in no condition for a Dragon Fight after that, unless the Cleric landed first and uses Hitting the Ground to Grant Resistance
I introduced Delta Green agents like that in Call of Cthulhu. When my group failed the scenario, the players who's characters had died would return to the scene with pre-made Delta Green agents who had very low sanity, random phobias and compulsions, and were just ridiculous and heavily armed. Each agent would arrive on the scene in a ridiculous way, and every time one died another would immediately take their place, popping out of nowhere. In one module, a Delta Green agent kayaked out of the corpse of a Dark Young of Shub-Niggurath while wielding a rocket launcher.
More logical way to have him switch: When he hit the ground, he forgot all of his magic and saw a magic sword on the ground, with no warlock knowledge left in his head, he decides to pick up the sword and become a swordmage.
come across an ancient shrine. only Teifling can enter. the sword is stuck inside something.when he pulls it out, *boom* the shrine rewrites reality to make the Teifling a sword mage. bright light, when it dims the shrine is gone.
@@glitterboy2098 when the tyfling pulls it out a blinding light happens. When the light dies the tyfling looks different older. They were pulled to an alternate dimension and taught the way of the sword and the basics of channeling magic into it. They were away for a year in their prespective.
When I first started running Mutants & Masterminds on Roll20 (coming on a year ago) I had a lot of players coming and going (probably due to my being new and not being so good with the rules) so I had to come up with explinations for where characters were going and why new ones were showing up, often in the middle of the same story. So, I decided to just ignore it and act like the characters who vanished were never there and the new ones always were (which lead to a humorous retcon when a character with the ablility to become intangable and invisible, who was spying on a potiential criminal in her office, had to be switched out for a character with shrinking ability so he could be the one spying on her). Then recently, during a time travel story I reveilded to the players that this was, in fact, happening in the game world (people vanishing and new ones taking their place) because someone was messing with their history and reality but they were so close to it they didn't remember it happening. So, I managed to make it part of the story. :)
I have pulled that on players. Ramp up their paranoia. Then hand them exactly what they were after.. On a silver and sometime gold platter. Then watch them as the group turns themselves inside out debating about whether it was trapped/cursed/or just a cheap copy.. All I had to do was smile and occasionally roll the dice for no apparent reason.. Ahh those were the times being a DM. It was well worth all the rest of the agonies...lol
Just remember that it is never you against the players. You are there to provide the environment/world for them to play in. That world and environment is one where things will happen. Especially if the players make decisions that will have unintended consequences to their actions. When the DM smiles, it is already far too late. So smile all the time...... And have fun.
If concussions gave power at this point i would be a level 20 multiclass fighter-wizard with every single spell in my book, every ability would be at least 14+ and i would have 5 or 6 feats. I wasn't a smart kid.
Long ago when I was first introduced to D&D 5e I was playing the average chaotic evil edgy necromancer because I loved being one and it was something I could easily fall back on. One thing about that guy though was that he had a habit of falling, a lot, and always flat on his face regardless of situation. (It even became a running joke since my characters always seemed to have the same problem) So if concussions gave powers that guy would have basically killed the main antagonist with his newly found unlimited power and murder-death-kill anyone who would even try and disturb his research afterwards.
Wouldn't the concussions change your known abilities and spells all the time? One moment you're trying to cast fireball, the next you remember that you're a ranger now.
...Why didn't he just, like, have the tiefling find a magic artifact that changed his class? Like an actual magic sword that turns you into a sword mage if you pick it up? That would have made more sense and been a lot cooler.
Why not just have the guy fall into one of these portals, and come out warped and changed due to some dimensional shenanigans? And when he climbs out, the portal closes behind him.
My character once died, and the dm let me come back as a different class. The different class was a homebrew I needed to playtest and the reason I got to play the same character was because my character was super stubborn and literally just refused to die. The DM made this explanation before I picked the character back up. He was going to have us kill her because she willed herself into a state of undeath.
At least he was still conscious. There is a tendency in games I play for my characters to be carried around unconscious for days without any attempt by my party to actually heal them. In fact just a few days ago I was playing in a campaign that saw my character get drugged and put into a cocoon by a spider demon. After reluctantly saving me and slaying the creature some of the party members elected to just drag him along for hours on a dirt path through the woods while he was sleeping. I was checked into the inn of the next town we visited as luggage. Eventually the innkeeper discovered that there was something alive in the sack and cut me out. I hadn't eaten in days but I managed to barter a meal out of him in exchange for all the money I had on me. It becomes even better when you realize that my character is a monk who is considered an ambassador from Heaven to the Realm of Man. (The system is a brand-new one based in medieval Japan that I've helped alpha test and beta test the last two years so I've been playing this for as long as it has existed.)
I'm the only human in our group which consists of an Oni (Hell Ogre), Bakeneko(Twin-tailed Cat), and Youma (Soul Vampire). Putting them into hell wouldn't work.
My party once carried my character around for 3 hours because I was too tired to do math. I had 21 hit points and took 17 damage, and thought I was at -4 (because, y'know...17-21 = -4, right?). Three hours later, my DM caught my mistake when I recounted how I'd fallen in the fight, and he realised his monster did 17 damage against my 21 hp, not the other way around. So my character suddenly woke up and thanked the others for the pleasant nap!
If I throw them to the void then they tend to come back as horrible monsters bent on revenge. At least that's what happened the last time a party member was tied up and shoved through a void portal.
In all honestly, having a player fall so hard he splatters into something else seems hilarious. My game's not at all serious (on the roleplaying side, at least. We more or less stick to the rules), so something like this would be fine if I gave a funny enough explanation (Ex: The PC's souls pissed off G-d so much, G-d threw him back in frustration, where he slammed back into the earth, reincarnated. A potted plant fell and landed on top of him, and thought to itself, *oh no, not AGAIN*.) Maybe this is how I'll introduce my next NPC. Hmmm.....
Just go back to the cave and get the treasure man. Bring carts. If it's a true dragon hoard, it's probably hundreds of pounds of coinage and other random stuff. Mules are really cheap, hook 2 of them to a cart!
We couldn't go back. The hoard was sealed off by (you guessed it: magic) and the only way into that cave was through a DARK portal that got us there in the first place and was gone forever after we exited after fighting the dragon.
You are correct. The name "Tiefling" is German as the word breaks down into two parts. "Tief" means "Deep" and "ling" means "offspring" in reference to the fact that devils come from the lower planes and that the Tieflings are descended from them in some capacity.
Matthew Bishop actually of all the class changes via head trauma. That seems like the one that could happen by just giving the character brain damage or something
Technically, a 5e Barbarian can maintain their Rage by attacking the air or punching himself. Maintaining it just requires attacking or being attacked each round. Enemy out of your attack ranges? Stab the ground.
Things like that is why in 4th edition they (WotC) had to come up with an FAQ ruling that something had to pose a credible threat to you (and your party) in order for attacks like the clerics healing at-will to work. This is also know as "Bag of Rats"
I mean, if makes sense. He hit the so hard, he broke into an alternative reality where he was a sword mage. Meanwhile, same same swordmage also fell, and hit the ground so hard he broke into an alternative reality where he was a warlock.
This reminds me of a session from last night. I was in a cave with goblins sniping us and hiding. The last round I had taken the dodge action. So of course nothing attacked me. So this round the only enemy I know of is the one that's been knocked unconscious, is 35 feet away and ten feet up on a ledge. My barbarian throws a javelin at him. The other players "calmly" ask why I'm attacking the one that's already down. IC: It was to make sure he's dead. OOC: It was so my rage wouldn't fall off. The answer is usually going to be _Because mechanics._
Clawz Dayz specifically his Rage which grants non-magical Bludgeoning + Piercing + Slashing Resistance required him to use his Action to attack an enemy, otherwise, it wears off, and he'd be forced to expend one of his limited Rage Slots (which is not unlimited until Lv 20) as a Bonus Action on his next Turn, meanwhile, he's Open Season because his Rage wears off at the end of his turn, so between Turns, he's a bigger bullseye than a Shield of Missile Attraction Curse on a Naked Bard If I'm not mistaken, he'd be under a Frenzied Rage specifically for this additional restriction, it's because he's getting a very hefty boost (1 extra Attack per Turn) in addition to his Rage Bonuses, so he'd mutilate a Corpse it allowed him one extra Turn of it lol
Me, a pleb: My setting allows class changing because the plane is insular and recycles souls rather than sends them to an afterlife, so it's them experiencing past lives Puffin, an intellectual:
An easier explanation... Warlock had training in swords all along, when they fell they broke their staff or something, and grabbed a nearby sword which coincidentally was enchanted! Boom, done :/
"Actually I broke my pact last night because I got a better offer. The whole fight was in my soul... I think? I'm not super privy to the details, regardless I'm now no longer beholden to my old patron AND I got this sword out of it!" "But where did you get the spells from?" "It's called reading something that isn't the same religious text all the time, try it."
"Im sorry Mr and Misses Solar, but the damage is... terminal..." *Sobbing) Did they at least get their magic sword? ". . . Thats not how . . . medicine.... how do you think" Doctor.exe has crashed
How I would have done the class swap is have the character fall through a magic gate that was set as a trap. Because that asks if he's alright, turns out he is until they figure out he's a different class. He says he was always this class. Eventually the party figures out through the contradictions in memory between hem and the party that he's actually another version of hem from a parallel universe and they just swapped places with each other through the trap.
Really like ur style so true about everything. I played a lot and started GM because some of my friend were literally killing me with laugh because of their stories (hand written) or interventions, programing,etc etc
Lucas Akame as he’s falling in the hole, he sees a sword. Reaches out to it, misses, but it glows, rockets from the side of the hole, and slowly glides them down to safety.
I mean, malfuctioning magic item/magic place is a good way to add magic to someone AND it can be a cool piece of lore. "The ruby you found had the spirit of a sorcerer inside, and now it's trying to control you. You got magic, but you need to get rid of the spirit soon. Hide it for now while we finish the main quest."
as someone who is going to play dnd for the first time in like a week, its so cool to hear these funny stories. Its getting me excited to play with my own friends and forge my own experiences. I seriously can't wait to play now. Also these stories are really interesting and animation really brings it together. I just stumbled upon this channel, but I'm glad i did
What if the moment you throw the rock an illusion of the rock is placed over the real rock, and at the moment the real rock comes in contact with the gold the illusion rock bounces off while the real one passes through leaving you none the wiser?
I think if i ever again will play any D&D game, after any character death or gm idiotic idea. My reaction would be - "screw you guys i'm going -home- to tavern/brothel."
“The mage cast his dark magic straight at him, while he was distracted.. stealing his powers.” Suddenly he decided to have a quick training montage, boom.
The dragon was smart yes. I was not so much in that 5th ed. campaign. When I cast darkness on the dragon, and then learned that it was bad for us, good for the dragon: that was the moment I knew ... I f*cked up.
I was hesitant to change at first. I liked my Warlock, but the GM said there needed to be another defender class in the group since someone else, Paladin in the group, left the party as he moved to another state.
yeah that sucks. My players consist of a rogue, a ranger, and a sorcerer. Super squishy, hard to make encounters for. A good DM knows how to adjust things to make a game fun.
I was playing in a Castles and Crusades game a couple of years back. My group ran into a black dragon in his lair and we fought him. After we killed the black dragon, Kevin (the barbarian of the group), drops a dagger right next to the corpse of the black dragon and saids, "He was coming at us with a knife, we had to defend ourselves."
"I want to use a sword in addition to magic!" DnD: We must come up with a complicated way for you to change your class! Mythras: OK. Go buy a sword and find someone to train you. (Edit: removed snark).
Okay, so I'm a bit warped... On the one hand, you've got a hilarious story full of quippy moments because the GM's creativity isn't flowing quite as liberally as he'd like. Happens to the best of us... Usually there's some sleep-dep' going on behind the scenes, but it still happens. On the other hand, I can't help noticing a kind of disturbing trend when I start thinking about any of this... Is this possibly what happens when you post for Players or GM's on Craigslist... and then take whoever shows up? Love the humor, Puffin, no matter how you get there... AND your art steadily improves. :o)
Nathan Holstrom only if they are below Lv 6, after that, he's stuck with it, and according to the dialogue, they're pretty deep in the campaign, so, likely Lv 7, as that's when the Spells start getting worth a damn. (I play a Lv 1 Shadow Sorceress, I should know when the Spells start becoming amazing)
Nathan Holstrom it's a rule in Adventure League, once you get past Lv 5, no more changes to the Character, if you don't like the fact that you are playing a character with the behavioral capacity of Luna Lovegood with none of the intelligence, but you just hit Lv 6, you have 2 options, find a way to lose a Level (I suggest Wish Spell), or Death (I suggest making love to an Ooze), option 3 is to suck it up because you are stuck with whatever Race, Class, & Background is on your Sheet. It's a rule, and it's set by Wizards of the Coast, Copyright Holders of D&D.
Nathan Holstrom you would be forced to start the different Character over at Lv 1. Any RATIONAL person would simply deal with the consequences, which is the entire interesting point that drives any worthy campaign, if you really want to change that badly, I suggest Wish Spell, because it would work, and doesn't entirely derail everything, hell, it might even be fun to go hunting for the stuff required to Cast it, including someone or something that is capable. If you have such a problem with the company that owns the content, then I suggest you stop using their products and simply move on with your life, complaining to Random people on the internet about the company is simply providing them with free Advertising, they're not even paying you and you already did 2 posts mentioning them directly, clearly you don't have such a bad hatred for them as you claim, otherwise you wouldn't be ranting about them, you'd simply be doing better things with your time.
It would have made more sense if he forgot how to use all of his magic and decided to fight with his fists like a monk, or if he did learn the new skills maybe the magic sword could have been at the bottom of the hole and touching it gave him those new abilities
Here's my 30 second attempt at how I'd GM it. "While walking along the path a strange feeling comes over you and beckons you off the path. Following this feeling out of morbid curiosity you find a chalice filled with a dark, foul smelling liquid atop a pedestal. Your hand seems to command itself in grabbing the ornate object. What do you do?" Drinks: "You feel as though your head has been split open by a battleaxe as your previous abilities are stripped from your mind. The new information flooding in only serves to make this pain worse. As you regain your composure you revel in your new abilities as a swordmage." Doesn't drink: Something along the lines of, "The pedestal and chalice dispensary." Modify as necessary.
I had a party of comrades in a 3.5 D&D campagin that kill a lvl15CR dragon in 1 turn of group's initiative. Because the Dm's xoxoBFF friend was a Red Wizard of Thay with spells from Faerun dropping a spell that had no Saving throw and no magic resistance, that made the dragon go prone and some other shit. We were playing a "vanilla D&D campagin with only PHB1 and DM's manual + monster manuals", I was the rogue to which from lvl 10 onwards everything was getting immune to crits or Sneak attacks (so yeah, I was already pretty annoyed since day1). So when fighting a dragon, my rogue "smartly" ditched off the party a couple of turns before the fight and went around to get into the dragon's treasure cave to pick up the item I thought we needed to kill the beast. Well, by the time I got there the dragon was dead. And surprise, the rogue got no exp for that encounter, even thou on the next play I remember debunking the Red wizard's OP spell, stating that it had a saving throw. All in all, things like your vid or my experience sucks hard balls, but the Dm is usually trying to make a playground for everybody, so we can't ask him/her to burn in hell whenever they drop the ball ^^
ok... so what was the spell? and how did the dragon die so quick? you spent a lot of time explaining how cool you thought you were, but nothing explaining what actually happened
Don't remember the spell, it's been like 6 years since that campaign. Nontheless, I did a little research and I belive he had spells from PgtF (cuz' I remember him casting Nybor this Nybor that). On the second question: The party was big, so having a prone enemy would pay huge dividends. I belive we were a Hammer of Moradin, a Bard/dragon plate(or something dragon like), a druid, x2 hunters, an assassin/ww, a Priest Hierophant/Mystic theurge and the Red Wizard (with his empowered spells from his cult, not sure if he was already an Archmage by that time, he was one at the end of that campaign thou). Edit: a Barbarian also, same character from a previous campaign of the Dm that started playing in this new campaign with all of what he had won/got: so this guy was particular ahead on the magic item curve, compared to all the other newly crafted pgs of this campaing As for your last part of your comment, I tried to make my experience brief, trying to get to the point. Otherwise nobody got time to read the story of ones life from a random dude. Cheers I guess I should also add, that the Gm was not expecting the Dragon to get steamrolled that bad. He was pretty shocked and sad for what that happended (not even sure if some of the heavy melee hitters on the party rolled a 20 for free dmg on that fight, it's been to long: can't remember all the details).
I love hearing about your (mis) adventures, looking forward to seeing your next upload. If you want a tip for saving time on the animation, Storyboard first, then do the Mouth, you do beautiful cinematic shots, it's low key stuff, sure, but you always put that attention to detail in that makes us rewind and pause for a good laugh (case in point: "Why was I given a Parachute? I'm a Bird!" LMAO)
About the cleric hitting the wall: In 4e there is a rule called legitimate targets; which states that the attack has to have a legitimate target in order to work. Now, I imagine that being three character the DM ignored this rule so the party could get on with the combat. The rule is there to prevent someone from carrying a bag of a hundred rats and doing breaking the system.
The bag of rats rule can't be circumvented by lame excuses the player comes up with. A legitimate target must be a legitimate target. Almost surely one of the monsters in the room.
@@szarekhthesilent2047 It is not attack we need to define but legitimate target - which the wall is not. I mean this so obviously falls under the Bag of Rats rule.
@@JeremyMacDonald1973 But the wall isn't the target. the dragon is. The Char just punches the wall to create the shockwaves, that are meant to "attack" the dragon.
.... like switching classes is understandable but there's more logical stuff like a god based caster becoming a fighter after becoming atheist/losing favor with god or an archer entering a warlock after losing a hand so they can't arch anymore or a civilized wizard becoming druidic after being lost in the woods or a barbarian/fighter learning to heal as a cleric after seeing the ripple effects of his bloodlust crippling families and communities
Warlock turning into sorcerer: Patron: "Hey, so judging from some of the powers you've been picking up lately, it looks like you have some sort of celestial ancestry. We fiends have a non-compete clause with celestials, so I'm afraid I have to let you go."
Too many years of German language taught me that "when I and E go walking, E does all the talking." (and vise versa) And German actually follows this rule, unlike the "I before E, except after C" lie from English. So it is, and will always be, Teef-ling"
I recently played a 4th edition D&D game with me as the DM. My brother, the cleric, had a very bad relationship with the Dragonborn Swordmage we had, one of my good friends. Anyways, my brother decides he wants to retrain as a paladin, but didn't want to go through all the time required to retrain and level up. We devised a way that would be a little more flavorful than dropping down onto his head. Basically his cleric character went to sleep one night, and woke up with the mind and experience of another version of himself as a paladin. His soul would travel the astral plane while dreaming, but it wouldn't return to the correct body when he woke up. Since there are multiple dimensions in D&D, I thought it would be cool to include this idea in this story.
I once hit the ground really hard. Like really hard. Got a concussion instead of a magical sword. I feel cheated.
With the amount of concussions I got as a child I should be at least a level 12 wizard
blame the ground, that asshole owes me a magical sword as well.
I never hit the ground, but I hit a lot of other things. Like walls. And tables. And doors. And chairs. And a couch. And a stove. And several vehicles. I should be at least a 20th level barbarian with the amount of HP I must've had as a kid.
ヘイローキャラ I once hit a glass door in full sprint. Didnt see it... cause its glass. I think the place put stickers on the door after that.
Always carry a cookie-cutter form of a sword with you and hold it in front of you when you fall. It just might work.
"Hey, a treasure room!"
"Hey, a dragon!"
"They probably have no relation whatsoever."
None whatsoever! And we were still pretty much nubes at the time.
Yeah probably not his horde ya know
TheAstyanii the fight did took 2 hours so it’s understandable they forgot about the treasure room by the time they finished
Yeah no that was probably the dragon’s treasure hoard
@@spyette1028 yap, they go down they get fucked, they go up they get blinded, its hella convenient
"10 FEET! THE HOLE WAS 10 FEET DEEP! ALL YOU HAD TO DO WAS LOOK DOWN AND PULL ME OUT!"
Glorious.
In 1st edition, my players used to bury the unconscious people because they didn't bother to check if they were dead yet. (In 3rd edition terms, think of them as -1 hp and stabilised.)
Nice.
Algolei I see, that's the kind of shit that gets you haunted.
DynamicWorlds only if you die from it lol
They couldn't see him since he was matte and dark-skinned lol. (Trying to say this in a way that doesn't get people shouting racist even though I'm describing a physical attribute of a fictional character.)
Well, it could have been worse: "I hit the ground so hard, I became Abserd"
I bet that fall was ABSERD-ly long.
It is great plan!
not really i mean hitting the ground so hard you develop a personality is more possible than hitting the ground so hard you acquire a new skill set.
@@fyrewolf7805 Abserd has every skillset at level 1 so i would still that's pretty ABSERD
@@NiteArtorias ok yeah i guess i was only thinking about the personality part of abserd
Yep dragon hoard. You see a treasure but no dragon, that's obviously a trap. You see a dragon but no treasure, you damn well better find it.
Lord Ruxlin Hogie
Ikr seems kinda dumb they forgot to get the treasure after beating the dragon.
@@madhatten00 they could have just jumped back in the hole they fell in, or go back through the exit they came out of.
Cindy Ho ikr. Im one of those that reach the final room of the quest and then i will run back through every tunnel again just to make sure.
madhatten00 2hr fight they where probably done at that point PCs and people wise
Jonathan Hamilton dm, a bit of a d... i wud fudge numbers if i know the party gonna win anyways just to not waste so much time.
Nothing says D&D like punching a wall for 2 hours. I did the same but I punched that air so make it look like I was doing some martial arts to scare away the enemies but my charisma was too low.
I would have had a swordmage rip out of the old character's chest like an alien. If you're gonna go silly, don't skimp.
Duke5150 Chrona's Black Blood suggests that the Warlock would be in no condition for a Dragon Fight after that, unless the Cleric landed first and uses Hitting the Ground to Grant Resistance
yet somehow that makes more sense than "he hit the ground so hard he changed classes"
I introduced Delta Green agents like that in Call of Cthulhu. When my group failed the scenario, the players who's characters had died would return to the scene with pre-made Delta Green agents who had very low sanity, random phobias and compulsions, and were just ridiculous and heavily armed. Each agent would arrive on the scene in a ridiculous way, and every time one died another would immediately take their place, popping out of nowhere.
In one module, a Delta Green agent kayaked out of the corpse of a Dark Young of Shub-Niggurath while wielding a rocket launcher.
Da Kat ‘don’t skimp out’ not ‘don’t not make sense’
Or maybe have him disturb a tomb and get possessed by the ghost of a swordmage?
More logical way to have him switch: When he hit the ground, he forgot all of his magic and saw a magic sword on the ground, with no warlock knowledge left in his head, he decides to pick up the sword and become a swordmage.
come across an ancient shrine. only Teifling can enter. the sword is stuck inside something.when he pulls it out, *boom* the shrine rewrites reality to make the Teifling a sword mage. bright light, when it dims the shrine is gone.
@@glitterboy2098 when the tyfling pulls it out a blinding light happens. When the light dies the tyfling looks different older. They were pulled to an alternate dimension and taught the way of the sword and the basics of channeling magic into it. They were away for a year in their prespective.
Or... that he hit his head so hard, he got concusses and suffered neural damage that makes it so that he can’t use spells unless it’s with a sword.
@@firrigagamer8281 Then how did he learn to use a sword and also learn special skills only usable when using magic through a sword?
RFDN0 He didn’t. He’s just really good at swinging things to hit stuff.
Maybe if someone had cast darkness, it would have cancelled out the spell that prevented you from seeing the dragon, flawless plan I know.
Maybe he couldn´t because he was on a 20 ft train?
Hehe, I get these references, I'm one of the cool kids now! *pushes up glasses*
Shiny Greninja maybe it would have worked, except for the one crucial ingredient: they were out of Death Sticks
Blue 64 That or we needed uh... to piss in a bucket.
And throw it at the darkness.
A mahogany table bucket!
THIS IS THE FUTURE PEOPLE! TABLE BUCKETS!
Spindan best comment ever
When I first started running Mutants & Masterminds on Roll20 (coming on a year ago) I had a lot of players coming and going (probably due to my being new and not being so good with the rules) so I had to come up with explinations for where characters were going and why new ones were showing up, often in the middle of the same story. So, I decided to just ignore it and act like the characters who vanished were never there and the new ones always were (which lead to a humorous retcon when a character with the ablility to become intangable and invisible, who was spying on a potiential criminal in her office, had to be switched out for a character with shrinking ability so he could be the one spying on her).
Then recently, during a time travel story I reveilded to the players that this was, in fact, happening in the game world (people vanishing and new ones taking their place) because someone was messing with their history and reality but they were so close to it they didn't remember it happening.
So, I managed to make it part of the story. :)
I have pulled that on players. Ramp up their paranoia. Then hand them exactly what they were after.. On a silver and sometime gold platter. Then watch them as the group turns themselves inside out debating about whether it was trapped/cursed/or just a cheap copy..
All I had to do was smile and occasionally roll the dice for no apparent reason..
Ahh those were the times being a DM. It was well worth all the rest of the agonies...lol
Dennis Deal that makes it two of us, muahaha
I once made a player fret so bad over a nearly harmless fungi that he pushed a lit torch on his own face
I'm going to start DM'ing for the first time soon. You guys are giving me so much inspiration.
Just remember that it is never you against the players. You are there to provide the environment/world for them to play in. That world and environment is one where things will happen. Especially if the players make decisions that will have unintended consequences to their actions.
When the DM smiles, it is already far too late.
So smile all the time...... And have fun.
Hugo Fontes Why would he push a lit torch in his face?
Leevi Piittala maybe he thought he was hallucinating and the pain would shock him out of it?
And I face palmed so hard I became a berserker.
That is a pretty darn cute black dragon
That's puffin for you. Cute dragons and treasure hordes
Ethan Sanborn yea ok bard
(in puffin's voice): Rar! Gonna get ya! Cause I'm...I'm a scary black dragon you guys!
@@WildBluntHickok Hey there, Mr. Black Dragon! Are you a friend of Whimsy's, by any chance?
I laughed until I cried. "He fell so hard he became a swordmage." LOL Also, that dragon was way too cute to kill.
That’s how he animates his dragons
If concussions gave power at this point i would be a level 20 multiclass fighter-wizard with every single spell in my book, every ability would be at least 14+ and i would have 5 or 6 feats.
I wasn't a smart kid.
Francesco pats your head*dont worry...none of us were or still are
Long ago when I was first introduced to D&D 5e I was playing the average chaotic evil edgy necromancer because I loved being one and it was something I could easily fall back on. One thing about that guy though was that he had a habit of falling, a lot, and always flat on his face regardless of situation. (It even became a running joke since my characters always seemed to have the same problem)
So if concussions gave powers that guy would have basically killed the main antagonist with his newly found unlimited power and murder-death-kill anyone who would even try and disturb his research afterwards.
Francesco WELP
Wouldn't the concussions change your known abilities and spells all the time? One moment you're trying to cast fireball, the next you remember that you're a ranger now.
Don't pat his head! Why would you do that, your heartless, horrible creature! You'll give him flashbacks!
...Why didn't he just, like, have the tiefling find a magic artifact that changed his class? Like an actual magic sword that turns you into a sword mage if you pick it up? That would have made more sense and been a lot cooler.
He doesnt seem like the most creative guy in the world.
Wherever there's a dragon, there's a treasure hoard.
and visa versa ;)
Charmle not necessarily,there can be a treasure hoard without a dragon,but its usually a trap in those instances
“Nobody leaves a treasure hoard just Lyin’ around” ... except dragons.
One does not simply find a few thousand GP plus Gems, without a Dragon.
The main thing is they beat the dragon and forgot to turn back for the gold
5:06 *when you realize everyone forgot the treasures/single treasure you had been questing for*
You mean a SWORDcerer? Hehehe
Hesakii Hesakii lmao, ahhh my poor lungs
Lamc B. Thanks
Ok thats a good one.
I can't come up with a better pun without resorting to vulgarities... well done.
Hesakii Hesakii Or a Wizsword? Eh? Eh?
Love this channel :D
Didn't think I'd see you here 🤔
Same
@@Boomman-xo9uk same
Dang I’m surprised you watch this. Good stuff though!
Why not just have the guy fall into one of these portals, and come out warped and changed due to some dimensional shenanigans? And when he climbs out, the portal closes behind him.
Could even just be a portal to a alternate reality where the two switched places.
Now the other group has a warlock and this one has a swordmage.
Just switch to alternative dimension where everything worked exactly the same but tiefling was diffrent class
Yeah like chief O'Brien in DS9.
Jacob Sailer he fell into a portal, hit his head so hard he became a sword mage and fell back through the same portal back into our world
My character once died, and the dm let me come back as a different class. The different class was a homebrew I needed to playtest and the reason I got to play the same character was because my character was super stubborn and literally just refused to die. The DM made this explanation before I picked the character back up. He was going to have us kill her because she willed herself into a state of undeath.
Wait, the dragon cast darkness? That's the tiefling's job.
Blind the whole party on turn one? You must be thinking of Drow.
@@haselniits a refference to an old video
"IT WAS 10 FEET DEEP!!!"
At least he was still conscious. There is a tendency in games I play for my characters to be carried around unconscious for days without any attempt by my party to actually heal them. In fact just a few days ago I was playing in a campaign that saw my character get drugged and put into a cocoon by a spider demon. After reluctantly saving me and slaying the creature some of the party members elected to just drag him along for hours on a dirt path through the woods while he was sleeping. I was checked into the inn of the next town we visited as luggage. Eventually the innkeeper discovered that there was something alive in the sack and cut me out. I hadn't eaten in days but I managed to barter a meal out of him in exchange for all the money I had on me. It becomes even better when you realize that my character is a monk who is considered an ambassador from Heaven to the Realm of Man. (The system is a brand-new one based in medieval Japan that I've helped alpha test and beta test the last two years so I've been playing this for as long as it has existed.)
At least you have material to condemn them all to hell.
I'm the only human in our group which consists of an Oni (Hell Ogre), Bakeneko(Twin-tailed Cat), and Youma (Soul Vampire). Putting them into hell wouldn't work.
My party once carried my character around for 3 hours because I was too tired to do math. I had 21 hit points and took 17 damage, and thought I was at -4 (because, y'know...17-21 = -4, right?). Three hours later, my DM caught my mistake when I recounted how I'd fallen in the fight, and he realised his monster did 17 damage against my 21 hp, not the other way around. So my character suddenly woke up and thanked the others for the pleasant nap!
If I throw them to the void then they tend to come back as horrible monsters bent on revenge. At least that's what happened the last time a party member was tied up and shoved through a void portal.
2:09 You get to a point after playing video games for a while where you can predict most boss fights just by the shape/size of the room.
In all honestly, having a player fall so hard he splatters into something else seems hilarious. My game's not at all serious (on the roleplaying side, at least. We more or less stick to the rules), so something like this would be fine if I gave a funny enough explanation
(Ex: The PC's souls pissed off G-d so much, G-d threw him back in frustration, where he slammed back into the earth, reincarnated. A potted plant fell and landed on top of him, and thought to itself, *oh no, not AGAIN*.)
Maybe this is how I'll introduce my next NPC. Hmmm.....
Kinda like a goldfish turning into a corpse?
Hitchhiker's Guide reference?
If you're asking me, no. It's a critical role reference.
ruclips.net/video/prJcs6WcnDo/видео.html
Hah..... Hitchhikers Guide reference. That was great.
dork yface I
-Players hit the ground so hard that one of them spats into a full new class.
-No fall damage
*- N O F A L L D A M A G E .*
Just go back to the cave and get the treasure man. Bring carts. If it's a true dragon hoard, it's probably hundreds of pounds of coinage and other random stuff. Mules are really cheap, hook 2 of them to a cart!
You go back and someone else has already cleaned it out.
This explains that unguarded treasure hoard my party and I found that one time!
We couldn't go back. The hoard was sealed off by (you guessed it: magic) and the only way into that cave was through a DARK portal that got us there in the first place and was gone forever after we exited after fighting the dragon.
Worse: you can go back for the Treasure, but the Sword Mage will switch back! Plus, all of the crazy Illusions will be back
@@adamcorfman573 Couldn't just jump back down the hole?
"Tyfling"??? I always thought it was pronounced "Tea-fling" like "Tier" or something. Not gonna stop saying Tea fling
Tyfling is wrong pronunciation, it's actually teafling or teefling or something of the sorts. It's something a lot of people get wrong apparently.
It's spelled Teifling, and it's pronounced TEEF-lings
You are correct. The name "Tiefling" is German as the word breaks down into two parts. "Tief" means "Deep" and "ling" means "offspring" in reference to the fact that devils come from the lower planes and that the Tieflings are descended from them in some capacity.
@@SchwhatNow can we start a petition to have all tieflings that are pronounced tyfling be drawn wearing ties? neck ties, bow ties, bolo ties?
it's pronounced Fee-flung
Wall punching sounds like something a barbarian would do. But okay, I'll buy it.
Matthew Bishop actually of all the class changes via head trauma. That seems like the one that could happen by just giving the character brain damage or something
Technically, a 5e Barbarian can maintain their Rage by attacking the air or punching himself. Maintaining it just requires attacking or being attacked each round. Enemy out of your attack ranges? Stab the ground.
Things like that is why in 4th edition they (WotC) had to come up with an FAQ ruling that something had to pose a credible threat to you (and your party) in order for attacks like the clerics healing at-will to work. This is also know as "Bag of Rats"
Bryan Woods so barbarian is basically tank from Left 4 Dead then
I mean, if makes sense. He hit the so hard, he broke into an alternative reality where he was a sword mage. Meanwhile, same same swordmage also fell, and hit the ground so hard he broke into an alternative reality where he was a warlock.
This reminds me of a session from last night. I was in a cave with goblins sniping us and hiding. The last round I had taken the dodge action. So of course nothing attacked me. So this round the only enemy I know of is the one that's been knocked unconscious, is 35 feet away and ten feet up on a ledge. My barbarian throws a javelin at him. The other players "calmly" ask why I'm attacking the one that's already down. IC: It was to make sure he's dead. OOC: It was so my rage wouldn't fall off.
The answer is usually going to be _Because mechanics._
Outrageous actions prevent you being out of rage.
Unarmed Strike yourself in the face Bonus Action, then Dodge Primary Action lol Edit: that probably wouldn't work lol
yeah as soon as i see one of my players treating it as ''mechanics'' and not a world i homebrew those shit mechanics.
Clawz Dayz specifically his Rage which grants non-magical Bludgeoning + Piercing + Slashing Resistance required him to use his Action to attack an enemy, otherwise, it wears off, and he'd be forced to expend one of his limited Rage Slots (which is not unlimited until Lv 20) as a Bonus Action on his next Turn, meanwhile, he's Open Season because his Rage wears off at the end of his turn, so between Turns, he's a bigger bullseye than a Shield of Missile Attraction Curse on a Naked Bard
If I'm not mistaken, he'd be under a Frenzied Rage specifically for this additional restriction, it's because he's getting a very hefty boost (1 extra Attack per Turn) in addition to his Rage Bonuses, so he'd mutilate a Corpse it allowed him one extra Turn of it lol
Me, a pleb: My setting allows class changing because the plane is insular and recycles souls rather than sends them to an afterlife, so it's them experiencing past lives
Puffin, an intellectual:
An easier explanation... Warlock had training in swords all along, when they fell they broke their staff or something, and grabbed a nearby sword which coincidentally was enchanted!
Boom, done :/
"Actually I broke my pact last night because I got a better offer. The whole fight was in my soul... I think? I'm not super privy to the details, regardless I'm now no longer beholden to my old patron AND I got this sword out of it!"
"But where did you get the spells from?"
"It's called reading something that isn't the same religious text all the time, try it."
I like that a lot better than what you're probably going to see Ben explain in the next video of how I got the sword and the consequences of it.
Cool, I want to be a swordmage too!
*smacks head*
*get's permanent brain damage*
"Im sorry Mr and Misses Solar, but the damage is... terminal..."
*Sobbing) Did they at least get their magic sword?
". . . Thats not how . . . medicine.... how do you think"
Doctor.exe has crashed
Joseph: OH NO!
Permanent brain damage? "I said Swordmage not Barbarian!"
How I would have done the class swap is have the character fall through a magic gate that was set as a trap. Because that asks if he's alright, turns out he is until they figure out he's a different class. He says he was always this class. Eventually the party figures out through the contradictions in memory between hem and the party that he's actually another version of hem from a parallel universe and they just swapped places with each other through the trap.
5:17 this is why I usually have detect magic or identify or something like it so I can tell whether or not it's magic or a trap
That dragon is the most adorable thing ever ^_^
I love the way he draws dragons!
I just noticed you made 100k. Congrats. I've been with you since you had around 10k. You are still my favorite storytelling animator. DnD Forever!
Most adorable dragon I've EVER seen
god I love these stories.
Really like ur style so true about everything. I played a lot and started GM because some of my friend were literally killing me with laugh because of their stories (hand written) or interventions, programing,etc etc
He hit the ground so hard he broke the matrix and managed to change his class
Ben. “ I want to change classes “
DM And Party “ Nooooo”
Tiefling “ I want to change classes”
Dm. ”.Ok so i drop you on your head”
If only one of you were a *WARLOCK*
Wackyjim T at least he didn't try casting Darkness.
Wackyjim yop
The most adorable dragon apears.
This is why you do *not* fix out of game problems with in game solutions. Player changes class? He was always that class, problem solved.
I think it would be better to just have him find the sword, pick it up and voila, *magic!* He's now a new class.
You could always just have a monster do it. Homebrew one and easy.
Lucas Akame as he’s falling in the hole, he sees a sword. Reaches out to it, misses, but it glows, rockets from the side of the hole, and slowly glides them down to safety.
I mean, malfuctioning magic item/magic place is a good way to add magic to someone AND it can be a cool piece of lore. "The ruby you found had the spirit of a sorcerer inside, and now it's trying to control you. You got magic, but you need to get rid of the spirit soon. Hide it for now while we finish the main quest."
he already had magic though so a little weirder to pull.
as someone who is going to play dnd for the first time in like a week, its so cool to hear these funny stories. Its getting me excited to play with my own friends and forge my own experiences. I seriously can't wait to play now. Also these stories are really interesting and animation really brings it together. I just stumbled upon this channel, but I'm glad i did
Pretty gross that you fisted a wall for two hours
Sam Kasura it can take it
i commend you both on your stamina.
Walls love being fisted.... makes them hard.
Aeroldoth3
yeah but it takes a really big fist for them to notice something going through their passages.
Blue 64
congratulations, you have won
"Where should I put all this valuable treasure?" "Eh, just fling it in the treasure hole. I'm tired of always tripping over it."
well, too late now. the dragon's horde was probably divided up among leprechauns and is now lying at the end of multiple rainbows.
This one was incredible, and well told too! Loving these videos :)
Should of thrown a rock at the treasure to see if it was fake, if it flys through its fake
Something tells me it was a trap either way.
What if the moment you throw the rock an illusion of the rock is placed over the real rock, and at the moment the real rock comes in contact with the gold the illusion rock bounces off while the real one passes through leaving you none the wiser?
Matthew Bishop Anti-Magic Shield
Zachary Rivera p
@@georgesears934 Damn, the DM'd have to be some time of *DEVIL* to do that!
4:02 at least you laid down a nice back beat for the fight!
I think if i ever again will play any D&D game, after any character death or gm idiotic idea. My reaction would be - "screw you guys i'm going -home- to tavern/brothel."
Platonis The Warlygv bhock jr
Tgb
Ky
P
"Lori Perri - Up Against The Wind" playing in the backround
4:20 when you want to murder the party after they left you to die
“The mage cast his dark magic straight at him, while he was distracted.. stealing his powers.”
Suddenly he decided to have a quick training montage, boom.
Nobody casually leaves a treasure hoard lying around.
Besides dragons.
So did the dragon cast darkness?
The dragon was smart yes. I was not so much in that 5th ed. campaign. When I cast darkness on the dragon, and then learned that it was bad for us, good for the dragon: that was the moment I knew ... I f*cked up.
Stonersloth Hughes only 90s kids remember
Yup, but unfortunatly the players had Truesight.
Was thinking, has to be a dragon. Bam dragon.
I laughed so much. This was beautiful. Your DM and Teifling seem pretty shit, but luckily charismatic.
Mamamew TheRani Diplomancy!!!
I was hesitant to change at first. I liked my Warlock, but the GM said there needed to be another defender class in the group since someone else, Paladin in the group, left the party as he moved to another state.
That's dumb. Mandating a certain party dynamic like that is just indicative of his own inability to adjust encounters.
yeah that sucks. My players consist of a rogue, a ranger, and a sorcerer. Super squishy, hard to make encounters for. A good DM knows how to adjust things to make a game fun.
And good players learn how to take on encounters that aren't hand-crafted just for them.
I've played since 1979 and this is hilarious.
I was playing in a Castles and Crusades game a couple of years back. My group ran into a black dragon in his lair and we fought him. After we killed the black dragon, Kevin (the barbarian of the group), drops a dagger right next to the corpse of the black dragon and saids, "He was coming at us with a knife, we had to defend ourselves."
I love these stories. The images are getting better too! I appreciate the derpy expression the dragon had.
That dragon is absurdly adorable
This is about to come up in EVERYONES recommended 3 years later.
The dragon: I cast dArkness
I CAST MY MACE! HA HA, EAT COLD STEEL YOU SCALEY CRETIN!
I love how you draw the dragon.
Your dragons are just too adorable
"I want to use a sword in addition to magic!"
DnD: We must come up with a complicated way for you to change your class!
Mythras: OK. Go buy a sword and find someone to train you.
(Edit: removed snark).
Okay, so I'm a bit warped...
On the one hand, you've got a hilarious story full of quippy moments because the GM's creativity isn't flowing quite as liberally as he'd like. Happens to the best of us... Usually there's some sleep-dep' going on behind the scenes, but it still happens.
On the other hand, I can't help noticing a kind of disturbing trend when I start thinking about any of this... Is this possibly what happens when you post for Players or GM's on Craigslist... and then take whoever shows up?
Love the humor, Puffin, no matter how you get there... AND your art steadily improves. :o)
gnarth d'arkanen nah, he goes a step further and actually goes to Adventure League
gnarth d'arkanen lol
Nathan Holstrom only if they are below Lv 6, after that, he's stuck with it, and according to the dialogue, they're pretty deep in the campaign, so, likely Lv 7, as that's when the Spells start getting worth a damn. (I play a Lv 1 Shadow Sorceress, I should know when the Spells start becoming amazing)
Nathan Holstrom it's a rule in Adventure League, once you get past Lv 5, no more changes to the Character, if you don't like the fact that you are playing a character with the behavioral capacity of Luna Lovegood with none of the intelligence, but you just hit Lv 6, you have 2 options, find a way to lose a Level (I suggest Wish Spell), or Death (I suggest making love to an Ooze), option 3 is to suck it up because you are stuck with whatever Race, Class, & Background is on your Sheet. It's a rule, and it's set by Wizards of the Coast, Copyright Holders of D&D.
Nathan Holstrom you would be forced to start the different Character over at Lv 1. Any RATIONAL person would simply deal with the consequences, which is the entire interesting point that drives any worthy campaign, if you really want to change that badly, I suggest Wish Spell, because it would work, and doesn't entirely derail everything, hell, it might even be fun to go hunting for the stuff required to Cast it, including someone or something that is capable. If you have such a problem with the company that owns the content, then I suggest you stop using their products and simply move on with your life, complaining to Random people on the internet about the company is simply providing them with free Advertising, they're not even paying you and you already did 2 posts mentioning them directly, clearly you don't have such a bad hatred for them as you claim, otherwise you wouldn't be ranting about them, you'd simply be doing better things with your time.
THE DRAGON CASTS *DARKNESS*
It would have made more sense if he forgot how to use all of his magic and decided to fight with his fists like a monk, or if he did learn the new skills maybe the magic sword could have been at the bottom of the hole and touching it gave him those new abilities
1:27 that’s definitely me as a dungeon master
Here's my 30 second attempt at how I'd GM it.
"While walking along the path a strange feeling comes over you and beckons you off the path. Following this feeling out of morbid curiosity you find a chalice filled with a dark, foul smelling liquid atop a pedestal. Your hand seems to command itself in grabbing the ornate object. What do you do?"
Drinks: "You feel as though your head has been split open by a battleaxe as your previous abilities are stripped from your mind. The new information flooding in only serves to make this pain worse. As you regain your composure you revel in your new abilities as a swordmage."
Doesn't drink: Something along the lines of, "The pedestal and chalice dispensary."
Modify as necessary.
Shane MacMillan
The way you wrote that, its brilliant!
Friggin love all of your videos man, keep up the amazing content!
I had a party of comrades in a 3.5 D&D campagin that kill a lvl15CR dragon in 1 turn of group's initiative. Because the Dm's xoxoBFF friend was a Red Wizard of Thay with spells from Faerun dropping a spell that had no Saving throw and no magic resistance, that made the dragon go prone and some other shit. We were playing a "vanilla D&D campagin with only PHB1 and DM's manual + monster manuals", I was the rogue to which from lvl 10 onwards everything was getting immune to crits or Sneak attacks (so yeah, I was already pretty annoyed since day1). So when fighting a dragon, my rogue "smartly" ditched off the party a couple of turns before the fight and went around to get into the dragon's treasure cave to pick up the item I thought we needed to kill the beast. Well, by the time I got there the dragon was dead. And surprise, the rogue got no exp for that encounter, even thou on the next play I remember debunking the Red wizard's OP spell, stating that it had a saving throw. All in all, things like your vid or my experience sucks hard balls, but the Dm is usually trying to make a playground for everybody, so we can't ask him/her to burn in hell whenever they drop the ball ^^
ok... so what was the spell? and how did the dragon die so quick? you spent a lot of time explaining how cool you thought you were, but nothing explaining what actually happened
Don't remember the spell, it's been like 6 years since that campaign. Nontheless, I did a little research and I belive he had spells from PgtF (cuz' I remember him casting Nybor this Nybor that).
On the second question: The party was big, so having a prone enemy would pay huge dividends. I belive we were a Hammer of Moradin, a Bard/dragon plate(or something dragon like), a druid, x2 hunters, an assassin/ww, a Priest Hierophant/Mystic theurge and the Red Wizard (with his empowered spells from his cult, not sure if he was already an Archmage by that time, he was one at the end of that campaign thou). Edit: a Barbarian also, same character from a previous campaign of the Dm that started playing in this new campaign with all of what he had won/got: so this guy was particular ahead on the magic item curve, compared to all the other newly crafted pgs of this campaing
As for your last part of your comment, I tried to make my experience brief, trying to get to the point. Otherwise nobody got time to read the story of ones life from a random dude. Cheers
I guess I should also add, that the Gm was not expecting the Dragon to get steamrolled that bad. He was pretty shocked and sad for what that happended (not even sure if some of the heavy melee hitters on the party rolled a 20 for free dmg on that fight, it's been to long: can't remember all the details).
Kara0ke IT I believe that there's a few videos on this channel about Power Gamers and pointing out the rules they're abusing to the GM
I can't tell if your campaigns are hilariously frustrating or frustratingly hilarious. Thank you!
I don't even play tabletop games but these videos are really enjoyable nonetheless.
Ikr, They actually got me into them!
P.S. it's called Tabletop RPG's, not games. A game would be like, Monopoly, or Uno.
Man you sound like an amazing guy to play any tabletop game with , Your characters and stories are hilarious
He hit the ground so hard, he ruptured reality and got replaced with a different version of himself.
I love hearing about your (mis) adventures, looking forward to seeing your next upload. If you want a tip for saving time on the animation, Storyboard first, then do the Mouth, you do beautiful cinematic shots, it's low key stuff, sure, but you always put that attention to detail in that makes us rewind and pause for a good laugh (case in point: "Why was I given a Parachute? I'm a Bird!" LMAO)
I live for your d and d stories
Hmm. A poison type Dragonite sounds cool.
Punching a wall to fight the enemy... Hmmm, i'm getting a Jojo's vibe.
I’ve never been in a tabletop RPG session in my life and I barely have a vague understanding of how they work but I still love these videos
In Soviet Russia the dragon casts darkness on you
Your stories are always so much fun to hear.
About the cleric hitting the wall: In 4e there is a rule called legitimate targets; which states that the attack has to have a legitimate target in order to work. Now, I imagine that being three character the DM ignored this rule so the party could get on with the combat.
The rule is there to prevent someone from carrying a bag of a hundred rats and doing breaking the system.
Blakeo32 the Wall is a legit Target, he was trying to trigger a Cave in with his Fist… he wasn't very good at it.
The bag of rats rule can't be circumvented by lame excuses the player comes up with. A legitimate target must be a legitimate target. Almost surely one of the monsters in the room.
@@JeremyMacDonald1973 define, "attack" then...."I try to attack the legitimate monster in the rooms with shockwaves by punching the nearest wall"
@@szarekhthesilent2047 It is not attack we need to define but legitimate target - which the wall is not. I mean this so obviously falls under the Bag of Rats rule.
@@JeremyMacDonald1973 But the wall isn't the target. the dragon is. The Char just punches the wall to create the shockwaves, that are meant to "attack" the dragon.
Why are the dragons so cute and innocent looking.
Your saying tiefling wrong,
You're saying "you're" wrong.
John Flandorffer & sharpweasel2 You're using "wrong" incorrectly.
thegreatbutterfly Good point
^ this is why i do not allow english majors at my table.
Your punctuation is wrong. (I wanted to hop on the train.)
Brilliant, absolutely BRILLIANT!!!. I love these bits
Now you're on the ground because you.... fell
what a surprising plot twist
this was wonderful story telling and humorous too!-well done!
.... like switching classes is understandable but there's more logical stuff
like a god based caster becoming a fighter after becoming atheist/losing favor with god
or
an archer entering a warlock after losing a hand so they can't arch anymore
or
a civilized wizard becoming druidic after being lost in the woods
or
a barbarian/fighter learning to heal as a cleric after seeing the ripple effects of his bloodlust crippling families and communities
Warlock turning into sorcerer:
Patron: "Hey, so judging from some of the powers you've been picking up lately, it looks like you have some sort of celestial ancestry. We fiends have a non-compete clause with celestials, so I'm afraid I have to let you go."
I hit my head so hard i learned all the secrets to magic itself and that's how I became a wizard
I have a Tiefling Warlock that is a pyromantic sniper.. I love her so much.
Sara Raksnis "pyromantic"?
That a new archetype oooorrr?
It'd be a shame... if they fell and hit the ground REALLY hard.
zygardegodslayer no, it just the DM kept giving me fire staffs and a fire glyph wand.. I blew up 6 people and killed them.. my deity was very happy.
zygardegodslayer also, I'm immune to fire, but I'm not sneaky.. I rolled a 1 for my very first sneak attack..
Not as much as I love my halfelf charlatan warlock
Lmao That dragons face
THAIFLING!
*THAIFLING!*
*_THAIFLING!_*
fuck~
And now he has me doing it, too, half the time. >:/
The horror!
He hit the ground so hard he messed up how to properly say TEEFling. >:U
I always pronounced it Tie-fling as well. Just didn't sit right for me for some reason to say Tiefling as Tee-fling.
Too many years of German language taught me that "when I and E go walking, E does all the talking." (and vise versa)
And German actually follows this rule, unlike the "I before E, except after C" lie from English.
So it is, and will always be, Teef-ling"
I recently played a 4th edition D&D game with me as the DM. My brother, the cleric, had a very bad relationship with the Dragonborn Swordmage we had, one of my good friends. Anyways, my brother decides he wants to retrain as a paladin, but didn't want to go through all the time required to retrain and level up. We devised a way that would be a little more flavorful than dropping down onto his head. Basically his cleric character went to sleep one night, and woke up with the mind and experience of another version of himself as a paladin. His soul would travel the astral plane while dreaming, but it wouldn't return to the correct body when he woke up. Since there are multiple dimensions in D&D, I thought it would be cool to include this idea in this story.