The Metroid Dread Experience

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  • Опубликовано: 26 дек 2024

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  • @William.V.
    @William.V. 6 месяцев назад +40

    The attention to details in Metroid games is insane.

  • @devonm042690
    @devonm042690 6 месяцев назад +37

    6:31 I love that the first thing Samus does upon seeing the first boss is to shoot it with a missile to confirm that yes, she can kill _this_ one.

    • @sonario0074
      @sonario0074  6 месяцев назад +9

      It's also really clever since it shows the player that shooting a missile at the head is how you damage this boss. They will then keep this knowledge for later bosses.

    • @devonm042690
      @devonm042690 5 месяцев назад +8

      @@sonario0074 I also love that when she enters Kraid's room she's fully alert and on guard, but then Kraid appears and the change in her stance combined with how she shoots into its mouth when it roars without even looking just communicates so well how _done_ she is with Kraid coming back over and over. I almost expected a stray voice line of 'again?' when I first saw that, but if she said anything I think it would have ruined the scene. Better to keep the silence the series is known for.

    • @SolDizZo
      @SolDizZo 5 месяцев назад +2

      She even does a little nod before dashing under him as if she's thinking "yeah, that still works"

  • @chrisbg99
    @chrisbg99 6 месяцев назад +36

    Dread was so good. Ravenbeak is such a great villain. The process of learning how to fight and beat him was such a fulfilling war.
    They did such a great job of really letting you move in a way that feels like how they show Samus maneuver in cut scenes. Metroid Prime 4 has a lot to live up to, not only with the previous Prime games but what Dread did as well.

    • @sonario0074
      @sonario0074  6 месяцев назад +2

      I still remember my first playthrough on normal. Raven Beak took me like 2 hours to beat. Nowadays, I can beat him quite easily, though there is still the occasional death.

  • @draghettis6524
    @draghettis6524 5 месяцев назад +8

    11:29 We don't leave the door open, Ravenbeak opens it himself. He even confesses to it in a Fake Adam dialogue.

    • @sonario0074
      @sonario0074  5 месяцев назад +3

      I know. It was a joke.

  • @zaytham760
    @zaytham760 5 месяцев назад +6

    Samus' voice actor really pops off in that cutscene with Raven Beak.

    • @sonario0074
      @sonario0074  5 месяцев назад +1

      She got some seriously good lungs for a scream like that.

  • @ChesuMori
    @ChesuMori 5 месяцев назад +10

    I love the phrasing in this. "Take you to the game over screen", "introduce its face to the concept of a hole" 😂

    • @sonario0074
      @sonario0074  5 месяцев назад +1

      That's what happens when you want to go to sleep, realize that you still haven't started with writing the script and then try to be funny. I guess I can just call these "happy little accidents".

  • @z3n0n66
    @z3n0n66 6 месяцев назад +13

    this quality is not of someone with 68 subscribers. this video is genuinely insane work 👏.

    • @sonario0074
      @sonario0074  6 месяцев назад +1

      Thanks. Though there's still room for improvement, I'd say.

    • @Bowcaster26
      @Bowcaster26 6 месяцев назад +1

      Your commentary is what makes it. I've beaten this game too many times but still watched this video for your comments and takes.

  • @SeddyAm
    @SeddyAm 6 месяцев назад +8

    Finally someone mentioned the flappy bird experience 😆

    • @sonario0074
      @sonario0074  6 месяцев назад +1

      I mean, it's flappy bird. What else is it supposed to be?

  • @TheLastZonai
    @TheLastZonai 6 месяцев назад +8

    Dropping by to say that I found Yellow E.M.M.I. here in Brazil.
    It was terrifying 😅

    • @sonario0074
      @sonario0074  6 месяцев назад

      Did you manage to escape without problems or did it get close at one point?

  • @marcincudo5116
    @marcincudo5116 6 месяцев назад +10

    Amazing game. One of the best for Switch.

  • @KingKayEyeDee
    @KingKayEyeDee 6 месяцев назад +4

    Here b4 this channel blows up. 69th subscriber let's GOOOOOOO. KEEP UP THE BANGERS

  • @esmooth919
    @esmooth919 6 месяцев назад +8

    1:41 Switch slander will not be tolerated! There are plenty of games that run at 60 fps! Some of which are 3rd party!

    • @sonario0074
      @sonario0074  6 месяцев назад +2

      My apologies. Dread was just one of the only ones I knew that ran at 60 fps.

    • @HDGamerofficial
      @HDGamerofficial 5 месяцев назад

      THANK YOU!!!! I had to pause cuz I was about to type out this comment 😂 I can’t believe such a large amount of people believe this lie, it’s really unfortunate cuz I can think of examples right off rip, Smash, Mario kart, Dread (obviously) Prime Remastered, Skyward Sword HD, I could go on 😂

  • @joelsytairo6338
    @joelsytairo6338 5 месяцев назад +2

    Analog triggers could fix the 360 aiming problem. Hold all the way down to stop and have full 360, press lightly to hold at a diagonal for 8way

    • @sonario0074
      @sonario0074  5 месяцев назад +1

      That's a nice idea, though I don't think you'd need an 8way mode if you already got 360.

    • @joelsytairo6338
      @joelsytairo6338 5 месяцев назад +2

      @@sonario0074 would be more convenient for run and gun situations unleaded they used the left stick for the 360 while movement was with the right but that still might be awkward

    • @joelsytairo6338
      @joelsytairo6338 5 месяцев назад +2

      Actually impossible since you couldn’t use the face buttons

  • @elijahfoltz3755
    @elijahfoltz3755 6 месяцев назад +5

    What a well put together and succinct summary of Metroid Dread. You have my appreciation, good sir. I do have a couple corrections to offer, though.
    9:46 The Flash Shift lets you dash up to THREE times in quick succession, not two. The instructions clearly tell you as such.
    11:24 I really, genuinely hate when people assume that Samus left the door to Elun open when the *VERY FIRST CUTSCENE OF THE AREA* shows the door *CLOSING BEHIND HER.* How could she possibly leave a door open that she didn't even open of her own volition? And it's not as if it's easy to miss; the door is slow as hell. You couldn't possibly miss it unless you have the attention span of a fetus. On top of that, the conversation you have with ADAM tells you in no small terms that Raven Beak did it. This may have been said as a joke, but I don't give a shit. The notion of Samus releasing the X Parasites herself when the game explicitly tells you otherwise is stupid and needs to stop.

    • @sonario0074
      @sonario0074  6 месяцев назад +2

      For the first point: I did also realize that but only a few hours after the video was already up.
      For the second point: It was meant as a joke, though I understand if some people might not see it as such.

    • @elijahfoltz3755
      @elijahfoltz3755 6 месяцев назад +2

      @@sonario0074 It's all good, bro. I just hate when people push misinformation about a game I like, whether intentionally or otherwise, especially when the game itself debunks them outright. It frustrates me to no end, but I respect you for acknowledging it... if only SOME people would do the same.

  • @calvinbrinenestoris2357
    @calvinbrinenestoris2357 5 месяцев назад +2

    I approve of the 2d game generations, but aiming should not be the only decider. I think Super Metroid should count as first gen, as it released in that time frame and was basically the cap-off to the OG trilogy. Also, weapon cycling.

    • @sonario0074
      @sonario0074  5 месяцев назад

      Fair Point. I only really considered aiming as that seemed to be quite impactful to me. Though I'm really glad that weapon cycling is gone. That really was a pain in the ass.

    • @calvinbrinenestoris2357
      @calvinbrinenestoris2357 5 месяцев назад +2

      @sonario0074 Agreed.
      Or at least for switching out of beams to weapons. For switching from Missiles to Super Missiles, I liked it, and I wish they never made Super Missiles just stack because that way, you just forget about them later and the enemy's health scales up to match it so the new weapon is basically useless.

    • @sonario0074
      @sonario0074  5 месяцев назад

      @@calvinbrinenestoris2357 yeah, the switching between missile variants was pretty good. That's one of the reasons I like Zero Mission. You already had the newer missile toggle but you could still switch between regular and super variants.

    • @calvinbrinenestoris2357
      @calvinbrinenestoris2357 5 месяцев назад +1

      @sonario0074 Yeah it's such an obvious system, but none of the other Metroid games get it right like ZM did. SR was close, but it was kinda annoying and easy to forget about what you have toggled, with the switcher being on the touchscreen instead of with buttons.

  • @hellzonefirebrigade3056
    @hellzonefirebrigade3056 5 месяцев назад +2

    killer video bro. commenting for the algorithm gods. Dread was amazing, beat it in 3 hours without using glitches 💪

    • @sonario0074
      @sonario0074  5 месяцев назад +1

      That's an impressive time. I managed just under 4 hours with the recorded playthrough. I did another one using sequence breaks but I didn't really reach the ending faster. Probably because I took too long attempting them.

    • @hellzonefirebrigade3056
      @hellzonefirebrigade3056 5 месяцев назад +1

      @sonario0074 getting the speedbooster can speed up how fast you run it once you get decent at keeping the run going. did you ever manage to get the special cutscene with Xperiment by chance?

    • @sonario0074
      @sonario0074  5 месяцев назад

      @@hellzonefirebrigade3056 if you mean the shinespark kill, then yes. I put that clip into the video but it went by relatively fast.

    • @hellzonefirebrigade3056
      @hellzonefirebrigade3056 5 месяцев назад +1

      @sonario0074 fair enough lol, I admit I may have missed it while I was feeding my son. Definite props cuz there's people who still can't pull it off. shortens that fight a good chunk

  • @EternalyRandom
    @EternalyRandom 6 месяцев назад +5

    Great work on the video. I recently got back into playing the game too. One of the best Metroid games, Aside from Super Metroid. But that maybe just nostalgia talking.

    • @sonario0074
      @sonario0074  6 месяцев назад +1

      To be honest, super is just the gold standard. That's not just nostalgia.

    • @kailynnbloodmoon1264
      @kailynnbloodmoon1264 6 месяцев назад +1

      ​@sonario0074 I agree. Super Metroid set the standard for Metroid games. It's my personal top favorite Metroid game, followed by Metroid Prime Remastered and Metroid Dread. 😊

  • @acar4162
    @acar4162 Месяц назад +1

    Raven beack just forgot to pick up morph ball bombs, what a doofus

  • @xcrack6364
    @xcrack6364 5 месяцев назад +2

    I’ll sub. You had a well put together video.

  • @Adventureshock24
    @Adventureshock24 5 месяцев назад +1

    Gen 4 of 2d Metroid boutta allow you to aim directly at or away from the screen like yoshis crafted world

    • @sonario0074
      @sonario0074  5 месяцев назад

      Next game, Samus just shoots at the screen and the game crashes as a form of immersion.

  • @StormsparkPegasus
    @StormsparkPegasus 5 месяцев назад +1

    The chance of parrying an EMMI is around 10% with good timing. You'll likely do it a couple times during a full playthrough but it's not particularly likely on any given attempt, and is more luck than skill.

    • @sonario0074
      @sonario0074  5 месяцев назад

      The grab is pretty reactable I'd say, though the stab is most certainly luck.

  • @luisrosado7050
    @luisrosado7050 6 месяцев назад +2

    9:47 3 times actually (unless they patched it somehow)

    • @sonario0074
      @sonario0074  6 месяцев назад

      Nah, it's 3 times. Figured that out after the video went up.

  • @flygonkerel781
    @flygonkerel781 5 месяцев назад +1

    dread looks and plays beautifully but its REALLY repetitive

    • @sonario0074
      @sonario0074  5 месяцев назад +1

      That's what Metroid games usually are like. At least this game isn't Metroid Prime. I'd much rather have a repetitive game like Dread than having to go through one area multiple times that only exists for backtracking.

    • @flygonkerel781
      @flygonkerel781 5 месяцев назад +1

      @@sonario0074 at least in fusion the SA-X appeared sparingly. the EMMIs were terrifying but i wouldve preffered more variety in their appearance at least

    • @NuiYabuko
      @NuiYabuko 5 месяцев назад

      ​@@flygonkerel781 Appareance as in the way they look? If that's the case, why would they look different? That's like the Divine Beasts complaint all over again.

  • @alexs.2414
    @alexs.2414 5 месяцев назад +1

    I hate this game. So much potential but its pretentious fan base acts like this game isn’t insanely confusing and easy to get lost in. I even downloaded this game twice and got lost again the second time. And yea, I also despise hollow knight. They both suck and deep down you know they do. Waste of potential

    • @Quinn-kr2cp
      @Quinn-kr2cp 5 месяцев назад +1

      Skill issue

    • @nickschwartzers7918
      @nickschwartzers7918 5 месяцев назад +1

      What potential is missed? Do you want waypoints that tell you where to go? Do you want it to be linear so that you can't get lost? What constructive feedback would make a future Metroid 2D game better?

    • @Glitzburg
      @Glitzburg 5 месяцев назад

      Then you are just dogshit at being observant and knowing what direction you're going.

    • @hellzonefirebrigade3056
      @hellzonefirebrigade3056 5 месяцев назад +1

      it's only confusing for toddlers like yourself and David Jaffe bud. 👍

    • @sonario0074
      @sonario0074  5 месяцев назад +1

      I was originally going to dunk on him but I didn't want to beat the dead horse even more, so I cut that part from the script.