0:37 I love your contributions David **AND look forward to Ian coming back.** **Ian, PLEASE come back!** Both you and David create such a wonderful dynamic! ❤😁
David, amazing! I am glad you are trying to keep the schedule running even without Ian.I do miss Ians crazy tangents but its refreshing to hear an episode without it too.
I think bundled finance is a great eay to sell quest 3. I tend to prefer outright buying things but with a limited budget this allows enjoying someting now and not having to save. As an additional option it makes sense
I would much rather the existence of the S line provide them the room to push Quest 4 further. It needs to be at a minimum, a Quest 3 with eye tracking. Really it needs to have a jump in most other areas over the 3, like the 3 had over the 2, otherwise what would be the point of it. That can't be done at $400. I think a $300 Q4S and a $600 Q4 would be the best way to go.
I agree eye tracking is a minimum upgrade for Q4. However this may be something that in two years time is cheap enough that it can exist in a budget headset. We already have one company touting they can do it for a BOM cost of $10
I think we will rather see a quest 4 with fresnel lenses and no eye-tracking, because meta wants as many frequent user as possible to promote their horizon os. For this reason other players like sony and apple are very important which operate in the rather highend spectrum.
If Quest 3-->4 follows the same cycle as Quest 2-->3, it would be expected to launch in October 2026. That would give enough time for meaningful improvements at $400. Though of course this very much so depends on inflation.
@@Uploadvr Improvements in the chip perhaps. But it would be a Q1 > Q2 situation at best, where other things would be sacrificed for an ultimately cheaper device. I think the 4 needs to be the all-round upgrade from the 3, that the 3 was from the 2. With the S-line firmly in place, they will have the entry level covered. I think plenty of people would be happy to go to $599 if it meant another substantial upgrade. The Pro line is not marketed towards gaming, I think they need a "halo" gaming model that maintains the prestige and position they have currently with the 3.
Obviously not as good as a normal show but very glad that you're keeping that consistency. Even without the debate it's still the most astute commentary on the VR industry that you can get anywhere. Re. Meta as a data driven company... So true, and that fills me with dread. Forget the long tail of the high end enthusiasts, it's all about the lowest common denominator
If you have a good product at a cheap price, as Quest2 was it will sell like hotcakes. You don't need equations and fancy sales experiments to figure that out. 😂😂😂
This episode proves David’s insightfulness is really the star of the show.
I always enjoy your amazing insights David! Keep 'em coming.
Great show David. This is all we need.
I commend your ability to still put out a video, even under unusual circumstances, keep at it!
Always happy to get my weekly fix of VR Download. Thanks for the consistency!
0:37 I love your contributions David **AND look forward to Ian coming back.**
**Ian, PLEASE come back!** Both you and David create such a wonderful dynamic! ❤😁
Yeah - David can’t argue with himself 😂
Thanks for taking the time to do this even solo, great work!
Thanks for the update, looking forward to returning to the usual format. Great job as always man!
They need to make up for this short stream with an 8 hour stream
Haha, in winter maybe
David, amazing! I am glad you are trying to keep the schedule running even without Ian.I do miss Ians crazy tangents but its refreshing to hear an episode without it too.
Massive fan of Mr Heaney and enjoyed the show. I missed the bit re removing the boundary in mixed reality though.
Due to an editing error, this somehow got cut out. Our apologies.
You can read about it here: www.uploadvr.com/quest-hide-boundary-in-mixed-reality/
Fantastic as usual
I think bundled finance is a great eay to sell quest 3. I tend to prefer outright buying things but with a limited budget this allows enjoying someting now and not having to save. As an additional option it makes sense
I would much rather the existence of the S line provide them the room to push Quest 4 further.
It needs to be at a minimum, a Quest 3 with eye tracking. Really it needs to have a jump in most other areas over the 3, like the 3 had over the 2, otherwise what would be the point of it.
That can't be done at $400.
I think a $300 Q4S and a $600 Q4 would be the best way to go.
I agree eye tracking is a minimum upgrade for Q4. However this may be something that in two years time is cheap enough that it can exist in a budget headset. We already have one company touting they can do it for a BOM cost of $10
I think we will rather see a quest 4 with fresnel lenses and no eye-tracking, because meta wants as many frequent user as possible to promote their horizon os.
For this reason other players like sony and apple are very important which operate in the rather highend spectrum.
If Quest 3-->4 follows the same cycle as Quest 2-->3, it would be expected to launch in October 2026.
That would give enough time for meaningful improvements at $400. Though of course this very much so depends on inflation.
@@Uploadvr Improvements in the chip perhaps. But it would be a Q1 > Q2 situation at best, where other things would be sacrificed for an ultimately cheaper device.
I think the 4 needs to be the all-round upgrade from the 3, that the 3 was from the 2.
With the S-line firmly in place, they will have the entry level covered. I think plenty of people would be happy to go to $599 if it meant another substantial upgrade.
The Pro line is not marketed towards gaming, I think they need a "halo" gaming model that maintains the prestige and position they have currently with the 3.
Thanks for the content, always good to keep up with vr news, hope the new bit of kit is good and we get a run down on it soon .
Obviously not as good as a normal show but very glad that you're keeping that consistency. Even without the debate it's still the most astute commentary on the VR industry that you can get anywhere.
Re. Meta as a data driven company... So true, and that fills me with dread. Forget the long tail of the high end enthusiasts, it's all about the lowest common denominator
Late of course, but glad I made it!
Edit: Dangit, it's prerecorded
Oh my god, this is so much more concise and non-enraging without Ian arguing nonstop about nintendo joycons...
I had no idea there was a Quest Seal.
I just got v67 on one of my quest 3’s today
Not enough Joy-Con 😅
Where is the "Boundary Free Mixed Reality" segment in the video/
Due to an editing error, this somehow got cut out. Our apologies.
You can read about it here: www.uploadvr.com/quest-hide-boundary-in-mixed-reality/
@@Uploadvr Thanks, I did think it would be a feature that the user could toggle on and off in MR.
If you have a good product at a cheap price, as Quest2 was it will sell like hotcakes. You don't need equations and fancy sales experiments to figure that out. 😂😂😂
Ian is on timeout for bringing up joycons too often.
Still appreciate the content. Always quality. Thanks all 🫡