Wood Elf Realms One Year After The Release of Warhammer The Old World

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  • Опубликовано: 8 янв 2025

Комментарии • 56

  • @treydudley7966
    @treydudley7966 16 дней назад +12

    If I could make one change to ToW I would adjust dispels on vortexes to be within range of the vortex and not within range of the caster. Even as a wood elf player, “pillar of fire and run away” is one of the most aggravating ways to play the game.

  • @julienb4036
    @julienb4036 16 дней назад +16

    Please make more wood elf battle reports! Make waywatchers great! You can do it Steve

    • @MountainMiniatures
      @MountainMiniatures  16 дней назад +9

      @@julienb4036 more Wood elf batreps I can do. But making Waywatchers good… damn dude I can’t preform miracles!

    • @bryanquick3349
      @bryanquick3349 16 дней назад +2

      @@MountainMiniatures they seem ideal for bringing arcane bodkins if you need the armor pen, since they really don't miss under most circumstances. I keep trying to bring mine, but they get crowded out in all but the largest games in favor of other units :(

    • @plazma5343
      @plazma5343 16 дней назад +1

      ​@@bryanquick3349yeah, they are just to inneficient for the pricetag :( i think its just a points issue, that and the waywatcher tax.

  • @mamabison5531
    @mamabison5531 16 дней назад +2

    I love hearing Steve refer to his unnamed "opponent" when we all know it's Luka

  • @cp1cupcake
    @cp1cupcake 16 дней назад +5

    Aside from being an old thing in the army, I think the Wildwood Rangers are designed to fight stuff like ogres. The T4 monstrous infantry and cavalry which has fear. Which, aside from 1 list, means that its only good against 1-2 things per army.

    • @corsariosandrorect5238
      @corsariosandrorect5238 16 дней назад

      Exactly, the problem is that most of units that cause fear o terror in players lists are dragons or other big monsters, no R4, fear units. And versus dragons no infantiry units is special good.

  • @DerOrk
    @DerOrk 16 дней назад +2

    KInda off-topic mayhaps, but the paintjob on your treemen is freaking excellent. Good job to whoever did those.

  • @ValisRazele
    @ValisRazele 16 дней назад +3

    I actually field Rangers and War Hawk Riders in almost every game and they've been all-stars. Interesting to see others views on them.

    • @jlae111
      @jlae111 15 дней назад

      Rangers are my main infantry block with my BSB in them. They've never let me down and always get work done. Immune to psychology is a major boon when there are so many units with Fire and Flee

  • @anderplays6460
    @anderplays6460 10 дней назад

    the highest point i had while playing against wood elves as bretonnia was my baron being stuck in mortal combat with a treeman ancient for most of the battle while my block of men-at-arms bravely marched under a rain of arrows to engage several small units of glade guards in close combat , breaking them one after the other anbd securing my victory

  • @MungusMctavish
    @MungusMctavish 11 дней назад

    Loving these Steve, keep them up.

  • @ryanbarry5320
    @ryanbarry5320 16 дней назад +2

    Also, I agree about the tree spirits. I hate what they did to them in the last edition of fantasy. Hopefully they will return to their original strengths… dryads S/T 4 taking S/T 5 and Treeman ST 6.

  • @wensier1413
    @wensier1413 16 дней назад

    Please do that with Dark Elves! Great job Steve! ❤

  • @killroy8976
    @killroy8976 16 дней назад

    Excited for the rereview of Dwarfs!

  • @arandomoshawott6902
    @arandomoshawott6902 16 дней назад +3

    Hopefully you know a way to make Dwarf Slayers Army work Steve 🙏, great content as always 👍

    • @MountainMiniatures
      @MountainMiniatures  16 дней назад +2

      @@arandomoshawott6902 oh man. Your not gonna like the Dwarf vid then lol

  • @ryanbarry5320
    @ryanbarry5320 16 дней назад +1

    Also remains in place spells should be dispelled on the value that they were at so if you cast three with a 16, it should be dispelled with a 16

  • @Anvilarm07
    @Anvilarm07 16 дней назад +1

    Beautifully painted army.

  • @bergandthelucksea7336
    @bergandthelucksea7336 16 дней назад +1

    I don’t think that Tree Singing would be too strong if the core rules changed so that RIP spells had to be dispelled by beating the casting value. I think it’s an oversight of gw but I’d have to look at the other factions RIP spells to see if it would affect them similarly. From memory there is only one other faction that is affected by this core rule, and that is the Bretonnia signature ward save spell I think.

  • @ryanbarry5320
    @ryanbarry5320 16 дней назад +2

    Glade riders seem like a lot of points for naked cavalry elves.

    • @gustavgrime
      @gustavgrime 13 дней назад

      They are one of the best core choices in the entire game

    • @ryanbarry5320
      @ryanbarry5320 13 дней назад

      @ don’t they die very easily to basically anything?

    • @gustavgrime
      @gustavgrime 13 дней назад

      @@ryanbarry5320 no with Reserve Move ;)

  • @Yurt_enthusiast7
    @Yurt_enthusiast7 16 дней назад +2

    It's too bad Waywatchers are so pricy for what they do as they are one of the best sculps in the army.
    I wish they got some unique arrows, maybe something crazy like some that works like a stone thrower or a bolt thrower. Some kind "the get the sniper rule on a hitt roll of 6" would feel fitting as well

    • @gustavgrime
      @gustavgrime 16 дней назад

      I use them as Deepwood scouts

  • @plazma5343
    @plazma5343 16 дней назад +2

    Im sorry, but I can't hear you from atop my swag giant murderous hawky !
    Man, they suck, but ill play them in every list just because they are that cool for me. We all have a unit or two like that :)
    Great vidéo as per usual mate !

  • @jacawandersmok9043
    @jacawandersmok9043 14 дней назад

    4:00 yes that starage rule;
    i never saw it that coming;
    i like only saw if you birng X you can bring 1 unit in like more coomon category so insted of rere in special or insted of special in core;
    that need to be pach out; that rule no sens;

  • @konstantineKein
    @konstantineKein 15 дней назад +1

    Dark elves please

  • @Meteorcity_Hunters
    @Meteorcity_Hunters 14 дней назад

    Please do warriors of chaos and bretonnia as well!! :). I love these series. It helps with casuals with not much game time.

    • @MountainMiniatures
      @MountainMiniatures  14 дней назад +1

      @@Meteorcity_Hunters already recorded, they be up soon

  • @jacawandersmok9043
    @jacawandersmok9043 14 дней назад

    greate vidoe;
    also nice to see all the units ;] modles

  • @jacawandersmok9043
    @jacawandersmok9043 14 дней назад

    7:39 o yes; have liek got 36 painted and anoder 36 unpainted ;] from seconda hadn
    so like 70+ models to rebase or find like conventer ...

  • @lestrike2707
    @lestrike2707 10 дней назад

    Do Dark Elves!

  • @andrew1230981
    @andrew1230981 16 дней назад

    Woo excited to these, but orks and goblins are a favourite

  • @franciscoaguilera3619
    @franciscoaguilera3619 9 дней назад

    I like the idea of making the tree singing spell more difficult to be dispelled. I like to see wood elves playing that way, creating forest for cover and as a tool to ambush. Seeing a wood elf army with pillars of fire as a primary tool is so out of character, that it makes me not play them

  • @Brackenberriespvp
    @Brackenberriespvp 10 дней назад

    Good video. Gave you a like.

  • @josephjustice4553
    @josephjustice4553 16 дней назад

    Thank you for the thoughtful review. Question for you. I get why you say take poison across the board, but if you knew you were up against Bretonnia or any T3 enemy with great armor would you change it to Bodkins?

    • @bergandthelucksea7336
      @bergandthelucksea7336 16 дней назад

      I’ve run the math on this (which might not be perfect) but what I did was create three tables that calculated hagbane vs arcane when rolling to hit on a 3+, 4+ or 5+ against toughness 2,3,4,5 with a 2+ through to no armour save. What I found was that across those three different “to hit” values, Hagbane is more effective overall than arcane against T4 or T5. Arcane is overall more effective versus T2 and T3, especially when rolling to hit on a 3+ but if this climbs to 5+ the gains reduce.
      From having thought about this a fair bit, I think the key questions you need to ask yourself when making your choice of arrow is what am I going to shoot at, and am I going to be moving and shooting?
      The primary use of my archers is for removing war machines and high toughness monsters with a low save, so hagbane is my default. Their secondary use is removal of high speed chaff.
      The two instances where I think I’d consider arcane would be if I was sure I’d be facing lots of dwarf players ata tournament . They’re slow so I wouldn’t need to move my archers as often and they’re heavily armoured across the board. But even then, they have reasonable war machines, and taking a plague of rust on a sisters unit with archers taking hagbane could still be more effective, especially with the limited mobility of dwarf dispelling.
      Bretonia are the other army consideration, but as they’ve got such good mobility and I’d likely need to be moving a lot, I’d still likely take hagbane.

  • @gemmell761
    @gemmell761 15 дней назад

    Wild riders OP - called it

    • @vladimirpalik6697
      @vladimirpalik6697 11 дней назад

      Maybe not OP but man, i have seen them shifting some heavy hitters. I like them a lot.

  • @will258
    @will258 16 дней назад +1

    How would you build a Wood Elf list for a new player? My wife likes the aesthetic, but the way they seem to have to play the game is ... convoluted.

  • @johnontto3863
    @johnontto3863 16 дней назад +1

    interesting to see your TK review you don't play them alot on your channel

    • @MountainMiniatures
      @MountainMiniatures  16 дней назад +1

      @@johnontto3863 I haven’t recorded that one yet. And I’m Not sure I should. I don’t have the experience with the TK.

    • @johnontto3863
      @johnontto3863 16 дней назад

      @MountainMiniatures that's a fair assement... I've seen Luka play them more than you unless he wants to do the review.. I'd do the review for you but its your channel... I'm definitely glad I became a member of this channel

  • @iskog.831
    @iskog.831 15 дней назад

    Nice, concise vidya, but you forgor the wardancers!
    😭

  • @alexpoobum
    @alexpoobum 16 дней назад

    great content

  • @vladimirpalik6697
    @vladimirpalik6697 11 дней назад

    Maybe treesinging should work til the start of your next turn.

  • @maxsutton2020
    @maxsutton2020 15 дней назад

    Are you sure you'll make a High Elf one? I mean: you are known to hate them... :P

  • @jacawandersmok9043
    @jacawandersmok9043 14 дней назад

    me from WFRP muve to TWW still sad cant use dragon as independ monster ;[
    and not even cant put wizard on it;[
    but H or dark elfs or even chaos warios can put wizard on dargon ;[

  • @peisenxu952
    @peisenxu952 16 дней назад +1

    Hope we get one for Ogres. Eat meat. Life good.

  • @RolandoRatas
    @RolandoRatas 16 дней назад +1

    I reckon end of Jan 2025 we gate a new Wood Elf Arcane Journal to redress the balance issues as they are a bit OP by all accounts. Would be cool if you could do a Vampire Counts end of year review, I know they're legacy etc but just look at their history in Warhammer ... they deserve something..

  • @michasowa3310
    @michasowa3310 16 дней назад

    I really don't like Wood Elves in TOW. It is a shame that if you want to play them and have good results it is just an archer spam/dragon/sisters of the thorn. The internal balance in their roster is absolutely horrible, probably one of the worst in all of the TOW. Looking forward to the AJ to play a forest spirit army or just some new options.