Most games I played back in 2001 had zero voice acting. I feel like many things are a matter of taste. But to criticise a 2001 game for not having voice acting is dumb. You wouldn't criticise a NES game for being 2D. Also, seeing footage from a game and then thinking it looks awful. Then proceeding to playing it and not liking it shouldn't come as a surprise.
@infinite_ammo never heard of kings field until last year didn't start playing until this year. Genuinely just some of the most FUN I've had playing video games in a long time. Not a perfect series by any means but neither are the souls games.
complaining that different sized swords have different reaches is crazy lol, a lot of your arguments against this game are purely illogical. "why cant i walk over an item to pick it up". because its more realistic than that lol?
Okay Somethings Wrong with this Video: First of lets set a baseline this is a First Person Dungeon Crawler ARPG made in 2001 by Fromsoft - Point 1, the death in the beginning of the game, yes its a massive fuck you thats what it supposed to be an introduction to how the game is going to be. Plus how inconvenient can it really be its the beginning of the game starting over would take max 5 min it teaches you to be careful. -Point 2, a game doesn't need voice acting, yes it adds to the atmosphere but literally look at the game, listen to the sound track it doesn't need voice acting from the very beginning you know this a bleak world the atmosphere is immaculate -Point 3, there is no auto loot function cause this is a dungeon crawler, dungeon crawlers dont have auto loot systems also their is a weight system pick up to much loot and you'll become over encumbered just like modern dark souls, so if their was auto-loot then you could randomly become encumbered without ever knowing why -Point 4, it think the item zooming in thing is just an attention span issue cause it takes max a second, plus its more realistic like ur picking it up i dont even know why you bothered to talk about this -Point 5, yea some of the points of combat that you talked about is valid yes the game turns into a move back, wait, strike, repeat ad nauseam. However, the movement speed is perfect it perfectly ties into the atmosphere of the world. The game is very slow and deliberate, so having a slower speed is way better in addition the sprint taking up the power bar. Is to create a risk versus rewards decision do you want to sprint ahead but be unprepared when an enemy shows up. Or take it slowly and be prepared, sprinting is mostly there for back tracking or going through areas you already know. The depth thing is a skill issue it took me 10 min to adjust, my first time I beat the whole game with my fist and its completely viable. isnt it obvious bigger sword bigger length, shorter sword shorter length. Enemies jumping away, is to encourage using magic and also more complex ai the game is built of what the enemy can do not you. Yeah ill give you the turn speed thing. Clicking the sticks to turn 180* is dumb, but yeah like I said turning is big issue but honestly you get used to it 20 min in. -Point 6, you cant jump back on to the elevator thing cause its not an elevator your in a mine or smth, that thing is used to safely bring people down and it uses pulleys to do so it requires another person to bring someone up thats why you cant ride it -Point 7, its a fromsoft game the status effects have always been like they always last an eternity pick up some antidotes, plus their are a lot of items that cure status effects -Point 8, Plus your not supposed to walk through the webs, your supposed to burn them with fire, the game teaches you this by having the entrence to the place be covered with webs and you have to BURN them of to open the door -Point 9, Thats because many of the key items are reusable you can pick some of them back up and use in other areas, thats why key items are made like that -Point 10, You should have predicted it because thats the lesson the game teaches you from the beginning, this is an unfair game you have to be careful and prepare you hear something its an enemy I should be careful take a look and strafe out of the way immediately. -Point 11, This game is really unfair and punishing If you dont realize that its purposely punishing and unfair thats why the slow speed tank controls You gotta embrace the difficulty and work with it not against it. -Point 12, in that are your at their is another save point also there are hidden wall in this game also yes there are maps in this game I forgot if its near the section your in or in the actual ancient tower. -Point 13, Okay yeah that side quest can be done even far before you enter the main dungeon so yeah you could have had a map with the section, but yeah the map is dogshit its realistic but fair the second map you get is immaculate tho. -Point 14, *SWORD MAGIC* -Point 15, *BETTER MAGIC* there are so many magic spells that you can find that could aoe enemies try a variety of them -Point 16, *RANGED WEAPONS* -Point 17, The fast travel system isn't tedious, it forces you to make a decision, by actively removing a save point your making the decisions to move it somewhere else thats it, its just another layer of thinking and planning, btw they give you like 4 stones you have 4 free fast travel spots but yeah it would have been easier to just be able to teleport to all the waypoints. -Point 18, uh I think I found your main issue with combat this game has weapon levels, so if you stick with a weapon and use it alot it will upgrade get faster, stronger, and sometimes give you access to magics instead of just swapping out weapons every time a weapon has a higher number. -Point 19, *MAGIC* -Point 20, Yes, yes it was to cold to melt the ice in that area -Point 21, Yea the bosses aint that great -Point 22, You can upgrade multiple gears at the same time, your whole inventory if you want -Point 23, Your making a review, dont make a review if you dont want to give a chance and adapt, the game is not for everyone thats obvious
The combat is meant to be slow, your turn speed is supposed to play into your decision-making during combat, and there's supposed to be a back and forth where you throw out your attacks, and then wait for another opportunity while dodging enemy attacks and trying to get into a good position. Why is having it be slow paced bad? It's just different. Same thing with the controls, it's strange if you're used to how modern games work but they're not really THAT hard to get used to. The trap at the start tells you to be careful and be wary of traps while exploring, and it happens so early dying from it isn't a big deal. It's not so different from the other early game traps fromsoft puts into the souls games with little warning.
Goes to show you how important the directors role is. With Miyazaki a the helm, the same studio went on to design games with some of the best feel, combat and level design I've ever experienced in gaming.
Let's be honest, Miyazaki sucks as a game director. The yes/no UI bs in Elden Ring is a total joke and nobody would tolerate it from any other dev. People give his terrible design skills a pass and that's it
I agree that a lot of people fall for the "hidden gem" fashion when they see an ancient game with some feel of uniqueness to it, despite the fact that the game feels obnoxious top play at times. Altough, it's still interesting to look back and see that From already "got it" with all the world design and the atmosphere they managed to create with these games.
Great points. If I didn't think King's Field 4 showed promise, I wouldn't have played it. It would've been easy to dismiss the game just from watching footage of it, but I wanted to give it an honest chance because it looks and plays so different from most of its contemporaries. There's undoubtedly an allure here with the interconnected world and thick atmosphere; I just wish it were fun to play. And I'll have more to say about this when I talk about Shadow Tower Abyss.
I feel like most negative comments come from people who think that "Fromsoft" cannot do bad games. Ofc... We are talking about company that took how many, 8 (?) games to realize that PS2 has TWO analog sticks and using right analog for camera control is a good idea? (Yeah, I am shittalking about Armored Core. No, AC controls were absolute shit until Last Raven and even then it wasn't good!) I played obscure Fromsoft titles like A.C.E. and most of them sucked badly Comments like "Filtered" miss main point - these games were not "old but gold". You want old but gold? Go play Blade of Darkness - that game is hard but fun. Most of the Fromsoft games were janky, unpolished, lacking good direction. Some, like Armored Core, weren't that bad, but most weren't that good. Hell, Demon's Souls was considered a lost cause - if Miyazaki didn't take it into different direction, it would, most likely, just end up in a dust bin along with other games of the same caliber and noone would have remembered it. King's Field 4 isn't even that good - in 2002 it had median review around 6/10. Compare that to any actually good game from that time, like Warcraft 3, Metroid Prime, TimeSplitters 2, Spliner Cell, Star Wars Jedi Knight 2, GTA Vice City, Neverwinter Nights, Morrowind, Battlefield 1942, Metal Gear Solid 2, Suikoden 3, Kingdom Hearts, Dungeon Siege, Hitman 2 should I continue even? List of actually good games that are 1000 miles better than King's Field 4 is long and it is nowhere near the top. Reality is that most of Fromsoft library in 1990s-2000s were just cheap shovelware titles that got cult status because of Fromsoft current reputation, not the other way around. In Mid-2000s I knew them as creators of anime-licensed action games, not as creators of something big and great - no matter how people try to make them look cool, Fromsoft weren't cool back then.
yeah but it was made le wholesome reddit 100 company from swoftware so it can't be bad. Nevermind the fact that it looks like shit. And no, "bro it came out in 2001" isn't an excuse. They made good games in 2001 (GTA3, the first devil may cry. Final Fantasy 10, Silent Hill 2, fucking Halo combat evolved hello???), not to mention that Half Life was 3 years old by then. The original fucking Half Life. A game that looks and feels like some advanced VR game compared to this pile of dogshit. The fact that kings field is awful doesn't make the souls game any worse. They're still all undisputed masterpieces.
@@Torma25 I loved KF4 and was frustrated by DS2 so clearly it's not just because it's fromsoft. It's just that it's actually a good game, just not for everyone, just like Dark Souls
Frankly, you can only have the King's Field games in good esteem if you never, ever, had any contact with any other dungeon crawler like the first Elder Scrolls, the two Ultima Underworlds, Realms of Arkania games, Ambermoon, Albion, hell even Legends of Valour. Thing is, console gamers don't even realise that these pc/amiga/etc games were more popular than the obscure and frankly shovelware King's Field games, because they love to rewrite history and even write in wikipedia that the first entry was "revolutionary" lol. FromSoftware are fantastic now, but please.
I'm primarily a pc gamer and enjoy dungeon crawlers, KF games are great dungeon crawlers. A mere step above shovelware, absolutely. But truly great regardless. Quality isn't on such a stupidly linear axis. Appreciation for KF beyond having grown up with it is an excellent gauge for proper media enjoyers, if you ask me. It's the same folk that can watch a murderdrone film and go "yeah, I'm glad this exists." or give time to small scale avant jazz gig. Everyone else seems to view the world of art as some quest for polish in a great big hiearchy which is just kind of a flaccid perspective deprived of aesthetic. What you're meant to be looking for is resonance and resonance is as deep and varied as you're capable of letting it be.
I appreciate King’s Field to the extent that it walked so Demon’s Souls could run, but judging it as a game meant to be played for the purpose of enjoyment, it’s agonizing. I can only imagine how miserable the first three games are if KF4 is the most popular one of the lot. I saw a walkthrough of the most popular King’s Field 3 video on youtube. The description said that the player used a hack to raise the frame rate above 15 fps because it felt unplayable otherwise. That really says all that needs to be said. So if people want to praise the series for serving as the springboard for something much better, I can understand that, but sitting down and taking the time to finish one of these games is anything but a good time.
You may move terribly slow but the controls are better than red dead redemption 2 or RE4 demake. I dunno why modern games ruin game feel so much, overdone animations?
@@OmegaEnvych 4th game does not mean it cant be highly experimental. considering the jump in tech from the 3rd to the 4th its reasonable to see such experimentation. also yeah when did i say anything about demon souls lol
@@SLAMTUCKER Not even watching the video beforehand before leaving a dislike is nothing to be proud of. Whether or not you agree with the creator that King's Field 4 is a bad game, at least respect the fact that he completed the game before forming this opinion.
Most games I played back in 2001 had zero voice acting. I feel like many things are a matter of taste. But to criticise a 2001 game for not having voice acting is dumb. You wouldn't criticise a NES game for being 2D.
Also, seeing footage from a game and then thinking it looks awful. Then proceeding to playing it and not liking it shouldn't come as a surprise.
Everything you say is bad about the game is actually what makes it a masterpiece
One man's trash is another man's treasure as they say
Nah you're just nostalgic or a hipster or both
@infinite_ammo never heard of kings field until last year didn't start playing until this year. Genuinely just some of the most FUN I've had playing video games in a long time. Not a perfect series by any means but neither are the souls games.
@@violetjune5046 Same here! I love this game and only played it a month or so ago!
@@violetjune5046 Okay so you're a hipster.
ngl bruh it really sounds like you just wanted to play a different game
Isn't that what it means to dislike a game? That you would rather it be something else? If brother didn't like the game, I guess he didn't like it.
complaining that different sized swords have different reaches is crazy lol, a lot of your arguments against this game are purely illogical. "why cant i walk over an item to pick it up". because its more realistic than that lol?
You want realism in video games?
@@dansmith1661 to an extent obviously
also why would it be bad necessarily to NOT do that? It's not like pressing the button takes that much effort
Okay Somethings Wrong with this Video:
First of lets set a baseline this is a First Person Dungeon Crawler ARPG made in 2001 by Fromsoft
- Point 1, the death in the beginning of the game, yes its a massive fuck you thats what it supposed to be an introduction to how the game is going to be. Plus how inconvenient can it really be its the beginning of the game starting over would take max 5 min it teaches you to be careful.
-Point 2, a game doesn't need voice acting, yes it adds to the atmosphere but literally look at the game, listen to the sound track it doesn't need voice acting from the very beginning you know this a bleak world the atmosphere is immaculate
-Point 3, there is no auto loot function cause this is a dungeon crawler, dungeon crawlers dont have auto loot systems also their is a weight system pick up to much loot and you'll become over encumbered just like modern dark souls, so if their was auto-loot then you could randomly become encumbered without ever knowing why
-Point 4, it think the item zooming in thing is just an attention span issue cause it takes max a second, plus its more realistic like ur picking it up i dont even know why you bothered to talk about this
-Point 5, yea some of the points of combat that you talked about is valid yes the game turns into a move back, wait, strike, repeat ad nauseam. However, the movement speed is perfect it perfectly ties into the atmosphere of the world. The game is very slow and deliberate, so having a slower speed is way better in addition the sprint taking up the power bar. Is to create a risk versus rewards decision do you want to sprint ahead but be unprepared when an enemy shows up. Or take it slowly and be prepared, sprinting is mostly there for back tracking or going through areas you already know. The depth thing is a skill issue it took me 10 min to adjust, my first time I beat the whole game with my fist and its completely viable. isnt it obvious bigger sword bigger length, shorter sword shorter length. Enemies jumping away, is to encourage using magic and also more complex ai the game is built of what the enemy can do not you. Yeah ill give you the turn speed thing. Clicking the sticks to turn 180* is dumb, but yeah like I said turning is big issue but honestly you get used to it 20 min in.
-Point 6, you cant jump back on to the elevator thing cause its not an elevator your in a mine or smth, that thing is used to safely bring people down and it uses pulleys to do so it requires another person to bring someone up thats why you cant ride it
-Point 7, its a fromsoft game the status effects have always been like they always last an eternity pick up some antidotes, plus their are a lot of items that cure status effects
-Point 8, Plus your not supposed to walk through the webs, your supposed to burn them with fire, the game teaches you this by having the entrence to the place be covered with webs and you have to BURN them of to open the door
-Point 9, Thats because many of the key items are reusable you can pick some of them back up and use in other areas, thats why key items are made like that
-Point 10, You should have predicted it because thats the lesson the game teaches you from the beginning, this is an unfair game you have to be careful and prepare you hear something its an enemy I should be careful take a look and strafe out of the way immediately.
-Point 11, This game is really unfair and punishing If you dont realize that its purposely punishing and unfair thats why the slow speed tank controls You gotta embrace the difficulty and work with it not against it.
-Point 12, in that are your at their is another save point also there are hidden wall in this game also yes there are maps in this game I forgot if its near the section your in or in the actual ancient tower.
-Point 13, Okay yeah that side quest can be done even far before you enter the main dungeon so yeah you could have had a map with the section, but yeah the map is dogshit its realistic but fair the second map you get is immaculate tho.
-Point 14, *SWORD MAGIC*
-Point 15, *BETTER MAGIC* there are so many magic spells that you can find that could aoe enemies try a variety of them
-Point 16, *RANGED WEAPONS*
-Point 17, The fast travel system isn't tedious, it forces you to make a decision, by actively removing a save point your making the decisions to move it somewhere else thats it, its just another layer of thinking and planning, btw they give you like 4 stones you have 4 free fast travel spots but yeah it would have been easier to just be able to teleport to all the waypoints.
-Point 18, uh I think I found your main issue with combat this game has weapon levels, so if you stick with a weapon and use it alot it will upgrade get faster, stronger, and sometimes give you access to magics instead of just swapping out weapons every time a weapon has a higher number.
-Point 19, *MAGIC*
-Point 20, Yes, yes it was to cold to melt the ice in that area
-Point 21, Yea the bosses aint that great
-Point 22, You can upgrade multiple gears at the same time, your whole inventory if you want
-Point 23, Your making a review, dont make a review if you dont want to give a chance and adapt, the game is not for everyone thats obvious
The combat is meant to be slow, your turn speed is supposed to play into your decision-making during combat, and there's supposed to be a back and forth where you throw out your attacks, and then wait for another opportunity while dodging enemy attacks and trying to get into a good position. Why is having it be slow paced bad? It's just different. Same thing with the controls, it's strange if you're used to how modern games work but they're not really THAT hard to get used to. The trap at the start tells you to be careful and be wary of traps while exploring, and it happens so early dying from it isn't a big deal. It's not so different from the other early game traps fromsoft puts into the souls games with little warning.
A game that is "hidden" and "forgotten", yet this video has received more than 1.5k views in little over a day, from a channel with 20 subscribers...
Filtered
Babe wake up , Mike matei is back
Good stuff very 2010 feel. Thanks.
2000 feel.
Goes to show you how important the directors role is. With Miyazaki a the helm, the same studio went on to design games with some of the best feel, combat and level design I've ever experienced in gaming.
Ah yes combat that is roll roll roll r1 repeat
@@kageakiminato8536that only started with DS3
Let's be honest, Miyazaki sucks as a game director. The yes/no UI bs in Elden Ring is a total joke and nobody would tolerate it from any other dev. People give his terrible design skills a pass and that's it
No, its actually a very good game.
This game would actually be good with mouse-look and WASD but it's typical console-only garbage
Is this video ironic
Hello zoomer, how many tidepod smoothies have you had today?
I agree that a lot of people fall for the "hidden gem" fashion when they see an ancient game with some feel of uniqueness to it, despite the fact that the game feels obnoxious top play at times. Altough, it's still interesting to look back and see that From already "got it" with all the world design and the atmosphere they managed to create with these games.
Great points. If I didn't think King's Field 4 showed promise, I wouldn't have played it. It would've been easy to dismiss the game just from watching footage of it, but I wanted to give it an honest chance because it looks and plays so different from most of its contemporaries. There's undoubtedly an allure here with the interconnected world and thick atmosphere; I just wish it were fun to play. And I'll have more to say about this when I talk about Shadow Tower Abyss.
I feel like most negative comments come from people who think that "Fromsoft" cannot do bad games. Ofc... We are talking about company that took how many, 8 (?) games to realize that PS2 has TWO analog sticks and using right analog for camera control is a good idea? (Yeah, I am shittalking about Armored Core. No, AC controls were absolute shit until Last Raven and even then it wasn't good!)
I played obscure Fromsoft titles like A.C.E. and most of them sucked badly
Comments like "Filtered" miss main point - these games were not "old but gold". You want old but gold? Go play Blade of Darkness - that game is hard but fun.
Most of the Fromsoft games were janky, unpolished, lacking good direction. Some, like Armored Core, weren't that bad, but most weren't that good.
Hell, Demon's Souls was considered a lost cause - if Miyazaki didn't take it into different direction, it would, most likely, just end up in a dust bin along with other games of the same caliber and noone would have remembered it.
King's Field 4 isn't even that good - in 2002 it had median review around 6/10. Compare that to any actually good game from that time, like Warcraft 3, Metroid Prime, TimeSplitters 2, Spliner Cell, Star Wars Jedi Knight 2, GTA Vice City, Neverwinter Nights, Morrowind, Battlefield 1942, Metal Gear Solid 2, Suikoden 3, Kingdom Hearts, Dungeon Siege, Hitman 2 should I continue even? List of actually good games that are 1000 miles better than King's Field 4 is long and it is nowhere near the top.
Reality is that most of Fromsoft library in 1990s-2000s were just cheap shovelware titles that got cult status because of Fromsoft current reputation, not the other way around. In Mid-2000s I knew them as creators of anime-licensed action games, not as creators of something big and great - no matter how people try to make them look cool, Fromsoft weren't cool back then.
get gud
Skill issue the game: the movie
Why are so many people downvoting? This game looks absolutely frustrating and tedious lol
yeah but it was made le wholesome reddit 100 company from swoftware so it can't be bad. Nevermind the fact that it looks like shit. And no, "bro it came out in 2001" isn't an excuse. They made good games in 2001 (GTA3, the first devil may cry. Final Fantasy 10, Silent Hill 2, fucking Halo combat evolved hello???), not to mention that Half Life was 3 years old by then. The original fucking Half Life. A game that looks and feels like some advanced VR game compared to this pile of dogshit.
The fact that kings field is awful doesn't make the souls game any worse. They're still all undisputed masterpieces.
@@Torma25 But you see that viewpoint is also extremely pretentious!
@@Torma25 I loved KF4 and was frustrated by DS2 so clearly it's not just because it's fromsoft. It's just that it's actually a good game, just not for everyone, just like Dark Souls
Because it's a good game?
@@MrHappyPariah yeah that guy is right, maybe it's because it's a good game that a lot of people enjoyed.
Frankly, you can only have the King's Field games in good esteem if you never, ever, had any contact with any other dungeon crawler like the first Elder Scrolls, the two Ultima Underworlds, Realms of Arkania games, Ambermoon, Albion, hell even Legends of Valour. Thing is, console gamers don't even realise that these pc/amiga/etc games were more popular than the obscure and frankly shovelware King's Field games, because they love to rewrite history and even write in wikipedia that the first entry was "revolutionary" lol. FromSoftware are fantastic now, but please.
I'm primarily a pc gamer and enjoy dungeon crawlers, KF games are great dungeon crawlers. A mere step above shovelware, absolutely. But truly great regardless. Quality isn't on such a stupidly linear axis. Appreciation for KF beyond having grown up with it is an excellent gauge for proper media enjoyers, if you ask me. It's the same folk that can watch a murderdrone film and go "yeah, I'm glad this exists." or give time to small scale avant jazz gig. Everyone else seems to view the world of art as some quest for polish in a great big hiearchy which is just kind of a flaccid perspective deprived of aesthetic. What you're meant to be looking for is resonance and resonance is as deep and varied as you're capable of letting it be.
I appreciate King’s Field to the extent that it walked so Demon’s Souls could run, but judging it as a game meant to be played for the purpose of enjoyment, it’s agonizing. I can only imagine how miserable the first three games are if KF4 is the most popular one of the lot.
I saw a walkthrough of the most popular King’s Field 3 video on youtube. The description said that the player used a hack to raise the frame rate above 15 fps because it felt unplayable otherwise. That really says all that needs to be said.
So if people want to praise the series for serving as the springboard for something much better, I can understand that, but sitting down and taking the time to finish one of these games is anything but a good time.
You may move terribly slow but the controls are better than red dead redemption 2 or RE4 demake. I dunno why modern games ruin game feel so much, overdone animations?
all the ds2 sisters in the comments are lol worthy.
Casual
Bet you’d really enjoy playing kings field 1 instead
Noob poser
What did u expect from an extremely experimental 2001 game lol
Fr
It was 4th game in the series. Also, really, who cared about King's Field before Demon's Souls?
@@OmegaEnvych 4th game does not mean it cant be highly experimental. considering the jump in tech from the 3rd to the 4th its reasonable to see such experimentation. also yeah when did i say anything about demon souls lol
@@gamerpolice8235 It's not even close to experimental. This game was just another dungeon crawler and many were made in the 90s. In fact, too many
@@pretzelboi64 right
The definitive experience for a dungeon crawler like King's field that actually works is Lunacid
Absolutely not, it has no armor and having a speed stat was a mistake
go back to genshin impact
Sorry didn't watch the video just left a dislike and saying you're wrong.
That's pretty disrespectful my dude. At least he finished the game before asserting his opinion.
@@xaechireon ?
@@SLAMTUCKER Not even watching the video beforehand before leaving a dislike is nothing to be proud of. Whether or not you agree with the creator that King's Field 4 is a bad game, at least respect the fact that he completed the game before forming this opinion.
@@xaechireon ???
based