Pity Bridge falls in Blender! The process Video!
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- Опубликовано: 10 сен 2024
- The process includes image texture, volumetric fog, mix shader and Geometry Nodes for making Ground texture.
Principle Volumetric for Fog, Noise texture and Map Range is used to create simple fog.
Then it is moved to After effects where retouchiing and text is added.
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