What class are you playing in honour mode? 🔔 Social Media 🔔 ► ►Twitter: twitter.com/NorZZaTV ► ►Instagram: instagram.com/NorZZaTV/ ► ►Twitch: www.twitch.tv/norzza ► ►Discord: discord.gg/S5ydpYm
It’s been 1 level cleric at the start( in case Shart commands to drop weapon didn’t work again… they didn’t) and however many levels Spore Druid till I got to Auntie Ethel then made sure I had just enough levels for getting my spore Druid and then the rest were cleric. The idea was she is a Storm Cleric of Talos, and Druid so Chaotic is her middle name. Like the unexpected pattern of nature, she can either give or take life. A calm and restorative time on a boat can quickly turn into a death trap. And spore Druid because mushrooms can either be poison or medicine. Nature is balance. Nature is chaos. Chaos is natural. To restore balance, Chaos must be implemented. Storms are chaotic, but after the chaos is calm and that is balance. Life is good and death is good. They feed off each other. Forcing it too much one way will cause imbalance. Since the Absolutists are forcing it too far to evil, I must do some good to restore balance. But if I try to do too much to force “goodness” then that is also imbalance. So that is how I work my way across my chaotic decisions of choosing bad or good outcomes because they benefit me 😆
My current run is 4 fighters (with minor multiclassing). 1 Throw build with Eldrich knight, 1 Meele Battlemaster, 1 Ranged Battlemaster, and 1 Champion focussed on crits. I was surprised at how strong the ranged fighter is as I've only ever done the melee route. Worked quite well so far. The next big fight will be the inquisitor.
I've got a duergar wizard who is always invisible, throw barb, gloom ranger and reverb cleric in my honor run. No multiclassing and have had almost zero close calls. Only had to run from 2 early fights. I always have a strength elixer on the throw barb.
Monk is King. Tavern brawler. Potion of hill giants strength. You can get an unlimited amount of potions by resetting the vendor at the mushroom colony. When you long rest you dont need to use food. So rrst s bunch and just buy them. About 15-20 portions
the main problem i have with honor mode is that i'm impuslive. I don't mean my save dies, I mean all of the npc's die because murder becomes the only option and then i cant do any story stuff anymore.
My go-to team for my honour playtroughs is : Tav : Bard college of swords 6 then warrior 4 champion, then 2 more bards and i play as an archer with titanstring bow with elixir of strength, shadowheart as a tanky support cleric of light, a fighter battlemaster/druid for frontlane CC, and for last it depends i sometimes go eldritch warlock (lock 2,fighter 4, and the rest as sorcerer) or as a sorcer chain lightning build, the early levels are tricky but as i hit 5, basically nothing can stop me
Nice video and I feel the same about most of them. My Tav on my first honor round was a Bard and Paladin multiclass and boy it made things a lot easier. One thing I'd like to recommend you did not mention is believe it or not, a wizard. An Abjuration wizard. S/he gets Arcane ward for every Abjuration spell you cast and at higher level you get a reaction to use that arcane ward to shield your party. You can negate so much damage with that and since it's a reaction, you can use action and bonus action for spells. Second is a tavern brawler monk. Lots of burst damage and CC in a single target and somewhat good survivability with lots of AC. You can get Strentgh to 27 with ease in the end game with cloud giant elixir. If you multiclass it into a rogue, you can leave your lockpicking onto your monk.
@@Carlteezus im on pc bruh i can't find it in the options is it a mod? i haven't looked for any mods yet was letting the game be out for a bit but that cc screen is tempting
Objectively, the best class will ne the one that can do a lot of damage, can take damage, can sustain solo or with a healer, and require the least amount of maintenance from long rests. From there the worst would be paladin as they need long rests to maintain their main source of damage. Spell casters would be second worst since hold person/drop weapon, etc can help alot. From there, you got the fighter and zerker with their best version being the throw multi-class builds since those two classes can stay in a fight for a long time before needing a long/short rest.
Bardadin Tav, tempest cleric Shadowheart, abjuration wizard Gale, battlemaster fighter Karlach. Bardadin is a 10/2 split. Gale has sorc and cleric dips - 10/1/1 split. Gale and Shadowheart to take advantage of water and ice surfaces for damage and CC. Tav and Karlach to blast high priority targets for massive burst damage. Yes froglady is a better battlemaster, but shes annoying and Karlach is so much fun!
@@KhoiBoaI mean you are right that honor mode is easy for some, but it still only takes one fuck up to force you to start all the way back over. And after 20 hours of playtime in most people would rather not risk it. That said I agree that I’d rather fight every fight and I do which is ironic because I main bard and could easily talk my way out of them but instead just hit the “Attack them” option every time. Lol
@@KhoiBoahonor mode is not easy at all. Those solo honor runs takes hundreds of hours of practice,to consider honor mode easy you’d have to cheese your way throughout literally everything. Also you should probably learn how to speak properly
What class are you playing in honour mode?
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It’s been 1 level cleric at the start( in case Shart commands to drop weapon didn’t work again… they didn’t) and however many levels Spore Druid till I got to Auntie Ethel then made sure I had just enough levels for getting my spore Druid and then the rest were cleric.
The idea was she is a Storm Cleric of Talos, and Druid so Chaotic is her middle name. Like the unexpected pattern of nature, she can either give or take life. A calm and restorative time on a boat can quickly turn into a death trap. And spore Druid because mushrooms can either be poison or medicine. Nature is balance. Nature is chaos. Chaos is natural. To restore balance, Chaos must be implemented.
Storms are chaotic, but after the chaos is calm and that is balance. Life is good and death is good. They feed off each other. Forcing it too much one way will cause imbalance. Since the Absolutists are forcing it too far to evil, I must do some good to restore balance. But if I try to do too much to force “goodness” then that is also imbalance. So that is how I work my way across my chaotic decisions of choosing bad or good outcomes because they benefit me 😆
My current run is 4 fighters (with minor multiclassing). 1 Throw build with Eldrich knight, 1 Meele Battlemaster, 1 Ranged Battlemaster, and 1 Champion focussed on crits. I was surprised at how strong the ranged fighter is as I've only ever done the melee route. Worked quite well so far. The next big fight will be the inquisitor.
How’d the inquisitor fight go?
Boring
There is no reason to have a ranged fighter when ranger works better.
I've got a duergar wizard who is always invisible, throw barb, gloom ranger and reverb cleric in my honor run. No multiclassing and have had almost zero close calls. Only had to run from 2 early fights. I always have a strength elixer on the throw barb.
Monk is King. Tavern brawler. Potion of hill giants strength.
You can get an unlimited amount of potions by resetting the vendor at the mushroom colony. When you long rest you dont need to use food. So rrst s bunch and just buy them. About 15-20 portions
Exactly, with some feather fall and parkour- you can get to that vendor early in the game while still low level. Also- respec'ing resets vendor.
It's crazy how monk wasn't on the list theif/monk is crazy 2 fist of furry topple and normal punching does so much damage
Don’t like gimmicks.
i’m so split on making a full wet/lightning build cause i love bows in this game so much
Looking forward to your video on top 5 multiclass builds. Hope you make one.
the main problem i have with honor mode is that i'm impuslive. I don't mean my save dies, I mean all of the npc's die because murder becomes the only option and then i cant do any story stuff anymore.
Great one mate ❤
How did Monk not make it on the list?!
I got 4 sorc casting double haste. 1 water. 20 million lightning spells.
My go-to team for my honour playtroughs is : Tav : Bard college of swords 6 then warrior 4 champion, then 2 more bards and i play as an archer with titanstring bow with elixir of strength, shadowheart as a tanky support cleric of light, a fighter battlemaster/druid for frontlane CC, and for last it depends i sometimes go eldritch warlock (lock 2,fighter 4, and the rest as sorcerer) or as a sorcer chain lightning build, the early levels are tricky but as i hit 5, basically nothing can stop me
Nice video and I feel the same about most of them.
My Tav on my first honor round was a Bard and Paladin multiclass and boy it made things a lot easier.
One thing I'd like to recommend you did not mention is believe it or not, a wizard.
An Abjuration wizard. S/he gets Arcane ward for every Abjuration spell you cast and at higher level you get a reaction to use that arcane ward to shield your party.
You can negate so much damage with that and since it's a reaction, you can use action and bonus action for spells.
Second is a tavern brawler monk. Lots of burst damage and CC in a single target and somewhat good survivability with lots of AC. You can get Strentgh to 27 with ease in the end game with cloud giant elixir. If you multiclass it into a rogue, you can leave your lockpicking onto your monk.
why does your character creation menu look so much different than mine? how can i change it?
If you're on console, you can't
@@Carlteezus im on pc bruh i can't find it in the options is it a mod? i haven't looked for any mods yet was letting the game be out for a bit but that cc screen is tempting
First try I was a Bard died in the Grymforge. Second try at the moment I'm a warlock
Spore druid moon sanctuary combo and shaping...and of course a good group combo
Objectively, the best class will ne the one that can do a lot of damage, can take damage, can sustain solo or with a healer, and require the least amount of maintenance from long rests. From there the worst would be paladin as they need long rests to maintain their main source of damage.
Spell casters would be second worst since hold person/drop weapon, etc can help alot. From there, you got the fighter and zerker with their best version being the throw multi-class builds since those two classes can stay in a fight for a long time before needing a long/short rest.
rouge/barde is very strong too
Bardadin Tav, tempest cleric Shadowheart, abjuration wizard Gale, battlemaster fighter Karlach.
Bardadin is a 10/2 split. Gale has sorc and cleric dips - 10/1/1 split.
Gale and Shadowheart to take advantage of water and ice surfaces for damage and CC. Tav and Karlach to blast high priority targets for massive burst damage.
Yes froglady is a better battlemaster, but shes annoying and Karlach is so much fun!
Y would u want talk your way out battles in game. I’m fighting everyone.
Sounds like you don't play honor mode.
@@OGXenos the game is mad easy sound like u bronze level at best. u dont see solo honor runs? its easy game
@@KhoiBoaI mean you are right that honor mode is easy for some, but it still only takes one fuck up to force you to start all the way back over. And after 20 hours of playtime in most people would rather not risk it. That said I agree that I’d rather fight every fight and I do which is ironic because I main bard and could easily talk my way out of them but instead just hit the “Attack them” option every time. Lol
@@KhoiBoahonor mode is not easy at all. Those solo honor runs takes hundreds of hours of practice,to consider honor mode easy you’d have to cheese your way throughout literally everything. Also you should probably learn how to speak properly
First 🎉
Cleric 2paladin 10