Hey Derek I just want you to know that you are a great teacher. I love your tutorials. You are hilarious and easy to follow. Definitely one of the best blender teachers on the platform. Keep being you!
The 4.0 BSDF node has changed, you may not find the Subsurface bar, for 4.0 you can turn Weight to 1.0, and choose Random Walk (Skin), adjust Scale to you like, then the resault is much the same as old BD version.
I appreciate this breakdown step-by-step approach to materials in Blender - thanks Derek. I have one question - why use an emissive material to light up the scene instead of lights?
Hey dude, nice work. I was wondering what are your viewport settings, my render preview looks gray without any lights and yours look plain black. Maybe it's nothing but I wanted to know lol. Thank u
Nice video, thank you! Can we get the same effect mixing a translucent shader node instead of using subsurface? I generaly have some problems with subsurface radius...
I normally work with area lights but thought it would be fun to just use emissive planes here. Similar results. I'm not typically too concerned with what is best or most practical. Either works
I think a basic light renders a little faster. A plane as an emissive light is pretty fast but a highly dense mesh as an emissive light can start to be slower.
If i render a 3D video on a laptop, if it shows for 2 days,should we keep it(laptop) on while charging....? My PC is Asus zenbook pro 15 duo oled rtx 3060, i7, 2 tb laptop Pls say
There is a video on my channel called practical material development and blender. That covers the same thing but is over an hour long. Check that one out
Hey Derek I just want you to know that you are a great teacher. I love your tutorials. You are hilarious and easy to follow. Definitely one of the best blender teachers on the platform. Keep being you!
Thank you 🤟
The 4.0 BSDF node has changed, you may not find the Subsurface bar, for 4.0 you can turn Weight to 1.0, and choose Random Walk (Skin), adjust Scale to you like, then the resault is much the same as old BD version.
Shout out for Derek, for still creating landscape videos for us.
I've been using blender for over a year and a half and I still learn new things from this video..good job Derek.
Here for ASMR.
I literally understood from this video how to create all those materials from the tutorials that I had to watch before.
The best tutorial on Materials in blender!
Dude you rock! Thanks for these tutorials, I learn more here than I did in college :,)
ah yes if only I could go back and teach myself!
perfect video to give a basic overview to a beginer, really liked it
Great to hear
This really helped, I mean there's so much more I would like to know but this basics are very useful to actually understand the science behind
This is relaxing.
I appreciate this breakdown step-by-step approach to materials in Blender - thanks Derek. I have one question - why use an emissive material to light up the scene instead of lights?
Thanks! Very short, well explained!
Simple but really useful video! Thank you!
Hey dude, nice work. I was wondering what are your viewport settings, my render preview looks gray without any lights and yours look plain black.
Maybe it's nothing but I wanted to know lol. Thank u
I'm having the same problem ;]
@@maxp_q i found the solution! ruclips.net/video/wVt-nRBxzXg/видео.htmlsi=CYrfMaoBZyVw8PcS
@@maxp_q I don't know if you guys have solved it yet, it's in the world setting (red planet icon), turn the color to black
well done as ever Derek 👍👍👍
Thank you for this. Could you show us how to got the materials to transition in the 1st 5 seconds of this tutorial? Thanks you x 1000.
You can insert keyframes by right clicking on any property within the principled shader
@@DerekElliott ahhhh. Got it. Thank Derek!
I watch the whole video, very valuable information covered in under 10 min👏👏
The best!
Simple and factual basics , thnx .
Thanks, finally I understood
Nice video matey
Simple / Quick and Clean explained! Thanks mate! Well done! Cycles is really way better for qualified renders.
Thank u so much
Nice video, thank you! Can we get the same effect mixing a translucent shader node instead of using subsurface? I generaly have some problems with subsurface radius...
Awesome 🔥🔥🔥💯
How to render an optical zoom image in blender please make a video on that
Cool video.
nice very useful
Very helpful! Thanks!
I was wondering why you prefer emission planes instead of area lights with radius and spread and all
I normally work with area lights but thought it would be fun to just use emissive planes here. Similar results. I'm not typically too concerned with what is best or most practical. Either works
why is your principled bsdf having so many things. mine doesn't even have subsurface, sheen tint, clear coat...
Can you make a simple fishtank wit glowing plants and a night scene setting?
I could yeah!
🔥🔥🔥🔥
whats the difference between emmisive plane and a basic light
I think a basic light renders a little faster. A plane as an emissive light is pretty fast but a highly dense mesh as an emissive light can start to be slower.
If I remember corectly, emissive plane make more noisy images
спасибо
Small suggestion, please cutoff the bass in your audio. It'll make it more comprehensible.
👏🏻 👏🏻👏🏻
I'm living under an untextured rock...lol😅😅
Oh wow! This is amazing! Would i be able to do this on a gtx 1070?
Yes, I am sure you could. Transmissive and subsurface materials will take the longest to render
Can you telling us about your PC ???
i9-13900K processor and an RTX 4090
Hi Derek. What is your computer spec ? Thanks so much.
i9-13900K processor and an RTX 4090
Spreading your channel among my friends like the plague
If i render a 3D video on a laptop, if it shows for 2 days,should we keep it(laptop) on while charging....?
My PC is Asus zenbook pro 15 duo oled rtx 3060, i7, 2 tb laptop
Pls say
Sorry, I'm not familiar enough to advise on hardware recommendations
Render as image sequences not a video format. That way you can cancel rendering anytime and continue to render from frame you ended last time.
The audio is a bit distorted as if you added more base and were talking too closely to the mic. Great content though!
Yeah I still have never figured out how to get my audio quite right
Hi Derek - don't worry, i'm still not telling anyone you sometimes use triangles. 🤫
Shhh
I dont think my blender comes with materials casuse it just doesnt work
Is AI Replace 3d artist
Maybe some yes
!!!
Living under an untextured rock 😂
How make this in blender?
ruclips.net/video/S40GC-rOuIw/видео.html
Too much low freqs in the audio. Almost muffled. Add some highs back in dude.
Sorry I can never get the audio quite right. Open to your audacity suggestions.
I hope you will go deeper and not just scratch the surface
There is a video on my channel called practical material development and blender. That covers the same thing but is over an hour long. Check that one out
@@DerekElliott yes! Thank you very very much! 💗
bro fix micro i turned off video on 6 second no offense
Soooorrrryyyyy