regarding 8:30,this is a bug that Treyarch know about this and have or are going to fix it... its a bug where Vermin can do 4 hits in one ( 4X as much damage) :')
I was thinking this had to be a glitch no way anything, outside of specials and elites, should be one shotting at almost any round without armor tbh. I've had round like 5 vermin damn near one shot me lol.
In bo6 you have to min/max more than ever in previous zombies iterations. Always prioritize survival over killing/resources and you will go far. There is no time limit on base zombies and you do not have to exfil if you dont want to.
Doughnuts I'm happy you do these reviews for newer players, tbh I'm learning to this day myself, but for any boss fight I at least have a pack 2 and epic rarity with the main perks needed to survive and use gobblegums that help kill the boss easier like Kill Joy or Power Keg
thanks for the info! by now i definitely know a lot more about this boss fight and know a lot more about the weak points! my idea while i was doing this fight was to use the siren while getting it i think afterlife or nebula and didnt expect to do the ee this game so i bought the AS Val off the wall. what i like to do is while the boss targets someone is keep my distance and shoot the boss crit points. i also learned to use my sword more during the boss fight in the immune stages. also, i have a gameplay of me doing it with a max upgraded Barrett sniper rifle with randoms which was a bit better i feel like. anyways, glad to help you out on this youtube channel and i can always send in more that aren’t boss related or even boss related over time! glad to help you educate people on strategies!
Ive trained spawn around the tanker on liberty falls well past round 60. Run counter clock wise and turn to shoot in front of the tasty freeze alley. Use that crafting table and keep running around past the box location back into spawn when you need armor. Mix in the trap in spawn to speed it up. Zombies dont seem to despawn and spawn in front of you unless you take the armor detour.
Im one of those people that train in high rounds and your tips sound veey useful, going too far and getting the zombies to despawn is a mistake i was unaware of, thank u❤
I'd honestly rather just run around shooting zombies on high rounds like that. It's too boring too me for the stars. But thank you! I will work on it more
If you do go down, you were right at the wonderfizz machine with 400k points. So let your bar go down as far as possible (so there are no zombies near you), revive, then climb the roof and zip across and use your shroud to get all your perks back at the machine. If you're fast enough you could do that and probably drop down to the crafting table in the alley right there and get armor and self revive back too before shroud is up. I'm assuming you have extension over extra charge as your augment.
The second clips mistake is having void sheath augment but no melee macchiato and an grey drill. Edit: The third clip with the vermin is a known bug that vermin are sometimes hitting more than once per attack.
He actually pauses for a second on it and you can see it go down to 140HP first 160HP is still an insane amount for one bite since they can launch at you from Narnia
8:36 if i remember correctly the jet gun refills on it own you have to hold it out for it to regen ammo like 3 or 5 seconds i think if i'm remembering it right but that vermin bug i would take hellhounds over them at this point my opinion
you can fill your vest buy going to where you buy the vest upgrades, I don't believe it fills your extra plates though. It could come in handy in those crazy mid round moments you don't have time to get into the plate buy window.
If you're playing co-op use a mic comms are key to success, holding a few slow zoms makes doing EE steps and buying stuff easier and of course training zoms on high rds as team
Tip: if you have the light sword with the jug and melee macchiato augments you can just keep swinging at the boss and you won’t die no matter what move he does
My way of doing the boss fight on co-op is being essentially a tank in an mmorpg. Ill do my best to keep aggro of the boss and use the sword to block (which can block almost all of his attacks and surprisingly he can be pretty consistent on attacking 1 person) and let the other people be it my friends or randoms do most the damage
me and one friend did this boss fight and the way we did it was one of us constantly parrying the boss and the other killing the boss and it worked with ease
I only had a 30 second clip of dying to the boss, so not worth sending in. But is dying wish bugged or does it not work with the citadelle boss. The boss killed me and during the down animation and even during the scoreboard i had the "dying wish remaining: " text on the screen. I did not see anything about it yet so thought i'd ask in the comments xD
I'm like that guy on round 66 I hate being cornered just incase I run out of ammo or plates but I would rather try and train the zombies before I start shooting
For coop ALWAYS bring the gobblegum near death experience. It is genuinely overpowered. If all four people bring it you can go down as much as you want during the entire boss fight and it does not matter.
@@TankTim-r7y i do EE carries myself i have pll go down a couple times at most even if they are new to zombies this bossfight definitely does not require any gums other than maybe power keg if u want to spend time in shroud to kill it faster. Going on 100 EE completions rn 37/100
That's not actually accurate. Each NDE only has 5 charges in BO6. If all 4 of you bring it, you can go down 20 times (way more than you should) but its not infinite.
@@gaskinforeman303 Where does it say it has five charges? Yes the BO3 version lasted for three rounds. Which is insane. The BO6 version lasts for 3 minutes. There is absolutely nothing about charges. Four people have 12 minutes of infinite revives. More than enough to beat the boss
Hey I've been watching for a long time and I'm betting you are super busy with other things however I'm wondering about something that I've been kind of non scientifically testing recently. I believe if you use a weapon that has a suppressor on it, it will increase the salvage gained while in a score streak. Most noticeable when you're killing stuff at high rounds with the mutant injection. Just an idea, have an amazing holiday!
I'm similar to the last guy I think, I got my round 100 on terminus running a clockwise circuit around jug and pap, turning and throwing 5 tomahawks after passing the pap machine and phd flopping down the stairs back to jug, also was close to a crafting table and the loot room so it was always convenient to get new injections (for amalgam rounds) although the strat was pretty dangerous, as the pap platform moves and creates a LOT of risk, and sometimes manglers would camp up there and I'd see 3-4 of them waiting for me when I got back round (though this was possible to deal with by extending the loop up the stairs on the left and phd flopping down from the top) but ye this strat barely got me to 100 before I ran out of salvage, definitely isnt sustainable
The hand cannon does like 55k crit damage, and the swords can knock off armor in 4-5 hits. I tried lots of ways to use the augment that refills ammo on meele kills , nd it works with the default punch with the hand cannon out but takes like 2-3 per zombie in the bossfight. Im not sure why, but the fire and lightning incantation refilled my ammo outside of the boss arena, but it wasn't when fighting the boss.
Hand cannon scales with round so it wont do 55k damage on a low 20 round. But it is still the best scorestreak for the EE. Best method is to start with aether shroud with swords and break off all his armor pieces at the start which takes 2 3 swings per armor. And then the first phase will end with that then u go ham with guns/hand cannon
I found that citadel boss infinitely easier solo....I did it as a co-op and went down like 10 times, we killed it but I could not stay alive...then I go and do it solo and it was a breeze didn't even get close to going down
@xTheLostLegendx I think it's because we didn't have anybody close to him only 2 of us actually survived past phase 1 so he kept throwing the fire at me and that fucked me over
Clip 1: no aether shroud anywhere Clip 2: gray drill….. Clip 3: vermin bug Clip 4: turn off that motion blur or old gen gameplay , too much moving wasting salvage
Man no wonder i havent played public matches since the the first time i played in one public match me and my boy play duos and get to high rounds people are just so sloppy 😂😂😂😂😂😂😂 i would hate to get in a public match with these guys ive beat all the easter eggs no problems no downs first try
regarding 8:30,this is a bug that Treyarch know about this and have or are going to fix it... its a bug where Vermin can do 4 hits in one ( 4X as much damage) :')
I was thinking this had to be a glitch no way anything, outside of specials and elites, should be one shotting at almost any round without armor tbh. I've had round like 5 vermin damn near one shot me lol.
ah man... so many times just to get mollywhopped by a vermin lol... I seen somewhere say it was fixed but as of now it still happens sadly
@@metal100k its a fix pending for an update so whenever it comes out see it on the trello
@discreet_blake your know damn well that trello ain't accurate lol. I hope they can push the fix fairly quick tho.
@metal100k yep i do i had this happen before but whatever happens happen
In bo6 you have to min/max more than ever in previous zombies iterations. Always prioritize survival over killing/resources and you will go far. There is no time limit on base zombies and you do not have to exfil if you dont want to.
Doughnuts I'm happy you do these reviews for newer players, tbh I'm learning to this day myself, but for any boss fight I at least have a pack 2 and epic rarity with the main perks needed to survive and use gobblegums that help kill the boss easier like Kill Joy or Power Keg
thanks for the info! by now i definitely know a lot more about this boss fight and know a lot more about the weak points! my idea while i was doing this fight was to use the siren while getting it i think afterlife or nebula and didnt expect to do the ee this game so i bought the AS Val off the wall.
what i like to do is while the boss targets someone is keep my distance and shoot the boss crit points. i also learned to use my sword more during the boss fight in the immune stages. also, i have a gameplay of me doing it with a max upgraded Barrett sniper rifle with randoms which was a bit better i feel like.
anyways, glad to help you out on this youtube channel and i can always send in more that aren’t boss related or even boss related over time! glad to help you educate people on strategies!
Ive trained spawn around the tanker on liberty falls well past round 60. Run counter clock wise and turn to shoot in front of the tasty freeze alley. Use that crafting table and keep running around past the box location back into spawn when you need armor. Mix in the trap in spawn to speed it up. Zombies dont seem to despawn and spawn in front of you unless you take the armor detour.
Im one of those people that train in high rounds and your tips sound veey useful, going too far and getting the zombies to despawn is a mistake i was unaware of, thank u❤
I'd honestly rather just run around shooting zombies on high rounds like that. It's too boring too me for the stars. But thank you!
I will work on it more
If you do go down, you were right at the wonderfizz machine with 400k points. So let your bar go down as far as possible (so there are no zombies near you), revive, then climb the roof and zip across and use your shroud to get all your perks back at the machine.
If you're fast enough you could do that and probably drop down to the crafting table in the alley right there and get armor and self revive back too before shroud is up. I'm assuming you have extension over extra charge as your augment.
The second clips mistake is having void sheath augment but no melee macchiato and an grey drill.
Edit: The third clip with the vermin is a known bug that vermin are sometimes hitting more than once per attack.
The mistake was letting my intrusive thoughts win lmfao (I needed nebula on the drill)
He actually pauses for a second on it and you can see it go down to 140HP first
160HP is still an insane amount for one bite since they can launch at you from Narnia
gotta love the gameplay reviews
8:36 if i remember correctly the jet gun refills on it own you have to hold it out for it to regen ammo like 3 or 5 seconds i think if i'm remembering it right but that vermin bug i would take hellhounds over them at this point my opinion
you can fill your vest buy going to where you buy the vest upgrades, I don't believe it fills your extra plates though. It could come in handy in those crazy mid round moments you don't have time to get into the plate buy window.
I can't even critique anyone here because i haven't even done the dark sword and try the boss fight. Thanks for the video and HAPPY HOLIDAYS!! 🎄
If you're playing co-op use a mic comms are key to success, holding a few slow zoms makes doing EE steps and buying stuff easier and of course training zoms on high rds as team
Hello Doughnuts, Can you make a video testing the LR762 Sniper at high rounds and how it does against Patient 13 and/or The Guardian ?
Tip: if you have the light sword with the jug and melee macchiato augments you can just keep swinging at the boss and you won’t die no matter what move he does
The fire and electric incantations one shot amalgams so those are great for the boss fight
yeah if you are trying to get elite kills on your melees... you should probably upgrade them
My way of doing the boss fight on co-op is being essentially a tank in an mmorpg. Ill do my best to keep aggro of the boss and use the sword to block (which can block almost all of his attacks and surprisingly he can be pretty consistent on attacking 1 person) and let the other people be it my friends or randoms do most the damage
I used to be The Guardian, until I took several thousands aetherium infused rounds to my knees
me and one friend did this boss fight and the way we did it was one of us constantly parrying the boss and the other killing the boss and it worked with ease
I only had a 30 second clip of dying to the boss, so not worth sending in. But is dying wish bugged or does it not work with the citadelle boss. The boss killed me and during the down animation and even during the scoreboard i had the "dying wish remaining: " text on the screen. I did not see anything about it yet so thought i'd ask in the comments xD
I'm like that guy on round 66 I hate being cornered just incase I run out of ammo or plates but I would rather try and train the zombies before I start shooting
For coop ALWAYS bring the gobblegum near death experience. It is genuinely overpowered. If all four people bring it you can go down as much as you want during the entire boss fight and it does not matter.
Ill do u one better. Just.dont.die. he has like 3 attacks just move away and shoot.
@@TankTim-r7y i do EE carries myself i have pll go down a couple times at most even if they are new to zombies this bossfight definitely does not require any gums other than maybe power keg if u want to spend time in shroud to kill it faster. Going on 100 EE completions rn 37/100
That's not actually accurate. Each NDE only has 5 charges in BO6. If all 4 of you bring it, you can go down 20 times (way more than you should) but its not infinite.
-11 dollars to best a boss 😂
@@gaskinforeman303 Where does it say it has five charges? Yes the BO3 version lasted for three rounds. Which is insane. The BO6 version lasts for 3 minutes. There is absolutely nothing about charges. Four people have 12 minutes of infinite revives. More than enough to beat the boss
Hey I've been watching for a long time and I'm betting you are super busy with other things however I'm wondering about something that I've been kind of non scientifically testing recently. I believe if you use a weapon that has a suppressor on it, it will increase the salvage gained while in a score streak. Most noticeable when you're killing stuff at high rounds with the mutant injection. Just an idea, have an amazing holiday!
I'm similar to the last guy I think, I got my round 100 on terminus running a clockwise circuit around jug and pap, turning and throwing 5 tomahawks after passing the pap machine and phd flopping down the stairs back to jug, also was close to a crafting table and the loot room so it was always convenient to get new injections (for amalgam rounds)
although the strat was pretty dangerous, as the pap platform moves and creates a LOT of risk, and sometimes manglers would camp up there and I'd see 3-4 of them waiting for me when I got back round (though this was possible to deal with by extending the loop up the stairs on the left and phd flopping down from the top)
but ye this strat barely got me to 100 before I ran out of salvage, definitely isnt sustainable
Can someone tell me how the Salvage is highlighted in the last video he reviews?
I want to say ive been having problems with armor plates not spawning
The hand cannon does like 55k crit damage, and the swords can knock off armor in 4-5 hits. I tried lots of ways to use the augment that refills ammo on meele kills , nd it works with the default punch with the hand cannon out but takes like 2-3 per zombie in the bossfight. Im not sure why, but the fire and lightning incantation refilled my ammo outside of the boss arena, but it wasn't when fighting the boss.
Hand cannon scales with round so it wont do 55k damage on a low 20 round. But it is still the best scorestreak for the EE. Best method is to start with aether shroud with swords and break off all his armor pieces at the start which takes 2 3 swings per armor. And then the first phase will end with that then u go ham with guns/hand cannon
HAHAH I WAS WAITING FOR THIS VID!
Your compleatly rt buddy, thay gotta tighten the hords up! Or your gonna get jamed! Old school baby! !
im sorr to Cod Boy but the 720P + Motion Blur kills the Bitrate and makes it hard to watch
One thing I often tell my friends when they are training is that the key is to be as fast as the zombies, you don't need to be sprinting.
Why do you call amalgams amalgamations?
i got 1 shot by a vermin on round 6 a few days ago.
Imagine dying on round 70, what a newb...
I found that citadel boss infinitely easier solo....I did it as a co-op and went down like 10 times, we killed it but I could not stay alive...then I go and do it solo and it was a breeze didn't even get close to going down
I did it co op with my friend and never died once lol. Literally aether shoud and use a sword
@xTheLostLegendx I think it's because we didn't have anybody close to him only 2 of us actually survived past phase 1 so he kept throwing the fire at me and that fucked me over
I don't know what it is but when people say amalgamation I cringe out!!!
Clip 1: no aether shroud anywhere
Clip 2: gray drill…..
Clip 3: vermin bug
Clip 4: turn off that motion blur or old gen gameplay , too much moving wasting salvage
Clip 3 isn’t a bug. It’s meant to punish bad players that run around with no armor or ammo but have thousands of essence and salvage lol
Man no wonder i havent played public matches since the the first time i played in one public match me and my boy play duos and get to high rounds people are just so sloppy 😂😂😂😂😂😂😂 i would hate to get in a public match with these guys ive beat all the easter eggs no problems no downs first try
Im that type of player that likes to run around the map. Its too boring to me to just sit in a corner and smap mutant injections.
He’s not a gladiator
Lol level 69
Early gang!
Some of yall are so buns it’s shocking
Your attempt at a sentence is shocking.
is this boss fight a set difficulty? Like is it technically easier at a higher round where your better geared?