NOURISHED VORUNA: PERPETUAL MOTION MACHINE!

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  • Опубликовано: 1 дек 2022
  • Her 3 makes enemies drop health orbs melee kill, Equilibrium makes these give energy, and Synth Fiber means you can always pick these up. This buff maintains itself by killing enemies with 5 or more status procs on them.
    Combat discipline ensures you can pick up health orbs even when your pet goes down, and procs Arcane Avenger for +45% FINAL CRIT CHANCE.
    Making use of her infinite energy and spamming her abilities, with this augur mod setup and blind rage, means she gets a full shield gate even just by pressing her 1.
    Her 2 puts 10 stacks of 5 random status effects on an enemy, exploding to all nearby enemies on melee kill. Spamming this ensures the whole room is covered in all the status procs in the game for Condition Overload to deal massive damage.
    Nourish from Grendel gives her 230% Viral on all her weapon attacks, as well as CC'ing enemies and 10x stacking them with viral when they shoot you.
    Her 1 gives her 6.0x more CRIT DAMAGE, 100% more status chance, and guaranteed bleed on all melee attacks (calculated after Nourish's damage increase, so these bleeds are huge!)
    I recommend 3x casting speed shards and 2x duration shards. That puts her 1 buff at exactly 10 seconds when extended, and makes spamming her abilities very fast.

Комментарии • 14

  • @suuda3028
    @suuda3028 Год назад +3

    BROTHER WHAT IS THAT HUD

  • @skylernguyen535
    @skylernguyen535 Год назад

    U use equilibrium + her 3 with nourish ? Why not replace her 3 with nourish and use her 4th instead?

    • @felix_patriot
      @felix_patriot  Год назад

      Her 4 is okay post buffs, but it still can't compete with the damage of fully modded melees.
      In my opinion, for her 4 to be worth keeping on a build, the following changes need to be made:
      >Enemies killed by the bleed of your 4 need to count towards your 4's scaling multiplier
      >kills from your 4 and its bleed need to count as melee kills to generate health orbs from your 3
      >and your 4 needs to get the critical multiplier bonus from your 1
      Her 4 just seems not to interact with the rest of her kit very well at all. All of Voruna's other abilities are perfect MELEE WEAPON buffs. 1 is crit mult and guaranteed bleeds, 2 is perfect for priming with stacking status, and 3 lets your melees generate energy via equilibrium. BUT KILLS FROM YOUR 4 AREN'T FLAGGED AS MELEE KILLS TO INTERACT WITH ANY OF THESE!!! It's so frustrating!
      By not having her 3, i wouldn't get constant health orbs for equilibrium to convert to energy. Nourish works well with the 3 because it multiplies equilibrium energy from the health orbs too. So replacing that one is a no-go.

    • @skylernguyen535
      @skylernguyen535 Год назад

      @Felix Patriot ye, her 4th super underwhelmed. But it the only thing u need nourish for. It better to use stuff like gloom or breach surge for better boost.

    • @felix_patriot
      @felix_patriot  Год назад

      @@skylernguyen535 To be honest, the reason i was running nourish here isn't just for the energy, its so that all the enemies around me are always viral procced all the time. Panzer is unreliable sometimes, and your 2 might not give you viral. Running nourish just boosts weapon damage a bit, and means i need to think less cause i don't need to use my viral priming secondary at all. Just need to hold my melee spam macro, and tap 2. The added viral damage does synergize well with her 1's flat absolute 100% status chance too.
      But yeah, if you wanted to go super endgame with her, i think the best helminth for her is Tharros Strike.
      She survives just fine as you can see from this footage by shield gating from the constant ability spam, so Gloom would only serve to lower her killrate.
      Breach surge _would_ increase her damage output, and it would be pretty incredible if the Breach Surge sparks force procced slash like her 1 gives to her melee, but unfortunately its a melee only buff so that kind of interaction will remain locked behind Garuda. She also doesn't need the CC from Breach Surge to survive, so i think defence reduction is the biggest DPS increase you can get for her.
      Since she has infinite energy to spam abilities, i think Tharros Strike is better than Terrify since it won't make enemies run from you, and can potentially proc Archon Intensify for more strength. Tharros Strike also has the benefits of shield strip, and working on Acolytes.

  • @theexurian1079
    @theexurian1079 Год назад +1

    Great showcase of a great build for her. It is a shame that her ultimate is her weakest ability.

    • @Berserkir_upp_Helmheimr
      @Berserkir_upp_Helmheimr Год назад

      Not anymore

    • @felix_patriot
      @felix_patriot  Год назад

      ​@@Berserkir_upp_Helmheimr Still is her weakest overall since it doesn't play with the rest of her kit very nicely, however, it's definitely strong enough to use at base steel path levels now.

    • @Berserkir_upp_Helmheimr
      @Berserkir_upp_Helmheimr Год назад

      @@felix_patriot i mean i did level cap, just need to know how to play the game in the end ;)

    • @felix_patriot
      @felix_patriot  Год назад

      @@Berserkir_upp_Helmheimr Oh yeah well, its been documented that even the MK1-Braton can kill at level cap. But that doesn't mean it does it as well as other options. You have to work harder to get her 4 to work than you do with a melee. Her 4 still doesnt synergize with her 3.

    • @Berserkir_upp_Helmheimr
      @Berserkir_upp_Helmheimr Год назад

      @@felix_patriot nourish does, and the Slash Ticks are Like 1-2 Billion cause of the synergy with her 4. Gladiator mods Work aswell, the stacks stay active with a 12 Times multiplier. And it influences the 4, so you get yellow crits, but the dmg equals Red ones