Another great video! Really enjoyed it. Few points 22:20 since the wraith's special ability says "up to 1 wound", even if you have no wounds to heal, you can discard 1 random card from your opponent's hand. 24:18 you figured out right, Dread Knight's special ability is not triggered by the retaliation. Any "axe" icon special ability is ignored when it comes to retaliation. :) 26:39 so the cloak has 2 HP and 1 def. 3 damage from 6 of the champions' attack goes there (1 absorved by the DEF, 2 HPs destroys the cloak). But then pack Skeletons has 2 HP and 1 DEF as well, so the remaining 3 damage would flip it to the few side, but would not damage the remaining few skeletons at all. And one last general observation: ranged units can move up to 1 space after their attack, but you never used this option. Was that deliberate or you forgot about that option? :)
Unfortunately, all of are foil cards arrived with a bad curve. Has to do with the moisture or humidity change, from the factory, on the ship, at the distribution center and in transit in our own countries. I have heard of some tricks to improve them a bit, but I haven't tried them yet.
I couple of misplayes, I think the Skeletons shouldnot have died when they got 6 dmg because fo their armor. At some point you also applied armor twice whe it was switched to a Few. The Ghost Dragon using Slayer: You forgot to draw a card and ignore the -1's I think. Lastly, after GD had used the flail, you forgot he only had 2 defence instead of 3 when the Zealot retaliated and you also forgot that the Zealot retaliates at disadvantage. Plus Ravin never used the Morale card. Keep postng HOMM3-vids, I love the contant no waht game mode you choose :)
Thanks! The Ghost dragon made Ravin lose her Morale card from his ability. I caught some of the other mistakes while editing but did not catch the Zealot one. I think it can attack without disadvantage in pack but not in few. That slayer card was a bit weird I didn't know if you rolled attack dice than rolled another one for the spell.
@@CollymoreCollectionsAndHobbies but aside more movement freedom, does the combat feel tactic or just spamming melee units to clash and range units in the backgrouns?
It's really nice to see an example of the tactical playmap 👍
Another great video! Really enjoyed it. Few points
22:20 since the wraith's special ability says "up to 1 wound", even if you have no wounds to heal, you can discard 1 random card from your opponent's hand.
24:18 you figured out right, Dread Knight's special ability is not triggered by the retaliation. Any "axe" icon special ability is ignored when it comes to retaliation. :)
26:39 so the cloak has 2 HP and 1 def. 3 damage from 6 of the champions' attack goes there (1 absorved by the DEF, 2 HPs destroys the cloak). But then pack Skeletons has 2 HP and 1 DEF as well, so the remaining 3 damage would flip it to the few side, but would not damage the remaining few skeletons at all.
And one last general observation: ranged units can move up to 1 space after their attack, but you never used this option. Was that deliberate or you forgot about that option? :)
I thought they can attack or shot not both?
@@CollymoreCollectionsAndHobbies attack or move you mean? :) they can do both. :)
Terrain like for Warhammer I'd genius. I wish I thought of that.
Is it me or the foil on the card is making the card pringling (pringle shape)? Nice painting btw :)
Thanks! And ya it does, looks cool but for filming and storing its a pain
Is it worth sleeving them then?
Unfortunately, all of are foil cards arrived with a bad curve. Has to do with the moisture or humidity change, from the factory, on the ship, at the distribution center and in transit in our own countries. I have heard of some tricks to improve them a bit, but I haven't tried them yet.
🎉
I couple of misplayes, I think the Skeletons shouldnot have died when they got 6 dmg because fo their armor. At some point you also applied armor twice whe it was switched to a Few. The Ghost Dragon using Slayer: You forgot to draw a card and ignore the -1's I think. Lastly, after GD had used the flail, you forgot he only had 2 defence instead of 3 when the Zealot retaliated and you also forgot that the Zealot retaliates at disadvantage. Plus Ravin never used the Morale card.
Keep postng HOMM3-vids, I love the contant no waht game mode you choose :)
Thanks! The Ghost dragon made Ravin lose her Morale card from his ability. I caught some of the other mistakes while editing but did not catch the Zealot one. I think it can attack without disadvantage in pack but not in few. That slayer card was a bit weird I didn't know if you rolled attack dice than rolled another one for the spell.
Do a coop pls❤ Im planning to play against AI but havent Got the game yet😢😮
Working on finishing up Tower Faction than we can look into playing a Coop game ;) Hopefully yours comes soon!
Is it worth? Makes the game more deep and tactic? I heard the standard combat matt was really simple and all units behave almost the same...
Give you a bit more movement freedom. It is good for PVP but solo/PVE it takes a lot of time.
@@CollymoreCollectionsAndHobbies but aside more movement freedom, does the combat feel tactic or just spamming melee units to clash and range units in the backgrouns?
@@artharionsanchez1793 Felt more tactical
@@CollymoreCollectionsAndHobbies Thanks for the answer. Can you give and example of a situation where tactics where important?
Being able to use your movement to avoid or get to the person your playing. Having more spaces to place your miniatures
Hard for me to understand the main person speaking.
What is it you are trying to understand sorry