The guns I always go with are the VF-7S and the signature 403 I was a little confused when you put it in D, but I always take into consideration something most other people pay little attention to, mag size is always something I look for, and with an extended mag It’s always my go-to sidearm, it might have slightly lower damage, but it has excellent stagger and even heavy SWAT will stagger after just one or two shots, so especially for solo players I think its actually a bit of a diamond in the rough. Also, is that a mod that makes the cook off house a minecraft house? I need that lol.
it is minecraft cook off. 403 has the worst stats in the game and if you want a big mag go for stryk7. "slightly lower damage" its ass damage + stagger in 2 shots? bro i can kill in 2 shots if not 1 shot with other guns. if you want actual stagger grab heavy hipfire in the gunslinger tree.
I come back after 8 month to play PD3 and i am surprised how good it is PD3 now , wow i will start to make video when i play from now on,This Game is back for real now 🔥❤
Tier List would be much better if weapons in their respective categories were ranked in consecutive order, sorting through the video for each weapon type is a pain.
The "Spectacular damage" comment on the MP5 caught me completely off guard. Looking at the damage slider in game, it's listed as one of the weapons with the lowest damage in the game.. I wish they had just stuck to numbers. None of this makes any sense
Seeing the Ziv in A tier and what used to be my go-to freemium sidearm in D tier is baffling. Maybe it's time I gave the Ziv another shot. Also, surprised to learn that the MP7 has armor pen? Or is that just meaning it chews through armor so fast it might as well be AP?
Great tier list all around! However I have one thing I slightly disagree with. And that's the Spas 12 (Tas 12) being A tier, it's better than the original shotty but I do think it's slightly too slow. I would put it high B tier, if they buff the pump action and make it a bit faster then I would say A tier.
@@GodlyPlayer9163 first of all, thank you a lot for the compliment :D, regarding the TAS12, it was a hard rating. You're completely right though, it has pretty poor range and slow shooting so I can definitely accept the high B rating.
@@Itz_Cobra no worries! Great content, straight to the point. Nailed it everywhere but yeah I do think the spas needs a bit of range and a better fire rate, would also be dope if we got the ability to make it semi auto in exchange for maybe a bit of reserve ammo? They can easily play around and make it viable or just leave it as it is being good but not amazing.
@@GodlyPlayer9163 before it dropped, I said on my discord server "they BETTER give us a semi auto attachment" and now everyone is saying it too. It would be so fun if they made it semi auto with some other nerfs. Regardless thanks a lot for the nice words, it took me like 10-12 hours to make this video so it means a lot ❤️
@@Itz_Cobra again absolutely no worries! Subbed as well great community great video can't wait for more! I also can't wait to watch some build videos to try out as well
The TAS being slower might also be because it doesn't have access to fore-end attachments like 880. Both of the non-standard pump attachments for the 880 increase the cycle speed between shots, effectively increasing the rate of fire.
The Pistols need some changes. There is just no reason to pick them up anymore. What to do with the Castigo? Maybe make all the other high damage secondaries horrible when hip fired? Marksman (both of them) might as well need their own skill tree.
castigo fuckin sucks, they gotta make it so it 2 taps body or something but even then itll be bad. they NEED a skill line, preferably one like ambidexterity and then theyll add akimbos
@@Itz_Cobra Probably. I don't know about akimbos. They probably should feel like most SMG's with low damage, high fire rate and a little less generous ammo pick up. I don't have an answer for the absolute useless guns yet. The Northwest isn't even a memorable rifle. There is just no reason.
Great video, I had no idea this many weapons were viable, I'll definitely be trying some of these out, perhaps for a video series idea, or one long video, you could showcase different attachment presets for all the guns for different playstyles with a gun or just to show what the best attachments are if there isn't that much difference with attachments
@@ryank5oo first of all, thank you! My problem is I love doing what you said but I fear of misguiding people since payday 3 attachments work weird. I try my best but I don't wanna make any mistakes even though I'm more fit to do it than most people. You can add me on discord if you ever want any help with any build!
It would be super useful imo. Even if you explained how those attachment stats work it would make a difference. I have 250hr in this game but I still do not know whether I should be taking better gunkick or recoil in hip fire builds. Also stuff like whether sights stats affect the weapon when shooting hip fire or only while aiming. The bars make no sense what so ever in this game...
@@qarsoonxmeel8523 so that's the problem. Regarding sights I'm not 100% sure but I think the stats provide benefits regardless. As for the gun kick or recoil, gunkick I think, but I'll add that video into my list! :D
@@Itz_Cobra Thanks, I appreciate that and yeah, I wasn't sure sure how much of an impact some attachments made, some of them sound good and have almost no impact on the bars and some are vice versa, I've usually just gone for whatever can give me the most spread reduction and maybe damage distance if it's possible, I feel like the attachments overall could do with a bit of an overhaul
Maybe I'm just bad with it, but I'm not a fan of the M7 when compared to the FSA-12G. The half-second burst delay is annoying to me and while it has very high burst DPS I feel its sustained fire isn't as good, which becomes an issue when you're being flooded with cops. Then again I use Enforcer build with Quickpull to refresh so that might be also why M7 isn't as suitable for me
I respect that, I just feel that the M7 is the most consistent, even though it's not that consistent. The fsa is really good but the M7 has the edge cus of dozer killing power and consistency+ bigger mag
After all, play with the guns you're comfortable to use. I'm more of an AR guy and I don't like the sniper rifle. I have a pretty good time with the CAR-4 right now
i feel shotguns do struggle at overkill maybe a shotgun skill tree could be added , i never feel confident with shotguns at overkill and struggle a bit at very hard with them maybe i suck lol.
The Enforcer skill tree is gonna be your best bet. Running the TAS-12 with the full Enforcer tree, Replenish, and Plate Up with the adaptive armor equipped will keep you upright just as long (if not longer) than a Fortitude setup since it will basically regen your armor on kill once every 2 seconds
How you put the farza bison on S teir but the KU-59 on B teir? KU-59 is by far one of the best automatics in the game in my opinion. I use it on overkill on single mode. High powered auto rifle with a 45 round clip. The Farza was one of the worst hand guns in my opinion. Too slow and wouldnt put out the damage that it should with the rounds it holds. Maybe they fixed it but i remember when i unlocked it and maxed it out i was still very disappointed that i would put it no higher than teir C.. The VF-7F does not hold enough ammo for the output it gives out. I would probably put it in A teir. They could have at least gave us a 30 round clip for it. I do agree with the ATK-7, my favorite smg and the FSA 12G 3 round burst shotgun which is also my favorite shotgun. Definitely better than the new one. I could be wrong because guns i critisized i havent used in half a year.
sforza kills in 1 headshot, ku59 is not even close to being the best rifle. the adelig and scar are far better. the scar has a 30 round clip and it self sustains + 1 tap headshots.
@Itz_Cobra You are right about the VF-7S, I do have the 30 round clip unlocked for it. I only remembered the 10 and 20 clip, it's been so long I forgot about the 30. I feel like range doesn't matter much since snipers have really low health and I've one shot killed them with the new shotgun from far away. I think most important is the amount enemies you can take out with a single clip + reload. I noticed 3 round bursts and automatics tend to filter ammo back into the clip with each kill so I'm able to take out at least 7 at a time. This is what made me not like the revolvers with low rounds that are only 5-6. The new eagle when you get the 11 round clip with skill is perfect since it's a smooth one shot head shot. I think the forza has a awkward cross/scope position and just didn't feel like it was doing much for me back then. Did they make it better since a half a year ago? I do have it maxed with the extended barrel.
I was just looking at the statistics with KU-59 compared to the VF-7s and what I got out of it is the VF-7s only beats the KU in distance with far range by a little and has a 1.25 armor piercing while KU has 0.9. VF-7s only picks up 2-4 bullets at a time while KU picks up 3-5. Rate fire VF 400 while KU 500. It tops the VF with most but that armor piercing is pretty important. I didn't see reload stats, reloading is probably better with the VF I'd imagine. I'm gonna try VF on overkill and see how it goes.
@@mws183This looks like old ot incorrect info. Since Fear and Greed alot of weapons received ammo pickup buff centered around general required bodyshot. VF-7S gets 5-7 per pickup (7-9 for compact mag) while KU-59 only gets 1 additional round per pickup in exchange for not being to 1-headshot, a tradeoff that's not worth. Also rate of fire is 550 and 600 respectively But the Adaleign R5 basically beats both of them in recoil, handling, and longer 1-headshot potential
Why they could make some weapons so useless. There is no point to use northwest. SMGs are pure junk except MP7 and uzi. For the side arms, most of them are fine and nothing special. But 1911 and Sforza Bizon......they are junk too. Slow fire rate, huge camera shake, bad recoil control in exchange of unsatisfyingly low damage
Nice list, but I have a few disagreements First, the difference of being able to headshot instakill between the Sforza Bison and Castigo 44 with just edge is not a difference worth four tiers. Second, the LMG can kill enemies in only three hits, combined with it's magazine/total ammo is a very good weapon that hardly falls below the mp7. Third, the AK is probably the best assault rifle behind the famas (chanit s3) and scar (vf-7s), and is a lot better than some of the A-tiers such as: Picchio duro- Horribly inconvenient weapon that requires you hit all three shots tracking the enemies head with their stagger to instakill. Reinfeld 900s- Horribly inconvenient weapon (again!) that has an incredibly slow bolt action. Fourth, the M138 Arges is a much better weapon than the HET-5 (Or GM-6 Lynx irl) as it actually has use beyond dozers, the only other thing HET-5 can do is kill snipers on builds with poor weapon choice Of course, this is all just my opinion And some questions: Why don't you explain the overkill weapons? And why put the Glock (stryk 7) above the Sig 40, and that above the 403? They're basically the same gun, with such minimal differences they aren't worth separating.
1. statement is wrong 2. statement is wrong too 3. i put the scar above those 2? its in S tier? did you watch the video? 4. the sniper can 1 shot kill from long and close range in 1 shot no matter the range and penetrate enemies. i already ranked it low because of the low shooting speed. 5. M135* you cant vault crouch barely move with it, and you can use the red fox to find techie questions: u want u can add me on discord and i can send u a stat spreadshit showing why the stryk is the best and sig 403 is the worst.
@@Itz_Cobra The difference between the Reinfeld pump and the Scar is hardly the difference between the Castigo and the Sforza No it ain't? Maybe my numbers are out-dated but 1.0 AP, 28 damage, 5x headshot boost, makes 28 - ([1.5 - 1 = 0.5)] x 28 = 14) = 14 x 5 = 70 x 3 = 210 > 150 on an enemy with 1.5 armor toughness and 150 hp, which is basically everything. My point is not the scar, it's the Ak. It hardly deserves going below the Reinfeld Bolt-action or the Picchio Duro Long range damage hardly matters in pd3, and losing a hit in the kill breakpoint ain't so much over that distance. That + enemy piercing with that scope skill, AK is just better. Didn't know about finding the techie, but the Arges is still a million miles better and you can just figure out the techie spots (e.g. theres only two in cook off, both around the foliage across from the house) And again, I've shot the three and I'm not convinced some slight changes on a spreadsheet will change my mind.
THE FINALS MUSIC SPOTTED SUBBED By the way the FSA is objectively unpowered for what it shoots it should be in B tier at best. I buffed its damage and spread with a mod and it's actually fun to use now. It can not kill anything in vanilla I wish guns were ranked on other things like handling, feel, animations etc
@@thisiskret if I judge guns by my fun people are gonna be mad, a lot don't realize what subjectivity is. If I ranked by fun then TAS12 and Garstini were on top for example but yea. Also W the finals, thanks for subbing sir
@@Itz_Cobra i feel the tier list genre should be and inherently is subjective, so raw opinions and "hot takes" would be cooler imo. playing it safe isnt a bad choice though
Seeing the ziv in A tier is just cursed
Yea like I said "I can't believe I'm saying this" the ziv is low-key goated now
@@Itz_Cobra Atleast not as bad as the launch was thankfully. Ziv got clowned, but now Northwest is
@@faaskee7071 the northwest still being shit post buff is crazy to me
It is crazy I gotta try it out myself
Micro uzi supremacy forever
The guns I always go with are the VF-7S and the signature 403 I was a little confused when you put it in D, but I always take into consideration something most other people pay little attention to, mag size is always something I look for, and with an extended mag It’s always my go-to sidearm, it might have slightly lower damage, but it has excellent stagger and even heavy SWAT will stagger after just one or two shots, so especially for solo players I think its actually a bit of a diamond in the rough. Also, is that a mod that makes the cook off house a minecraft house? I need that lol.
it is minecraft cook off.
403 has the worst stats in the game and if you want a big mag go for stryk7.
"slightly lower damage" its ass damage + stagger in 2 shots? bro i can kill in 2 shots if not 1 shot with other guns. if you want actual stagger grab heavy hipfire in the gunslinger tree.
@Itz_Cobra The Stryk7 was my go to pistol before the dlc's came out.
Okay this weapon tier list is valid af with reasoning
Appreciate it!
THANK U FOR A TIER LIST YOUR THE BEST PAYDAY 3 CONTENT CREATOR
thank you so much
I come back after 8 month to play PD3 and i am surprised how good it is PD3 now , wow i will start to make video when i play from now on,This Game is back for real now 🔥❤
Have fun Albert!
hey great video for the new folks trying payday 3! quick question tho how do you get those numbers pop up reminds me of payday 2 heavy :)
Thank you so much, the mod is modworkshop.net/mod/47382
It's a mod
@@Itz_Cobra Thank you :D
@@ver.official no problem and have fun!
Tier List would be much better if weapons in their respective categories were ranked in consecutive order, sorting through the video for each weapon type is a pain.
i already went for that but its hard to do when there are 2 weapons classes with only 1 weapon in them. (R900S and Blyspruta)
Dokuta is a heister connoisseur??!?
The sig pistols seem to do fine with headshots, but they are definitely outclassed
Nah bro they both have ZERO armor penetration
@@Itz_Cobra Ik, but I can actually kill when landing headshota
Ye but that's the bare minimum imo
@@Itz_Cobra I agree
Give use more ap by default or ap rounds
I’m not sure why it is even such a big factor as there’s hp anyway
@@blackpainty3048 I just wish people could see these numbers more easily in-game
I know other primaries are better than the LMG, but it’s just too much fun to replace at the moment.
It is, I want more lmgs
The "Spectacular damage" comment on the MP5 caught me completely off guard. Looking at the damage slider in game, it's listed as one of the weapons with the lowest damage in the game.. I wish they had just stuck to numbers. None of this makes any sense
no clue why we have damage sliders. they did say a while back theyre planning to do numbers
Seeing the Ziv in A tier and what used to be my go-to freemium sidearm in D tier is baffling. Maybe it's time I gave the Ziv another shot.
Also, surprised to learn that the MP7 has armor pen? Or is that just meaning it chews through armor so fast it might as well be AP?
I was shocked to see how good the Ziv became and how my sweet baby the Signature fell from grace
Keep up the great videos
Thanks a lot ❤️
Great tier list all around! However I have one thing I slightly disagree with. And that's the Spas 12 (Tas 12) being A tier, it's better than the original shotty but I do think it's slightly too slow. I would put it high B tier, if they buff the pump action and make it a bit faster then I would say A tier.
@@GodlyPlayer9163 first of all, thank you a lot for the compliment :D, regarding the TAS12, it was a hard rating. You're completely right though, it has pretty poor range and slow shooting so I can definitely accept the high B rating.
@@Itz_Cobra no worries! Great content, straight to the point. Nailed it everywhere but yeah I do think the spas needs a bit of range and a better fire rate, would also be dope if we got the ability to make it semi auto in exchange for maybe a bit of reserve ammo? They can easily play around and make it viable or just leave it as it is being good but not amazing.
@@GodlyPlayer9163 before it dropped, I said on my discord server "they BETTER give us a semi auto attachment" and now everyone is saying it too. It would be so fun if they made it semi auto with some other nerfs. Regardless thanks a lot for the nice words, it took me like 10-12 hours to make this video so it means a lot ❤️
@@Itz_Cobra again absolutely no worries! Subbed as well great community great video can't wait for more! I also can't wait to watch some build videos to try out as well
The TAS being slower might also be because it doesn't have access to fore-end attachments like 880.
Both of the non-standard pump attachments for the 880 increase the cycle speed between shots, effectively increasing the rate of fire.
The Pistols need some changes. There is just no reason to pick them up anymore. What to do with the Castigo? Maybe make all the other high damage secondaries horrible when hip fired? Marksman (both of them) might as well need their own skill tree.
castigo fuckin sucks, they gotta make it so it 2 taps body or something but even then itll be bad.
they NEED a skill line, preferably one like ambidexterity and then theyll add akimbos
@@Itz_Cobra Probably. I don't know about akimbos. They probably should feel like most SMG's with low damage, high fire rate and a little less generous ammo pick up. I don't have an answer for the absolute useless guns yet. The Northwest isn't even a memorable rifle. There is just no reason.
Great video, I had no idea this many weapons were viable, I'll definitely be trying some of these out, perhaps for a video series idea, or one long video, you could showcase different attachment presets for all the guns for different playstyles with a gun or just to show what the best attachments are if there isn't that much difference with attachments
@@ryank5oo first of all, thank you! My problem is I love doing what you said but I fear of misguiding people since payday 3 attachments work weird. I try my best but I don't wanna make any mistakes even though I'm more fit to do it than most people. You can add me on discord if you ever want any help with any build!
It would be super useful imo. Even if you explained how those attachment stats work it would make a difference. I have 250hr in this game but I still do not know whether I should be taking better gunkick or recoil in hip fire builds. Also stuff like whether sights stats affect the weapon when shooting hip fire or only while aiming. The bars make no sense what so ever in this game...
@@qarsoonxmeel8523 so that's the problem. Regarding sights I'm not 100% sure but I think the stats provide benefits regardless. As for the gun kick or recoil, gunkick I think, but I'll add that video into my list! :D
@@Itz_Cobra Thanks, I appreciate that and yeah, I wasn't sure sure how much of an impact some attachments made, some of them sound good and have almost no impact on the bars and some are vice versa, I've usually just gone for whatever can give me the most spread reduction and maybe damage distance if it's possible, I feel like the attachments overall could do with a bit of an overhaul
@@ryank5oo me too, and there is a mod if you're a pc player called worksmith it helps with the stats
Maybe I'm just bad with it, but I'm not a fan of the M7 when compared to the FSA-12G. The half-second burst delay is annoying to me and while it has very high burst DPS I feel its sustained fire isn't as good, which becomes an issue when you're being flooded with cops. Then again I use Enforcer build with Quickpull to refresh so that might be also why M7 isn't as suitable for me
I respect that, I just feel that the M7 is the most consistent, even though it's not that consistent. The fsa is really good but the M7 has the edge cus of dozer killing power and consistency+ bigger mag
After all, play with the guns you're comfortable to use.
I'm more of an AR guy and I don't like the sniper rifle.
I have a pretty good time with the CAR-4 right now
i feel shotguns do struggle at overkill maybe a shotgun skill tree could be added , i never feel confident with shotguns at overkill and struggle a bit at very hard with them maybe i suck lol.
do you realize the enforcer tree is entirely focused around shotguns??
oh i do suck
The Enforcer skill tree is gonna be your best bet. Running the TAS-12 with the full Enforcer tree, Replenish, and Plate Up with the adaptive armor equipped will keep you upright just as long (if not longer) than a Fortitude setup since it will basically regen your armor on kill once every 2 seconds
Unrelated but what mod do u use fo cops to have a healthbar? Im using damage pop up and it just shows damage
this mod! modworkshop.net/mod/47382
Thanks!
@tangibleblaqy anytime :)
Yo u should make a vid for the best all around loadout not just for specific dlc
@@Scope180 I did brother
The shotguns in this game feel wack because sometimes its a one shot and sometimes its 2
@@madmonty4761 yea inconsistencies are unfun
The boys in blue loud soundtrack is probably the best in the entire game
@@madmonty4761 w take
Try shooting while Ads, Shotgun spread will much tighter when adsing. Give you more consistent and range.
Northwest b9 above the fik 22 is criminal
@@chompybot9290 mid 22
@@Itz_Cobra incredibly mid, but it's kinda fun if you macro it, the northwest b9 is unbelievably shit no matter what you do
How you put the farza bison on S teir but the KU-59 on B teir? KU-59 is by far one of the best automatics in the game in my opinion. I use it on overkill on single mode. High powered auto rifle with a 45 round clip. The Farza was one of the worst hand guns in my opinion. Too slow and wouldnt put out the damage that it should with the rounds it holds. Maybe they fixed it but i remember when i unlocked it and maxed it out i was still very disappointed that i would put it no higher than teir C.. The VF-7F does not hold enough ammo for the output it gives out. I would probably put it in A teir. They could have at least gave us a 30 round clip for it. I do agree with the ATK-7, my favorite smg and the FSA 12G 3 round burst shotgun which is also my favorite shotgun. Definitely better than the new one. I could be wrong because guns i critisized i havent used in half a year.
sforza kills in 1 headshot, ku59 is not even close to being the best rifle. the adelig and scar are far better.
the scar has a 30 round clip and it self sustains + 1 tap headshots.
@Itz_Cobra You are right about the VF-7S, I do have the 30 round clip unlocked for it. I only remembered the 10 and 20 clip, it's been so long I forgot about the 30. I feel like range doesn't matter much since snipers have really low health and I've one shot killed them with the new shotgun from far away. I think most important is the amount enemies you can take out with a single clip + reload. I noticed 3 round bursts and automatics tend to filter ammo back into the clip with each kill so I'm able to take out at least 7 at a time. This is what made me not like the revolvers with low rounds that are only 5-6. The new eagle when you get the 11 round clip with skill is perfect since it's a smooth one shot head shot. I think the forza has a awkward cross/scope position and just didn't feel like it was doing much for me back then. Did they make it better since a half a year ago? I do have it maxed with the extended barrel.
I was just looking at the statistics with KU-59 compared to the VF-7s and what I got out of it is the VF-7s only beats the KU in distance with far range by a little and has a 1.25 armor piercing while KU has 0.9. VF-7s only picks up 2-4 bullets at a time while KU picks up 3-5. Rate fire VF 400 while KU 500. It tops the VF with most but that armor piercing is pretty important. I didn't see reload stats, reloading is probably better with the VF I'd imagine. I'm gonna try VF on overkill and see how it goes.
@@mws183This looks like old ot incorrect info. Since Fear and Greed alot of weapons received ammo pickup buff centered around general required bodyshot. VF-7S gets 5-7 per pickup (7-9 for compact mag) while KU-59 only gets 1 additional round per pickup in exchange for not being to 1-headshot, a tradeoff that's not worth. Also rate of fire is 550 and 600 respectively
But the Adaleign R5 basically beats both of them in recoil, handling, and longer 1-headshot potential
My health hud and damage hud won’t pop up can u suggest any tips
@@marwqgaming3798 mod loader + check if you have -openfilelog in your payday 3 launch settings
@@Itz_Cobrahow to get mod loader
I am trying to get 19 pure bags in cook off what is the best weapon for it?
@@Azam553 atk7 with the marking build
@@Itz_Cobra k👍
Thanks for the update ❤
thank you for the support! :D
Why they could make some weapons so useless. There is no point to use northwest. SMGs are pure junk except MP7 and uzi. For the side arms, most of them are fine and nothing special. But 1911 and Sforza Bizon......they are junk too. Slow fire rate, huge camera shake, bad recoil control in exchange of unsatisfyingly low damage
The ATK7 is amazing. The Sforza Bison is amazing.
Payday 3 in console and pc is the same bec i dont think is the same with some weapons and builds 🤔
It is, if you disagree with me that's also cool, what do you think should be changed?
.50 or bizon which is the best?
.50 but but bizon go with any build more flex
Viper definitely since bigger mag and more dozer damage but they're both very similar!
Nice list, but I have a few disagreements
First, the difference of being able to headshot instakill between the Sforza Bison and Castigo 44 with just edge is not a difference worth four tiers.
Second, the LMG can kill enemies in only three hits, combined with it's magazine/total ammo is a very good weapon that hardly falls below the mp7.
Third, the AK is probably the best assault rifle behind the famas (chanit s3) and scar (vf-7s), and is a lot better than some of the A-tiers such as:
Picchio duro- Horribly inconvenient weapon that requires you hit all three shots tracking the enemies head with their stagger to instakill.
Reinfeld 900s- Horribly inconvenient weapon (again!) that has an incredibly slow bolt action.
Fourth, the M138 Arges is a much better weapon than the HET-5 (Or GM-6 Lynx irl) as it actually has use beyond dozers, the only other thing HET-5 can do is kill snipers on builds with poor weapon choice
Of course, this is all just my opinion
And some questions: Why don't you explain the overkill weapons? And why put the Glock (stryk 7) above the Sig 40, and that above the 403? They're basically the same gun, with such minimal differences they aren't worth separating.
1. statement is wrong
2. statement is wrong too
3. i put the scar above those 2? its in S tier? did you watch the video?
4. the sniper can 1 shot kill from long and close range in 1 shot no matter the range and penetrate enemies. i already ranked it low because of the low shooting speed.
5. M135* you cant vault crouch barely move with it, and you can use the red fox to find techie
questions:
u want u can add me on discord and i can send u a stat spreadshit showing why the stryk is the best and sig 403 is the worst.
@@Itz_Cobra
The difference between the Reinfeld pump and the Scar is hardly the difference between the Castigo and the Sforza
No it ain't? Maybe my numbers are out-dated but 1.0 AP, 28 damage, 5x headshot boost, makes 28 - ([1.5 - 1 = 0.5)] x 28 = 14) = 14 x 5 = 70 x 3 = 210 > 150 on an enemy with 1.5 armor toughness and 150 hp, which is basically everything.
My point is not the scar, it's the Ak. It hardly deserves going below the Reinfeld Bolt-action or the Picchio Duro
Long range damage hardly matters in pd3, and losing a hit in the kill breakpoint ain't so much over that distance. That + enemy piercing with that scope skill, AK is just better.
Didn't know about finding the techie, but the Arges is still a million miles better and you can just figure out the techie spots (e.g. theres only two in cook off, both around the foliage across from the house)
And again, I've shot the three and I'm not convinced some slight changes on a spreadsheet will change my mind.
Ill help make the r34 tier list
time and place
L blyspruta is A
R900 best gun
@@idkwhatamidoing8159 some other dude commented I rated it too high. People can't decide 🤷♂️
@@Itz_Cobra well im biased so that doesnt help
THE FINALS MUSIC SPOTTED
SUBBED
By the way the FSA is objectively unpowered for what it shoots it should be in B tier at best. I buffed its damage and spread with a mod and it's actually fun to use now. It can not kill anything in vanilla
I wish guns were ranked on other things like handling, feel, animations etc
@@thisiskret if I judge guns by my fun people are gonna be mad, a lot don't realize what subjectivity is. If I ranked by fun then TAS12 and Garstini were on top for example but yea. Also W the finals, thanks for subbing sir
@@Itz_Cobra i feel the tier list genre should be and inherently is subjective, so raw opinions and "hot takes" would be cooler imo. playing it safe isnt a bad choice though
Pistols are so weak man
Yea except for the new one they're all piss
This is too common in games in general
yeah i don't know why so many games need a colossal handgun to kill someone in less than three hits
@@Itz_Cobra yea
The Finals soundtrack 🔥🔥🔥
@@minero2743 straight HEAT 🔥🔥
@@Itz_Cobra next video use season 2 ost 🥶🥶🥶🥶🥶🥶🥶
@@thisiskret season 3 is peak ost
@@Itz_Cobra nuh uh!! s2