counter strike feels like one of the few untouched parts of the internet, unwilling to move on with the times but instead embracing its age like an achievement.
It's unfortunate that Valve's seemingly new-found incompetence in handling their multiplayer games has most of them (like CS2 or TF2) on life support right now.
@@Artician i wouldn't say that necessarily for cs2, but that more than applies to tf2. It's a shame how far it's fallen but it's a miracle that its community still keeps it going all these years later.
@@ArticianDoesn't apply for CS2, it reached one of it's highest peak in player numbers of 1.4m+ concurrent daily players AGAIN recently after basically nothing but tournaments and stickers It happened after everyone was convinced the game was dying & it's all over for Counter-Strike (for like the 20th time in over 24 years lol) But unfortunately as a player of both it and TF2, you can definitely say TF2 is in a depressing limbo state right now Not quite dead, but far from well & alive either
But this is true for a lot of old games with simple mechanics, not only Counter-Strike. We used to love a gameplay loop of a certain game, and that was enough for our dopamine fullfielment.
Just like physical sports, the new young generation keeps raising the skill floor to a never before seen level. Donk has shown that and he will not be the last one to do it.
I've been playing cs casually since 2015 but its only been recently when I finally "got it" the way all these seemingly simple mechanics work together to create an ocean of depth . I still suck but I'm really enjoying the game more than ever before.
nice parallel there, much like football, counter strike is THE game. I started playing cs in like 2015 and i went through so many years of people calling it a dead game and now no one even dares do that anymore. nice vid, really wanna see more from this channel!!
@@TheMcstevester Football is THE game, by far the biggest sport in the world watched and played by fans in just about every country over 3.5 billion fans a lot more than 800 million for Basketball or 500 million for Baseball
What skill? Its all about tactics. Apex, with their slide cancel jumping bullshit, that takes skill(ed techniques) But CS? If you do basic buddy leapfrogging to move forward, or set up a distraction and a flanker, you can make it very far
@@adenkyramud5005>muscle memory for shitty mechanics ok bro im for sure gonna memorize what pixel to aim at for a super sick grenade lineup, this is truly the greatest game of all time
As to be expected from one of, if not the best, game developer still around to this day, and when they understand "Why would we change the series into something completely different?" like most others have done
Man as a CS player you brought me tears to my eyes. The way you spoke and described the game is just hitting home. Also showing nostalgic footage from the old majors is just hitting the right spot. I have been playing CS 1.6 since 2009 when I was 11, since then I kept playing and stopping till 2014 when I picked up CS:GO and I can confidently say, it has changed my life. This is the beauty about CS, how it can bring people together like a physical sport. With all the issues in the game (cheaters, bugs, etc) I still believe Counter Strike is one of the best things that happened to gaming.
you wont believe me i have been playing cs from 2006 when i was 3 years old. Cs-CZ was the first game i ever played. After 2014 when i got my own PC, it was my main game, offline though. 2018 comes the time when i got to csgo.
More games should take notes from CS. Where the game is easy to learn but hard to master. There's always something new to learn and improve on in Counter Strike.
I think the real lesson is to just let the game be for a while and let players develop the meta, only step in when there’s something blatantly overpowered or broken.
i agree somewhat but you gotta remember half of CS's skill and nuance (especially in movement n stuff) originally comes from the jank ass gold source, and were more as a result of technical limitations than being actual features (run boosting, pixelwalks, strafing, etc)
@@TheCouch-Co-Op worst* made me quit CoD in general. It was dogshit in comparison to Mw2 and Mw3. Nearly everyone besides kids went back to mw3 and 2 after that pile of trash released. Sadly i bought the collectors edition.
Dude, the way you talk about these fps games, I don’t know what it is, but it feels like you’re saying something very profound in each of these video essays. As in, analyzing the game theory and philosophy, behind every decision the developers have put in. Even more than that, just completely taking the game as a work of art, and appreciating every minute detail of it You video about the finals convinced me to try the game for the first time. The way you described that game as an evolution in FPS, just felt so incredibly… profound?? (lol?) I really don’t know how to describe this feeling. Just, well done on this channel. Keep it up, I know you will grow a lot
Counter Strike is as good and as clean as FPS games get, the perfect balance between sheer mechanical skill and tactical decision making. It has been like this for over 2 centuries and the beauty of it is that it refuses to die, no matter what. CS forever.
I’ll forever find it incredible CS started as a mod for Half Life, and the devs had to beg people to play the game and give em feedback. Now it’s got over a million players regularly.
Started playing CS in the late beta versions all at LAN parties. This was back in the dial up days, so online play + comms wasn’t really feasible. Yes, I’m old. The big difference at a LAN party if you carry on like a muppet, the player you were abusing was right there in the room so you - well, didn’t. Playing original CS at a LAN party was legitimately about fun not the serious competition.
Wow, this actually made me rediscover Counter-Strike. In the beginning where you talk about how no one has a problem with the shooting mechanics unless you're bad, I thought about how I thought of myself as bad at the game cause I could never master my aim, spray control, and such. But later where you talk about how by nature shooting makes you more vulnerable and that the strategy of positioning, teamwork, grenades, and economy are the more important mechanics of the games, I now realize I was never really "bad" at it, but just taking the wrong approach and focusing on the wrong things. This video has told me to play the game more as the true strategy and planning game it is instead of simply being the best at shooting. Cheers to you!
This video actually have a great quality, hope the channel will grow. Also, the Siege video was done so good, that i thought a channel had more that a million subs. Keep this up!
CS proves simplicity and thoughtful gameplay loops are what makes a great competitive game. No bells and whistles, just simple guns and util, no crazy killstreaks or weapon attachments, you play with what you are given and make the best out of what you have, you can be a great player on your own and carry a few games maybe but youll never be great unless you know how to be a part of a team that works together, its so much more satisfying that way.
I thought you were coping so hard by that title, but the video is so well done that I couldn't help but shut up and just enjoy the video and get nostalgic about my time with Counter Strike.
Great video. Definitely did the gsme justice. I've loved this game and it's community for a huge portion of my life. Can't wait to see it continue to evolve.
CS is still GOATed for all 2000s era gamers, I still remember there are also moments with not just tournaments but for many players have experienced through normal and modded servers. That's another reason why CS is the best for 2 decades now.
Goes to show that the old adage: "If it ain't broken, don't fix it." is true. Not only did the improve upon the gameplay of CS, but added stuff that is "new" but still the same (in this case, the new volumetric smoke). As opposed to Valorant, which is CS2's closest competitor, where both the strength and the weakness lies in the Agents' skills and ultimates. I mean, in that game, not only do you have to memorize map callouts, you also have to memorize where to properly toss your skills with pinpoint accuracy.
Man, sorry to say this but valorant literally cant compete with CS. Its not even really in the same genre. It took some decent stuff from CS and from hero shooers like overwatch and combined it.
What makes Counter-Strike special, and popular, is that it's the only multiplayer game left that still places a premium on being fair, balanced, and consistent. Everything else is designed to appeal to trash. Newer games make the conscious design choice to build around unfair advantages and randomization. Jank balance, different perks, unique characters, special abilities, bullshit spawns, chaotic map design, etc. Even the worst players can get free kills/wins by luck. People also don't have to face the fact that they got outskilled, because they can just say "oh the other team got lucky" or an opponent was "using a bullshit character/loadout" So the lowest common denominator keeps playing, because they don't get demoralized by reality, they just go next and hope for better. CS also has no competition now. The other games that were designed to be balanced (Quake, Unreal Tournament, Halo, Tribes, etc) all fucked up. Bad marketing, or not releasing new titles/updates in forever, or alienating their fanbase by changing major parts of the game. Or any combo of those. So all the legitimately competitive people flocked to CS. And the scrubs went to stuff like CoD, Apex Legends, Fortnite, League, etc.
Agree with that. I'm one of those old farts who played Unreal Tournament, a bit of Quake and casually some CS too in LAN parties. UT however was always my choice when it came to more serious competition (Clanbase). CS was a joke at that time, or called the more casual noob shooter where you get kicked from server for doing a multikill, and there was no nice frag videos to make for it really, since the game had poor mechanics over those "boomer shooters" with mid air rockets and shock combos etc. Yeah there were videos but UT/Quake had more talent/content on making them at that day and age. But they all died like you said. Imho the games were too hard for the average joe, so the players went elsewhere. I believe the first UT would have been more successful format even today over the later installments, due to more fun game modes, but Epic's developers didn't seem to have a clue. Same for Quake. So this day and age, I just play CS2 with my competitive friends, since there is nothing else. Other comp shooters still feel like bullshit with their abilities and gameplay, so while I lost my childhood favorite that I had the most fun with, I get to play at least something similar that what I had 20 years ago.
@@Kankipappa Yeah, to this day UT is still my favorite title. I find UT2k4 on max difficulty bots way more fun than any modern multiplayer shooter, including CS. UT could've been huge today, but Epic dropped the ball hard. They released UT3 right after Halo 3 and CoD 4. Already a terrible time to drop an FPS. But it was even worse because they literally didn't market it at all. They were still marketing Gears (a year after it's release) harder than their upcoming title. Even worse, they stripped out iconic maps and gametypes, and ruined the aesthetic. So... They attracted zero new players, and alienated their old players. And then _seven years later_ they finally started working on a new title. But then they released Fortnite, and killed UT4 in it's crib when they realized that casual garbage is way more profitable. Shit's a tragedy. Wish they'd just sell the IP. Arena shooters are _perfect_ for the whole esports craze, but all the devs completely brainfarted or sold out. Or both. Ironically, a significant amount of modern esports teams all started out as Quake clans.
quake and other arena shooters have way more depth, more to think about and more to mechanically achieve, the real reason that counter strike is so popular is beacuse its really, really easy to get into. even my mom would understand the game after one round
Quake is way easier to get into than CS. The reason CS became so huge was because in the early 2000's a game about terrorists and where you can buy weapons was way cooler than the AFPS stuff. Also CS is way better team game than Quake with an incredibly addictive mode (Defuse)
@@erikkarlsson9192 Quake and UT have powerups and items to collect and they all have their own spawn timers. So the gameplay would evolve to play around those - in short you'd have to time and steal the items before the opponent to have better map control. This would dictate the Dueling especially, if you could keep the opponent getting the railgun for example. I still remember shield belt with 55s spawn timer and armor with 28s on UT. I would time pickup up those items by watching the game clock on which I could approximate the next spawn time. So the game would be more of a cat and mouse, very deep analytical thinking game that CS can't even replicate, however this is really hard and taxing for the player, so the average Joe wouldn't sign up for that in a long run. Also the game is way faster than CS, so it's harder to understand and follow for the viewers (unless you're an former player of the series).
my only issue with cs2 (besides bad hitreg) is that they took out lake and community wingman maps for NO reason and are just now adding community maps back but not lake
It's funny because it's true! Still, we just need an anticheat, old game modes back and replacing some of the Premier 12 yo maps like mirage and vertigo. I'm having a fun time with my mates playing it... And sometimes I hate it, only to come back at it the next day. Counter Strike is like the abusive gf that you love and hate in the same time, lmao (doesn't work in real life though, trust me bro).
What a awesome video, you tell the story and basic mechanics of our favorite game in 18 minutes. You very correctly noted that counter strike is not just a game, it is already part of history, childhood, youth. Excellent video, I hope that your channel will gain popularity, because the quality of the videos is high
Cs 1.5. I have not touch CS since 2006 then. I was never a good awper but one time, I killed 4/10 people. That was unbelievable. Im planning to go back to CS and practice on it. It's a slow crawl but Im learning. Given that Im close to 50 makes it a challenge. Slow eye hand coordination and shaky hand. It's not like Im in my 20s.
eat healthy, drink lots of water, lean your elbow on the table, lower your sensitivity till it feels solid but not too slow, play aim practice maps like aim_botz to warm up, don’t waste your time with deathmatch, get some friends/nice people to 5 stack with and focus on learning basic utility and default positions for each map, you’ll be better at 50 than 90% of the playerbase :) i was rank 1 esea 2016 leaderboards for a bit 4k+ hours those things work, gl hf :)
Simplicity design, Never overcomplicate core game mechanics by the time come out, Viewership friendliness which leads to emotional moments for many people and competition throughout many years, Creativity from already existing things in the game and easy to play experience which leads to many people still wanna try that's how CS still the king of FPS to this day despite so many challenges like some similar games. CS just can't be kill and still set standard for every FPS to this day. I'm glad you make this video ❤
Another great video 👍I never really knew much about the communal bridge between normal ranked players and pro players in CS. You give great insight into this relationship, one that I feel so many games have tried to replicate unsuccessfully, *cough* overwatch *cough*. Well done 👏
What an awesome video, you really went in depth, explaining every ingredient that makes this awesome recipe called Counter-Strike. Keep up the great work!
Online video games are all good until the moment it puts you with lesser-than-bot team, at which point rage is only legit and natural. The point to sportsmanship is to hold yourself in dire situations, not on facing malicious matchmaking system or teammates that doesn't deserve video games. Conquering the pressure is NOT the same thing as tolerating foolish people. Also, for anyone arguing that new players should be allowed to exist, being unfamiliar with the game and being a fool is NOT same at all, there are only newbies trying to learn and fools never tried to quit being newbie and somehow they are totally distinguishable.
I took a long break from CS and probs gonna get hate for this but Halo also. (Halo 1,2,3). Trying other of the modern shooters and I just can't grasp them. To me Halo and CS seemed to just be my go back games. Comfort. Halo positioning is key. (Granted I play a lot of comp and comp custom game lobbies.) But in CS positioning is insane. It's addictive. Idk what it is. The slower paced fps games where positioning is everything is just so ADDICTIVE. I played a match of Halo 3 BR spawn tourney rules the other day on Xbox a couple weeks ago. And man was it a breath of fresh air. I just got back into CS2 and I'm loving it. I've been playing for 2 weeks straight. Nothing can touch these style of games to me. Especially CS and economy. Pistol rounds are VERY stressful but very fun.
I remember getting halflife the day it came out and then counter strike literally the week the mod came out. My life changed forever. This video is absolutely amazing I'm currently about to watch the rest of your video great work man please don't stop making vids
As someone with 20 hours in the game and a fan of cooler shooter genre, i object. Grenades are the only justifiable component of the game that makes it tactical. Besides the increase of random spread while moving. In theory it could be an interesting dynamic, if you attack while the opponent is defending, you'll get shot. But the implementation of it is just so... wrong. It increases your spread, which means you can just get lucky. Or you can counter strafe and just circumvent this whole mechanic altogether. Positioning sounds very tactical, but in CS, it doesn't make as much of a difference. That's due to almost every copy-pasted gun in the game being a rapid fire 1-2 shot kill hitscan weapon. Does the distance affect anything? It makes targets harder to aim at because they appear smaller. Does high ground give you any advantage? Not at all. Does taking cover prevent you from being killed? Only if the enemy is going for bodyshots, you'll be instakilled in the head anyway. An opposite of this are the games that give you a more diverse arsenal and variation of playstyles, not to mention counterplay. If you are using a projectile weapon, will the distance to the target affect you? Projectiles have time delay between being spawned and reaching their destination, greater distance would give your opponent time to dodge, rendering projectiles ineffective against distant targets. What about high ground? Projectiles can be dodged, but... a projectile with an area of affect might still hit them if aimed at a surface near the target. But when you are at a high ground, the floor beneath you can not be hit from below. And if there is no wall behind you, then you can't be hurt by an explosion and as such, dodging would be enough avoid taking damage. Unless the projectile is traveling at an arc. And cover dramatically affects the effectiveness of one particular weapon, the shotgun. It requires aiming at the center of mass in order to connect every bullet. If half of the target is covered by an obstacle, then the shotgun would deal only about half the damage. That is, if it's well designed, and not gust a point blank gimmick. I know that i am biased. But i also believe that you simply don't know any better.
@@ToothpasteMainNoSleepToday nah i agree with you BIG time on that dude! TF2 is by far the best hero arena shooter. truly the only one to get "characters" down to a T. much love G!
Same with DotA. When it first came out as a WC3 mod it was huge and SO many games after it have taken notes. League of Legends for example. It's amazing how good games were back then in their simplicity.
To be fair almost every sport on the planet has cheaters in some form or another, look at regular sports where doping is a problem or football where there have been a lot of cases of teams bribing referees or motorsports teams making modifications to the cars that are against the rules, etc. I know its nowhere near like online videogames where cheaters are much more common and difficult to combat, but it is indeed a problem that exist everywhere
I am glad I stumbled upon this channel, because this is BY FAR the best take on Counter-Strike I have ever seen and this video is very well executed. Great job, keep it up!
Very well explained. Only thing I would've mentioned for the new players is that every gun has its own unique spray pattern that you will have to learn to make the most of each weapon.
I've always found the recoil patterns to be a minigame within the game and thats what made me fall in love with the game once that clicked. That and utility being tools vs an alt weapon. Coming from Halo I hated that the HE nades weren't instant kill like sticky nades or frag nade in halo but in reality they are tools to push opponents back.
CS is the best shooter because by allowing hackers to play the game freely valve forces you to quit the game and get back to real life which is what really matters Valve the GOAT and real one for caring about us 🙌🏻
I'd say this was accurate before CS2, definitely not anymore. It's been around almost a year now and still pales in comparison to CS:GO. I think eventually it will get back to the old quality, it's the amount of time that it might take that worries me. Kind of depressing that CS2 was rushed out AND replaced a game that realistically didn't need anything other than a fresh coat of paint, I don't think it was a great decision at all in retrospect.
@@chef416 CS:GO will forever be remembered as the version that turned Counter-Strike into a competitive skin casino hell hole by people who learned to play games before horse armor.
yes yes complete sh*! cheaters everywhere and they can't even bring true surround sound back, only some 3D stereo fake surround which is again complete sh*
Astralis was the peak of CS for me. I mean the classic device, xyp9x, glaive, dupreeh, magisk. I don't know much about newer teams but they were just amazing to watch. It wasn't how they performed individualy but as a team. It was like watching an actual SAS team in action. Every action was perfectly executed, coordinated, planned, acting like one man. On inferno they were just unbeatable.
This game is amazing, the only downside is the lack of Cheater control. There is no point in playing seriously when you get a cheater (blatant or just WH) every 2 games
That chicken clip at 3:37 is actually fucking crazy... Dude had his crosshair on the dude that was covering the other entrance, and in a fraction of a split second, deduced that the other guy on top was the immediate threat. That's some crazy game sense and reaction speed... Reminds me of the sweats I play against in silver 2 comp 🥲
the smoke lineups on mirage is a cool thing to cover, and its even more important in a game like vail VR, a game in which, for a while, I was pro in. My team spent HOURS perfecting lineups on the maps, our favorite being a reproduction of Dust 2, which you had to physically throw, meaning that it was possible to throw a smoke from the top of mid all the way onto B site, same goes for impact grenades, though those had not yet been implemented at the time of my professional play, a common smoke we used on CT was to smoke A long from tunns, or on Ts to smoke goose or CT ramp from bedroom(tho people called it skatepark due to the concrete structures placed there instead)
i think you are missing the point. CS is and still is the simplest tactical shooter fps game compared to the other fps shooter games out there and even though CS is that simple, it requires as much strategy and mechanical skills as compared to the other fps shooter games. That is the beauty of CS. CS is revolutionary!
I remember I was in a random casual lobby and the olofmeister molly defuse clutch was almost perfectly recreated on the exact same site. Everyone went nuts over comms. And then you have to wonder about just how many crazy things have happened in CS that were never recorded.
bro ive been playing this game since the year 2000 and I never get bored It's the absolute perfect competitive video game that brings you to the edge of your seat constantly. No other shooter does this
"Nobody has a problem with Counter-Strike" idk man, they nerfed my MP5, it feels worse than it should, and that's before looking at the stats compared to every other SMG.
counter strike feels like one of the few untouched parts of the internet, unwilling to move on with the times but instead embracing its age like an achievement.
Aged like wine.
It's unfortunate that Valve's seemingly new-found incompetence in handling their multiplayer games has most of them (like CS2 or TF2) on life support right now.
@@Artician i wouldn't say that necessarily for cs2, but that more than applies to tf2. It's a shame how far it's fallen but it's a miracle that its community still keeps it going all these years later.
@@ArticianDoesn't apply for CS2, it reached one of it's highest peak in player numbers of 1.4m+ concurrent daily players AGAIN recently after basically nothing but tournaments and stickers
It happened after everyone was convinced the game was dying & it's all over for Counter-Strike (for like the 20th time in over 24 years lol)
But unfortunately as a player of both it and TF2, you can definitely say TF2 is in a depressing limbo state right now
Not quite dead, but far from well & alive either
@@Artician what are you talking about cs2 is literally the most played game on steam
I love Warowl's quote about the game. "Counter Strike is a game where your character doesn't get better, YOU get better."
So real
@@TheCouch-Co-Opthats every fps game. At least what i know of
But this is true for a lot of old games with simple mechanics, not only Counter-Strike. We used to love a gameplay loop of a certain game, and that was enough for our dopamine fullfielment.
Too bad cheaters can never git gud and just turn the game into a mobile click sim. It's pathetic.
😮
Just like physical sports, the new young generation keeps raising the skill floor to a never before seen level. Donk has shown that and he will not be the last one to do it.
100%
and monesy just a couple years before him
Cs2 any kid can play well. Very easy to shoot
Donk had 1 good tournament and is now the chosen one lol.. I don't buy the hype. Looked very average at the major.
@@yodel96 he has a really solid ground to work of so I'm sure he can become one of the greatest if he puts the effort in.
The only sad thing about CS is the gambling that it promotes and how it introduces kids to this destructive drug.
Agree
Everything that involves money will attract gambling
the only time I buy cases is when I have spare money to burn on my steam wallet from selling something
Gambling is not a drug, mate.
@@ripadblock Gambling is highly addicting and while it's not a substance it is fair to call it a drug.
CS is the purest and greatest FPS game that exists at the moment. It's been that way for 20 years.
Forever is a mighty long time
sof2 was better
Counter-strike 2 is garbage and will never live up to CSGO
@@darn1285 people said the same thing in 2012 when csgo came out
it's the same game@@darn1285
It's crazy how spot on CS has been from the start 20 years ago to now.
Even crazier that no game has ACTUALLY ever come close to what CS is.
I've been playing cs casually since 2015 but its only been recently when I finally "got it" the way all these seemingly simple mechanics work together to create an ocean of depth . I still suck but I'm really enjoying the game more than ever before.
Same!
I’ve been playing since 2015 as well. Got a little competitive competing at locals. Ended up with 11k hours on Csgo
@@imgizmo4706 I don't even think I have 11k hours total, and I've played since ~2000 😀
CS has the ability to convey “I’m better than you” than any other game
Dota 2 has entered the chat
@@parhamizady8616 (sub-tick)
Unless its a hacker 😂
@@parhamizady8616 Yea and theres only a hacker in 50% of the games.
And a new map once every four thousand years!
Great game /s
@@suntzu6122keep yapping dude. Everybody knows there is a cheating problem, you didn't say anything new
nice parallel there, much like football, counter strike is THE game. I started playing cs in like 2015 and i went through so many years of people calling it a dead game and now no one even dares do that anymore. nice vid, really wanna see more from this channel!!
Football? Lmfao
There shall be more!
@@TheMcstevester whats wrong mcstevester?
@@TheMcstevester Football is THE game, by far the biggest sport in the world watched and played by fans in just about every country over 3.5 billion fans a lot more than 800 million for Basketball or 500 million for Baseball
@@TheMcstevester they mean american soccer I think
i love cs for the fact that less is more in its case, and that while everything is tactical, its still skill based at heart
100%
What skill? Its all about tactics.
Apex, with their slide cancel jumping bullshit, that takes skill(ed techniques)
But CS? If you do basic buddy leapfrogging to move forward, or set up a distraction and a flanker, you can make it very far
@@SirFafertell me you haven’t played cs without telling me you haven’t played cs
@@SirFafer you need to learn how to throw nades and control your spray. If you don't know either your tactics won't do shit for you and you'll lose.
@@adenkyramud5005>muscle memory for shitty mechanics
ok bro im for sure gonna memorize what pixel to aim at for a super sick grenade lineup, this is truly the greatest game of all time
Bingo bango bongo, bish bash bosh
We rushing in? Or going in sneeky-beeky like?
Gear up, we aren't going on a windy walk here!
Let’s make it home in time for chow!
This isn't a game anymore this is real life
These fellas are gonna regret waking up this Mornin.
never underestimate the staying power of CS
BIG FAN!
Jo hi shadow love Ur content 2
As to be expected from one of, if not the best, game developer still around to this day, and when they understand "Why would we change the series into something completely different?" like most others have done
cs:go was the pinnacle of counter strike thus far , cs2 still needs a lot of work done if it wants to take over ...
Man as a CS player you brought me tears to my eyes. The way you spoke and described the game is just hitting home. Also showing nostalgic footage from the old majors is just hitting the right spot.
I have been playing CS 1.6 since 2009 when I was 11, since then I kept playing and stopping till 2014 when I picked up CS:GO and I can confidently say, it has changed my life. This is the beauty about CS, how it can bring people together like a physical sport.
With all the issues in the game (cheaters, bugs, etc) I still believe Counter Strike is one of the best things that happened to gaming.
you wont believe me i have been playing cs from 2006 when i was 3 years old. Cs-CZ was the first game i ever played. After 2014 when i got my own PC, it was my main game, offline though. 2018 comes the time when i got to csgo.
I've never played the game so it's like he is speaking a foreign language to me. Glad you like the game that much!
More games should take notes from CS. Where the game is easy to learn but hard to master. There's always something new to learn and improve on in Counter Strike.
The game that keeps on giving
I think the real lesson is to just let the game be for a while and let players develop the meta, only step in when there’s something blatantly overpowered or broken.
@@bradpittman3821 but.... but.... we need to sell new characters to the player
peope like easy games, look at what they did to csgo
i agree somewhat but you gotta remember half of CS's skill and nuance (especially in movement n stuff) originally comes from the jank ass gold source, and were more as a result of technical limitations than being actual features (run boosting, pixelwalks, strafing, etc)
Yooo the clip of the BO2 cod champs is a deeep cut, seeing killa and parasites name next to each other takes me wayyyy back lmao
Black Ops 2 best CoD
Promod for CoD 4 is better @@TheCouch-Co-Op
@@TheCouch-Co-Op worst* made me quit CoD in general. It was dogshit in comparison to Mw2 and Mw3. Nearly everyone besides kids went back to mw3 and 2 after that pile of trash released. Sadly i bought the collectors edition.
That's a hot take @@semiramisubw4864
Dude, the way you talk about these fps games, I don’t know what it is, but it feels like you’re saying something very profound in each of these video essays. As in, analyzing the game theory and philosophy, behind every decision the developers have put in. Even more than that, just completely taking the game as a work of art, and appreciating every minute detail of it
You video about the finals convinced me to try the game for the first time. The way you described that game as an evolution in FPS, just felt so incredibly… profound?? (lol?) I really don’t know how to describe this feeling.
Just, well done on this channel. Keep it up, I know you will grow a lot
I'm a console scrub, so I don't play CS, but this video and all the other the algorithm gods have recommended to me lately have been fire
Thank you!
if you have gyro controller , you can play cs with a controller
it's funny, because CSGO was originally intended to just be a console port of CS Source
I own the OG counter strike for the OG xbox tho lmao. I mean it was in comparison more like trash but it still existed
Counter Strike is as good and as clean as FPS games get, the perfect balance between sheer mechanical skill and tactical decision making. It has been like this for over 2 centuries and the beauty of it is that it refuses to die, no matter what. CS forever.
The famous 200years of CS history. :D
Decades bro haha
@@schmamon123 yea i was high as fuck when i wrote this
One day in the distant future, ops comment will be accurate
I’ll forever find it incredible CS started as a mod for Half Life, and the devs had to beg people to play the game and give em feedback. Now it’s got over a million players regularly.
26 million monthly players
Started playing CS in the late beta versions all at LAN parties. This was back in the dial up days, so online play + comms wasn’t really feasible. Yes, I’m old. The big difference at a LAN party if you carry on like a muppet, the player you were abusing was right there in the room so you - well, didn’t. Playing original CS at a LAN party was legitimately about fun not the serious competition.
Everybody should have the experience of playing at a LAN
This channel deserves more attention and I’m glad this popped up in my feed. :)
Wow, this actually made me rediscover Counter-Strike. In the beginning where you talk about how no one has a problem with the shooting mechanics unless you're bad, I thought about how I thought of myself as bad at the game cause I could never master my aim, spray control, and such. But later where you talk about how by nature shooting makes you more vulnerable and that the strategy of positioning, teamwork, grenades, and economy are the more important mechanics of the games, I now realize I was never really "bad" at it, but just taking the wrong approach and focusing on the wrong things. This video has told me to play the game more as the true strategy and planning game it is instead of simply being the best at shooting. Cheers to you!
"your favourite first person shooter's favourite first person shooter"
This video actually have a great quality, hope the channel will grow. Also, the Siege video was done so good, that i thought a channel had more that a million subs. Keep this up!
Appreciated!
CS proves simplicity and thoughtful gameplay loops are what makes a great competitive game. No bells and whistles, just simple guns and util, no crazy killstreaks or weapon attachments, you play with what you are given and make the best out of what you have, you can be a great player on your own and carry a few games maybe but youll never be great unless you know how to be a part of a team that works together, its so much more satisfying that way.
I thought you were coping so hard by that title, but the video is so well done that I couldn't help but shut up and just enjoy the video and get nostalgic about my time with Counter Strike.
;)
another wonderful video, counter-strike will forever be the greatest FPS of all time. this channel is a must watch.
Tysm!
@@TheCouch-Co-Op No problem! Would love to see a video on Apex Legends at some point!
Team Fortess 2 exist. If tf2 wasn't made cs go wouldn't be a thing.
Great video. Definitely did the gsme justice. I've loved this game and it's community for a huge portion of my life. Can't wait to see it continue to evolve.
Same here!
CS is still GOATed for all 2000s era gamers, I still remember there are also moments with not just tournaments but for many players have experienced through normal and modded servers.
That's another reason why CS is the best for 2 decades now.
100%
“Huh this new channel looks neat-“
*hears familiar voice*
“oh shit yup instant sub”
Wow this video was terrific! The effort and script writing was strong as heck, deserves way more views
Appricated it! Now let us know when the next animals that shouldn't exist drops! (we are fans)
18:10 burning defuse gotta be my fave
Great video. I really like how you are blending analysis of the game's history, design and culture so seamlessly.
Glad you enjoy it!
Goes to show that the old adage: "If it ain't broken, don't fix it." is true. Not only did the improve upon the gameplay of CS, but added stuff that is "new" but still the same (in this case, the new volumetric smoke). As opposed to Valorant, which is CS2's closest competitor, where both the strength and the weakness lies in the Agents' skills and ultimates. I mean, in that game, not only do you have to memorize map callouts, you also have to memorize where to properly toss your skills with pinpoint accuracy.
Man, sorry to say this but valorant literally cant compete with CS. Its not even really in the same genre. It took some decent stuff from CS and from hero shooers like overwatch and combined it.
Fave cs moment has got to be the stewie 2k 3k from B site new box on inferno to force an overtime at the boston major
as a faze fan this hurts....
@@TheCouch-Co-OpA similar thing happened again today with them against Navi
And of all chances, it happened on a third map decider Inferno AGAIN 😹
"what benefits the team, benefits you" - the simplest, most important yet least understood concept seen in cs
6:04 🙃He doesn't know
Cs 1.6(2003) version is better than 90% of FPS games available today, should i say anything more?
Claiming that CS doesn't have a snowballing problem is WILD
but most of the other stuff tracks
Is this a secret second channel G? Its really cool to hear you speak about other games the same way you do with siege. Keep it up!!!
This is a secret couch.
What makes Counter-Strike special, and popular, is that it's the only multiplayer game left that still places a premium on being fair, balanced, and consistent. Everything else is designed to appeal to trash.
Newer games make the conscious design choice to build around unfair advantages and randomization. Jank balance, different perks, unique characters, special abilities, bullshit spawns, chaotic map design, etc. Even the worst players can get free kills/wins by luck. People also don't have to face the fact that they got outskilled, because they can just say "oh the other team got lucky" or an opponent was "using a bullshit character/loadout"
So the lowest common denominator keeps playing, because they don't get demoralized by reality, they just go next and hope for better.
CS also has no competition now. The other games that were designed to be balanced (Quake, Unreal Tournament, Halo, Tribes, etc) all fucked up. Bad marketing, or not releasing new titles/updates in forever, or alienating their fanbase by changing major parts of the game. Or any combo of those. So all the legitimately competitive people flocked to CS. And the scrubs went to stuff like CoD, Apex Legends, Fortnite, League, etc.
I agree with all you said
Agree with that. I'm one of those old farts who played Unreal Tournament, a bit of Quake and casually some CS too in LAN parties. UT however was always my choice when it came to more serious competition (Clanbase). CS was a joke at that time, or called the more casual noob shooter where you get kicked from server for doing a multikill, and there was no nice frag videos to make for it really, since the game had poor mechanics over those "boomer shooters" with mid air rockets and shock combos etc. Yeah there were videos but UT/Quake had more talent/content on making them at that day and age.
But they all died like you said. Imho the games were too hard for the average joe, so the players went elsewhere.
I believe the first UT would have been more successful format even today over the later installments, due to more fun game modes, but Epic's developers didn't seem to have a clue. Same for Quake.
So this day and age, I just play CS2 with my competitive friends, since there is nothing else. Other comp shooters still feel like bullshit with their abilities and gameplay, so while I lost my childhood favorite that I had the most fun with, I get to play at least something similar that what I had 20 years ago.
@@Kankipappa Yeah, to this day UT is still my favorite title. I find UT2k4 on max difficulty bots way more fun than any modern multiplayer shooter, including CS. UT could've been huge today, but Epic dropped the ball hard.
They released UT3 right after Halo 3 and CoD 4. Already a terrible time to drop an FPS. But it was even worse because they literally didn't market it at all. They were still marketing Gears (a year after it's release) harder than their upcoming title.
Even worse, they stripped out iconic maps and gametypes, and ruined the aesthetic. So... They attracted zero new players, and alienated their old players.
And then _seven years later_ they finally started working on a new title. But then they released Fortnite, and killed UT4 in it's crib when they realized that casual garbage is way more profitable.
Shit's a tragedy. Wish they'd just sell the IP. Arena shooters are _perfect_ for the whole esports craze, but all the devs completely brainfarted or sold out. Or both.
Ironically, a significant amount of modern esports teams all started out as Quake clans.
outside of the shooter space, i think dota absolutely fills the same role as cs. dota is to league as cs is to cod
quake and other arena shooters have way more depth, more to think about and more to mechanically achieve, the real reason that counter strike is so popular is beacuse its really, really easy to get into. even my mom would understand the game after one round
Quake is way easier to get into than CS. The reason CS became so huge was because in the early 2000's a game about terrorists and where you can buy weapons was way cooler than the AFPS stuff. Also CS is way better team game than Quake with an incredibly addictive mode (Defuse)
What are you talking about? Are you sure you didn't mix the two up? :O
@@erikkarlsson9192 Quake and UT have powerups and items to collect and they all have their own spawn timers. So the gameplay would evolve to play around those - in short you'd have to time and steal the items before the opponent to have better map control. This would dictate the Dueling especially, if you could keep the opponent getting the railgun for example. I still remember shield belt with 55s spawn timer and armor with 28s on UT. I would time pickup up those items by watching the game clock on which I could approximate the next spawn time.
So the game would be more of a cat and mouse, very deep analytical thinking game that CS can't even replicate, however this is really hard and taxing for the player, so the average Joe wouldn't sign up for that in a long run. Also the game is way faster than CS, so it's harder to understand and follow for the viewers (unless you're an former player of the series).
now if only valve would fix the cheater issue...
allow me to tell you about a small valve game called team fortress 2…
my only issue with cs2 (besides bad hitreg) is that they took out lake and community wingman maps for NO reason and are just now adding community maps back but not lake
took me down memory lane with that chicken coop clip
What. A. Video. Truly well made, especially for people who ask or say "what is cs" or "how can you enjoy cs" , you send them this. Insane vid.
It's funny because it's true! Still, we just need an anticheat, old game modes back and replacing some of the Premier 12 yo maps like mirage and vertigo. I'm having a fun time with my mates playing it... And sometimes I hate it, only to come back at it the next day.
Counter Strike is like the abusive gf that you love and hate in the same time, lmao (doesn't work in real life though, trust me bro).
What a awesome video, you tell the story and basic mechanics of our favorite game in 18 minutes. You very correctly noted that counter strike is not just a game, it is already part of history, childhood, youth. Excellent video, I hope that your channel will gain popularity, because the quality of the videos is high
Cs 1.5. I have not touch CS since 2006 then. I was never a good awper but one time, I killed 4/10 people. That was unbelievable. Im planning to go back to CS and practice on it. It's a slow crawl but Im learning. Given that Im close to 50 makes it a challenge. Slow eye hand coordination and shaky hand. It's not like Im in my 20s.
eat healthy, drink lots of water, lean your elbow on the table, lower your sensitivity till it feels solid but not too slow, play aim practice maps like aim_botz to warm up, don’t waste your time with deathmatch, get some friends/nice people to 5 stack with and focus on learning basic utility and default positions for each map, you’ll be better at 50 than 90% of the playerbase :)
i was rank 1 esea 2016 leaderboards for a bit 4k+ hours those things work, gl hf :)
You can do it, man! I believe it.
Simplicity design, Never overcomplicate core game mechanics by the time come out, Viewership friendliness which leads to emotional moments for many people and competition throughout many years, Creativity from already existing things in the game and easy to play experience which leads to many people still wanna try that's how CS still the king of FPS to this day despite so many challenges like some similar games. CS just can't be kill and still set standard for every FPS to this day. I'm glad you make this video ❤
0:20 "Cause its about shooting not cancel slide, abilities, meta guns, building... Its just shooting 😂"
yeah I guessed right 😂
I just got recommended this video and was pleasantly jumpscared by G’s voice LOL didn’t know this channel existed but I’m glad I do now!
CS is the embodiment of FPS and will stay that way forever
That's why I like Counter-Strike so much.
Another great video 👍I never really knew much about the communal bridge between normal ranked players and pro players in CS. You give great insight into this relationship, one that I feel so many games have tried to replicate unsuccessfully, *cough* overwatch *cough*. Well done 👏
Thank you!
naah this is easily one of the best cs related videos ive ever watched
Valorant stans can only mimic a fracture of CSGO/CS2's power.
What an awesome video, you really went in depth, explaining every ingredient that makes this awesome recipe called Counter-Strike. Keep up the great work!
Cs2 destroyed by cheaters
Online video games are all good until the moment it puts you with lesser-than-bot team, at which point rage is only legit and natural. The point to sportsmanship is to hold yourself in dire situations, not on facing malicious matchmaking system or teammates that doesn't deserve video games. Conquering the pressure is NOT the same thing as tolerating foolish people.
Also, for anyone arguing that new players should be allowed to exist, being unfamiliar with the game and being a fool is NOT same at all, there are only newbies trying to learn and fools never tried to quit being newbie and somehow they are totally distinguishable.
I loathe the existence of fools in my matchmaking
i love counter strike but implying boomer shooters dont require using your brain is crazy
'Green green what is your problem" ive been called the exact same today 😂😂😂😂
lol, we lost dota to the riotgames culture but at least the counterstrike culture has not changed
this guy is on a role
A role for sure
I took a long break from CS and probs gonna get hate for this but Halo also. (Halo 1,2,3). Trying other of the modern shooters and I just can't grasp them.
To me Halo and CS seemed to just be my go back games. Comfort. Halo positioning is key. (Granted I play a lot of comp and comp custom game lobbies.) But in CS positioning is insane. It's addictive. Idk what it is. The slower paced fps games where positioning is everything is just so ADDICTIVE.
I played a match of Halo 3 BR spawn tourney rules the other day on Xbox a couple weeks ago. And man was it a breath of fresh air. I just got back into CS2 and I'm loving it. I've been playing for 2 weeks straight. Nothing can touch these style of games to me. Especially CS and economy. Pistol rounds are VERY stressful but very fun.
The game is good but the anti cheat is lack lusting
I remember getting halflife the day it came out and then counter strike literally the week the mod came out. My life changed forever. This video is absolutely amazing I'm currently about to watch the rest of your video great work man please don't stop making vids
It’s the reason why cod 4 felt so good if not better
what exacly you mean?
huh
loved the Liquid vs Astralis rivalry when Stewie joined Liquid. It was so fun watching two teams with insanely different ideologies go head to head.
As someone with 20 hours in the game and a fan of cooler shooter genre, i object.
Grenades are the only justifiable component of the game that makes it tactical.
Besides the increase of random spread while moving.
In theory it could be an interesting dynamic, if you attack while the opponent is defending, you'll get shot.
But the implementation of it is just so... wrong. It increases your spread, which means you can just get lucky. Or you can counter strafe and just circumvent this whole mechanic altogether.
Positioning sounds very tactical, but in CS, it doesn't make as much of a difference.
That's due to almost every copy-pasted gun in the game being a rapid fire 1-2 shot kill hitscan weapon.
Does the distance affect anything? It makes targets harder to aim at because they appear smaller.
Does high ground give you any advantage? Not at all.
Does taking cover prevent you from being killed? Only if the enemy is going for bodyshots, you'll be instakilled in the head anyway.
An opposite of this are the games that give you a more diverse arsenal and variation of playstyles, not to mention counterplay.
If you are using a projectile weapon, will the distance to the target affect you? Projectiles have time delay between being spawned and reaching their destination, greater distance would give your opponent time to dodge, rendering projectiles ineffective against distant targets.
What about high ground? Projectiles can be dodged, but... a projectile with an area of affect might still hit them if aimed at a surface near the target. But when you are at a high ground, the floor beneath you can not be hit from below. And if there is no wall behind you, then you can't be hurt by an explosion and as such, dodging would be enough avoid taking damage. Unless the projectile is traveling at an arc.
And cover dramatically affects the effectiveness of one particular weapon, the shotgun. It requires aiming at the center of mass in order to connect every bullet. If half of the target is covered by an obstacle, then the shotgun would deal only about half the damage. That is, if it's well designed, and not gust a point blank gimmick.
I know that i am biased. But i also believe that you simply don't know any better.
Stop being a boomer and let the bro satisfy cs community for da views
20h. That tells me you barely played
@@kradzspark
I must admit. Yes.
I'm so happy to see this channel find success G :)
Who is Gouch? But yes thank you!
Great video and amazing game. Nothing comes close to CS in the FPS world. Truly goated
Legend!
Maybe im some random nerd but Team Fortess 2 is at least at the same level.
@@ToothpasteMainNoSleepToday nah i agree with you BIG time on that dude! TF2 is by far the best hero arena shooter. truly the only one to get "characters" down to a T. much love G!
Same with DotA. When it first came out as a WC3 mod it was huge and SO many games after it have taken notes. League of Legends for example. It's amazing how good games were back then in their simplicity.
If only it didn't feel like ass to play
Awesome video. This deserves hundreds of thousands of views, if not millions. Great work!
It's hard to explain but CS I feel like is how you visualized fps games or war as a whole as a kid. Everything about it is just so instinctual.
Man, those days... the condition of the voice chat wasn't very good, but it was still so much fun.
It sure solved the fps problem but still hasn't solved that cheating problem
One thing at a time 😂
To be fair almost every sport on the planet has cheaters in some form or another, look at regular sports where doping is a problem or football where there have been a lot of cases of teams bribing referees or motorsports teams making modifications to the cars that are against the rules, etc. I know its nowhere near like online videogames where cheaters are much more common and difficult to combat, but it is indeed a problem that exist everywhere
I have fps problem in cs2 lol
Don't forget about the competitive racism too
I am glad I stumbled upon this channel, because this is BY FAR the best take on Counter-Strike I have ever seen and this video is very well executed. Great job, keep it up!
Best game of all time!
The GOAT
CS is just pure raw skill that a single price change on any weapon could send the meta in frenzy. Example being the AUG and Krieg metas
Such a nice game, Counter Strike.
But the anticheat... HOLLY CRAP.
Very well explained.
Only thing I would've mentioned for the new players is that every gun has its own unique spray pattern that you will have to learn to make the most of each weapon.
June 19th 1999* 0:03 *Actuallyyyyyy*
I've always found the recoil patterns to be a minigame within the game and thats what made me fall in love with the game once that clicked. That and utility being tools vs an alt weapon. Coming from Halo I hated that the HE nades weren't instant kill like sticky nades or frag nade in halo but in reality they are tools to push opponents back.
CS is the best shooter because by allowing hackers to play the game freely valve forces you to quit the game and get back to real life which is what really matters
Valve the GOAT and real one for caring about us 🙌🏻
the laugh at 11:23 always gets me 😆
I'd say this was accurate before CS2, definitely not anymore. It's been around almost a year now and still pales in comparison to CS:GO. I think eventually it will get back to the old quality, it's the amount of time that it might take that worries me. Kind of depressing that CS2 was rushed out AND replaced a game that realistically didn't need anything other than a fresh coat of paint, I don't think it was a great decision at all in retrospect.
CS2 is the best CS of all time, hands down no questions asked. CS GO is a waste of time.
@@navyvet05 I'm sure there are a lot of people with less than 10 hours in Global Offensive that would agree with you.
@@chef416 CS:GO will forever be remembered as the version that turned Counter-Strike into a competitive skin casino hell hole by people who learned to play games before horse armor.
yes yes complete sh*! cheaters everywhere and they can't even bring true surround sound back, only some 3D stereo fake surround which is again complete sh*
Astralis was the peak of CS for me. I mean the classic device, xyp9x, glaive, dupreeh, magisk. I don't know much about newer teams but they were just amazing to watch. It wasn't how they performed individualy but as a team. It was like watching an actual SAS team in action. Every action was perfectly executed, coordinated, planned, acting like one man. On inferno they were just unbeatable.
This game is amazing, the only downside is the lack of Cheater control.
There is no point in playing seriously when you get a cheater (blatant or just WH) every 2 games
Counter strike is absolutely perfect
That chicken clip at 3:37 is actually fucking crazy... Dude had his crosshair on the dude that was covering the other entrance, and in a fraction of a split second, deduced that the other guy on top was the immediate threat. That's some crazy game sense and reaction speed... Reminds me of the sweats I play against in silver 2 comp 🥲
Built different.
But shooting the person on the bottom also makes the top person fall and not be accurate so it wasn’t that necessary
why is there a clip of University College Hospital, London at 0:17? 😂
shhh
the smoke lineups on mirage is a cool thing to cover, and its even more important in a game like vail VR, a game in which, for a while, I was pro in. My team spent HOURS perfecting lineups on the maps, our favorite being a reproduction of Dust 2, which you had to physically throw, meaning that it was possible to throw a smoke from the top of mid all the way onto B site, same goes for impact grenades, though those had not yet been implemented at the time of my professional play, a common smoke we used on CT was to smoke A long from tunns, or on Ts to smoke goose or CT ramp from bedroom(tho people called it skatepark due to the concrete structures placed there instead)
2:40 "you have to use, not just your brain, not just your hands, but BOTH" like every video game ever! WOW CS is so revolutionary!
real
i think you are missing the point. CS is and still is the simplest tactical shooter fps game compared to the other fps shooter games out there and even though CS is that simple, it requires as much strategy and mechanical skills as compared to the other fps shooter games. That is the beauty of CS. CS is revolutionary!
no lasers in the sky, no slide cancel or broken agents. Just a simple game with as much "use your brain and hands" as the other games.
@@leocheong5082 CS is the least mechanical intensive fps ever made.
@@MegaloMan-d6lload in 1v1 map and I show you what mechanical means.
I remember I was in a random casual lobby and the olofmeister molly defuse clutch was almost perfectly recreated on the exact same site. Everyone went nuts over comms. And then you have to wonder about just how many crazy things have happened in CS that were never recorded.
gregor?
Gregor is gone. Couch is what remains.
bro ive been playing this game since the year 2000 and I never get bored
It's the absolute perfect competitive video game that brings you to the edge of your seat constantly. No other shooter does this
"Nobody has a problem with Counter-Strike" idk man, they nerfed my MP5, it feels worse than it should, and that's before looking at the stats compared to every other SMG.
Hackers' and money launderer's safe haven of monopoly for skin trade money.
2:07 - Goated Grand finals. wild that its been 10yrs since that match