WHY is this game so good and WHY does nobody know about it
HTML-код
- Опубликовано: 5 май 2024
- acquire a freaking awesome laptop at rog.gg/noodleG14
Behind the scenes patreon talk:
www.patreon.com/posts/king-ko...
Guy who made the bangin' ass music at the end:
linktr.ee/samwaitin
Co-written by Sam Chiet, with additional help from Ryo and Punk Eduardo Duck.
Channel bumper artists:
@AveragePixel
/ imscoffy
I'm on Patreon and Twitter also;
/ legitnoodle
/ noodlevevo
Source of interviews:
• God of War Greek Era D...
• Making of - Peter Jack...
Extended Peter Jackson Interview captured from in-game extras
Ad voice: @BrendanielReads
Additional Artwork:
/ coalbones
/ idlkllr
Sources of inspiration and occasional information:
www.polygon.com/2019/7/8/2068...
• Yes, You Should Play T...
Music in this video;
Uncharted Theme - Greg Edmonson
Bubbly Clouds - Kirby Super Star
Jungle Jingle - Grant Kirkhope
DK Island Overworld - DK Country Returns
Brake Check - Sam Waitin
Aces High - Funkorama
Shores of Reflection - dvine
Good Morning - Say3
Scoffy Bumper - Scoffy
DK's Treehouse - DK64
The Venture Departs - King Kong Movie 2005
Inside the Sandcastle - Grant Kirkhope
Quiet Quarry - DK Country Returns
What I've Done - Linkin Park
Bayou Boogie - DK Country 2
Sloppy Sands - DK Country Returns
Aquatic Ambience - DK Country
The Redheaded Lady - Christian Andersen
Hot Head Bop - DK Country 2
ALL U NEED - Sam Waitin
Chapters:
00:00 - Intro
3:10 - Grameplay
6:03 - Commercial break
8:25 - Giraffics
17:34 - Cross/Next- gen (Gamer's Edition)
24:38 - Conclusion
28:31 - Outro
PATRONS WHO HELPED FUND THIS VIDEO:
docs.google.com/document/d/1s... - Игры
acquire a freaking awesome laptop at rog.gg/noodleG14
side note, sorry for taking so long. lotta life shit got in the way, but I'm hoping to be posting more frequently moving forward. thanks yall :)
No
Ur advert self looks like Porter Robinson’s cheerleader ngl
Two magazines on backup
SO LIGHT!!
Are you going to make a video on how you make your backgrounds for your videos or maybe a tier list?
24:38 you had "Kongclusion" just sitting there and let it slip through your fingers...
GODDAMNIT
@@noodlefunnysmh my head this video is actually unwatchable
Just because of that slip up, I won't watch it now until you fix this!
@@noodlefunnyYou are now legally obligated to remake the entire video just to include that one pun
@@noodlefunny KONGDAMMIT
In kongclusion: it’s a good game because it’s a good game
this is true and real
@@noodlefunnyyou are false and gay
@@noodlefunnythe Powder makes me Say real
@@noodlefunnyThis game is in a weird spot right now. The game sadly breaks if you try to play it with modern technology and there isn't a good work around. It's one of those games that doesn't need a structural change, my prime example is the FF7 Remake & Rebirth are totally different experiences from the original FF7. "Peter Jackson's King Kong: The Official Game of the Movie" doesn't need that, it needs more of a software update (I guess) s
@@noodlefunnyye
"You have a right to pirate old games that are no longer being sold. We cannot trust companies to preserve gaming history. It is always morally correct."
-Prince
Also Prince "Don't celebrate your birthday or any holidays"
Bro, I've been playing video games for 40+ years, the way you just broke this game down and gaming's history in general, lathered with comedic gold, makes me feel like a child who knew nothing, and thank you for it. Subbed.
yeah if only he didn't need to lie or manipulate his audience, this would be a decent channel.
Yes, amusing. Just like how he lied and misrepresented arguments, literally trying to gaslight his audience into believing misinformation. I would not sub. Cautiously watch from afar.
@@GrimGatsbythis is all new to me so I kinda went down the rabbit hole and followed both you and the dudes comments underneath you & I see you two have been commenting about this stuff for a few months now on the channel, I gotta ask what did he do directly? like what lies did he say and manipulating? I jus wanna know cos seeing this and other comments surprised me
There is a video by a man named ArchwizardCJ that explains it very well. I highly recommend. I actually refused to watch CJ's video for s little bit because I liked Noodle and didn't want to see him criticized. But even without watching that, Noodle's BG3 video (the "why games are too big" or something similar like that) is absolutely horrid. As CJ said in his response "From the start of the video, to the end of the video, it's complete and utter bullshit" @@exilemorin04
@@exilemorin04 Specifically what got my attention was the inconsistencies in his recent bg3 vid. A video came out by someone named archwizard cj exposing those inconsistencies and calling noodle out. He showed his work pretty well which was fairly damning to noodle and there has yet to be any response from noodle confirming or denying these allegations, which feels pretty sus. As I'm sure you can imagine, this has upset a handful of fans who felt like they could trust him not to be disingenuous or misleading. Commenters like me are just trying to spread awareness of this.
Your house is now a habitat...
Hey!!!
Don’t describe how i live to me
It's a whole ecosystem with a food chain. XD
It's Kong's Habitat.
We live in a habitat
Watch it become a warzone when I hit it with a missile carrying cluster ordinance
This is a joke I don’t hate noodle
"I don't give two shits what a GERM thinks about fuckin' SOAP. To me, God moves in OBVIOUS ways." will forever be the hardest bar
And “by adding detail we lost clarity” is genuinely poetic
of soap
What?
@@moroseloki1912 the hardest bar of soap
Dracula Flow 5 be like
For my entire childhood, I had a tradition where I'd get out the PS2 on Easter and play through this game again. It is one my most cherished memories even now
He is risen 🦍🙏
the title of the game is so exquisite that you could've swapped any of the words in the middle while making the video
and I probably would not notice it
Lmfao
“The artistic forest is missed for the realistic trees” is now a sentence I am going to use constantly and in real life with other humans without irony.
99% of skyrim's 💫REALISTIC💫mods:
That’s one of the most band kid sentences I’ve ever heard.
its too good to not use
@@GraysonMckernan banned kid
bro systematically destroyed his house for years and waited for it to become overgrown just to it would aesthetically match the subject matter of a king kong video, that's dedication
giving a whole new meaning to house plant
bottom text
"Bottom text" legitimately had me choking on my water.
his real house or his puppet's house? i'm only a few minutes in
@@Hadeto_AngelRusthis dollhouse stupid
@@Hadeto_AngelRustin theory it could be both based on the end
“bottom text” choking rn
7:45 LGBTQIA+
Lesbian, Gay, Brazil, Trans, Queer, Intersex, Asexual
thanks for being so inclusive!!
It's surreal that this game is so good.
It's surreal nobody talks about it.
And it's surreal to find one other person saying the same thing 20 years later!
The change in Noodle's colour palette to match the background is great :)
He chong the shurt
Didn't expect you here
Matches his lies and manipulation.
@@theincrediblefella7984 what? Bro is you ok?
19:14 i like that you said "sunk cost, stockholm" like you were casting spells on me to keep watching
It worked
@10:00: Don't forget Ico (PS2) (01), the unsung hero that influenced like every game developer after its immaculate conception!!
Abso-lutely beautiful!!! This is such a good game, and I'm so glad to hear someone talk about it!
But also? The commercial break bit? Your outfit changes (popsicle stick costumes)? The BITS?!?
Golden.
Thank you, this is art.
The Noodle has finally finished cooking.
He made noodles.
q 🧑⚖️
The cooking finished noodles
When will he start cleaning up the kitchen though?
He’s fried
About three months ago, I realized that this game is too niche to ever get a remake in any official capacity, so I started learning Unreal Engine 5 because nobody else is going to do this. And because PJKKTOGOTM is my favorite game of my childhood, I wanna mention some cool trivia that I didn't see mentioned in the video.
The game keeps track of two variables: how quickly you kill enemies and how often they kill you, and implements an adaptive difficulty system based on that. The first dinosaur encounter, right after seeing Kong for the first time, is a great example of this. On your first playthrough, you will probably have a drawn out fight against the Venatosaurus and once it's dead, you move on with the game. But you are given the tools to burn it to death instantly, which spawns in another Venatosaurus, and if you're smart you can lure that one into burnable grass, which will in turn spawn two smaller dromaeosaurs, with megapedes spawning throughout the gauntlet. On the flipside, if you die a ton to the big dino, the game will throw you a bone and only use the two smaller raptors, which go down with one spear each. Every single combat encounter is like this, which is to say that every playthrough of King Kong is personalized.
I vaguely remember Peter Jackson giving his ethos on remakes and adaptations on the official King Kong website back in 2005. I've been trying to access an archived version of it but the site ran on flash, so don't quote me on my quotes. Make something too different from the original and people will ask why you called it the same thing, make something too similar and people will ask why you made it in the first place. This same ethos is very much on display here, with the game copying all the important beats of the 2005, but also incorporating elements from the original 1933 film and Jackson's unreleased 1996 draft that didn't make it into the 2005 film. For example, the two people in the game who use guns are the two who, outside the film, had been in WWI: Hayes, who in the novelization was awarded a Croix de Guerre, and Jack, who in the 1996 draft was a former fighter pilot.
That last note becomes important with how the 1996 draft and the game end. In the 1996 draft, Jack gets his old plane up and running and engages the other planes in a dogfight. This also happens in a bonus level awarded for getting a high enough total score when replaying the game. Nowhere prior in this game are vehicle controls used. They implemented an entire gameplay mechanic, with its own unique controls, for the second half of a level that few people would ever see to begin with, and if that doesn't sum up the King Kong dev team, I don't know what does.
I have nothing but respect for the dedication that drives someone to get so deep into something so niche. Thank you for sharing these details with us.
I'm no game historian but I think other games do the scaling-difficulty thing too; can you comment on whether Kong's system is unique or influential?
@@myself248That means a lot. Thank you. It wasn't the first to do dynamic difficulty adjustment, but it was the first since the 80s to advertise it or use it outside of subtle adjustments to enemy behavior. Resident Evil 4 implemented a way more complex system almost a year prior, but it was only mentioned in one strategy guide, and I can't find mention from the Crash Bandicoot devs acknowledging it prior to 2011.
"The game's difficulty automatically adapts itself to the level of the player. We detect the number of times the player dies in a given level, and if at the end of three deaths, he's still at the same place, we put in an easier enemy to kill or reduce the number of enemies. Or for a really excellent player who, for example, is able to kill a raptor in less than 15 seconds, we can add in extra enemies so he doesn't get frustrated."
- Elisabeth Pellen, Lead Level Design (interview included on the PC bonus disc and in the bonus features section of the game)
This system of adjusting enemy spawns instead of behavior is more in-line with the later Left 4 Dead AI Director system and the games that drew from it. And while King Kong was the first to advertise it, Left 4 Dead was the first to make it a major selling point and use it to its full potential. So I'd say it was special for its time, but credit for popularizing dynamic difficulty adjustment and influencing the industry on a large scale should go to Valve on that one.
Edit: Also thank you for giving me an excuse to type for an hour about "Every copy of Peter Jackson's King Kong The Official Game of the Movie is personalized"
This is a stunning level of insight. Thank you, TeamClusterTruck, for sharing
Commenting for future reference🙃
There were Cheat codes you could input in game to make many things accessible, one of them is the bonus alternative ending, I had the PS2 version and it was one of the best games I have played, next to "God Hand" & "Evil Dead: Fistful of Boomstick".
this feels like a great example of a conversation that I had/listened to during an art stream about graphic, specs?/just graphics vs. art direction. most people in the chat universally agreed that they would rather an interesting art direction then good, graphics. (most people in this chat were also artists, so it might be a bit biased)
Forgive me for not remembering the details so much, as it was almost 2 decades ago when I played it, but my most memorable scenario in the game was in a point where the whole crew was in some closed space with an altar / raised ground of some sorts, and after solving a puzzle (or just turning a lever around...) on that altar, a big dinasour would burst inside the room, run around, reach the altar (where you stand), and go by you, completing the "lap".
I felt so powerless and in danger, it was one heck of a moment.
And it's not like I was a young kid or anything. I was over 15 years old!
Yc
You know what's also great about this game?
Due to a bug in the Xbox 360 version, it allowed people run unsigned code on the console and homebrew. It was very important for the X360 homebrew scene back then
That sounds wild asf.
On the no UI thing, Trespasser did that back in 1998. It had the player character count ammo out loud, it had you line up iron sight manually, and had a heart-shaped tattoo to indicate your health.
But Trespasser was infamously bad.
The heart-shaped tattoo was on your boobs, this is a very important detail.
@@ZILtoid1991 I mean, that doesn't discount the fact it did it first.
It was somehow a VR game before VR games.
@@ZILtoid1991Trespasser rocked
Partway through your 90s style gaming laptop ad, a SUPER crunchy 80's style, out of focus Teva sandal ad popped in and I thought it was part of your bit
I played it on release in 2005, and i remember how wild of an experience it was. Spear in hand crawling in a rain. It looked phenomenal for a time.
That model comparison is pure evidence that developers know their shit and will accomplish great things but companies have to allow them to do so
Some. Some developers. Not all devs are created equal, and something tells me its not gonna matter how much time and money you throw at "M&M Match 3: Now With Peanuts", its still probably gonna suck.
@@SarutinMcWhotookmyname The example you gave us exactly what I’m talking about
Well yeah - but you gotta consider that between back then and nowadays there's a huge difference:
Back then Ubisoft still somewhat cared, back then they did strive to become bigger and do something, which ultimately led to their downfall by copying other successful titles as it had been cheaper, a clear goal with clear costs so to speak. Starting about a year after they released king kong.
Essentially starting their CoD copy paste times - "That CoD is kinda being played, we should make our games linear and with HP regeneration" - just to double down on it after CoD 4's huge success for a few years. And why would they not? It worked - it made them even bigger in the industry which comes with the absolute drawback that you can't risk anything or people won't buy from you anymore as it's different to what they expect. Every game of theirs at this point is better than they had been during their absolute CoD time - but on every game you can feel that they don't want to overwhelm users which makes them feel incomplete.
And same goes for any other company: as soon as they get big - risking isn't worth it anymore. (Apart of Valve probably, but they're also in the unique position to be able to scrap any project they don't deem good enough or work on them until they think it's ready).
Welcome to Capitalism.
I think the “No UI” thing is even more incredible than you say here. There was a wave of games doing the “No UI” approach, and generally I think they found that UI is, in most cases, worth it. Losing the UI is almost always a net loss for the game.
But KK the movie the game works because the world is your UI. You can see what weapons you have by looking around you, and the game makes each spear throw feel super impactful so you don’t need a health bar telling you you’re doing damage.
Great work by the team. There’s a reason it was so notable then, and there’s a reason so few games have been able to recapture that design.
The Forest is another series that does that to an extent. ...And deved by another bunch of frogs. We may be onto a pattern here.
I would argue BOTW and TOTK are both enhanced greatly with the HUD disabled, but that's only because they are some of the best ever examples of games centred on free exploration and discovery, and removing the minimap only enhances the experience of discovering and understanding the world for yourself.
I should mention it doesn't entirely remove the UI, but it does more or less only leave you with health bar, stamina bar, and in-world interaction prompts, not exactly zero UI, but a very impactful upgrade in immersion nonetheless.
27:18 So in what way are we supposed to portray people who presumably descended from ancient Southeast Asians?
This is my first time Happening across you and I’m mad I didn’t find you sooner!🔥 “Kong Throws Handz, Jumps and throws Handz, Picks up and Throws Manz”🤣🤣🤣🤣🤣🤣🤣
That sponsor segment felt like I was watching interdimensional cable TV, and I loved every second of it, specially the Pepsi ad
I genuinely could barely tell if he was even sponsored this time 😂
i was like "no way this silly mf got sponsored by pepsi"
1:08 "It's Montpellier you're such a fucking idiot" the way I screamed
Following that up with "Ubisoft Markiplier" with the forced French pronunciation of his name went so hard as a throwaway joke.
I literally turned around
My name is Bounjour and I speak baguette very good, oui oui 😂
fr i did not expect that lmaooo
I genuinely thought I was the only one ever to play this as a kid but oh my am I glad it's caught the light it needed, honestly I used sit and play this for hours, I was young and had no idea what to do ofc, but I still absolutely loved it. Thank you
A few years back a friend and me started talking about this game and nerded out cause we were the only other people we knew that played it as kids. And talking about it made me remember how fucking amazing it was. Now years later I’ve been seeing more people here and there finally giving the game the praise it deserves and I’m so happy for it.
Honestly one of my favorite things about this game is the secret alternative ending you can get, you get to play as Jack and shoot down the planes attacking Kong and save him. Something that always stuck to my mind when i played it as a kid, and honestly love that ending more than the original ending of the movie.
I WAS HOPING TO SEE SOMEONE TALK ABOUT THE ALT ENDING!!!
YOU CAN WHAT?? I'm doing this when I get home!
I'm pretty sure that's exclusive to either the Xbox/PS2 version or the 360 version. But it's not in both, which is also cool
@@Gadfly818 it is not. It's on everything. I used to do it on gamecube.
@@Gadfly818 it is in everything :) I used to do it on gamecube.
Noodle I swear you read minds!! A week ago I went to my local retro game store and bought King Kong for the original Xbox . I beat it for the first time a few days ago! The odds are insane. My favorite thing to do was when characters would end dialog I would press Y and to make my character say, " It's okay I have enough ammo." I haven't laughed so hard at my stupidity in a while. You're amazing dude
I literly have this in my house and was wondering about it
I swear most of you people here read like bots 😂
DUDE!!! I'm so glad you're making a video on this, I just started but as soon as I saw the game you chose I got excited, I played this as a kid and I remember it being a super awesome game and always was so sad that no one seemed to know about it. Thank you for talking about it. Now I will watch your video. With snacks :)
I really like how you change the color pallete of some videos slightly to match the vibe of what your talking about.
This one is green because of the Kong forest aesthetic, and the crunch culture one is all blue because of sleep deprivation vibes.
I would love to see more of this in newer videos
saying that kong does it better than portal is both an insane compliment and an outright declaration of war
I like how we are still in his house but it's just partly jungle now, the lore continues!
"im gonna use these paper cutouts for quicker lower effort videos" [builds a new full diorama for each one]
"High fidelity bad graphics"
How I feel about pretty much every remake.
28:56 I literally spit my food out with this story... "I THOUGHT YOU WERE BLACK" caught me so off guard
The "noodle in pirate costume" awkwardly staring into the camera stating "too bad there aren't any alternatives to play this game anymore " absolutely killed me.
Also how the f*$# did I never hear about this game? It seems better than most stuff that comes out today.
You should play rain world,
1) The music adapts to what region you’re in and a few regions have custom danger themes
2) The ai is literally what the game is known for making every encounter interesting (looking up rain world ai is a HUGE rabbit hole)
3) And there’s environmental storytelling (although the story for the majority of the game almost doesn’t exist)
That is the first game that came to mind when the procedurally generated AI centipede showed up.
Only Rain World's centipede is PURE NIGHTMARE FUEL
I LOVE RAIN WORLD!
I friggin(fucking) love pain world!
RAIN WORLD MENTIONED
I got a PS2 copy from a friend of my mothers who worked at the importer of Ubisoft back then, and sometimes would find copies that were distributed to journalists. Oh my god the moment I saw the thumbnail, 20 years later, I knew it was THE game. I did speedruns of King Kong against myself without even knowing that speedruns even existed. I'm so happy to see others enjoyed the game as much as I did back then
When the HOA comes to tear through your impromptu green space, they will be torn apart by the army of woodland critters you have inadvertently summoned, like the hit(?) movie “furry vengeance”. It was the early 2010s, they didn’t know what hell they accidentally referenced.
One thing I did notice with the King Kong game on PS2, is despite it running worse than other versions, it does have one upgrade over the others.
The emotion engine gives the faces a lot of life, they look around and blink (more) which they don't in say the Gamecube version.
So if you were looking for one to play "legitimately" on your cousins overclocked ps2, it really does make the game feel alive.
(the xbox OG can do some similar things but no can emulate that beast so)
I wonder if the PS2 CPU’s gimmicky name of “emotion engine” is having a placebo effect on people. I hope it’s obvious to say it doesn’t have any particular strength in emotion.
@@Mineman268 But it does make them FEEL that way. So it does.
I've had good luck running an .iso of the Xbox version on XEMU. In a video game of course, no way I'd irk Microsoft's wrath.
sorry you fell for the sony marketing, the "emotion engine" is just a cpu
This game was a massive part of my childhood, it terrified me. I mean ffs there's even an alternate ending where you can save Kong and it had so much replay value because you could replay levels and try to get high scores based on damage taken, ammo used and so on. There was a website leaderboard where you could submit your scores. It also had a ton of extra content including a museum gallery dedicated to the development of the game and video interviews. AND CHEAT CODES JUST FOR FUN. It wasn't incredible for its time, it's just incredible.
What's funny about this is recently I just received some storage from way back in 2015 or 2016, and apparently in my old games collection I had this game as a kid. I never played it once, but I guess I have a reason to now, so thanks Noodle!
So glad you made this video, I played this game a long time ago by myself and found it to be amazing but never heard about it from other people
16:12 The "by contrast" flashbang might be the funniest editing joke I've seen in a hot minute.
I feel so many years of validation after having had played this when it was new and shocked that no one talked about. Thank you, Noodle my soul can rest now.
I completely forgot that i played this game when it was released, i just got a huge w a v e of nostalgia seeing those spears and milipedes
Same. I played it and basically forgot it existed until about 2 weeks ago! @@Hadgerz
i think it's also worth noting that the game released a month before the movie. i saw the *movie* because the *game* was so good
I love how the set looks more dilapidated every video, its a great touch
I don't know how I ended up watching this video, but I don't regret a single second of it! Fantastic video!
6:04 As someone who lived through the analogue TV and VHS era, there is no one else I've seen who actually makes the effect correctly, convincingly and with the same attention to details like @noodle. This is the only youtube channel where I don't skip the ads so I can admire noodle's knowledge and finesse in all aspects of his art.
The thing is, he actually uses a VHS to make the effect. No premade filters. The real deal.
yeah exactly, this is the only channel where i actually go back and watch the ad when sponsorblock skips it cuz it's always on par with the video itself in terms of quality and cleverness
18:03 this line was a "this shit aint nothing to me man" away of being dracula flow
this game is a very big part of my childhood, thank you for making a video dedicated for it
a friend of mine once commented on a short story that I had written that he enjoyed the scene and vivid imagery, but the visual fidelity I had provided in describing the events got in the way of his own imagination. I think the same thing applies here. A blurred line that implies beauty is better than a sharp line that exposes the facade.
7:33 the B in LGBT+ stands for Brazilian
As a bisexual, I am fully willing to give up my letter in the LGBTQ+ title to help promote Brazilian as the valid gender that it is.
Explains the double jump.
What makes that especially funny, is that the Brazilian alt-right / Bolsonaro supporters essentially kidnapped our flag - and many would be seething from seeing it there
What is better though? B for Brazillian or B for Bacon?
@henryhere Does that mean I'm bigender? I'm a dude and brasilian
"I don't give a sh*t what a germ thinks of f*cking soap" is... the dopest line I've ever heard. My spleen just exploded from that awesome. 😂
This game has always felt like this amazing thing I witnessed as a kid but I could never talk about it, since the adults would never believe me.
TO THIS DAY, I'll be playing a game and tell myself "4 magazines on back up" whenever I'm looking at my ammo.
Damn dude, what a great video! I'm subbed for sure.
I actually got this game solely because it was on the list of Walmart demos and loved being a big monke smacking the rex
Looking back on the games I played when I was younger, I can relate to your experience
May the Unga Bunga be with you.
Trespasser in 1996 did a pretty good job of directing the player with no UI. It was far from perfect and it barely ran on computer and then HL1 happened, but it had ragdolls and a one armed female protagonist.
The commercial break felt like a fever dream
I'd love to note that the PSP version of this game was an absolute jawdropper on the hardware it was on. It retained so much of the atmosphere and gameplay mechanics and a whole lot more despite the shrink-down.
I also played this on the PSP as a kid and I never finished it because I was fucking terrified of the raptors in the FPS sections, to the point I hid the game disk and tried to forget about it. I should probably give it another shot.
4:24 is there a lore reason why you can play as Man?
Return to your habitat, it's not safe here
Is he stupid?
Only deep Krong: the Govie Mame enthusiasts know about the "featherless biped" paradigm
is he stupid?
why isn't the jonkler in this game? is he stupid?
Hahahahahahaha bro I just loaded this up not too long ago. This game aged wonderfully. So glad it is getting appreciation.
In 2005 I was about 9 years old, I remember watching the movie in theatres, obviously, I was flabbergasted, I loved the movie. A few days later, still thinking about the movie, I went to WalMart, grabbed a Playstation Magazine and to my surprise I found out there was a game. I remember BEGGING my dad to buy me the game. He said let's go look for it, we took a trip to the game section... it wasn't available. Next day, we went to Wal-Mart and Target, it wasn't available. A week later dad says: "Let's go to Best Buy" We arrived and he said: "I'll be in the TV section, I'll wait for you here, go get your game". I run to the PS2 aisle, I frantically search for it and there it was, the last copy available, I found it! $59.99 brand new! I grab it and I run to my dad.
Dad:
-How much?
Me:
-$59.99
Dad:
-Hmmm it's too expensive, maybe get another one a little cheaper?
I was crushed. While I'm walking down the aisle, defeated, with my head down... my eye catches something, a price tag! I stop and turn around to see and it says: "King Kong PS2 @ $29.99" I immediately ran back to my dad and told him:
Me:
-Dad! It's $29.99!
Dad:
Oh really? Cool, lets buy it then.
We go to the cashier, he takes the game, reads the barcode...
------------------"$59.99" -----------------
My dad turns around and tells the cashier:
Dad:
--Wait, my son told me it's $29.99.
Cashier asks me:
-Where did you see it was $29.99?
Me:
-Price tag print said "King Kong PS2 $29.99."
Cashier:
-Ok alright look... Do me a favor, go get the sticker and I'll scan that alright?
Me:
-Say no more
*Usain Bolt ain't got shit on me* I stormed the aisle, peeled the sticker off, ran back to the cashier in 20 seconds.
Me:
-Here
Cashier gives it a good look, turns to me and says:
-Huh, that's a typo alright. Fine, we'll respect that price. You're golden.
Dad looks at me and winks.
*ka-ching*
-----------$29.99-----------
Needless to say that drive back home took FOREVER. I went straight into my room and played this fucking gem all day long.
CORE MEMORY RIGHT THERE.
I played this game so many times that I recognized his shotgun from the thumbnail before I opened the video.
Same
That shotgun brought back core memories
@@tamosift1048 for me it was hearing him counting his magazines
Noodle, I want you to know that I'm a game art student, and I've used your videos at least 5 different times for homework. You are insane at what you do!
No, he's actually rather average. For the love of all that is holy, do NOT use his BG3 video for "homework". It's one of the worst videos I've ever seen and it's full of nothing but lies and misrepresentation.
fam, i just found you for the first time, i was enjoying the video but that commercial break earned my subscription lmao that was great
Incredible video. Great script, pace, points and delivery as a whole
Day 37, the house is overgrown and provides good cover for my guerrilla actions. Noodle still hasn't figured out I am the one eating the cheese off his grilled cheese.
I must know how you do it, please tell me your ways
U meunster
@@CleopatraKing heheheheh cheese pun
@@datguyuno98 one simply does not share their secrets.
Dude, the amount of passion you put into your projects is admirable, as an artist I find it inspiring how much detail and decision you put into it to the point that even the way you do advertisement has an aesthetic.
Wow man..great story told fantastically well. Liked and subbed. Quality, quality, quality!
I have been singing this game's praises for ages, and I love that I was able to scroll through youtube and immediately clock it from the thumbnail, thank you for being the prophet this game deserves
"TO ME, GOD MOVES IN OBVIOUS WAYS" is the simplest and funniest thing lmfaooo
1:53
You actually hear phrasing like this EXTREMELY often with licensed games around this era when they started doing behind the scenes stuff. They just usually didn't deliver ofc.
One of my favorite examples is one of the Sopranos' cast saying that the game will "go down in history". Yeah I think the most attention that's ever caught was the time Dunkey sung about gabagool.
Woke up this morning...
@@ToxicBastardgot some gabagool…
@@darthgonk1175then I woke up the next day and got some gabagool…
Bro that last segment had me dyinggggg its so blatantly not subtle I love it
@noodlefunny I’ve been watching your channel since day 1, and dude… you’ve *always* been good but WOW - I love all this. All the quirky, charmingly odd cut ins, jokes, commercial break, etc. excellent work man. Truly.
Also, I still think your animation in your first couple (few?) videos was really wonderful and I wish you could afford the time to do more of that. The plasma grenade in the living room was perfect.
But keep doing what you’re doing. You’ve nailed it.
Also - I remember this game, and I had forgotten just how insane it was.
….clearly I could rant your praises for awhile, but I’ll cut it here.
Keep Kong and carry on.
Love when Noodle talks about game :)
+1
sure when he's not manipulating his audience.
7:40 the Brazilian flag alongside the others made me feel represented, as a Brazilian, thank you noodle.
Eu pessoalmente fiquei sad pq por um segundo eu achei q era um sinal q o laptop está a venda por aqui :C
I remember a lot of people not playing because you got a huge amount of gamerscore points for each mission and they didn’t want to sully their gamerscore with easy point.
Hi, the algorithm was useful for once and suggested I watch this and it let me to discovering your channel a watching a bunch of vids. I like the style and the evolution it went through over the years and more importantly the message which I feel was delivered well even early on. As for King Kong I had no idea the last gen release was actually good because at the time the press only paid attention to the 360 one which later became a joke for an easy way to get 1000 achievement points when that was still a thing. Keep up the great work, I'll be watching ;)
If you like this, you should really check out Michel Acels passion project made by the same team (Ubisoft Montpellier) two years earlier in 2003, "Beyond Good and Evil". This is where they really started to experiment with that cinematic style/feeling. There's a reason people are STILL hyped for the sequel that has been stuck in dev hell since 2008
I finally started playing this in an emulator (with some hiccups because apparently it doesn't emulate well) and holy shit the immersion despite being a third-person game.
Cool to know that you recognize Brazilian as a valid gender ❤
I remember going to a friends house (who I had a crush on) and her little siblings were trying to figure out the controls so they asked me to help… let’s say I never gave the controller back and ignored my crush. The need to fight dinosaurs was stronger than teenage boy objectives.
Peter Jackson's King Kong on the PS2 is the Vagrant Story of that generation. We were all very proud of what the team did. All I remember from the production is how fucking TIGHT the deadline to release was, and the internal playtests.
This game looks like a really impressive tech demo that was shown at E3, completely forgotten and abandoned by the devs (even though it was nearly finished and playable versions of the game existed), only for people a decade later to rediscover it and beg for the original developers to make the game, and the devs act like it never existed.
I don't know if this has actually been confirmed, but I remember reading on a magazine issue of the time that Peter Jackson personally requested for Ubisoft and Michel Ancel specifically to make this game, because he was a fan of Beyond Good & Evil.
I love that is "set" has just become more and more withered and destroyed over the recent videos, while still maintaining aesthetic relevance to the video it's in.
Amazing attention to detail.
I appreciated the whole build up for the prince kong joke.
There were other things that made me chortle but I dont get paid to highlight everything, I dont get paid, and thats why I only point out this thing I expect to go underappreciated.
Finally people recognize the first Kong type game.
fr konglikes don't get enough credit
Peter Jackson's King Kong is so great. The movie and the game are amazing, but they're both relics of the past that aren't easily accessible anymore
Can be played on xbox series so yeah
I think a good amount of people do know about this game. Basically known as the best immediately released movie to game adaptation
“Primrose Path” followed slowly by “Railroaded!” Has to b a Polar Express ref, right?
The 90s style ad was absolutely next level!! Bravo noodle, bravo 👏👏
I'm not even 2 minutes into the video and already the ''it's Montpellier ! Mais t'es vraiment un putain d'idiot...'' made me laugh so much, great video Noodle. (And yes it's Mon(t)pellier)
This is genuinely so validating for me because this was one of the first games I ever played as a kid and have always thought back and wondered if it's actually good
Absolutely lovely video as always ^^ Love that fact you got to experience this gem of a game. And had the same level of "Ohhh damn this is good!" as I had back in 2005 ^^