Someone tried a wonder victory in a game when they saw they were losing. Bombard cannons and Seige onagers got there in time. Such a shitty way to try and win this
i agree i think the maps needs to be small for 8 player on this forcing them to use trash while they try build wagons and markets, much more interesting i think
It's because it's one of the most absurd settings you can find in the game. It's a ridiculous map, a fight can end even earlier than after 10 mins and this is why people like it, as an ultimate test of their patience and fondness for AoE2.
The reason the one guy got his market up and bought stone right away was to get the best price before everyone else bought it. Just enough to get a castle.
Exactly what I thought. Plus, that guys screwed *everyone* else on the price of stone, and he doesn't need affordable stone as much as he needs to mess with the other team's markets so it's harder for them to get it. F*cking brilliant play
Really though, he should have bought enough for his whole team and tributed it to them. He has the lead, he should have taken advantage of it for everyone.
5 Blacksmiths for speed. 5 blacksmiths can research all 5 techs at the same time. Also, Scorpion bolts don't just hit one unit and stop; they continue onwards and hit the next few targets behind. So they're amazing in chokepoints because they get everything in a row
I don't understand all the complaints about this game. First let me say that casting of the game was awesome as usual, except for all the complaints. This was one of the most fun games I have seen in a long time. It was different. What do you want? the same 2K+ players drushing with 3 warriors, 2 archers at the end of dark age, and killing couple of villagers, and the same boring Arabia game eventually evolving to the same strategy, and before even the first player is completely eliminated, someone resigning? The game was long, but it was fun. Everything was awesome, including the the person casting it, except for all the complaints about how bad this map was...do something different, and this certainly was..
There are a lot of different maps to try out, and that's only taking in consideration the original ESO map packs, so your lack of variation argument is invalid. Forest prison is something to do once in your lifetime, just so you learn how painfully boring and autistic means playing such a cancerous map. This video is only bearable to watch because of the commentary, as you said. But to each it's own, I guess.... have fun staring your monitor to almost half an hour of wood cutting, very enjoyable indeed.
I made that map, upon testing it, it only works on Tiny size map, with 6-8 players on a post-imperial start in a Turbo Random game set to fast speed. It also has to be on high resources in case someone picks Huns and they can't afford a market. Conquest is also mandatory as a Wonder is far too cheesy. With all these settings however, it's quite fun.
Dream Team for Forest Nothing: 1. Celts (wood cutting bonus, siege Onagers. They clear the trade routes for everyone) 2. Spanish (team trade bonus) 3. Huns (No houses so can get tons of villagers fast. They can sling Celts into fast Imp) 4. Britons (Mass Longbowmen will be great for holding choke points, especially when unit pathing goes to shit) - Between them the civs also have access to Paladins, great trash, great siege, gunpowder, and good eco. What could counter this team comp?
Another bonus for spanish is their super villager upgrade. Instead of deleting half of your hundreds of villagers, go have them fuck shit up. There was a long time where the only units where villagers and trebs; having a ready to go army when everyone else is having to transition into building stables and then building units could be decisive.
theres so many paladins a mameluke would force them to reconsider, britons stop being as hard once theres siege onagers with extra range. Persian would be interesting if nobody has elephant hard counters.
It's great to see people playing this map. I'm the one who made it years ago, and having Saracens on the team is pretty useful too, for the commodity trading...sure you can get lots of gold from trade eventually, but 2 extra gold per 100 wood adds up on a map with so much wood. And those Mamalukes can wipe out a lot of Paladins...
You can't. Not so long as the local governments incur massive debts through unfunded liabilities which can only be paid for through runaway ecosystem exploitation. In other words, government debt kills trees and the environment. SO PEOPLE NEED TO STOP VOTING FOR FREE SH*T LIKE SOCIAL WELFARE PROGRAMS AND PENSIONS. Don't blame the companies that exploit the environment if you're the one that made your government desperate for cash.
I loved this game so much when I was 10. This and Dark Colony were the games that really got me into computer games and eventually console games with Final Fantasy and The Legend of the Dragoon. Watching these replays really makes me want to play again.
if you did not watch it on stream you could have skipped the cutting wood preparations for the war. ( the workers are probably still cutting wood today though... XD).
It's wild to see the chat go by saying "What are you doing?" "T90 must be bored" "desperate caster" "you'll never get partnered like this" and none of those people were right. I'm glad I came across this channel and happy for you man.
Damn dude, juggling work and casting AoE games is really something! Gotta appreciate the effort you put into the videos even though I'm not a huge AoE player but it was the first game I played on my 1995 x386. I hope more people support the channel and subscribe :)
I was trying to understand all that creation and deletion in the beginning - mills,markets. I think, they deleted mills to free space in the beginning but after aging up they needed the mill to do the research..so they created did the research and then deleted it. Similarly market was created to get get resources for ageing up ..and then deleted to clear space
hima sagar pretty much. More important to use the space for food to produce more villagers to speed everything up but need to have the buildings to upgrade
It's more normal to see at least 1 player designated as cutter to be a siege onager civ (usually celts) and everyone slings them to imp so they can cut a trade route. This game dragged on for a very long time because of the lack of siege onagers.
+captaincorelli123 Huns don't get ordinary Onagers, also this is AoE2 the Conquerors and not the HD edition (so you would not find that change apply) :D
I've been practicing my whole life to use this and i think this is the right time and moment to say it: How much wood could a woodchuck chuck If a woodchuck could chuck wood? As much wood as a woodchuck could chuck, If a woodchuck could chuck wood.
Usual forest nothing meta involves having one person being the cutter, and the most important objective for a team during the first part of the game is to sling the cutter to imp asap for SO, so trade path can be made. Cutter needs to be a good SO civ. Celts being the most picked choice for faster wood cutting and faster attacking SO, Koreans being the other popular pick, for having access to BBT and long range SO. My personal favorite is Saracens for better market, therefore less sling is needed for imp and SO, and for Mamluks since paladins will be the core of the army for most of the fights. Ideal team comp should also include Spanish for trade bonus and for being a good paladin civ. Huns also should be included for their super OP, but often overlooked unique tech, atheism, which cuts the spy cost from a max of 30k gold to 15k, making it a viable and a really really good idea to research, basically map hack, allowing your team to always be able to attack and push from a location the opponent is not defending. Huns also boom much faster for not needing any houses, fantastic slinger. And they also get paladin, bonus marks. Koreans should also be present regardless if they are the cutter, because no one wants to push into BBT and 11 range SO Oh and they are making 5 blacksmith because we forest nothing players are very bad at retasking the blacksmith for some reason, so might as well que up everything at once so final upgrade on everything don't take forever to get.
Starting in Feudal or later gives you every single Dark or later tech, also including the required buildings. E.g. starting in Feudal, you can immediately build a market without having to build a mill before.
its amazing to see how far AOE2 has come since it was pretty much a dead game before its rerelease in 2013, it was brought back to life by people who are really passionate about it and I couldn't be more proud of it, Well done Microsoft Well done!!
Also, funny to see how a lot of people were bashing the stream for being "stupid" and "a waste of my life" but it became "THE THING" for your channel. In the end, your passion and spirit for the game won. And I am glad it did... :)
Once, back in 2010 I think, I decided to create a map all of forest, rather than palm trees, and see how long it took me to cut down the entire forest, starting from the center. I think it took 2 hours 45 minutes, on a small map I believe. Another time around then, I played a map where each of the AI's and myself were surrounded by forest, though a lot of the map was also quite open, so once we broke out of initial forests we could interact. More easily. Unfortunately, most or all of the AI apparently died of depression. When I got to them I found their dysfunctional settlements. I don't remember the details, but I think they didn't build enough villagers or much of anything else. AOE2 AI apparently has little idea what to do when surrounded with forest.
The tree-hop works in forests on the original AoK 1.0 -- The_Sherrif used it in a recorded game showcasing his Smush strategy. ES changed it so it only worked on straggler trees in AoC (and probably the AoK 1.0a patch as well, although I can't say for sure about that one).
"Why do people tune in for forest nothing?" Ever tried to fall asleep? Came back to this paused at 33:24 on my phone but the first trade connect is the last memory of this. For reference.
This makes me think back to the original Age of Empires back when I was very young and not very good. I was 1 v 1 versus a computer (me Choson - comp. Egyptian) - It was on a map with a river on it. Those two civs can deadlock easily - and that is what happened. Neither of us could break through the front line. I ended up ferrying some villagers across the river (the forest made a wall so I couldn't send miliatary - and neither civ had heavy catapults for forest clearing). I managed to chop my way through and attack from behind.
I once did a similar game with a friend, all wood, only empty place was a tc. We were exited to see at the end we gathered 2 mil wood, we were pretty stunned too see we gathered 10 mil food
am i the only one who thinks saracens could've gone far in this match? good trade costs, siege onarger and good camel units to dominate all these cav civs.
actually its not big of a deal, to clear space for houses. it holds you back a bit mid game, yeah, but post imp where you can clear the forest with onargers, you have plenty of space for buildings. i like saracens on this map because they have better trade ratios without any tech, from the get go, that makes selling wood and foor more efficient.
The original Forest Nothing video... It was all downhill from here. Just a slippery slope to the Legend of Grand Theft Exploding King Relic Nothing Diplo 256x.
A couple things: usually played on turbo for faster game; usually at least one, preferably two or more, siege onager civs per team to cut a trade line, connect bases, and get to enemy.
I had this similar idea where the whole map is covered in walls and you have rams and some starting resources then you make pathways to other places to get more resources. Kind of like you're inside a mountain making tunnel systems
Well, he did a good job connecting to his neighbours, the only thing he really did wrong was building military way too late letting his mates do the late game work. If he started building up a military of about 100 right after the breach in the north was made (er even sooner) he could have been the turning player for his team, like vancart was for his.
This reminds me so much of the "Flatland" map on Supreme Commander. Sort of the opposite, but strangely very much the same as well. 40km map, nothing but empty flat land, only one resource point per player. I once played a match on it that lasted just under 5 hours.
It tickles me that you guys tried this. :) I thought of this a few years ago, but didn't ever have the patience to sit and try it. :) I made a map for it, though, but I took a regular map and planted trees over all the other resources that were already there. I think I might have been more sadistic about it, though: I think I gave everyone a Lumber Camp to start, and placed the villagers immediately adjacent to it, and put the trees right up on top of it. No town center, and no space around it. :)
Indeed yellow build Scorpion is clever. This player expects to have a big fight on the middle, so mass attack weapon is useful (Onager will hurt own army as well, so not the best one) And did red notice that his army is stuck? and also the light blue do a good job.
@ 6:27 *cough, cough, HACK !* 😫 "There was literally a piece of rice in my throat !" 😱 OMG, T90, are you OK? 😊 Has anyone yet made a MEME out of this little bit of history? 🤣
So the thing about this game is the forest nothing basically forces this massive buildup. But when there's finally a breach, the whole map just explodes. I actually think it's a really cool dynamic, and if you like suspense it has a ton of payoff.
easy, gather the wood and build a market. just sell it all deadly cheap. build loads of farms and sell that food. get your king to to start a myfreecams and get that gold for werkin' his ass on cam.
I don't play this game, but I have a lot of RTS experience, and I can say blue was either bad, or afk at the wrong time, and teal carried his team to victory, saving blue, then helping yellow push.
That's passion right there man.. he had 90 views back in the day and kept going because he was enjoying what he was doing. Love you T90
1,800,000 views...
90 viewers on twitch is quite a bit
@@Yora21 not when it came out 6 years ago...
@@kaley7127 Yeah, you might be able to earn a living with that number.
60 is a loooot. i was playing concerts for like 5 people and was so ashamed that I stopped
Cut my wood into pieces, this is my last resource...
HomerGunther underrated
HOLY SHIT
Deforestation. No bleating. Don't need to hunt the deer or boar for eating...
Just realized this video is a year old.
HomerGunther Papa Roach is proud of you :D
It's like watching colonies of bacteria grow on an agar plate.
Except faster :)
Slow and boring?
Exact.
@@thoryon7767 u have x265 mode
@@hippocratesm.d.1543 Your mum does.
A wonder victory would be hilarious on a map like this. The sheer amount of butthurt is unimaginable.
impossible cause no stones/gold?
... You have trade markets
Reuben Sanchez i only know AoE1 :P
Someone tried a wonder victory in a game when they saw they were losing. Bombard cannons and Seige onagers got there in time.
Such a shitty way to try and win this
Hugo G But that makes me want to try it more.
did these people really cut trees for 1 hour for a 10-minute paladin spamfest???
m1scellaneous987 that is why I don't get it as well. t90s fans are obsessed with it tho don't know y but they are
@@tommybear4458 I think its because they love watching t90 suffer. Like at 36:14 .
i agree i think the maps needs to be small for 8 player on this forcing them to use trash while they try build wagons and markets, much more interesting i think
It's because it's one of the most absurd settings you can find in the game. It's a ridiculous map, a fight can end even earlier than after 10 mins and this is why people like it, as an ultimate test of their patience and fondness for AoE2.
there were a lot mote than paladins tho'
The reason the one guy got his market up and bought stone right away was to get the best price before everyone else bought it. Just enough to get a castle.
good point
Exactly what I thought. Plus, that guys screwed *everyone* else on the price of stone, and he doesn't need affordable stone as much as he needs to mess with the other team's markets so it's harder for them to get it.
F*cking brilliant play
It isn't brilliant. It's just common sense.
If you have common sense when no one has it, then is brilliant.
Really though, he should have bought enough for his whole team and tributed it to them. He has the lead, he should have taken advantage of it for everyone.
Town Square - When you have four TCs next to each other.
town center-pede, all in a row.
Town watch: 12 in a large circular pattern
@@RictusNZ shut up 😡
5 Blacksmiths for speed. 5 blacksmiths can research all 5 techs at the same time.
Also, Scorpion bolts don't just hit one unit and stop; they continue onwards and hit the next few targets behind. So they're amazing in chokepoints because they get everything in a row
Because they didn't have time to research the techs, right? ...
If you have a better explanation for why 5 blacksmiths and not 4 or 6, or why even more than 1, I'd be glad to hear it.
Because he made an error with the hotkeys when building it.
And didn't cancel the building without losing any of the precious wood.
Also everyone else on the map building multiple blacksmiths too?
I reckon, to get all the upgrades done so they can delete it to free up space.
"What are the win conditions? I think it's Conquest. Let me check."
First thing it says is Conquest Game.
"I don't see it."
31:32 Hahaha!
T90Blind
I suppose this was how the legend of T90Blind began.
I don't understand all the complaints about this game. First let me say that casting of the game was awesome as usual, except for all the complaints. This was one of the most fun games I have seen in a long time. It was different. What do you want? the same 2K+ players drushing with 3 warriors, 2 archers at the end of dark age, and killing couple of villagers, and the same boring Arabia game eventually evolving to the same strategy, and before even the first player is completely eliminated, someone resigning? The game was long, but it was fun. Everything was awesome, including the the person casting it, except for all the complaints about how bad this map was...do something different, and this certainly was..
A part of the AoE2 fanbase is just like this I'm afraid. Weirdly opinionated on how others choose to play
There are a lot of different maps to try out, and that's only taking in consideration the original ESO map packs, so your lack of variation argument is invalid. Forest prison is something to do once in your lifetime, just so you learn how painfully boring and autistic means playing such a cancerous map.
This video is only bearable to watch because of the commentary, as you said. But to each it's own, I guess.... have fun staring your monitor to almost half an hour of wood cutting, very enjoyable indeed.
I agree, this was lotsa fun
Wow, archers in the dark age? How do they manage that?!
by being the Legend27
I come here once a year to pay respects.
t90Tree
same 11
Same
1
11
41:15
T90: "How many trade carts do you need?"
Game: "Yes"
I thought I was good at this game until I tried playing online once recently. The level of competition is insane.
46:59 Can't believe I waited that long just to get jebaited in the last second and not see the castle falling
omg exactly
how do I get into this? I love this game. I didn't realise people are still playing it
You can buy it on steam or buy aoe2 on amazon and use the voobly.com free client to use the game online!
is it viable for windows 10? i tried the old version which i have on cd and i wouldnt work
I would think so. Go to steam and search Age of Empires II HD
Noah Schuler did but it says nothing about win10 guess thats a good sign i think ill get it
Weston Sandland thanks a lot
I'd like to see a game of "Gold Nothing"
See you in 3016, then.
Food nothing with bushes.
I made that map, upon testing it, it only works on Tiny size map, with 6-8 players on a post-imperial start in a Turbo Random game set to fast speed. It also has to be on high resources in case someone picks Huns and they can't afford a market. Conquest is also mandatory as a Wonder is far too cheesy. With all these settings however, it's quite fun.
how about deer nothing? ^^
With only gold you can't make villagers or build anything... Not even a market.
Dream Team for Forest Nothing:
1. Celts (wood cutting bonus, siege Onagers. They clear the trade routes for everyone)
2. Spanish (team trade bonus)
3. Huns (No houses so can get tons of villagers fast. They can sling Celts into fast Imp)
4. Britons (Mass Longbowmen will be great for holding choke points, especially when unit pathing goes to shit)
- Between them the civs also have access to Paladins, great trash, great siege, gunpowder, and good eco.
What could counter this team comp?
Another bonus for spanish is their super villager upgrade. Instead of deleting half of your hundreds of villagers, go have them fuck shit up. There was a long time where the only units where villagers and trebs; having a ready to go army when everyone else is having to transition into building stables and then building units could be decisive.
Mayans would be worst of course.
theres so many paladins a mameluke would force them to reconsider, britons stop being as hard once theres siege onagers with extra range. Persian would be interesting if nobody has elephant hard counters.
It's great to see people playing this map. I'm the one who made it years ago, and having Saracens on the team is pretty useful too, for the commodity trading...sure you can get lots of gold from trade eventually, but 2 extra gold per 100 wood adds up on a map with so much wood. And those Mamalukes can wipe out a lot of Paladins...
I miss the time when we used to play the normal FN without space, civs 1 celt and 3 huns.
2021, and this still is one of my all time favorite videos from T90
#SaveTheRainforest
11
#dicksoutfortherainforest
Tree lives matter :{
You can't. Not so long as the local governments incur massive debts through unfunded liabilities which can only be paid for through runaway ecosystem exploitation.
In other words, government debt kills trees and the environment. SO PEOPLE NEED TO STOP VOTING FOR FREE SH*T LIKE SOCIAL WELFARE PROGRAMS AND PENSIONS.
Don't blame the companies that exploit the environment if you're the one that made your government desperate for cash.
#PalmTreesMatterToo
I loved this game so much when I was 10. This and Dark Colony were the games that really got me into computer games and eventually console games with Final Fantasy and The Legend of the Dragoon. Watching these replays really makes me want to play again.
Its like watching a fucking ant colony grow ....
Sim ant is a pretty cool game.
Lumberjack simulator T90 :D
if you did not watch it on stream you could have skipped the cutting wood preparations for the war. ( the workers are probably still cutting wood today though... XD).
Fuk u Chaos undivided
Illusive Man fuk u Reaper puppet!
some watch football, i watch this
i watch both. mind=blown
start succin, BOI
well i mean... i guess i have to
I know the feeling.
This felt quicker than a football game
Man Tristan's voice sounded so different back then!
Different microphone and settings. The voice probably didn't change at all.
I think he got hurt somehow after this. He's less self conscious when he speaks
It's wild to see the chat go by saying "What are you doing?" "T90 must be bored" "desperate caster" "you'll never get partnered like this" and none of those people were right. I'm glad I came across this channel and happy for you man.
Vancart not only saved his team on that first push, but he was also a huge part of their own push. Very much the MVP of this game I'd say.
Damn dude, juggling work and casting AoE games is really something! Gotta appreciate the effort you put into the videos even though I'm not a huge AoE player but it was the first game I played on my 1995 x386. I hope more people support the channel and subscribe :)
gevelegian I try my best. It comes to about a 60hr work week but 20hrs is fun. Thanks :)
What do you do for work? Always curious :)
The people need to know!
And now this man is a professional caster.
I was trying to understand all that creation and deletion in the beginning - mills,markets.
I think, they deleted mills to free space in the beginning but after aging up they needed the mill to do the research..so they created did the research and then deleted it. Similarly market was created to get get resources for ageing up ..and then deleted to clear space
hima sagar pretty much. More important to use the space for food to produce more villagers to speed everything up but need to have the buildings to upgrade
Yeah. That's also why they all went huns, to save the space from the houses.
Also, a mill costs 100 wood, a market 175 wood - a resource that is hard to come by on this map.
2 qualifying buildings needed to age up too, as well as the faster feudal chopping tech double bit axe mattering to clear space faster.
Coming back after 3 years and knowing just how huge Forest Nothing got... It's like, wow...
It got big?
It's more normal to see at least 1 player designated as cutter to be a siege onager civ (usually celts) and everyone slings them to imp so they can cut a trade route. This game dragged on for a very long time because of the lack of siege onagers.
Trebuchets are a good alternative. It will take a long time though.
can't ordinary onagers cut now?
+captaincorelli123 Huns don't get ordinary Onagers, also this is AoE2 the Conquerors and not the HD edition (so you would not find that change apply) :D
***** Yes they do.
Watching this at .25x
pray for me
Lucas Burrell is it over yet
@@snowfox-xc1qq I don’t think so
Keep going! We believe in you!
How's it going?
Did trebs already start cutting the trees?
"How much trade do you need?!"
"Yes."
Coincidence, but I chuckled. (old video, don't care, it showed up in my recommended.)
At 18:30 we see a villager farming an empty field. Clearly being trapped in this endless forest has driven her mad.
I actually watched the whole thing. Oh my gosh.
I've been practicing my whole life to use this and i think this is the right time and moment to say it:
How much wood could a woodchuck chuck
If a woodchuck could chuck wood?
As much wood as a woodchuck could chuck,
If a woodchuck could chuck wood.
those trebs are going to kill the castle right away. Proceeds to move the camera. That deserved a dislike lol
0:01 and thus a the greatest aoe2 meme was born
I haven't seen to the end yet but a name for the "V" shaped TC's: They are Town Center's in a "V", so the "TV" and the other is the Oblique T's
Watching & listening to you on 2x youtube speed. HILARIOUS!
TV? Man, I can't believe I missed that one.
Usual forest nothing meta involves having one person being the cutter, and the most important objective for a team during the first part of the game is to sling the cutter to imp asap for SO, so trade path can be made.
Cutter needs to be a good SO civ. Celts being the most picked choice for faster wood cutting and faster attacking SO, Koreans being the other popular pick, for having access to BBT and long range SO. My personal favorite is Saracens for better market, therefore less sling is needed for imp and SO, and for Mamluks since paladins will be the core of the army for most of the fights.
Ideal team comp should also include Spanish for trade bonus and for being a good paladin civ.
Huns also should be included for their super OP, but often overlooked unique tech, atheism, which cuts the spy cost from a max of 30k gold to 15k, making it a viable and a really really good idea to research, basically map hack, allowing your team to always be able to attack and push from a location the opponent is not defending. Huns also boom much faster for not needing any houses, fantastic slinger. And they also get paladin, bonus marks.
Koreans should also be present regardless if they are the cutter, because no one wants to push into BBT and 11 range SO
Oh and they are making 5 blacksmith because we forest nothing players are very bad at retasking the blacksmith for some reason, so might as well que up everything at once so final upgrade on everything don't take forever to get.
I think you can't build farms before you have one mill.
This is correct, although if you start in feudal or later I believe you can still build farms even without a mill.
They all deleted the mill after they built it. U can still build farms after deleting it
Starting in Feudal or later gives you every single Dark or later tech, also including the required buildings. E.g. starting in Feudal, you can immediately build a market without having to build a mill before.
its amazing to see how far AOE2 has come since it was pretty much a dead game before its rerelease in 2013, it was brought back to life by people who are really passionate about it and I couldn't be more proud of it, Well done Microsoft Well done!!
TIL about 'straggler trees'. It always bugged me not knowing why I could build over some chopped down trees but not others.
Johnathan F :D
Also, funny to see how a lot of people were bashing the stream for being "stupid" and "a waste of my life" but it became "THE THING" for your channel. In the end, your passion and spirit for the game won. And I am glad it did... :)
Haha that's actually such a great way you put it. It's such a passion he HAD to get successful with it
"That WOOD be a four hour game each time..."
Once, back in 2010 I think, I decided to create a map all of forest, rather than palm trees, and see how long it took me to cut down the entire forest, starting from the center. I think it took 2 hours 45 minutes, on a small map I believe. Another time around then, I played a map where each of the AI's and myself were surrounded by forest, though a lot of the map was also quite open, so once we broke out of initial forests we could interact. More easily. Unfortunately, most or all of the AI apparently died of depression. When I got to them I found their dysfunctional settlements. I don't remember the details, but I think they didn't build enough villagers or much of anything else. AOE2 AI apparently has little idea what to do when surrounded with forest.
Love that this video is still your most popular youtube vid.
36:20 'i work tomorrow, 14 hours, i am the biggest fool, why would i chose a forest nothing'
Little did he know
Love how it takes wood to build a farm. Makes total sense :3
FINALLY! I found the game that I liked when I was 13 years old! I've been looking for this game for 2 years!
I miss this game so much.. :(
The game still has a small, yet active community.
@@Cyphosis quite big now
@@KimStrandberg93 Its bigger now.
@@DarthVader-rd5qh even bigger now
@@TheBestofJuan it seems to get even bigger
The tree-hop works in forests on the original AoK 1.0 -- The_Sherrif used it in a recorded game showcasing his Smush strategy. ES changed it so it only worked on straggler trees in AoC (and probably the AoK 1.0a patch as well, although I can't say for sure about that one).
36:40 yellow's base looks like Austria on the minimap
I literally fell asleep around the 30min mark and got woken up by the first kill :D perfect nap timing
Just found your channel, thanks for the good content :)
No worries pal. You have 200 vids to catch up on, have fun! 😎
+T90Official - Age Of Empires 2 You're the filling to the void ZeroEmpires left in my heart by leaving
+Grant Dosland resonance and sotl have kept me interested in the game and community after Zakk left
"Why do people tune in for forest nothing?"
Ever tried to fall asleep?
Came back to this paused at 33:24 on my phone but the first trade connect is the last memory of this.
For reference.
Why did I watch this
They question is, why does it have 5k+ klicks.
you mean 300k clicks? c:
530k*
*795k
*838k
That teal player really saved the day. The Mighty Ducks would have lost in the first push if not for him. Hilarious game to watch, thanks!
at around 20 mins someone in the chat named CanadianxNinja said "put this on youtube" and you go "okay"
best choice you ever made
This makes me think back to the original Age of Empires back when I was very young and not very good.
I was 1 v 1 versus a computer (me Choson - comp. Egyptian) - It was on a map with a river on it. Those two civs can deadlock easily - and that is what happened. Neither of us could break through the front line.
I ended up ferrying some villagers across the river (the forest made a wall so I couldn't send miliatary - and neither civ had heavy catapults for forest clearing). I managed to chop my way through and attack from behind.
amazing content im new here but thanks for the childhood memories
No problem! Glad to have you subbed.
+T90Official - Age Of Empires 2 could we have a game some time
I actually really enjoyed watching this. It got really exciting! Thank you.
41:17
"how many trade carts do you need?"
"yes"
I once did a similar game with a friend, all wood, only empty place was a tc.
We were exited to see at the end we gathered 2 mil wood, we were pretty stunned too see we gathered 10 mil food
am i the only one who thinks saracens could've gone far in this match? good trade costs, siege onarger and good camel units to dominate all these cav civs.
Saracens have siege onagers. Uually a siege Onager civ cuts a trade line.
yeah, like paladins and cav archers for huns are cheap... dont forget saracens have better trade costs as well.
You have any idea how long you would take to get up your population if you needed to clear space for HOUSES!!!!!
Yes. Still far better than huns. Do you have any idea how long it takes to clear forest with trebuchets?
actually its not big of a deal, to clear space for houses. it holds you back a bit mid game, yeah, but post imp where you can clear the forest with onargers, you have plenty of space for buildings. i like saracens on this map because they have better trade ratios without any tech, from the get go, that makes selling wood and foor more efficient.
Tiny brain: explored.
Normal brain: allied vision.
Galaxy brain: opponent vision ONLY.
he bought the stone straight away because the price is going to skyrocket when every one starts to buy it
The original Forest Nothing video... It was all downhill from here. Just a slippery slope to the Legend of Grand Theft Exploding King Relic Nothing Diplo 256x.
41:17 How many trade carts do you need?
Game- Yes
A couple things: usually played on turbo for faster game; usually at least one, preferably two or more, siege onager civs per team to cut a trade line, connect bases, and get to enemy.
If you’re watching this in 2024 you’re a legend
I had this similar idea where the whole map is covered in walls and you have rams and some starting resources then you make pathways to other places to get more resources. Kind of like you're inside a mountain making tunnel systems
That grey player is a troll basically did nothing the whole game this is such a one sided victory
Well, he did a good job connecting to his neighbours, the only thing he really did wrong was building military way too late letting his mates do the late game work. If he started building up a military of about 100 right after the breach in the north was made (er even sooner) he could have been the turning player for his team, like vancart was for his.
This reminds me so much of the "Flatland" map on Supreme Commander. Sort of the opposite, but strangely very much the same as well. 40km map, nothing but empty flat land, only one resource point per player. I once played a match on it that lasted just under 5 hours.
#MakeAOEChanelsGreatAgain
Omg I'm watching RUclips in 2021 and I see this, now 2021 is way more better 👍🏻
Is this where the legend began?
It tickles me that you guys tried this. :) I thought of this a few years ago, but didn't ever have the patience to sit and try it. :) I made a map for it, though, but I took a regular map and planted trees over all the other resources that were already there. I think I might have been more sadistic about it, though: I think I gave everyone a Lumber Camp to start, and placed the villagers immediately adjacent to it, and put the trees right up on top of it. No town center, and no space around it. :)
Indeed yellow build Scorpion is clever. This player expects to have a big fight on the middle, so mass attack weapon is useful (Onager will hurt own army as well, so not the best one) And did red notice that his army is stuck? and also the light blue do a good job.
@ 6:27 *cough, cough, HACK !* 😫 "There was literally a piece of rice in my throat !" 😱
OMG, T90, are you OK? 😊
Has anyone yet made a MEME out of this little bit of history? 🤣
25:21 Worker blocking trebs -> *Hit Del* -> worker no longer blocking trebs. LOL
So the thing about this game is the forest nothing basically forces this massive buildup. But when there's finally a breach, the whole map just explodes. I actually think it's a really cool dynamic, and if you like suspense it has a ton of payoff.
Spies cost must be insane here
Came for the nostalgia of AoE and actually watched the whole thing. That was a really cool Game + Commentary!
oh my gosh it aggravates me so much that they're not using onagers
Haha. I had to cast it! I was so confused! :p
*mangonels you can upgrade them at the university with chemistry so they can cut trees
Huns don't get onagers.
Even with the houses bonus, Huns are still a bottom-tier civ for FN.
This is the original version of AoE 2. You need siege onagers to cut trees
Watching the beginning again because it’s always fun to go back to roots.
with a trebuchet you can launch a 90kg projektile 300m ...superior siege weapon
I first invented the Forest Nothing map
"how do i get a black player model" my sides
This is the sort of video that is soothing beyond belief. To take one's mind off the many troubles of life
Whats the scenario called?
It is wild how different T90 sounds in this. I genuinely questioned if this was a different person at first hahahaha
I got so triggered so hard by orange for not deleting his old lumbercamps in the trade route, or building new camps at all.
This video is a reason why we got AoE2 Definite Edition and soon AoE4
easy, gather the wood and build a market. just sell it all deadly cheap. build loads of farms and sell that food. get your king to to start a myfreecams and get that gold for werkin' his ass on cam.
I love these interesting maps. Please have more videos on these interesting games coming :D
Back when you had only 50-60 viewers ^^ Time has changed, and for the better ! :D
Villagers sweating themselves to death to gather wood is A grade ASMR.
Is this game hard to pick up? Intrested in it but it seems very hard to learn and complex
It is complex to get to a high level but at any level it sure is fun and there is a place for everyone!
Easy to play, hard to master. It's a classic.
its a lot like checkers... easy to play and if you start loosing you flip the bored.
Put it this way, I started playing when I was about 9... It takes some practice though :p
It's totally easy
I don't play this game, but I have a lot of RTS experience, and I can say blue was either bad, or afk at the wrong time, and teal carried his team to victory, saving blue, then helping yellow push.
Yes, teal did most of job.
Ah back to where it all began
14:09 "That wood be a sight to behold" said the carpenter, as he picked up his hammer and saw.