I quit halfway through that game too I low key hated it but didn’t wanna say it out loud and he never mentioned it but I really hated the third person dungeon looting thing awful experience for me personally
That's what I'm saying, Echoes is my favorite game in the entire series and the majority of the FE fanbase has very positive opinions of it. This dude is treating it like it's FE Fates or something.
Dude really went off on Echoes. I really like that game. The new mechanics, the difficulty, the artstyle, story and the full voice acting really works for me.
@@ReunionManathey're better than 3 houses' maps that's for sure. Three houses maps were mostly boring forest maps and then you had to repeat the same two maps if you wanted to grind gold or exp
This list hurts my head so friggin much. Echoes is such a beautiful game in both story and presentation. I know people complain about the maps a lot but honestly I think the problem is that people want echoes to be something it just isnt. Echoes is a game about skirmishes and dungeon crawling, there are few actual legit planned battles that feel at home in a fire emblem game and this is on purpose. You start as a ragamuffin group of people fighting in skirmishes and advance to armies in the end game fighting on maps that better resemble the main series ones people expect. It's just so great and it's a shame to write it off completely for some minor hiccups at the start
I actually like echoes. Don’t get me wrong, a few of the gripes he mentioned (witches!) were actually fair, but overall, it’s in my top 5! Then again, I thought casting from hp was actually an interesting mechanic, so I’m very much in the minority I guess.
The gameplay is tedious at absolute best. I hate having to fight the same generic enemies that are randomly thrown onto a square map over and over and over and over. Yes, the presentation is good, but the gameplay isn't for a lot of people, and gameplay is most important in a GAME. Three houses is a good example. The presentation took a big hit coming to the switch, but the gameplay is more enjoyable, so people tend to rate it higher.
@@AwakeTheFall well I'll admit it's a different type of fe game, it might not be for certain people. I'm sure if you dislike echoes you'd also dislike the large flat maps of both awakening and genealogy of the holy war. That's my problem with this ranking though, by all accounts fe awakening has maps equally meh and sometimes frustrating as echoes and yet it placed halfway on the list. Is echoes worse of sometimes in that sense, yeah. But it was aiming for the whole dungeon crawler thing, awakening just plain out has some really lazy maps.
I have been on a fire emblem kick lately both on RUclips and actually playing the games, so this came at the perfect time. Also seeing Three Houses beat Path of Radiance reminded me that it's been half a decade since your last top ten games of all time video. We might need it to be remade.
Yep, they are absolute masterpieces, it's incredible how good they are for their time and for the system they were made for. Graphics, systems, options, everything is absolutely outstanding, best games on GBA that only a few others can compete with. I wish they made more of that kind of fire emblem in that old timeless Sprite style, it looks so much better than the 3D abominations they did for the Switch tittles. They could release them for mobile phones if they made them, I would buy them in an instant.
Thank God I have all of the special edition ones except awakening and shadow dragon. Never getting rid of them no matter how much the price goes up. Awakening got me into the series so glad. Original 1st editions of are going up a lot especially the 1st prints without the little sticker of world edition. Haven't played echoes yet but I will once I beat bravely default and bravely second.
Just beat FE7 on original hardware and I was absolutely astounded by how good it was. I honestly think it's up there with Metroid Fusion for me as my favourite GBA game.
Also to address your comment on RD “normal mode felt like hard mode” that’s because it is. In Japan, the three difficulties are Normal, Hard and Lunatic. However, in the Tellius games, Lunatic was removed and replaced with easy mode. However when localizing RD, they programmed the handholding stuff into the easy mode but the rest of the stuff plays like the Japanese normal mode. Henceforth, normal is hard and hard is lunatic.
About the difficulty in Radiant Dawn: Normal Mode is as hard as it is because our Normal Mode was actually Japan's Hard Mode. Easy is Normal, and Hard is what was the Japanese Maniac mode.
We never actually got Maniac Mode in the west. If you compare Hard mode in English vs Maniac in Japan than that becomes apparent. Maniac is far harder than our Hard mode.
@@alexmartin6561 wait that's true Maniac only existed in Path Of Radiance right? That makes both me and @Loco wrong. Unless Japan really did have a Maniac mode that became our Hard in Radiant Dawn, but I don't ever recall hearing about it.
@@sherrdreamz7232 @Loco is right. Path of Radiance only have a Maniac Mode in the JP version but Radiant Dawn Hard Mode in the west is the same as JP Maniac Mode. I guess the localization team screwed it up.
Three Houses tops it for me, but Echoes is still one of my favorite games of all time. I got the chance to play the game about two years ago, and I was absolutely enthralled with the story from beginning to end. On top of that, it’s clear to see the absurd amount of care that went into honoring the source material.
Sacred stones was fun too. If I remember correctly they added two upgrade paths per character which was awesome! Erika is also cute as hell. I also enjoyed the fact that they start you with Seth but if you avoid using him the rest of the crew get's to catch up but he is always there to solve any issues you might face, such as everyone almost dying. Seth saved the day many a time for my 3 attempts at finishing the game, which I don't remember doing.
Sacred Stones was my first FE game and is my fav of the 3 GBA FE games. Back when i first played the game, I actually sacrificed Seth against the Demon King so I could take it down, and yes, Seth died. I was the kind of person to spread the levels as much as i can, even to Eirika who didn't provide much use in combat.
Radiant Dawn BEXP actually only gives 3 stats per lvl and are generally the highest growth rate stats. The idea behind it is you cap some stats then use BEXP to help out the lower stats. Fiona has a bad strength growth but high hp, luck, speed, and res so yeah I get the annoyance about it
@@zio2329 Lyre is much much worse than Fiona by any standard with same investment. Fiona can at worst be a hard to kill Savior cav, and at best the best cav in the game in endgame. Lyre does absolutely nothing right.
three houses is honestly a great gateway to fire emblem. I'm glad so many new fans started with it. I would recommend blazing sword and awakening for new players. they are perfect for players just starting the series, much like three houses. blazing sword can be played on the Wii u while awakening is on the 3ds. blazing sword is my personal favorite
I agreed with litterally every word.. If Nintendo stops being selfish they’d make a solid 60fps remaster of The Radiant Collection I would purchase the collectors edition day 1
So, the Tellius duo are without question my favorite games in the franchise (Despite all the great things 3H did, I can't look away from the many many glaring flaws in the game that is on average, twice as long as the 2nd longest game in the series) and I know way too many things about it. So here's all the relevant information I can think of on the spot. Classes matter a lot in Radiant Dawn, as not only does it determine givens like weapon types and movement, it also determines maximum weapon levels and stat caps. (Stat caps are one of the 2 reasons mages suffer. They have a low Spd cap. The other is that their main prey no longer has abyssmal Spd and also has a respectable Res stat, as you mentioned) This comes into play with the BEXP because in this game you will always get 3 stats based on highest growths, unless the unit has 2 or fewer uncapped stats. For example, my personal favorite FE character Nephenee is incredibly likely to cap Skl and Spd naturally. This means I can then use BEXP to force stat gains in weaker growth rates. Path of Radiance just makes it a standard level full of RNG, but Radiant Dawn's system is more consistent and easy to manipulate when you have that knowledge. Biorhythm in Path of Radiance may as well not exist, it does so little. Biorhythm in Radiant Dawn will only make an impactful difference on Hard and in the early game. This is especially true if you use your herons and obtain the Bliss galdr at what I think is level 15 or 20, as it lets you set a unit(s)'s condition to best. In chapter 1-4 there is a hidden item Beastfoe scroll that you can obtain and use primarily for chapters 3-6 and 3-13, as it grants the unit effective damage to cats, tigers, and lions. This is not something you would know on a blind playthrough, but it's not in such a strange location as the locations you recruit Stefan in both games. Effective damage is usually triple the weapon's Mt stat. This is also Radiant Dawn's effective damage, Path of Radiance is only double. The reason why crossbows specifically benefit so much is because crossbows ignore the user's Str stat and instead use only the weapon's Mt. This means that instead of something like 16 Str + 8(3) Mt = 40 Atk you have 0 Str + 24(3) Mt = 72 Atk. Path of Radiance does have base conversations that foreshadow what's to come, and I do believe it helps with recruiting a few people, though Stefan is more of a curiosity thing oh wait I need to use a laguz next time. Now a short criticism of 3H: NG is a pain, I never want to play through White Clouds (academy phase) ever again it's so bland and empty. NG+ despite being broken as hell is super dope since it takes out a good chunk of the tedious stuff. Finally, it feels like they had a vision and just stopped part of the way through it. Like, they went for the freedom to choose any class but then decided males can't be these classes and females can't be those classes, like c'mon go all the way or not at all.
Been real into Fire Emblem lately, quite an interesting list. Shadow Dragon: Yeah, I like it, but I can clearly see why people don’t. Minimal story, no supports, bland characters. The gameplay is really fun if you’re willing to get down and dirty with reclassing and forging, but it’s a hard game to get into. Echoes: First off, Gaiden’s mechanics are mostly unique and bad, but rather than never being used again, most of those things have come back up in the series much later, like split promotions in sacred stones and the magic system in three houses. Also, while the game could’ve balanced the starting classes better, there is a pretty clear indication that picking all mercenaries is not the right choice. Mages are good against pretty much everything, archers have ridiculous range in this game, and cavs have superior movement. Also, swords are far from common in this game, you get like 3 good ones on Alm’s route, and one of those is going to Alm, so you are encouraged to not load up on one weapon type. Mages have predetermined hit rates, but it’s not always 80% and that number can be increased by supports. Witch AI sucks, but it is fairly predictable (they always teleport around you, but almost never within 3 squares of one of your units, meaning if you have the mage-weak dude not on the back lines, he will almost never be targeted. Necrodragons are bad at the dragon shrine, but any decently powered physical unit can chip them and any decently powerful magical unit can annihilate them by the 2nd/3rd time you see them. Most people like this one predominantly for the story, but a lot of the gameplay issues you brought up do have answers. FE7: Based. Fe7 is really decent, and that’s pretty much it. FE14: Okay, pretty much only here because of waifuism, got it. Real talk, story really really bad, mechanics good, gameplay bad on two routes and fantastic on the other one, characters bad, etc. Also yeah, the castle sucks. Sacred Stones: The first truly modern FE game. Really solid game, has a ton of cool quality of life stuff, and it’s also one of my favorites because of how easy it is to hack and make a better game out of. Awakening: Awakening is like FE4 but modernized and simplified. It Saved The Series/10 Radiant Dawn: Yeah, the class balance is ridiculous, wyverns are insanely powerful. The army swapping is really interesting, and I agree that the game is a bit too hard. Also bEXP always gives 3 stat levels PoR: Biorhythm sucks, the game is slow, fun while not resetting. Also, the recruitments are funny Three Houses: New Game + is excellent, although the monestary sucks Interesting list, fun watch
Regarding FE7, one thing that I absolutely loved about that game and that I'm surprised people seem to never mention (makes me think that maybe it's just my taste being weird which is possible) is how good the visuals are. Yes it's pixel art, but unless you dislike the pixel art style (in which case there isn't much to say) FE7 has some of the greatest I have ever seen (out of that generation, I'm not including modern pixel art games). Both the full size character sprites and the small portraits that show on screen when you hover the cursor on a unit are beautiful, and the combat animations are great, especially for critical hits they are. Compared to the early 3D games - which is every 3D FE game except for 3H and Engage - I think battles look way better in Blazing Blade. Yeah, the story is nothing special and some mechanics definitely feel old but overall I think the game deserves more appreciation (subjective opinion though, anyone is free to disagree).
On shadow dragon, even if you mainly play for gameplay (like me), it’s gameplay is still an acquired taste due to the reliance on reclassing and forging. You pretty much can’t raise or grow units in Shadow Dragon, aside from like, Barst. Personally I find the game really unfun because of how generic fe1 characters are when you remove their class, and the “enemies one round you but get one shot by effective weapons” gameplay on the higher difficulties is very different from normal fe.
My favorite is still Fire Emblem. The one with Eliwood and Hector. Loved the story and characters I struggled with Three Houses. The stuff at the monastery just takes too long and is not interesting to me. It just drags, and playing through the game three times is such a chore as a result
Yeah story wise 3 houses can get pretty boring and the pacing just feels completely off. The fighting is just very okay to me also but I do love the skill building .
Just beat FE7 and the 3 lords are dynamite. The supporting cast was also particularly enjoyable for an overall story which was forgettable at best. Gameplay and sprites were absolutely top notch. Up there among my all time favourite GBA games now.
I wish I didn't give this video a view. Ignoring the hot take on the very positively reviewed Echos game, starting with "I don't like these first two because my characters die" was eyebrow raising until later in the video "I prefer to play Fire Emblem games on the Easy difficulty" made this an insanely poor list.
Me quiting 3houses because it was way to easy on hard mode than hearing him say he prefers to play easy mode was like: hmm, let me guess what his. #1 pick is
I actually enjoyed the biorhythm effect as an idea, but you’re right to say it affected too much. That could be improved somewhat if they attached it to your characters social aspects. Maybe if an A support was close the biorhythm would be high, or if killed it dropped. The idea of having human emotion effect performance could really be incredible gaming experience
Will say Three Houses is not at all accurate right now, since I still need to beat it a couple times to get the full experience. Also need to finish PoR and play RD afterwards, but so far 4, 5, and 6 are my favorites
Im so happy the Telius duology is getting some love. Especially the narrative. I feel like most FE games since Awakening have had some pretty mediocre plots and shoehorning avatars doesn't help. Telius had some great characters with a real story and the I found the gameplay really rewarding, if sometimes really tricky. Mostly in a good way!
About Fates: Yes, Setsuna is the real waifu, but also Hoshido (the so called good guys) killed the entire family of their enemies, while Nohr (the supposed bad side) spared everyone's lifes and took them as prisoners. I'd say it wasn't as obvious as you stated.
Gotta be real with you, chief. NG+ is not enough to carry 3H's middling map design, poor gameplay pacing and wildly imbalanced difficulties. Can tell that you're probably coming off of having not played many games in this style before FE so I get it, you're priorities just aren't there. Would recommend FE4 and 5 if you're ever in the mood for more.
Facts I was thinking the same thing. I've played all of them and in my opinion 3houses is not worth 10 playthroughs. Definitely the 3 that it's takes to get the story but I think after that it loses its luster. Fun though.
Yeesh, talk about a harsh take on Echoes. I had a lot of fun with that game. As for Shadow Dragon on the DS, yeah, I couldn’t force myself to play it beyond a few chapters. 4:50 - Agreed. I love Setsuna. 6:20, 6:38 - I appreciate this take on Sacred Stones. In the older Fire Emblems, it can be difficult and tedious to have certain units catch up if they fall behind. 9:10 - Radiant Dawn 9:52 - Fiona is most… disappointing. Although, on Normal mode in the US version, getting BEXP is easy, so Fiona can be raised fairly easily in that context. I’ve done it myself. 11:04 - BioRhythm is an interesting direction, but I’m glad that later installments left it out. 13:05 - I loved Three Houses, but I wish the class system was better. No mounted magic classes for males until Master, no War Master for females (though War Monk was decent).
Yeah, I'm pretty sure he didn't get far in the game (Echoes), as Necrodragons aren't even that difficult, especially when u get to the point where they are being spawned, most of ur units are strong enough to take them on, considering u get a bunch of seraphim users by this point who essentially can one-shot them or use a blessed sword. Also the fixed magic accuracy thing really reveals how little he played as it means he literally only used Fire, as every magic has different accuracies like Thunder having 70 accuracy, Excalibur having 100 accuracy, etc. I agree that Echoes has its issues, like why are merc classes the only ones who can re-class eventually or why is terrain so broken or why was the swamp even made at all, but its an overall good game and I'd take it over Fates anyday (I like FE 7 and Sacred Stones better tho thats just cause of nostalgia, gameplay-wise Echoes is probably better).
You can actually double easily in Fates with Silver sword. Steel are the one that give speed penalty. But pair up and tonic usually enough to cover your speed to reach doubling threshold. Unless you're an armor Knight.
I don't love how negatively charged the criticisms are. It's okay though, just maybe not a channel for me. Echoes is my personal favorite FE, followed by the radiant duology. Glad we at least share a love for Tellius!
Dude, absolutely loved this. I've been playing FE on and off for years now. I totally agree with your points on Modernisation and Quality of Life, I never played path of Radiance or its sequel so its great to hear about that. Shadow Dragons was so old I couldn't enjoy it at all. Your guide straight to the point, bought up relevant subjects, which literally make or break for some players and your were funny whilst doing it.
I would never have guessed that FE would be one of my favorite series growing up, but here we are. My personal ranking (for the games I’ve played) from worst to best. FE1 (worst) Sacred stones Blazing Sword Binding Blade Echoes Geneology Radiant Dawn Shadow Dragon Awakening Path of Radiance Three Houses Fates Revelation Fates Birthright Fates Conquest
@@jimjimson6208 the ability to grind ruins an already easy game sadly. As for conquest I'd agree with conquest normal mode. But lunatic... you just feel cheesed. Like they drop entrap clerics everywhere and it just feels terrible to play. Instead of just making mobs stronger and more of them they add full cheesy one of rod priests. By far the worst way I've seen a tactical rpg make a difficulty mode harder. Of course its still good compared to... borderlands 2 the king of terrible design choices
I'm still kinda new into FE (I started to get into the series with Fates but have played every game after that) and I will say Echoes was extremely fun. I enjoyed it so much.
I enjoyed Echoes too. Currently revisiting it and playing it from the beginning. The Draco Sheild is insane if your able to pick off imposter Desaix before Slayed (I think that's his name) gets killed.
I've played Fire Emblem since it first left Japan. I also really enjoyed Echoes as well. But I'm sorry you missed out on Path of Radiance and Radiant Dawn. Those were Magnum Opera for the series that weren't really matched until Three Houses. Sucks too since a copy of Path of Radiance used can run you about $500 nowadays.
The "nintendo need to up their standart" on the tech side is soooo true. Everytime I launched Hogwarts Legacy I was thinking, damnnn, imagine Fire Emblem TH BUT with this tech ._.
I’m so glad someone spoke up about Echoes. I tried so hard to get into it but was bored by the characters and frustrated by the gameplay. Then when I was like “Man, what a bad game…” and went online to see everyone raving about it, I kept my mouth shut lol.
@@coldeed I’ve only played Awakening on and I’ve enjoyed Three Houses the best, but I also liked Awakening and Fates. Not crazy over Echoes or Engage. I’m thinking of giving Engage another shot but I’m 20 hours in and still not impressed lol
Fire Emblem: Awakening was the best of times. Played it on a 3ds xl all the way through and I fking loved it! So fun to go through it all with the story, the items, building your own playable character how you wanted em, learning and using the abilities and passives, and I felt like the story was a perfect mix of serious and silly. It never went full anime stupid other then in the character interactions which was fine. I absolutely loved min/maxing my crew. Spending hours just planning how to build em all. Loved the support system as it was made so strong and made it really matter, both in story and in combat which was really fun. It was not as memorable as Blazing blade, but a better game no doubt. My absolute fav Fire Emblem played to date. The only negative I have is the tiny feet on the characters... looked so fking dumb, but the gameplay and story carried the stupid art style.
I love how they talk about a ton of different things in the games that I never really took account of when playing the games (like the speed thing in Fates or how biorhythms actually work). Will totally agree on Path of Radiance making me paranoid in unit placement though
Fire Emblem Blazing blade was the most classic of all the classics. I am so proud over my younger self for finishing it! I mean the big bad is a green dragon. How much more classic can you get? And all the characters were so memorable I still have fond memories of them all. Was such a pretty game too at the time I played it on the GBA! So unique style of a game for me at the time it really drew me in. I still remember how badass the first axe man was, who was just a lumberjack named Dorcas but he seriously carried me through the game more then Hector. The moment he had a class upgrade, nothing had a chance! Great times!
Oh god yes, I still fondly remember the characters even though I played that game almost 20 years ago. I got the dragon girl Ninian to highest support level with Eliwood, only to find out that she dies shortly after Roy's birth. I remember feeling so sad about it.
Echoes it's a great game, fresh water for the series. For me it is far away better than its cronological sequel Three Hoses. I bought it for only 20€ thanks to nintendo seIect, but I found it so magnificent, in term of desing and characters, that later I bought also the collector's ediction! Really enjoied it, very good game! Also Shadow Dragon for me it's a good game, slightly difficult than Echoes or other games of the series like Awakening.
Your reasons for disliking Echoes are some of the reasons why I love the game. It forces you to think with your choice of units and their classes and not rely on map or pair-up gimmicks. Here’s my list: 9. Fates (great concept, horrendous execution) 8. Shadow Dragon (Received a nice coat of paint with the graphics and music, but mostly keeping the writing from the original holds it back) 7. Awakening (Decent as an ending to the Archanea saga, but I can’t stand the character archetypes and the waifu-like supports) 6. Sacred Stones (The supports, glitches, and promo choices help keep FE8 at this spot. Story is good at times, but mostly bland, gameplay is absurdly easy, and the final boss is a joke) 5. Three Houses (Despite its repetitiveness, the teacher mechanics and the branching stories helped me connect further with the characters. P.S. Golden Deer is best house) 4. Radiant Dawn (Even with challenges in the plot and voice acting, it’s still a great sequel and the music is fantastic) 3. Echoes (Took Gaiden and made it so much better: Fleshed out characters, fully voice acted, and a challenging, but rewarding strategy) 2. Path of Radiance (Introducing FE5 map strategies to Western fans along with a spectacular coming-of-age story) 1. Blazing Sword (best story, best tutorial, best replayability; simply the best)
Im nostalgic af towards fire emblem blazing sword or whatever on the gba. I remember learning about fire emblem from playing smash bros melee a ton and when i heard it was finally coming to the west on gba i was excited to play it. still one of my favorites to this day. Three houses is great, but i really disliked the whole teaching and school stuff. I like playing fire emblem games because i enjoy the tactical gameplay of it and everytime i had to go back to the monastery to cook or do mundane tasks, it just took the wind out of the games sails. They could have easily just had all the character progression within some menus and shortened the time spent doing all that stuff, instead I had to waste time running around a very uninteresting 3d world doing stuff while wondering why im not playing actual fire emblem missions..... that aside, the actual missions were very fun. I think the map layouts were kind of dull overall, especially with so many reused maps, but still a great game. I think fire emblem awakening is my favorite overall. just a well made fire emblem game that doesnt have a ton of BS and has tons of interesting and fun missions with great character progression. The introduction to a casual mode where units dont permanently die certainly got a lot of casual fans into the game series.
3:30 It's the first Fire Emblem I played and I liked it. Played the one at 6:30 too. There is something about how the characters move and hit that is just great. Will check the others, thanks.
Radiant dawn has difficulty translation errors (normal is hard mode) and boy the the hard mode we got is no joke. The trial and error is absolutely criminal.
Echoes Gameplay is Great tho the witches randomly teleport but it can never kill you on 1 turn and even if it did you have turnwheel to change your approach rather than resetting the whole game. Mercenary are pitfalls because mages provides the best chip in early game and Archers with hunters volley can just 1 turn everyone. I'd say balancing your units is better than turning all of them to a mercenary
I’m not the sort they enjoys just being able to “3D print” my heroes to make them whatever I want, I enjoy using a character for what they are, how they were established, and when they don’t have that ground level, it makes me feel detached from the character because now they feel like a character I made, but also didn’t make at all. I really dislike the modern fire emblem character designs and I think that adds to my distaste for the games as a whole. In my personal opinion the last good games were path of radiance/radiant dawn strictly from a story and character design standpoint. Those games make me feel genuinely invested in the characters and I want to see them all succeed and grow. The new characters offer so little to invest in because many of them look like randomly generated anime characters that have little to no defining features that make me want to care about them as a character. Byleth is a husk and offers nothing to make me think of them as anything more than just another Mary-Sue avatar protagonist that offers no more than being the poster character for the game. I genuinely laughed when byleth died and wanted them to stay dead, but was sorely disappointed when they came back EVEN STRONGER for no good reason.
Echoes had this chapter where enemies were at the top of this hill and the boss would use a spell to bring any unit that entered their range to 1 hp and then endless flying enemies spawned and would 1 hit kill whatever the boss weakened. The ONLY WAY I manages to beat the chapter was by warping alm to the boss and one shoting it just to have everyone else rush the hill as best the could to make sure alm didn't die
That was definitely one of the more bs maps out there, I just kind of lured her entourage out while staying out of the bosses range and hoped for the best lol.
Ah, you mean Nuibaba. Yeah, she's a bitch. Warping is pretty much the easiest way to take care of her, and the only other route is practically suicide.
Favs: Conquest, Thracia 776, Radiant Dawn Strongly Like: Binding Blade, New Mystery of the Emblem Like a fair bit: Mystery of the Emblem, Genealogy of the Holy War, Path of Radiance, Shadows of Valentia Like but not that much: Birthright, Three Houses, Sacred Stones Meh: Shadow Dragon, Blazing Blade Dislike: Revelation, Awakening my personal experiences / thoughts
I feel like the Tellius games are the best even after multiple play throughs unlike 3H for me. After the first play through in 3H, it just gets boring and the monastery becomes a chore. Also the reusing of maps doesn’t help at all. The 3 routes don’t feel different enough to me and wish they just used all the unique maps to actually make a better story also. The characters are pretty good though although I still feel like the characters in both Tellius games are still better. Good list otherwise
To be honest the monastery is a waste of time the first playthrough too. 3H is the first FE I've played since PoR and RD and it makes me want to quit and play them again.
I came here after playing Engage and I still agree with you on this last. Granted I haven't (and won't) played any other FE besides Three Houses, Fates and Awakening. Three-Houses is still the GOAT.
A little detail I really like in Three Houses is, when the turns ends, there is a "battle cry" like "HEY!". I don't know, it turns it more epic or something.
Radiant Dawn Normal is actually hard mode. See, in Path of Radiance, japanese copies had three difficulties: Normal, Hard, and Maniac. But here in the west, maniac was bumped and we got a new Easy mode. But when Radiant Dawn came around, they nixed the easy mode, but in the west, for continuity's sake I guess, they renamed normal to easy, hard to normal, and maniac to hard. And this is actually really annoying, because I suspect Radiant Dawn was designed around japanese normal/western easy. See, in that difficulty mode, for part one specifically, you get utterly juiced with exp, ~45 per kill if your level is equal to the enemy, so they're not so far behind the Greil Mercenaries when they show up.
The thing about Normal and Hard mode in Radiant Dawn is that there was a translation error for the international release. So easy mode is actually normal mode, normal mode is actually hard mode, and hard mode is actually lunatic/maniac mode.
The Tellius Duology are my all time favourites. My first ever was Path of Radiance back in 05. I was in my late teens. Been a fan of FE games ever since. But speaking for myself, the story and the narrative were at their best on PoR and RD.
I 100% agree. They had the simplistic, yet effective elements from the GBA and more classic games, while doing their own thing as 3D games. I would love a remake/remaster or a new game in a similar fashion.
I like the list except you really never explained why blazing sword is ranked so low.. like sure it doesn’t have the quality of life of modern games but I just cannot see it placed worse than like 3 other titles
Sacred Stones has some less unlikely recruitments but nothing to the level of what Albino mentioned in Ike’s games. The designers did a good job making it physically likely you’d run into certain less obvious recruitments. Like Franz being far forward to recruit Amelia, or Tana being over water to recruit Cormag. So at least there is that.
@@TheRollingStone11 That's true, but I meant more of as far as the characters necessary to use to recruit making sense. They generally always had a relationship of some sort with the other characters, so them just quitting an army mid war and switching sides was at least justifiable lol Plus I always loved the challenge of getting the right character to them before they died, without that character dying themselves. There was one specific chapter in FE7 (wanna say it was like 15 or 16 on Eliwood's quest line) where you are seiging a castle and have to get Priscilla super deep into the castle before her brother dies to recruit him. Always felt rewarding to succeed in that one.
@@pw1009 and once you recruit Raven, then you can follow-up on recruiting Lucious, it was like recruit one guy, so you can use that guy to recruit another guy on your team.
In terms of Western releases my list goes: 9: Shadow Dragon 8: Fates 7: Awakening 6: Three Houses 5: Echoes 4: Blazing Sword 3: Sacred Stones 2: Path of Radiance 1: Radiant Dawn
Agreed, but for opposite reasons of what were mentioned. Echoes is way too easy, being boring af without challenge. I am mostly the opposite on the entire list really lol, with Thracia and New mystery being my faves, for interesting mechanics and the challenge. But outside of the original NES trio, I enjoy all of them to this day.
Yeah I LOVE fire emblem but man… 3 houses I played for 2 hours and got tired of running around that intro (the monastery) and just never got around to playing it again.
For Radiant Dawn, they changed how bonus exp levels work from how it did in Path of Radiance. Before it was as if a regular level up had happened, but in Radiant Dawn it levels up 3 stats every time and it's determined by which stats have the highest growth rates that aren't capped. Fiona got stat screwed from the bonus exp levels for you because HP, Luck, and Res have the highest growths for her. It's much better to save bonus exp until they cap their highest growth stats, and it makes the already worse than combat exp even less worth what you would've gotten from combat exp.
I don't think I have ever disagreed so much with a list that I couldn't even finish the video. It says all fire emblem games ranked and you literally exclude loads of them. I am so angry, oh my god. Also Echoes and Shadow dragon are some of the best FE games, for different reasons.
Weird timing considering i just started a run of all the English FE games like last week... but this channel is always on some funky shit so i guess that mind read was par for the course 💪
Three Houses was my introduction to the series, and I absolutely loved it. To be honest, I never knew what the series was when I was a kid. Figured it was just another standard RPG. But I got really into other tactical RPGs over the years, so finding out Fire Emblem was along those lines was a thrill. Mix in great gameplay mechanics, RPG elements and characters, and it's no wonder I invested so much time in Three Houses. Can't say the same with Engage, unfortunately. Where Three Houses felt like a tight, cohesive game, I feel like Engage is gimmicky and frayed at the seams, and without the amazing characters. Hoping the next entry will be a return to Three Houses level of quality.
Even though the gameplay has improved, I still really prefer the aesthetics of the older games. The pixel art and the more realistic artstyle with a bit of anime splashed in looks really good. Not saying the anime artstyle is bad, but it isnt really unique.
Never played any FE. Actually the last tactics genre game i played was ff tactics advance on gba/gba sp and it still works today. Glad i made a good decision of buying a Pre-Owned fe3H for myself this christmas.
I honestly can’t believe I passed up on this game when it came out. What made me take a look at it now is the new warriors game that’s coming out soon. I think I’ll skip the warriors version and pick up this one with the season pass. Anyone think this one will go on sale? Digital version with season pass is like $86 usd or in that area.
I've never heard someone have such spite and anger toward Echoes that was wild to hear.
I quit halfway through that game too I low key hated it but didn’t wanna say it out loud and he never mentioned it but I really hated the third person dungeon looting thing awful experience for me personally
@@BradyBonesPS3 I loved the 3D dungeon crawling. Always loved that in games.....the Fire Emblem franchise should bring such a feature back.
That's what I'm saying, Echoes is my favorite game in the entire series and the majority of the FE fanbase has very positive opinions of it. This dude is treating it like it's FE Fates or something.
@@fellascallmethedrink I like both Fates and Echoes.
Terrible gameplay, I agree with him.
"Normal mode felt more like Hard mode." Umm, does anuyone want to tell him?
"The Bonus exp system is rigged." Umm, does anyone want to tell him?
Fe7 then ye
Cares about gameplay above all else, also puts three houses and awakening above fates.
REAL
not real
Dude really went off on Echoes. I really like that game. The new mechanics, the difficulty, the artstyle, story and the full voice acting really works for me.
to be fair the maps are utter dogwater bc they decided not to actually change the game at all outside of updating the graphics, i dont blame him
@@ReunionMana skill issue
@@ReunionManathey're better than 3 houses' maps that's for sure. Three houses maps were mostly boring forest maps and then you had to repeat the same two maps if you wanted to grind gold or exp
I’m playing for first time so far and I’m liking so far. I just beat first necro dragon so I’m probably not far.
It's got a really fantastic voice acting and OST. I don't think anybody can fault the presentation.
This list hurts my head so friggin much. Echoes is such a beautiful game in both story and presentation. I know people complain about the maps a lot but honestly I think the problem is that people want echoes to be something it just isnt. Echoes is a game about skirmishes and dungeon crawling, there are few actual legit planned battles that feel at home in a fire emblem game and this is on purpose. You start as a ragamuffin group of people fighting in skirmishes and advance to armies in the end game fighting on maps that better resemble the main series ones people expect. It's just so great and it's a shame to write it off completely for some minor hiccups at the start
Agreed.
I actually like echoes. Don’t get me wrong, a few of the gripes he mentioned (witches!) were actually fair, but overall, it’s in my top 5! Then again, I thought casting from hp was actually an interesting mechanic, so I’m very much in the minority I guess.
But but, he got killed multiple times by the same unit!
The gameplay is tedious at absolute best. I hate having to fight the same generic enemies that are randomly thrown onto a square map over and over and over and over. Yes, the presentation is good, but the gameplay isn't for a lot of people, and gameplay is most important in a GAME. Three houses is a good example. The presentation took a big hit coming to the switch, but the gameplay is more enjoyable, so people tend to rate it higher.
@@AwakeTheFall well I'll admit it's a different type of fe game, it might not be for certain people. I'm sure if you dislike echoes you'd also dislike the large flat maps of both awakening and genealogy of the holy war. That's my problem with this ranking though, by all accounts fe awakening has maps equally meh and sometimes frustrating as echoes and yet it placed halfway on the list. Is echoes worse of sometimes in that sense, yeah. But it was aiming for the whole dungeon crawler thing, awakening just plain out has some really lazy maps.
I have been on a fire emblem kick lately both on RUclips and actually playing the games, so this came at the perfect time. Also seeing Three Houses beat Path of Radiance reminded me that it's been half a decade since your last top ten games of all time video. We might need it to be remade.
For me the three GBA Games are outstanding and timeless Masterpieces
Yep, they are absolute masterpieces, it's incredible how good they are for their time and for the system they were made for. Graphics, systems, options, everything is absolutely outstanding, best games on GBA that only a few others can compete with. I wish they made more of that kind of fire emblem in that old timeless Sprite style, it looks so much better than the 3D abominations they did for the Switch tittles. They could release them for mobile phones if they made them, I would buy them in an instant.
Thank God I have all of the special edition ones except awakening and shadow dragon. Never getting rid of them no matter how much the price goes up. Awakening got me into the series so glad. Original 1st editions of are going up a lot especially the 1st prints without the little sticker of world edition. Haven't played echoes yet but I will once I beat bravely default and bravely second.
Fe7 and fe8 sure, but idk about fe6 lol.
@@johnwise9811 really grwos on you when you play it more often
Just beat FE7 on original hardware and I was absolutely astounded by how good it was. I honestly think it's up there with Metroid Fusion for me as my favourite GBA game.
Timestamps:
(spoiler warning for video)
0:57 Shadow Dragon (DS)
1:19 Echoes (3DS)
3:25 Fire Emblem: The Blazing Blade (GBA)
4:08 Fates (3DS)
6:18 Sacred Stones (GBA)
6:57 Awakening (3DS)
7:59 Radiant Dawn (Wii)
10:45 Path of Radiance (Gamecube)
13:00 Three Houses (Switch)
Thank you broski
Also to address your comment on RD “normal mode felt like hard mode” that’s because it is. In Japan, the three difficulties are Normal, Hard and Lunatic. However, in the Tellius games, Lunatic was removed and replaced with easy mode. However when localizing RD, they programmed the handholding stuff into the easy mode but the rest of the stuff plays like the Japanese normal mode. Henceforth, normal is hard and hard is lunatic.
About the difficulty in Radiant Dawn: Normal Mode is as hard as it is because our Normal Mode was actually Japan's Hard Mode. Easy is Normal, and Hard is what was the Japanese Maniac mode.
We never actually got Maniac Mode in the west. If you compare Hard mode in English vs Maniac in Japan than that becomes apparent.
Maniac is far harder than our Hard mode.
@@sherrdreamz7232 Isn't that path of radiance?
@@alexmartin6561 wait that's true Maniac only existed in Path Of Radiance right? That makes both me and @Loco wrong. Unless Japan really did have a Maniac mode that became our Hard in Radiant Dawn, but I don't ever recall hearing about it.
@@sherrdreamz7232 @Loco is right. Path of Radiance only have a Maniac Mode in the JP version but Radiant Dawn Hard Mode in the west is the same as JP Maniac Mode. I guess the localization team screwed it up.
@Franco Gimenez dude I made it 8 chapters in wondering why i was getting rocked just to make a new save on normal lmao.
Actually enjoyed echos a lot, but I’m with you on hating witches, necrodragons, and cantors
Yes, I finished it recently and really enjoyed the story.
Three Houses tops it for me, but Echoes is still one of my favorite games of all time. I got the chance to play the game about two years ago, and I was absolutely enthralled with the story from beginning to end. On top of that, it’s clear to see the absurd amount of care that went into honoring the source material.
Echoes is easily my 2nd favorite Fire Emblem game. The character art and music has never been this good.
Finally, another Setsuna enjoyer. I will take your opinion as fact based on this alone
Was I the only one that really enjoyed echoes?
Nope. A lot of people liked it. It brought both veterans and people that started with Awakening or Fates together
Disliking Echoes is a really unpopular opinion in the fanbase, in my experience.
Nope. I absolutely love echoes. So you're not alone my friend
Nah fam Echoes is top 3 in the series for me. I even put it above 3H tbh
No. I really like Echoes too.
The difficulty bad translation on Radiant Dawn got him.
Certified fire emblem class lmao
At least he didn't choose hard mode, that would have ruined his opinion on the game
It’s not a Fire Emblem video if I don’t hear someone simping over the characters 4:51
Sacred stones was fun too. If I remember correctly they added two upgrade paths per character which was awesome! Erika is also cute as hell. I also enjoyed the fact that they start you with Seth but if you avoid using him the rest of the crew get's to catch up but he is always there to solve any issues you might face, such as everyone almost dying. Seth saved the day many a time for my 3 attempts at finishing the game, which I don't remember doing.
Sacred Stones was my first FE game and is my fav of the 3 GBA FE games. Back when i first played the game, I actually sacrificed Seth against the Demon King so I could take it down, and yes, Seth died. I was the kind of person to spread the levels as much as i can, even to Eirika who didn't provide much use in combat.
Bro The Sacred Stones is the best fr
Gilliam as General was OP for me, up until the last fight he took like No Damage against anyone 💀
My first fire emblem game and i don't regret... Even i still play it when i have nothing to do 😳👌... Erika x Seth sure cute relationship
@@enigmatic2878you killed seth? 😱
Radiant Dawn BEXP actually only gives 3 stats per lvl and are generally the highest growth rate stats. The idea behind it is you cap some stats then use BEXP to help out the lower stats. Fiona has a bad strength growth but high hp, luck, speed, and res so yeah I get the annoyance about it
Fun fact: Ena is almost garenteed to max all stats if you just level her up with bonus exp.
Meg is a beast if you invest in her, the same as Fiona 🧡 but they need lots of grinding
@@febroniogarza2501 Fiona is by far the worst unit combatwise, which is a shame.
@@zio2329 Lyre is much much worse than Fiona by any standard with same investment.
Fiona can at worst be a hard to kill Savior cav, and at best the best cav in the game in endgame. Lyre does absolutely nothing right.
@@torashiki5646 I forgot she existed
Wow this echoes slander is disgusting, its legit one of the best remakes in the franchise
I absolutely love Three Houses and it's one of my favorite Switch games of all time. I would like to try out others Fire Emblem games.
three houses is honestly a great gateway to fire emblem. I'm glad so many new fans started with it. I would recommend blazing sword and awakening for new players. they are perfect for players just starting the series, much like three houses. blazing sword can be played on the Wii u while awakening is on the 3ds.
blazing sword is my personal favorite
@@maibignutt6434 oh thank you so very much for the recommendation. I honestly will give them a shot once I get the chance
Be prepared if you play any from the snes and Fe6 they can be ruthless and addictive
@@Yuribird46 I'll definitely keep that in mind, thank you
@@nightsladerayx9145 I recommend Vestaria Saga 2 on Steam. It's a strategy game made by the original creator of Fire Emblem Shouzou Kaga.
I agreed with litterally every word.. If Nintendo stops being selfish they’d make a solid 60fps remaster of The Radiant Collection I would purchase the collectors edition day 1
So, the Tellius duo are without question my favorite games in the franchise (Despite all the great things 3H did, I can't look away from the many many glaring flaws in the game that is on average, twice as long as the 2nd longest game in the series) and I know way too many things about it. So here's all the relevant information I can think of on the spot.
Classes matter a lot in Radiant Dawn, as not only does it determine givens like weapon types and movement, it also determines maximum weapon levels and stat caps. (Stat caps are one of the 2 reasons mages suffer. They have a low Spd cap. The other is that their main prey no longer has abyssmal Spd and also has a respectable Res stat, as you mentioned) This comes into play with the BEXP because in this game you will always get 3 stats based on highest growths, unless the unit has 2 or fewer uncapped stats. For example, my personal favorite FE character Nephenee is incredibly likely to cap Skl and Spd naturally. This means I can then use BEXP to force stat gains in weaker growth rates. Path of Radiance just makes it a standard level full of RNG, but Radiant Dawn's system is more consistent and easy to manipulate when you have that knowledge. Biorhythm in Path of Radiance may as well not exist, it does so little. Biorhythm in Radiant Dawn will only make an impactful difference on Hard and in the early game. This is especially true if you use your herons and obtain the Bliss galdr at what I think is level 15 or 20, as it lets you set a unit(s)'s condition to best. In chapter 1-4 there is a hidden item Beastfoe scroll that you can obtain and use primarily for chapters 3-6 and 3-13, as it grants the unit effective damage to cats, tigers, and lions. This is not something you would know on a blind playthrough, but it's not in such a strange location as the locations you recruit Stefan in both games. Effective damage is usually triple the weapon's Mt stat. This is also Radiant Dawn's effective damage, Path of Radiance is only double. The reason why crossbows specifically benefit so much is because crossbows ignore the user's Str stat and instead use only the weapon's Mt. This means that instead of something like 16 Str + 8(3) Mt = 40 Atk you have 0 Str + 24(3) Mt = 72 Atk. Path of Radiance does have base conversations that foreshadow what's to come, and I do believe it helps with recruiting a few people, though Stefan is more of a curiosity thing oh wait I need to use a laguz next time.
Now a short criticism of 3H: NG is a pain, I never want to play through White Clouds (academy phase) ever again it's so bland and empty. NG+ despite being broken as hell is super dope since it takes out a good chunk of the tedious stuff. Finally, it feels like they had a vision and just stopped part of the way through it. Like, they went for the freedom to choose any class but then decided males can't be these classes and females can't be those classes, like c'mon go all the way or not at all.
Bro saying Echoes is unfair but I find it more forgiving than any FE GBA games.
Been real into Fire Emblem lately, quite an interesting list.
Shadow Dragon: Yeah, I like it, but I can clearly see why people don’t. Minimal story, no supports, bland characters. The gameplay is really fun if you’re willing to get down and dirty with reclassing and forging, but it’s a hard game to get into.
Echoes: First off, Gaiden’s mechanics are mostly unique and bad, but rather than never being used again, most of those things have come back up in the series much later, like split promotions in sacred stones and the magic system in three houses. Also, while the game could’ve balanced the starting classes better, there is a pretty clear indication that picking all mercenaries is not the right choice. Mages are good against pretty much everything, archers have ridiculous range in this game, and cavs have superior movement. Also, swords are far from common in this game, you get like 3 good ones on Alm’s route, and one of those is going to Alm, so you are encouraged to not load up on one weapon type. Mages have predetermined hit rates, but it’s not always 80% and that number can be increased by supports. Witch AI sucks, but it is fairly predictable (they always teleport around you, but almost never within 3 squares of one of your units, meaning if you have the mage-weak dude not on the back lines, he will almost never be targeted. Necrodragons are bad at the dragon shrine, but any decently powered physical unit can chip them and any decently powerful magical unit can annihilate them by the 2nd/3rd time you see them. Most people like this one predominantly for the story, but a lot of the gameplay issues you brought up do have answers.
FE7: Based. Fe7 is really decent, and that’s pretty much it.
FE14: Okay, pretty much only here because of waifuism, got it. Real talk, story really really bad, mechanics good, gameplay bad on two routes and fantastic on the other one, characters bad, etc. Also yeah, the castle sucks.
Sacred Stones: The first truly modern FE game. Really solid game, has a ton of cool quality of life stuff, and it’s also one of my favorites because of how easy it is to hack and make a better game out of.
Awakening: Awakening is like FE4 but modernized and simplified. It Saved The Series/10
Radiant Dawn: Yeah, the class balance is ridiculous, wyverns are insanely powerful. The army swapping is really interesting, and I agree that the game is a bit too hard. Also bEXP always gives 3 stat levels
PoR: Biorhythm sucks, the game is slow, fun while not resetting. Also, the recruitments are funny
Three Houses: New Game + is excellent, although the monestary sucks
Interesting list, fun watch
Regarding FE7, one thing that I absolutely loved about that game and that I'm surprised people seem to never mention (makes me think that maybe it's just my taste being weird which is possible) is how good the visuals are. Yes it's pixel art, but unless you dislike the pixel art style (in which case there isn't much to say) FE7 has some of the greatest I have ever seen (out of that generation, I'm not including modern pixel art games). Both the full size character sprites and the small portraits that show on screen when you hover the cursor on a unit are beautiful, and the combat animations are great, especially for critical hits they are. Compared to the early 3D games - which is every 3D FE game except for 3H and Engage - I think battles look way better in Blazing Blade.
Yeah, the story is nothing special and some mechanics definitely feel old but overall I think the game deserves more appreciation (subjective opinion though, anyone is free to disagree).
On shadow dragon, even if you mainly play for gameplay (like me), it’s gameplay is still an acquired taste due to the reliance on reclassing and forging. You pretty much can’t raise or grow units in Shadow Dragon, aside from like, Barst. Personally I find the game really unfun because of how generic fe1 characters are when you remove their class, and the “enemies one round you but get one shot by effective weapons” gameplay on the higher difficulties is very different from normal fe.
Binding Blade is good, Thracia 776 is unforgiving, but has a good story.
FE 4 has a good story too IMO, the gameplay is lowkey cock and ball torture though. Personally I think FE3 has some pretty fun gameplay too.
@@jimjimson6208 I recommend Vestaria Saga 2 on Steam. It's a strategy game made by the original creator of Fire Emblem Shouzou Kaga.
@@orangeslash1667 I've actually been playing through Vestaria Saga 1 recently! I'm up to chapter 15 or something have found it quite fun so far.
@@jimjimson6208 oh
My favorite is still Fire Emblem. The one with Eliwood and Hector. Loved the story and characters
I struggled with Three Houses. The stuff at the monastery just takes too long and is not interesting to me. It just drags, and playing through the game three times is such a chore as a result
I thought three houses was like 10 hrs too long. Definitely dragged.
Loved the gba fire emblem. Good memories getting that with a gba player.
Yeah story wise 3 houses can get pretty boring and the pacing just feels completely off. The fighting is just very okay to me also but I do love the skill building .
Just beat FE7 and the 3 lords are dynamite. The supporting cast was also particularly enjoyable for an overall story which was forgettable at best. Gameplay and sprites were absolutely top notch. Up there among my all time favourite GBA games now.
I wish I didn't give this video a view. Ignoring the hot take on the very positively reviewed Echos game, starting with "I don't like these first two because my characters die" was eyebrow raising until later in the video "I prefer to play Fire Emblem games on the Easy difficulty" made this an insanely poor list.
Me quiting 3houses because it was way to easy on hard mode than hearing him say he prefers to play easy mode was like: hmm, let me guess what his. #1 pick is
I actually enjoyed the biorhythm effect as an idea, but you’re right to say it affected too much. That could be improved somewhat if they attached it to your characters social aspects. Maybe if an A support was close the biorhythm would be high, or if killed it dropped. The idea of having human emotion effect performance could really be incredible gaming experience
Personal list best-to-worst is probably:
Thracia
Geneology
Binding Blade
Echoes
Sacred Stones
Blazing Blade
Awakening
Birthright
Conquest
Three Houses
Revelations
Shadow Dragon
Will say Three Houses is not at all accurate right now, since I still need to beat it a couple times to get the full experience. Also need to finish PoR and play RD afterwards, but so far 4, 5, and 6 are my favorites
Im so happy the Telius duology is getting some love. Especially the narrative. I feel like most FE games since Awakening have had some pretty mediocre plots and shoehorning avatars doesn't help. Telius had some great characters with a real story and the I found the gameplay really rewarding, if sometimes really tricky. Mostly in a good way!
Me on copium hoping for tellius remakes esp por
About Fates: Yes, Setsuna is the real waifu, but also Hoshido (the so called good guys) killed the entire family of their enemies, while Nohr (the supposed bad side) spared everyone's lifes and took them as prisoners. I'd say it wasn't as obvious as you stated.
Gotta be real with you, chief. NG+ is not enough to carry 3H's middling map design, poor gameplay pacing and wildly imbalanced difficulties.
Can tell that you're probably coming off of having not played many games in this style before FE so I get it, you're priorities just aren't there. Would recommend FE4 and 5 if you're ever in the mood for more.
Facts I was thinking the same thing. I've played all of them and in my opinion 3houses is not worth 10 playthroughs. Definitely the 3 that it's takes to get the story but I think after that it loses its luster. Fun though.
Yeesh, talk about a harsh take on Echoes. I had a lot of fun with that game.
As for Shadow Dragon on the DS, yeah, I couldn’t force myself to play it beyond a few chapters.
4:50 - Agreed. I love Setsuna.
6:20, 6:38 - I appreciate this take on Sacred Stones. In the older Fire Emblems, it can be difficult and tedious to have certain units catch up if they fall behind.
9:10 - Radiant Dawn
9:52 - Fiona is most… disappointing. Although, on Normal mode in the US version, getting BEXP is easy, so Fiona can be raised fairly easily in that context. I’ve done it myself.
11:04 - BioRhythm is an interesting direction, but I’m glad that later installments left it out.
13:05 - I loved Three Houses, but I wish the class system was better. No mounted magic classes for males until Master, no War Master for females (though War Monk was decent).
Yeah, I'm pretty sure he didn't get far in the game (Echoes), as Necrodragons aren't even that difficult, especially when u get to the point where they are being spawned, most of ur units are strong enough to take them on, considering u get a bunch of seraphim users by this point who essentially can one-shot them or use a blessed sword. Also the fixed magic accuracy thing really reveals how little he played as it means he literally only used Fire, as every magic has different accuracies like Thunder having 70 accuracy, Excalibur having 100 accuracy, etc. I agree that Echoes has its issues, like why are merc classes the only ones who can re-class eventually or why is terrain so broken or why was the swamp even made at all, but its an overall good game and I'd take it over Fates anyday (I like FE 7 and Sacred Stones better tho thats just cause of nostalgia, gameplay-wise Echoes is probably better).
You can actually double easily in Fates with Silver sword. Steel are the one that give speed penalty. But pair up and tonic usually enough to cover your speed to reach doubling threshold. Unless you're an armor Knight.
I don't love how negatively charged the criticisms are. It's okay though, just maybe not a channel for me. Echoes is my personal favorite FE, followed by the radiant duology.
Glad we at least share a love for Tellius!
Dude, absolutely loved this. I've been playing FE on and off for years now. I totally agree with your points on Modernisation and Quality of Life, I never played path of Radiance or its sequel so its great to hear about that.
Shadow Dragons was so old I couldn't enjoy it at all.
Your guide straight to the point, bought up relevant subjects, which literally make or break for some players and your were funny whilst doing it.
>doesn't even mention FE4 or 5
>video immediately ignored
Sooner or later we all expect a waifu tier list
Someday
Three houses is actually my first fire emblem game in the franchise.
I would never have guessed that FE would be one of my favorite series growing up, but here we are.
My personal ranking (for the games I’ve played) from worst to best.
FE1 (worst)
Sacred stones
Blazing Sword
Binding Blade
Echoes
Geneology
Radiant Dawn
Shadow Dragon
Awakening
Path of Radiance
Three Houses
Fates Revelation
Fates Birthright
Fates Conquest
"I value modernization and QoL Improvements"
Thank you for speaking for everybody who loves FE fates
Conquest is really fun, birthright kinda sucks tho IMO and I literally could not find the motivation to play rev after birthright
@@jimjimson6208 the ability to grind ruins an already easy game sadly.
As for conquest I'd agree with conquest normal mode. But lunatic... you just feel cheesed. Like they drop entrap clerics everywhere and it just feels terrible to play. Instead of just making mobs stronger and more of them they add full cheesy one of rod priests. By far the worst way I've seen a tactical rpg make a difficulty mode harder.
Of course its still good compared to... borderlands 2 the king of terrible design choices
Putting FE7 at worst in the thumbnail and fates at best was definitely targeting a specific group 😂
I'm still kinda new into FE (I started to get into the series with Fates but have played every game after that) and I will say Echoes was extremely fun. I enjoyed it so much.
I enjoyed Echoes too. Currently revisiting it and playing it from the beginning. The Draco Sheild is insane if your able to pick off imposter Desaix before Slayed (I think that's his name) gets killed.
I've played Fire Emblem since it first left Japan. I also really enjoyed Echoes as well. But I'm sorry you missed out on Path of Radiance and Radiant Dawn. Those were Magnum Opera for the series that weren't really matched until Three Houses. Sucks too since a copy of Path of Radiance used can run you about $500 nowadays.
The "nintendo need to up their standart" on the tech side is soooo true.
Everytime I launched Hogwarts Legacy I was thinking, damnnn, imagine Fire Emblem TH BUT with this tech ._.
“Babe, wake up. New Albino ranking dropped”
I’m so glad someone spoke up about Echoes. I tried so hard to get into it but was bored by the characters and frustrated by the gameplay. Then when I was like “Man, what a bad game…” and went online to see everyone raving about it, I kept my mouth shut lol.
Which games do you prefer?
@@coldeed I’ve only played Awakening on and I’ve enjoyed Three Houses the best, but I also liked Awakening and Fates. Not crazy over Echoes or Engage. I’m thinking of giving Engage another shot but I’m 20 hours in and still not impressed lol
Fire Emblem: Awakening was the best of times. Played it on a 3ds xl all the way through and I fking loved it! So fun to go through it all with the story, the items, building your own playable character how you wanted em, learning and using the abilities and passives, and I felt like the story was a perfect mix of serious and silly. It never went full anime stupid other then in the character interactions which was fine. I absolutely loved min/maxing my crew. Spending hours just planning how to build em all. Loved the support system as it was made so strong and made it really matter, both in story and in combat which was really fun. It was not as memorable as Blazing blade, but a better game no doubt. My absolute fav Fire Emblem played to date.
The only negative I have is the tiny feet on the characters... looked so fking dumb, but the gameplay and story carried the stupid art style.
I actually thought my game was glitched when I saw their weird little hooves lol
I love how they talk about a ton of different things in the games that I never really took account of when playing the games (like the speed thing in Fates or how biorhythms actually work). Will totally agree on Path of Radiance making me paranoid in unit placement though
Fire Emblem Blazing blade was the most classic of all the classics. I am so proud over my younger self for finishing it! I mean the big bad is a green dragon. How much more classic can you get? And all the characters were so memorable I still have fond memories of them all. Was such a pretty game too at the time I played it on the GBA! So unique style of a game for me at the time it really drew me in. I still remember how badass the first axe man was, who was just a lumberjack named Dorcas but he seriously carried me through the game more then Hector. The moment he had a class upgrade, nothing had a chance! Great times!
Oh god yes, I still fondly remember the characters even though I played that game almost 20 years ago. I got the dragon girl Ninian to highest support level with Eliwood, only to find out that she dies shortly after Roy's birth. I remember feeling so sad about it.
holy fuck that was hilarious. get this guy more subs!! his comments are legendary
Echoes it's a great game, fresh water for the series.
For me it is far away better than its cronological sequel Three Hoses.
I bought it for only 20€ thanks to nintendo seIect, but I found it so magnificent, in term of desing and characters, that later I bought also the collector's ediction!
Really enjoied it, very good game!
Also Shadow Dragon for me it's a good game, slightly difficult than Echoes or other games of the series like Awakening.
i played Binding Blade, Blazing Blade and Sacred Stones on emulator, which one should i play next?
Genealogy of Holy War and Thracia 776
While I disagree with this video pretty much entirely I guess it’s nice to see how varied opinions are on this series.
FE7 Blazing Blade will forever be my favorite game.
Hey I realize I’m super late to this video lol but where would you rate engage?
Your reasons for disliking Echoes are some of the reasons why I love the game. It forces you to think with your choice of units and their classes and not rely on map or pair-up gimmicks. Here’s my list:
9. Fates (great concept, horrendous execution)
8. Shadow Dragon (Received a nice coat of paint with the graphics and music, but mostly keeping the writing from the original holds it back)
7. Awakening (Decent as an ending to the Archanea saga, but I can’t stand the character archetypes and the waifu-like supports)
6. Sacred Stones (The supports, glitches, and promo choices help keep FE8 at this spot. Story is good at times, but mostly bland, gameplay is absurdly easy, and the final boss is a joke)
5. Three Houses (Despite its repetitiveness, the teacher mechanics and the branching stories helped me connect further with the characters. P.S. Golden Deer is best house)
4. Radiant Dawn (Even with challenges in the plot and voice acting, it’s still a great sequel and the music is fantastic)
3. Echoes (Took Gaiden and made it so much better: Fleshed out characters, fully voice acted, and a challenging, but rewarding strategy)
2. Path of Radiance (Introducing FE5 map strategies to Western fans along with a spectacular coming-of-age story)
1. Blazing Sword (best story, best tutorial, best replayability; simply the best)
This is a much better list. I was shocked to see echoes so low in a FE tier list.
Echoes is great. Jesus this guy.
Sacred stones and Awakening are my favs. I still haven’t finished three houses and I bought it the day it came out 😅
Is this satire? It sure feels like, but 16 minutes on a satire rant its just too much
Rance! Based
@@oof5992 Hell yeah
10:15 Because translation error, "Normal" Mode is Hard Mode
You my friend have stepped into a hornets nest
Im nostalgic af towards fire emblem blazing sword or whatever on the gba. I remember learning about fire emblem from playing smash bros melee a ton and when i heard it was finally coming to the west on gba i was excited to play it. still one of my favorites to this day.
Three houses is great, but i really disliked the whole teaching and school stuff. I like playing fire emblem games because i enjoy the tactical gameplay of it and everytime i had to go back to the monastery to cook or do mundane tasks, it just took the wind out of the games sails. They could have easily just had all the character progression within some menus and shortened the time spent doing all that stuff, instead I had to waste time running around a very uninteresting 3d world doing stuff while wondering why im not playing actual fire emblem missions..... that aside, the actual missions were very fun. I think the map layouts were kind of dull overall, especially with so many reused maps, but still a great game.
I think fire emblem awakening is my favorite overall. just a well made fire emblem game that doesnt have a ton of BS and has tons of interesting and fun missions with great character progression. The introduction to a casual mode where units dont permanently die certainly got a lot of casual fans into the game series.
3:30 It's the first Fire Emblem I played and I liked it. Played the one at 6:30 too. There is something about how the characters move and hit that is just great.
Will check the others, thanks.
my favorite fire emblem games are Fire emblem three houses, awakening and fates for me these are the best games of the saga i really like them :D
You made me laugh multiple times so this was a good video. Thanks for making it.
Radiant dawn has difficulty translation errors (normal is hard mode) and boy the the hard mode we got is no joke. The trial and error is absolutely criminal.
i finished shadow dragon multiple times and i agree
3H over fates is insane. Go enjoy ur visual novels little bro
you are so right about echoes's gameplay, it feels like it should have been a party based rpg rather than a strategy rpg
Echoes Gameplay is Great tho the witches randomly teleport but it can never kill you on 1 turn and even if it did you have turnwheel to change your approach rather than resetting the whole game. Mercenary are pitfalls because mages provides the best chip in early game and Archers with hunters volley can just 1 turn everyone. I'd say balancing your units is better than turning all of them to a mercenary
I’m not the sort they enjoys just being able to “3D print” my heroes to make them whatever I want, I enjoy using a character for what they are, how they were established, and when they don’t have that ground level, it makes me feel detached from the character because now they feel like a character I made, but also didn’t make at all. I really dislike the modern fire emblem character designs and I think that adds to my distaste for the games as a whole. In my personal opinion the last good games were path of radiance/radiant dawn strictly from a story and character design standpoint. Those games make me feel genuinely invested in the characters and I want to see them all succeed and grow. The new characters offer so little to invest in because many of them look like randomly generated anime characters that have little to no defining features that make me want to care about them as a character. Byleth is a husk and offers nothing to make me think of them as anything more than just another Mary-Sue avatar protagonist that offers no more than being the poster character for the game. I genuinely laughed when byleth died and wanted them to stay dead, but was sorely disappointed when they came back EVEN STRONGER for no good reason.
Echoes had this chapter where enemies were at the top of this hill and the boss would use a spell to bring any unit that entered their range to 1 hp and then endless flying enemies spawned and would 1 hit kill whatever the boss weakened. The ONLY WAY I manages to beat the chapter was by warping alm to the boss and one shoting it just to have everyone else rush the hill as best the could to make sure alm didn't die
That was definitely one of the more bs maps out there, I just kind of lured her entourage out while staying out of the bosses range and hoped for the best lol.
Ah, you mean Nuibaba.
Yeah, she's a bitch. Warping is pretty much the easiest way to take care of her, and the only other route is practically suicide.
oof those are some opinions my guy, disagree with damn near all of them but I respect the conviction.
"all fire emblem games" ehhhh u sure?
Favs: Conquest, Thracia 776, Radiant Dawn
Strongly Like: Binding Blade, New Mystery of the Emblem
Like a fair bit: Mystery of the Emblem, Genealogy of the Holy War, Path of Radiance, Shadows of Valentia
Like but not that much: Birthright, Three Houses, Sacred Stones
Meh: Shadow Dragon, Blazing Blade
Dislike: Revelation, Awakening
my personal experiences / thoughts
I feel like the Tellius games are the best even after multiple play throughs unlike 3H for me. After the first play through in 3H, it just gets boring and the monastery becomes a chore. Also the reusing of maps doesn’t help at all. The 3 routes don’t feel different enough to me and wish they just used all the unique maps to actually make a better story also. The characters are pretty good though although I still feel like the characters in both Tellius games are still better. Good list otherwise
To be honest the monastery is a waste of time the first playthrough too. 3H is the first FE I've played since PoR and RD and it makes me want to quit and play them again.
I came here after playing Engage and I still agree with you on this last. Granted I haven't (and won't) played any other FE besides Three Houses, Fates and Awakening. Three-Houses is still the GOAT.
Ya i couldn't even finish engage its pretty bad lol.
A little detail I really like in Three Houses is, when the turns ends, there is a "battle cry" like "HEY!". I don't know, it turns it more epic or something.
Do you plan to do a rating of the hardest bosses u ever fough, by that i mean all the games
Radiant Dawn Normal is actually hard mode. See, in Path of Radiance, japanese copies had three difficulties: Normal, Hard, and Maniac. But here in the west, maniac was bumped and we got a new Easy mode. But when Radiant Dawn came around, they nixed the easy mode, but in the west, for continuity's sake I guess, they renamed normal to easy, hard to normal, and maniac to hard. And this is actually really annoying, because I suspect Radiant Dawn was designed around japanese normal/western easy. See, in that difficulty mode, for part one specifically, you get utterly juiced with exp, ~45 per kill if your level is equal to the enemy, so they're not so far behind the Greil Mercenaries when they show up.
The thing about Normal and Hard mode in Radiant Dawn is that there was a translation error for the international release. So easy mode is actually normal mode, normal mode is actually hard mode, and hard mode is actually lunatic/maniac mode.
Fire emblem fates was my first fire emblem and it got me into the series so even though its bad it has a special place in my heart
Same here, it's my favorite dumpster fire of a game. Great gameplay surrounded by so much junk, but it's junk I love.
The Tellius Duology are my all time favourites. My first ever was Path of Radiance back in 05. I was in my late teens. Been a fan of FE games ever since. But speaking for myself, the story and the narrative were at their best on PoR and RD.
I 100% agree. They had the simplistic, yet effective elements from the GBA and more classic games, while doing their own thing as 3D games. I would love a remake/remaster or a new game in a similar fashion.
Darn, I loved playing shadow dragon :(
Same
Great list. I love when you make videos on fire emblem and Kingdom hearts
I like the list except you really never explained why blazing sword is ranked so low.. like sure it doesn’t have the quality of life of modern games but I just cannot see it placed worse than like 3 other titles
FE7 and Sacred Stones both felt like the best character recruiting imo, at least for the pre three houses traditional style.
Sacred Stones has some less unlikely recruitments but nothing to the level of what Albino mentioned in Ike’s games. The designers did a good job making it physically likely you’d run into certain less obvious recruitments. Like Franz being far forward to recruit Amelia, or Tana being over water to recruit Cormag. So at least there is that.
@@TheRollingStone11 That's true, but I meant more of as far as the characters necessary to use to recruit making sense. They generally always had a relationship of some sort with the other characters, so them just quitting an army mid war and switching sides was at least justifiable lol
Plus I always loved the challenge of getting the right character to them before they died, without that character dying themselves. There was one specific chapter in FE7 (wanna say it was like 15 or 16 on Eliwood's quest line) where you are seiging a castle and have to get Priscilla super deep into the castle before her brother dies to recruit him. Always felt rewarding to succeed in that one.
@@pw1009 and once you recruit Raven, then you can follow-up on recruiting Lucious, it was like recruit one guy, so you can use that guy to recruit another guy on your team.
i’m sorry Echos wasn’t that bad 😭 i found it fun as hell and the challenge was great imo
In terms of Western releases my list goes:
9: Shadow Dragon
8: Fates
7: Awakening
6: Three Houses
5: Echoes
4: Blazing Sword
3: Sacred Stones
2: Path of Radiance
1: Radiant Dawn
My list is like yours, except I'd swap position with SS and BS
I'm happy to see others have problems with echoes. Outside of aesthetics, i don't enjoy it
Agreed, but for opposite reasons of what were mentioned. Echoes is way too easy, being boring af without challenge.
I am mostly the opposite on the entire list really lol, with Thracia and New mystery being my faves, for interesting mechanics and the challenge. But outside of the original NES trio, I enjoy all of them to this day.
Same. It’s such a shame since this has my favorite art style and character designs in the series but the map design is so abysmal
Yeah I LOVE fire emblem but man… 3 houses I played for 2 hours and got tired of running around that intro (the monastery) and just never got around to playing it again.
L
@@IA-yi3zy it (the game) felt L indeed at the time :(
Such a great series I wouldn’t mind if in the afterlife we all played it constantly😂
For Radiant Dawn, they changed how bonus exp levels work from how it did in Path of Radiance. Before it was as if a regular level up had happened, but in Radiant Dawn it levels up 3 stats every time and it's determined by which stats have the highest growth rates that aren't capped. Fiona got stat screwed from the bonus exp levels for you because HP, Luck, and Res have the highest growths for her. It's much better to save bonus exp until they cap their highest growth stats, and it makes the already worse than combat exp even less worth what you would've gotten from combat exp.
So where is Engage going to be at on the update video
Just finished awakening, this vid was exactly what I was looking for. yayayyayya
I don't think I have ever disagreed so much with a list that I couldn't even finish the video. It says all fire emblem games ranked and you literally exclude loads of them. I am so angry, oh my god. Also Echoes and Shadow dragon are some of the best FE games, for different reasons.
Weird timing considering i just started a run of all the English FE games like last week... but this channel is always on some funky shit so i guess that mind read was par for the course 💪
Three Houses was my introduction to the series, and I absolutely loved it. To be honest, I never knew what the series was when I was a kid. Figured it was just another standard RPG. But I got really into other tactical RPGs over the years, so finding out Fire Emblem was along those lines was a thrill. Mix in great gameplay mechanics, RPG elements and characters, and it's no wonder I invested so much time in Three Houses.
Can't say the same with Engage, unfortunately. Where Three Houses felt like a tight, cohesive game, I feel like Engage is gimmicky and frayed at the seams, and without the amazing characters. Hoping the next entry will be a return to Three Houses level of quality.
Even though the gameplay has improved, I still really prefer the aesthetics of the older games. The pixel art and the more realistic artstyle with a bit of anime splashed in looks really good. Not saying the anime artstyle is bad, but it isnt really unique.
Never played any FE. Actually the last tactics genre game i played was ff tactics advance on gba/gba sp and it still works today. Glad i made a good decision of buying a Pre-Owned fe3H for myself this christmas.
10:13 normal mode IS hard mode there was a translation error and it made jp 'hard' to english 'normal'
I honestly can’t believe I passed up on this game when it came out. What made me take a look at it now is the new warriors game that’s coming out soon. I think I’ll skip the warriors version and pick up this one with the season pass. Anyone think this one will go on sale? Digital version with season pass is like $86 usd or in that area.