DnD Warforged 5e - Races for Dungeons and Dragons
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- Опубликовано: 20 авг 2024
- Warforged 5e Race Guide: www.skullsplit...
Forged as sentient soldiers for a war they never asked to fight, the warforged 5e are the robot race of the D&D multiverse. Technically they should “only” exist in the Eberron setting, but I’ve heard a million and one reasons why they just happen to exist elsewhere. Warforged have been kicking around for quite a while now in unearthed arcana form, but with the release of “Eberron: Rising from the Last War” we have the genuine finished article. How did your robot pals hold up? Let’s gear up and dig into the blueprints as we go through everything you need to know.
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Warforged Necromancer: you built me to be part of you're army, now you'll be part of mine.
Reduce, Reuse, Recycle
@@SkullSplitter lol
Ultron
Use bones of you enemy to up grade yourself self
Ayo I made one and I have made him my new bbeg
A warforged named Plater based off Bender from Futurama
Plater: My name is plater and I used to make armor plates
Human Bard: Were you any good?
Plater: Oh you know it! I could make armor plates that were forty five degrees, forty four degrees, forty six degrees, you name it. But that all changed when I found out what the plates I was making were used for.
Bard: Wow. What Were they used for? Weapon warforged?
Plater: No, more armor plate units. And I'll be dammed if I'm making my replacement.
Huzzah!
Sounds like bender and fry
I view my warforged artificer as a former artillery repair troop, named “barrel” (and if anybody asks, it’s after a gun barrel, not a wooden one) with a dark bronze jaw, dark iron face, and a brown wood for the back middle of his head, engraved with intricate patterns from his time traveling and picking up woodcarving along the way.
Love the idea of this guy seeing the growing market of war machines looking to remodel for civilian life
Warforged Druid wildshapes into a T-Rex and boom you got Grimlock
Warforged Bard. His name is Metall Ica
Hey there, I'm about to play my first ever real game of dnd and I've made a war forged fighter who use to be a medic warforged, he was recommissioned to protect the entrance of a evil wizards fortress until he was persuaded by a group of adventurers to leave the fortress entrance and pursue a better purpose which now he wants to become a traveling doctor!
Huzzah!!
As a forever dm (25 years) I finally get to play and I'm building a warforged monk. I think it will be interesting. Great potential for storylines
Definitely!
Warforged monk reminds me of zenyatta from overwatch
Hey, I made one too! Yet to really do much with it, but still
A character I've thought about is a warforged gloomstalker ranger (probably named stalker or something like that.) I thought of this to take advantage of the shadows and have the warforged with darker color metals, possibly glowing red eyes, you know to give sort of an evil vibe. But actually be quite friendly possibly with a personality similar to Cayde-6 from Destiny.
I play a warforged war wizard with one level of order domain. His name is sparky, and he was accidentally created by a gnome artificer during construct experimentation. The gnome soon discovered that my warforged had an aptitude for magic and alchemy.
My warforged is also a minor celebrity for having penned “Spark’s Notes” which is a collection of spellcasting manuscripts organized by school for basic cantrips and low level spell casting.
Sparky believes he’s been chosen by Mystra to spread a healthy knowledge and respect for magic. He spends a lot of time teaching townsfolk how to cast useful cantrips like mending or prestidigitation to make day to day work easier.
The order domain level one feature grants you the ability to choose a creature you affect with a spell you cast of first level or higher. You give that creature the ability to use their reaction to make a weapon attack. This can be melee or ranged and against any target they choose. Great if you happen to get in position to grant a rogues sneak attack as a reaction the first round of combat, potentially before they even have their turn.
The +1 bonus AC bonus goes well with the medium and heavy armors I can wear because of the cleric dip.
I’ve taken the alert feat to double down on the war wizard bonus to initiative with an additional +5.
The feature also takes away an opponents advantage on attack rolls against you if you can’t see them. Useful since you can’t see in the dark. Also makes fog cloud much more defensive.
The feat also make it so you can’t be surprised while conscious. Since the warforged doesn’t go unconscious while resting, this effect is always on.
I’ve taken resilient: constitution as a feat as well. This has made concentration saves very reliable. the advantage and resistance on poison saves is great, and most of those saves are also constitution, almost guaranteeing 1/4 to 0 damage depending on the save effect.
I have chosen a number of utility cantrips from the cleric and wizard list to be able to dispel their effects to gain power surge charges too. It’s only worth doing at about 10 or 12 level war wizard and with 20 intelligence.
Stinking cloud is a great spell because it imposes heavy obscurement, and the alert feat makes this translate into just disadvantage on attacks vs the wizard. The warforged also is unaffected by the harmful saving throw because it doesn’t breath. Incredible synergy with race, feat, armor bonuses, and war wizard specially. Very hard to attack, a lot of spells negatives are neutralized vs the caster, if the wizard is hit it has proficiency AND a reaction to add +4 if the save is KNOWN to have failed.
Level 10 war wizard gives +2 to concentration AND saves when concentrating. Am 1 level away from using this myself, but it stacks with so many of the other features. Armor of faith would be a +4 AC and +2 to saves as a level 1 spell slot.
I shouldn’t have had to, but there have been several sessions where I was completely out of spell slots. one session happened where the only thing I could do was get in a creatures face and use the dodge action. I got hit twice that entire session with 4 combat encounters.
I’m also super poor and have no gold. I’ve got quite a few spells I have access to and can copy, but I don’t get discounts for schools. I’m currently trying to figure out ways to generate revenue for scribing spells.
Nice!
Currently playing a Hex-Blade Warlock Warforged , with a theme of madness I'm doing a test run to see how it goes.
Warforge Eloquence Bard: Negotiator, battlefield sound system for war chants and orders/magic.
Battlefield boombox! Little known fact (for most civilians), there are psy ops folks that run around with backpacks playing things like tank sounds...
I’m making a warforged wizard that was designed to survey lands, make maps, and report on enemy areas during the war. After being liberated, they discovered a personal interest in history and culture, having none themselves. I’m making them Order of the Scribes and they picked the name Lore. Their spell book will be a piano player-style incorporated into their arm.
Warforge Eldritch Knight
Name: "Xhiorah Zielous, the Ninth Hand of the Machine God."
Body Materials: Nanotech Matter and Singularity Energy
Bio: "The Machine God has found a new world. We, of the Ten, shall descend upon the yoke of this dimension. With the twelve armadas of the Eos Zak'tore, the Will of the Machine God is dogma... I will give this world, mercy, less it all be judged by the others. I am Xhiorah Zielous, the Ninth Hand of the Machine God. But your Gods know me as the Precursor of Worlds. May your Fates be merciful, heroes."
I had first played a Warforged years back in one of my first DnD campaigns in 3rd edition, A basic fighter weilding a demon-faced hammer he would throw around, but I loved the idea of them so much that I planned another character I didn't get to use until recently, a Warforged Bard named Dirge, wielding a saber and a modified Lyre, to essentially play Viking dirges in a doom metal style. His spells appropriately focus on Evocation and Necromancy. So far he's proven to be one of the most enjoyable characters I've ever played.
i'm currently playing a warforged artificer that is basically a robocop. after the war he was repurposed as a cop and in this campaign warforged are created by infusing the metal body with a human soul so basically he is curious about who he was in his past life. we are a few sessions in the campaign and already captured and sent to prision one of my teammates for vandalism, he took a shit on the counter of the weapon shop.
Does he eat baby food?
@@SkullSplitter warforgeds don't need to eat but i have 10 rations from the dungeoneer pack, if i have to use them somehow i will roleplay that they are little jars of baby food, thanks for the idea XD
Yea, we get it, but maybe he THINKS he needs to eat still ;p
Since there's no Warforged in Forgotten Realms my DM for a Phandelver campaign made me flavor it to fit FR. I went with being a sentient construct named Maker, created right before the fall of the Netheril Empire and went dormant after the Weave vanished. He was found by a Lantan expedition, brought up to speed on the time he missed since the fall, was helped out of a profound depression after finding out about the state of the world and inducted into the Church of Gond as a Forge Cleric.
Maker wants to elevate the civilized world back to the level of the Netheril Empire, but since the Weave has vanished twice, plus the spell plague... well magic can't be relied upon so he's decided that divine power and technology is the way to do it. He's not going to age, so Maker is playing the long game, picking a small town, village or new settlement to for the Church to support, bringing improvements to people's lives over time until they're a sister city to Sambar, Lantan's capitol. Do that enough times in enough places and you've advanced the technology level of civilization as a whole and brought change to the world.
In my Spelljammer 5e world the Warforged own a galactic empire known as the Imperial Federation of Machines. This is basically a super powerful empire of clockworks who own a large part of realmspace. Anyways, that is how I use them in my world. I like to think Warforge are immortal and I kind of look at them to be the opposite of Wood Woad's. Thanks for the video! I still haven't bought the Eberron book so this was helpful!
Huzzah!
I created a Warforged Circle of the mon Druid that was all overgrown and had moss and vines growing around him, and had it so when he wild shaped the animal form he transformed into kept the Warforged aesthetic so just giant robo/golem beasts
Warforged are fully capable of achieving giant robot status.
With the right combination of spells and abilities (e.g., Giant's Might + Enlarge), you can play as a humongous mecha.
Imagine the possibilities: a Marvel sentinel, an Autobot/Decepticon, Raiden from Ninja Warriors, etc.
We noticed you didn't mention the Iron Giant 😭
@@SkullSplitter That's on me. I'm sorry.
Fun fact Marvel once had the rights to Transformers. LOL
Currently playing a Warforged Tempest Cleric in a Tomb of Annihilation campaign. K3V1N or Kevin. We managed to get a shield guardian, and we've bonded him with me. Kevin is the only original party member who has survived the whole campaign.
Almost forgot to say that we love the l33t name for a warforged!
Warforged cleric (forge subclass) is what i planned for my next adventure!
I never connected the two thoughts of a Warforged Druid as being a Beast Wars Transformer. That's so awesome haha.
I made my first real DnD character and decided on Warforged. My plan is to go Warforged Fighter up to 5 for extra attack, 4 levels of paladin, for radiant strike and Oath of Glory - Inspiring Smite. Then finishing up Fighter. I'm going to be doing Interception and Echo Knight. I want to eventually get the Dwarven Thrower or Azuredge, with a shield so I can be tanky up front, and throw weapons at them from a distance while protecting my party members with my echo/interception abilities. I think it's a well-rounded mid-range tank/dps, with a dash of healing.
This is my favorite race for there's so much you can do with it. I have made a soft-hearted Forge cleric named Forge who is really nothing more than just a healing tank. I have made a childlike Barbarian named breaker, but can't do numbers and p really relies on the party for help. I have had a car salesman con artist artificer that has made fake magic items. I've made a gunslinger who is full of vengeance and spite for being transformed into a warforged and made to kill his family. And I have made a blood hunter that is connected to the Aztec god of war and uses the blood of his victims to work his magic.
Yea, we reallllllllly like them here too.
About the flexibility of the WF. I am currently part of a campaign where I specifically played the archetypal barbarian. I purposely made him seem dumb and everyone but my DM currently thinks that's all he is.
But he is actually an ex-soldier who was mindlessly serving war forged interests. Even after the Master disappeared, other ranking workforged took their place and the "war effort" moved forward so to speak.
After seeing the abuse that his fellow machines were taking he experienced an existential crisis and was aided by one of the gods in an escape from his rank.
However due to this existential crisis and some calamities that befell him during the escape, he's over processing everything.. seeming dumb and basic, coming off as a simpleton.
Later on envoys of this God are going to approach him and remind him of his previous life, in which he will come to realization that he needs to heal what is broken, becoming partly a war cleric.
I'm running an Artificer in a campaign where the entire party is made up of Warforged. We started as a mercenary unit, specializing in those missions that 'fleshies' would have trouble with like harsh environments, dungeons filled with gas traps, or missions to disease-infested areas. We carry no food...no water...no tents or bedrolls. We don't ride animals because they require food, water, and rest. Our idea of 'camp' is standing in a circle facing out for 6 hours. The DM allowed all of us to have 30' Dark vision at level 3. We're truly a dangerous crew.
Tonight starting a new campaign (Wild Beyond Witchlight) as a warforged Druid. Mostly wood construction.
My newest characters is a warforged rune knight and I really believe it is an amazing combo
Warforged Bard obsessed with music boxes and plays a Kalimba ;P
The Warforge's +1 AC is only when you are wearing armor, and not a flat +1 ;)
Therefore barbarians and monks actually lose a feature, as they can't be armored, if they want to make use of the unarmored defense features.
Fair point!
@@SkullSplitter Actually just checked again, and i stand corrected. misread the part where it stated that your defense can be enhanced with armor. My mistake
Currently playing a Warforged Forge Cleric Guild Artisan worshipping the Forge of Creation. His name is Anvil, and he believes it is his holy mission to build another Forge on a new continent.
Warforged warrior, he was built by Dwarves for a war with the Duergar (campaign is homebrew). He is made of carved stone that makes him look like a 6ft dwarf in plate armor. they were made by using the souls of dead dwarves and Duergar to turn around and fight the war for the dwarves. He has a removable hand that his weapons screw into place.
When it was in UA, I thought of a dnd campaign based upon the avengers
Their was a warforged sorcerer, as much sense as that makes.
A warlock barbarian human made to be venom
Human blood hunter based on either blade or deadpool, can’t remember
Someone was hulk and someone was Thor
Never saw the light of day
I'm playing a level 14 Warforged Paladin today for the first time. I consider myself newer still. I'm excited to play heavier role play in our group.
Warforged (Soulknife) Rogue. My character was a scout in the service but after a incident he went couldn't be the same. After the war he's on a quest looking for his old commander, to plunge his medal received from the war into the commanders chest. It's gonna be fun.
Warforged Druid made from vines as muscles and tree planks and bark to give around that outer shell of this not made for war but as more of a pet project for an inventor/naturist of sorts seeing to combine the magic of nature and the magic of technology into a being that can control both
My friend is planning on making a campaign for our friend group when they move, so while nothings confirmed or even planned yet probably I kinda wanna do a ghost in the shell type warforged where you were once a human who wanted to cheat their illness and transfer their mind into the body of a warforged using magic and alchemy and gradually turns more and more robotic and unfeeling unlike most warforged stories (if the dm will allow it of course). I havent really heard of people having this type of robo boi and that could be for some very good reason that I don't know and I could be making a huge mistake but we'll see lmao
A warforged wizard whose only goal in life is knowledge. To know everything. That's it
I’m currently making a warforged Druid who’s backstory is basically: a scientist created them and reached them the ways of nature and it’s cicles in order to protect it but then unexpectedly she disappeared and so they are trying to find her (plot twist she is dead). Still thinking of which circle to put him, it’s either circle of the land (mountain) or circle of the wildfire.
My warforged bard with an integrated jukebox
my back up pc is a warforged monk. he was orignaly and infiltrator mod. but after falling threw a portal in the last battle of ebron he landed in a monk monastary and after geting snot beat out of him by the monks he joind there monestary.
i have a warforged barbarian whos just two roombas attached together with a greatsword taped to them
the DM allowed this
also , theyre sentient
Warforged is the big silly robot. Autognome is the small silly robot.
why not have a small sized warforged. it could be built by a gnomish tinkerer by accident. He only wanted an automoton sentry to help guard. and through a mishap it came to Life. that could put it in any setting you wanted.
I really like the idea of a warforged who discovered long after their decommission that they were a proficient wizard, and now their hands and faces are permanently singed from fire magic and acid corrosion.
Nice. Like it! Any ideas on name or build?
@@SkullSplitter I think a very pacifistic wizard who really only cares about reading and being a good citizen (I'm very new to D&D so I don't know if something like that for wizards exists?) basically a librarian who sparingly uses their magic because it damages their body? I understand that doesn't really gel in combat but I like the roleplay aspect :)
I got an idea for what I like to call the ultimate contrast and I like having a war forage at the center of it a barbarian with both high strength of course but also surprisingly high intelligence because well it is a robot after all so it's basically a computer but also contrasting the intelligence would probably be like a super low wisdom score because again it is a computer and doesn't understand nuance in Street smarts
HK-47 from Starwars Knights of the old Republic.
So many characters ideas
So little time
I'm making a warforged artillerist artificer who constructs robotic friends that function as eldritch cannons. They will be very upset if their little cannon buddy dies in battle
I just got this Idea of a Warforged Paladin who is basically a healer and a tank. I know the official age is 2 to 30 years old, but they never set a limit to how long they live so I see this character as 500 years old. And if anyone uses this idea, please post me.
haven't tried it out yet, but how good do you think a warforged gunslinger/fighter would be? cause im thinking about maybe trying to build the guns into the arms and such, to look like war machine
Love the idea!
I've played many warforged...currently I am playing a sentient Dwemer automation in a skyrim campaign bearing the soul of a dwarfand I'm an artificerr.
I played a Warforged Cleric of the Forge in a one shot one of my players ran. So beefy. 🥰
I just finished my character creation for the same. Playing soon!
War forged Eldridge knight + sorcerer and his name is Mithral
Warforged artificer. Terminator style. With a human Brian
I want to build an infiltrator warforged like a T800 . Pick disguise skill and max it out .
Right now I am playing a freshly built life domain cleric warforged that is in the middle of a war so problems with warforged haven't came up yet.
WHo are warforged animated? Is it just non-specific magic, or are they infused with a soul? Do they have a personality? I'm want to make a warforged character, but I'm not sure how they should act. Should they be like Chappie, where everything is new to them, or more like a robot in that they have no initiative, and just follow the party and react to orders?
ME GRIMLOCK LIKE!!!!
If I can
I alter my warforged into a fully metel clockwork humanoid (like human Dwemer robots)
What do you think of Warforged Moon Druid? Viable?
i was hoping to play as a semi warforge. my main character would get involved in an morphing spell implosion and ends up becoming a semi-warforge human combo....is this allowed and will I need to modify his backstory
i am going to be a battle medic so i see it as a artificer or tinkerer
Shouldn’t Warforched be played as the Spartans from Halo? Master chief with a standard Cortana?
Im thinking about dnd someday but just going as and unkillable terminator that wont stop at nothing is that and option?
So...looking to play a Warforged Oath of Vengence paladin...yall think it's sounds broken too?
I was thinking a way to nerf it...would maybe be a battery life...maybe a spellcaster is needed. I was thinking Chaotic Neutral.
But I might change the oath...
But the idea of this build came from Pelinal Whitestrake...and the Fandom of him being a Cyborg from the future...who's basically just unstoppable killing machine.
Ahh, yes , spacemarines in DND😂