Mythic raiding is actually just Blizzard making bosses as hilariously difficult as possible for the race and then nerfing them 10 times for everyone not in a top 5 world guild.
yea because wow is full with slow boomers .. if there was a community of like actual people who want to get better , it would be killable and so on. but your player base being 40yo boomers in IT with ugly wives and 2 ugly kids . you have no choice
True. Horrible design. It's why I only raid in 14 now. Balance changes are laughable. Let's release fights and nerf them by 50% months later. Get real.
It's being tested again this Thursday, but Max was absolutely right when he said that most guilds weren't gonna get more than a minute into this fight. This was an absolute disaster for us when we tested it LMAO
@@SkidogMedia Yeah, sure, mythic raid end boss being tuned for top guilds for the first few weeks of the patch is killing the game, lol. What a terrible take. Why don't you focus on the difficulty that exists for players like you? It's called normal. And if that's still too hard, go try raid finder
@@XxCrazyKookyxXhe is absolutely right and if you disagree then you either never touched retail or just never went into mythic raiding, so please remain quiet.
I say after worlds first, they take the rest of the top 25 guilds and do a race to world 25th with the raid pre nerfed and see how long it takes the last guild to beat the last boss. That way you can judge how hard the fight actually is past the top 5 guilds in the world.
so p1 left p2 right and gotta do some rotating mechnics? idk, seems hard for sure and that pf wouod fuck it up but we do that shit regularly. long and short timers and such
There are 3 phases + 2 intermissions that have 4+ different mechanics easch, all getting combined on top od that in the last one, AND these new mechanics on top of all of it. That's insane
that'd be better than this dogshit, blizzard just trying to make the game worse by adding in bosses that no-one fucking asked for. You figured after tindral and fyrakk nuked the mythic raiding population, they'dve learned not to make bosses like this. Guess not
@@Nathrocks12 Halondrus was the 7th boss. I guess technically you could do it 4th if you're insane, but I'm not really sure what logic you would use to say it's the 5th boss.
why have one stack of blue and one stack of red... depending how far apart you have to be you have them staggered so the whole stack isnt running to other sides.. you just get a blue buddy and red buddy and soak each other
@@oldwowenjoyer end game is more than just mythic raiding, a lot of people don't bother with it. WoW is not difficult whatsoever for 98% of the player base lol
Stand in a circle, when possible, alternating red and blue, when you drop orbs you rotate one place and soak the orb. Have not tried this boss so this might be a shit idea 😅
I doubt it. Getting there, though. Brel alone had around 29 serious mechanics, and Thaemine was considered much harder. They may reach to Brel levels. That would be cool.
@@Boss-ot1iy doing brel g6 hardmode on release for us was prob the best experience ive had in a mmo. I seriously miss lost ark raids, wow raids can never compare ngl.
Doesn’t sound to hard imo, it’s just the nisies mechanic from final fantasy on a larger scale. Hardest part of this fight will be finding people with the right resiliency to prog this fight 😊
Killing mythic bosses is not made for everyone, it should be exclusive and also feel that way. Stop this “make the content for everyone” bs. There’s 4 difficulties, maybe just pick a lower one
@@playa5693 Whoaaaa, if you read their comment slower, it has nothing to do with "It should be for everyone." It's almost like the content for the mythic raiders is getting too hard for them, themselves.
Theres a larger gap from top 100 to bottom end CE, than from bottom end CE to people who doesn't even get aotc. We don't need world 2k guilds to get CE after 19 nerfs and 25 weeks of extending, it SHOULD be hard, and bosses like Halondrus/Tindral, show that good players generally like when bosses are not just loot piñatas
so it's basically nisi debuff from ffxiv which while you doing other mechanics, 4 nisi different colour nisi debuffs spawns based on all dps or all support roles. and until that phase done you need to consistently need to switch with your pair player so debuff won't go off because end of the phase one boss casts line of sight mechanic which if you soak that line of sight you instantly cause a wipe and there's only 1 ice wall which mix of two other debuff mechanics causes to make ice wall and all players needs to stay behind of that tiny ice wall while trying not to touch each other. It's called The Epic of Alexander a.k.a TEA Ultimate and that happens on phase 2. Maybe difficulty lies on 20 players which more players causes more problem on the other hand in ffxiv 8 players doing all of that means all 8 players needs to do their job on perfection. Good i think Wow needs some difficulty after i've witnessed that people in mythic+ calling one mechanic hard which tossing a coin to boss every 20-30 seconds LMAO
@@leth9375 you’re forgetting that playing your sim (perfect dps) is significantly harder in wow than it is in FF. Which is more or less required for the people doing the bosses in the world first setting
@@acsilol a check being harder in one game over the other doesn't have anything to do with the difficulty of doing perfect damage. If you have intricate knowledge of both games, it is simply just true, that wow's combat mechanics, procs, gcd time, pace everything about it on the player end of doing dmg is higher skill ceiling than ff.
@champboehm7863 you could either allocate the majority of your waking hours to kill cartoon monsters in a game for pre-diabetic 35 year olds, or just engage in video games as a hobby. Though I am jealous of people who enjoy the game that much to the point they want to spend that much time on it.
@@Dom-zy1qyok but sry, that reasoning is absolute BS. Gardening, Painting, Gym, Gaming. It's all Hobbies. As long as you enjoy yourself, you do you. And you're acting like there wouldn't be THREE easier difficulties, below mythic. Mythic is made for exceptional players - If you have other hobbies (which is totally fine) you just raid NHC/HC and enjoy the game that way
?? he's not complaining, he's happy about it "nothing changes" what exactly should change? other than many of the earlier fights being far too easy mythic raiding has been in a pretty good spot recently though the amount of weakauras required is a bit insane at this point, wish they'd do something about that but that would require rebuilding the game from the ground up
@@ToxicTurtleIsMad yeah gating the best content in the game behind getting 20 adults with jobs together for multiple hours 2-3 times a week is super sick
agreed. not even because of the difficulty. more so because of how inaccessible they are. oh you just need 20 people/oh you just need every class in the game/oh everyone is saved to the same lockout etc... there are way too many silly constraints tied into mythic raiding. I also have multiple CEs but I simply don't enjoy the time spent raiding anymore. if they removed all this silly stuff it would be great. but sadly blizz is so hardstuck mentally when it comes to mythic raiding and refuse to make changes
@@mercenaryforhire3453 Yeah, that's why this would be a midcore mech in XIV. Lower raid size = more mechanical responsibility and difficulty. Well that and classes are generally easier to play
right, so blizzard casualized the entire game to make it more "accessible" for the average noob to play (in the process completely bastardizing most of the things that made it a fun game in the first place), yet when it comes to raiding content they tune it in such a hilariously difficult way that basically only 10 guilds in the world can deal with it. this game honestly deserves to die
Mythic raiding, the hardest of four difficulties, is not meant to be accessible to the average or casual player. Go do another difficulty, or avoid raid altogether and do m+ and delves.
sad mythic has to be such a slog because of the race.. why cant semi-hardcore guilds get cutting edge earlier and have some hope of reclearing? why do we care so much about an achievement in a video game.. its not worth it in todays economy to wipe on the same boss 400 times.. the prices going up we have jobs and other games to play
@@Solanisx you say that like its just me in reality its 99% of the playerbase xd and its content that takes alot of effort from blizzard mind you. could have gone to other things
@@Solanisx lol i dont raid calm down with the "no one is forcing you" i play for other things in the game like 99% of the playerbase thank you very much
This is why mythic raiding is completely pointless and idiotic. Blizzard once again proving they cannot design bosses if these don't have multiple one shot mechanics that kill half the raid if not done perfectly, and once again putting addon makers in the center because this will be nearly impossible to do without weakauras. Great job, Blizzard, fatastic!
Mate this is completely pointless and idiotic to you , but to me and my guild and a lot of people like me who love this game . This is so fucking hype . If you don’t like challenging bosses then just don’t raid mythic dude . I’ve been praying for blizzard to remove loot from mythic so we don’t get the likes of you
@@Thrall966 I am not crapping on your ability to play mythic content. I somewhat envy you, in fact, just as I somewhat envy PvP players for being able to play PvP. I am content with the fact I can, when I want to and when I have time, play mythic plus content on a level that satisfies me, and that is zotally fine. However, as much as you're entitled to your opinion about something, thr same goes for me. There is nothing, and I seriously mean it, *nothing* difficult in the raid wiping because one person was 1 meter out of position. And this orbs stuff is exactly that. The only difficulty here stems from making auras that will pinpoint everything on your screen so you know, in advance, how to move and where. This will be almost impossible to do without them due to overlapping mechsnics. And this also goes directly *against* what Ion was saying a couple of months ago when they were talking about changing the philosophy of boss design and started to disable certain APIs from the UI due to auras being too powerful.
@@ibazulic our best bet is in them converting all the mechanics to private auras so weakauras don’t read them . I agree with u . But even with addons and weakauras you’ll still need multiple tries to perfect it
trivialize meaning like it's a 500 pull boss instead of 1000? Also I’m not even sure how a weakaura would help much on the difficulty of the mythic mechanic
The funniest part is weakauras trivialize things the least for top guilds with 21st players making calls. Yes though, there will absolutely need to be some way to handle on the fly pairing assignments for 10 sets of 2 in 10 seconds or for some way for them all to rotate around each other. I just hope it's easy like a set of 2 ranged DPS can go camp in a corner and the web breaks and the charge don't mess it up too much.
@@Zoniex of course. Anyone with common sense can see this, but its easier to shut down your critical thinking and doomerpost about weak auras in a videos comment section
People were getting sick of Blizzard constantly making mechanics in raids that one shot the raid if its done wrong, so what is their response to this? Make a boss where every mechanic basically one shots you if you make one mistake. Yeah that sounds super fun... Blizz just hate their player base at this point.
The youtube algorithm is insane bro
Was thinking the same xdd
Mythic raiding is actually just Blizzard making bosses as hilariously difficult as possible for the race and then nerfing them 10 times for everyone not in a top 5 world guild.
But only after 3 months
yea because wow is full with slow boomers .. if there was a community of like actual people who want to get better , it would be killable and so on. but your player base being 40yo boomers in IT with ugly wives and 2 ugly kids . you have no choice
Fully 100% incorrect take by someone who either doesn't raid Mythic or raids Mythic at world rank 2000 at best.
True. Horrible design. It's why I only raid in 14 now. Balance changes are laughable. Let's release fights and nerf them by 50% months later. Get real.
@@billymays9296Nothing he said is wrong. Either actually expound your refute or shut up
It's being tested again this Thursday, but Max was absolutely right when he said that most guilds weren't gonna get more than a minute into this fight. This was an absolute disaster for us when we tested it LMAO
Sounds like a ff14 ultimate fight
@@Tallestdwarfmost ultimates arent even close to being as hard as this. Theres a few outliers though, thats true
@@Tallestdwarf Lol
@@Tallestdwarf most ultimates are a cakewalk compared to hard bosses in wow...
@@sinnis4993 If that's true then I might actually try some ultimates.
I hope they keep this. It would be so fun to watch teams try this
And this right here is what’s killing the game lol. Making this shit for the 1% so people can watch echo and liquid do it on stream……. Stupid af
@@SkidogMedia Yeah, sure, mythic raid end boss being tuned for top guilds for the first few weeks of the patch is killing the game, lol. What a terrible take. Why don't you focus on the difficulty that exists for players like you? It's called normal. And if that's still too hard, go try raid finder
@@Hitmaster8 You should just tell people you don't play retail wow instead of actively not knowing anything about the last 2 expansions.
@@SkidogMedia they could nerf mythic by 100% and people like you still wouldnt clear
@@XxCrazyKookyxXhe is absolutely right and if you disagree then you either never touched retail or just never went into mythic raiding, so please remain quiet.
2:39 i know , you know, every knows, you wanted to say "balls"
That's exactly what i thought 😂
Blizzard is cooking for RWF
i respect you guys youre a different breed. im a LFR person and if theres more than 5 jpegs on screen to keep track of i start to get scared
Bro being a normal raid person, ok
But lfr is too shitty, wtf
@@victorvelasco1693 it works for me and thats all that matters
Thaddeus in retail and on crack
6:20 me thinking about my mass dispel with huge smile on my face
At least now, reading the dungeon journal on live, it doesn't appear that this dispel mechanic triggers it. Thank goodness lol.
Max has misunderstood. The players are allowed to touch each other, but they do need written consent from that player first.
I say after worlds first, they take the rest of the top 25 guilds and do a race to world 25th with the raid pre nerfed and see how long it takes the last guild to beat the last boss. That way you can judge how hard the fight actually is past the top 5 guilds in the world.
This is great watching knowing that Court took half the pulls of Ky’veza
Looks to me like this isnt a 2 groups of 10, but more 10 groups of 2 type of fight to win.
confirmed blizzard hates melee raiders
I've never been more excited to do a boss
This seems like its intended in a way that you lose the red/blue buff until you pick up an orb
Yeah.. those Blizz UI updates are guna need a bit more work.
so p1 left p2 right and gotta do some rotating mechnics? idk, seems hard for sure and that pf wouod fuck it up but we do that shit regularly. long and short timers and such
There are 3 phases + 2 intermissions that have 4+ different mechanics easch, all getting combined on top od that in the last one, AND these new mechanics on top of all of it. That's insane
That sounds like halondrus all over again. At least this time around is the second to last boss
Vanilla bosses are harder mechanically pepega
Just got out the mental hospital classic Andy btw
5:50 2 warlock gates, activating mid-pull probably
I would fight this boss like the sludgefist mechanic, with a partner
that'd be better than this dogshit, blizzard just trying to make the game worse by adding in bosses that no-one fucking asked for. You figured after tindral and fyrakk nuked the mythic raiding population, they'dve learned not to make bosses like this. Guess not
can it top off halondrus?
Nothing will Top Halondrus
@@Nathrocks12Uu'nat was harder than Halondrus
@@billymays9296 also kil'jaeden there were a lot of harder bosses than halondrus
@@billymays9296 Maybe, but that is a final boss, Halondrus was 4th/5th so for the placement of the boss; nothing will compare to pre-nerf halondrus
@@Nathrocks12 Halondrus was the 7th boss. I guess technically you could do it 4th if you're insane, but I'm not really sure what logic you would use to say it's the 5th boss.
why have one stack of blue and one stack of red... depending how far apart you have to be you have them staggered so the whole stack isnt running to other sides.. you just get a blue buddy and red buddy and soak each other
lol. here after liquid's world first claim
Like Denathrius last phase, but whole combat, nice
Wait, you can do mythic TWW raids already??
On beta yea
all for the mythic trinket lmao.
⛳🤯Sweet kill, Algorithm on point 🔥🪅
And 2 months later heroic is the easier heroic in years ..
Just buy a time machine. Go to 2044 and figure out how guilds cheese the fight in Classic TWW.
i don't even play this game but it looks cool
what game is this and is it newb friendly?
World of warcraft, and I wouldn't say it's that noob friendly, unless you have friends to teach you
At start - yes, but in end game(what You are on video) This is hillarious hard
@@oldwowenjoyer end game is more than just mythic raiding, a lot of people don't bother with it. WoW is not difficult whatsoever for 98% of the player base lol
Still hate that people can play the hole raid before on mythic ruin the fun....
great, i live for this shit.
Stand in a circle, when possible, alternating red and blue, when you drop orbs you rotate one place and soak the orb. Have not tried this boss so this might be a shit idea 😅
yeah. U are cooked
Let him cook
3 hunters 1 lock oooo
This boss took about 15 wipes on normal for my guild 😅 queen ansurak was much easier
Idk why but this somehow feels like lost ark raid boss mechanics
I doubt it. Getting there, though. Brel alone had around 29 serious mechanics, and Thaemine was considered much harder. They may reach to Brel levels. That would be cool.
@@Boss-ot1iy doing brel g6 hardmode on release for us was prob the best experience ive had in a mmo. I seriously miss lost ark raids, wow raids can never compare ngl.
Doesn’t sound to hard imo, it’s just the nisies mechanic from final fantasy on a larger scale.
Hardest part of this fight will be finding people with the right resiliency to prog this fight 😊
A record low guild count defeated fyrakk and blizz is doubling down for tww while m+ is speeding past raiding. Not good.
Killing mythic bosses is not made for everyone, it should be exclusive and also feel that way. Stop this “make the content for everyone” bs. There’s 4 difficulties, maybe just pick a lower one
@@playa5693 Whoaaaa, if you read their comment slower, it has nothing to do with "It should be for everyone." It's almost like the content for the mythic raiders is getting too hard for them, themselves.
Theres a larger gap from top 100 to bottom end CE, than from bottom end CE to people who doesn't even get aotc. We don't need world 2k guilds to get CE after 19 nerfs and 25 weeks of extending, it SHOULD be hard, and bosses like Halondrus/Tindral, show that good players generally like when bosses are not just loot piñatas
@@FangTehWolfdudes an npc
@@ZaanWoW maybe if the hard mechanics actually made the fight more fun instead of being added bullshit that looks and feels stupid
so it's basically nisi debuff from ffxiv which while you doing other mechanics, 4 nisi different colour nisi debuffs spawns based on all dps or all support roles. and until that phase done you need to consistently need to switch with your pair player so debuff won't go off because end of the phase one boss casts line of sight mechanic which if you soak that line of sight you instantly cause a wipe and there's only 1 ice wall which mix of two other debuff mechanics causes to make ice wall and all players needs to stay behind of that tiny ice wall while trying not to touch each other. It's called The Epic of Alexander a.k.a TEA Ultimate and that happens on phase 2. Maybe difficulty lies on 20 players which more players causes more problem on the other hand in ffxiv 8 players doing all of that means all 8 players needs to do their job on perfection. Good i think Wow needs some difficulty after i've witnessed that people in mythic+ calling one mechanic hard which tossing a coin to boss every 20-30 seconds LMAO
20 players makes it insanely hard, you're genuinely just stupid for comparing these two
@@angelpolus-lz6ox no because 20 person is idiot not respecting mechanics and struggling whining while trying 1 braincell dpsing
@@leth9375 you’re forgetting that playing your sim (perfect dps) is significantly harder in wow than it is in FF. Which is more or less required for the people doing the bosses in the world first setting
@@Zoniex echo struggled with a XIV DPS check (P8S) for 10+ hours so I wouldn't say significantly
@@acsilol a check being harder in one game over the other doesn't have anything to do with the difficulty of doing perfect damage. If you have intricate knowledge of both games, it is simply just true, that wow's combat mechanics, procs, gcd time, pace everything about it on the player end of doing dmg is higher skill ceiling than ff.
Ironic seeing this later after they one shot it
They need to stop making bosses for the race.
Why? Get good
@champboehm7863 you could either allocate the majority of your waking hours to kill cartoon monsters in a game for pre-diabetic 35 year olds, or just engage in video games as a hobby.
Though I am jealous of people who enjoy the game that much to the point they want to spend that much time on it.
Wtf does that actually mean?? Don’t make a first raid tier based upon your dumbass stupid comment? Just quit the game bot boy. Kthx.
@@Dom-zy1qyok but sry, that reasoning is absolute BS.
Gardening, Painting, Gym, Gaming. It's all Hobbies. As long as you enjoy yourself, you do you. And you're acting like there wouldn't be THREE easier difficulties, below mythic. Mythic is made for exceptional players - If you have other hobbies (which is totally fine) you just raid NHC/HC and enjoy the game that way
@@Dom-zy1qythat's a lot of words for say that you're dogsh*t at the game.
Crazy how people are doing all these videos about mythic raiding and how blizzard handle it and nothing changes at all.
no you dont get the Point, its nice that its that way, hes not complaining about it. just saying it will be hard
?? he's not complaining, he's happy about it
"nothing changes" what exactly should change? other than many of the earlier fights being far too easy mythic raiding has been in a pretty good spot recently
though the amount of weakauras required is a bit insane at this point, wish they'd do something about that but that would require rebuilding the game from the ground up
just get good
o7
wasnt the hardest =)
But is it harder then a fromsoft game tho?
lmfao worst bait ever
It's harder in the sense that you have to play with 19 other bozos
Nice troll
Cant be worse than Tindral
This is getting riddiculous. Woe need hard reset
Hardest boss compared to what crhun was hardest boss when it first came out even in max gear it was mathematically impossible to beat
i think he means hardest mechanics, not most overtuned
dude,cthun was hard because of bugs and overtuning,and players were trash,modern bosses are hard because of mecanics
feel like we should just remove LFR and mythic, 4 difficulties is just too much
well lfr isn't needed for people to do you go from heroic/mythic dungeons straight into normal.
There are 3 modes and normal should be removed
Mythic raids are garbage
Literally the best content in the game. I cant do it so its garbage
@@ToxicTurtleIsMad yeah gating the best content in the game behind getting 20 adults with jobs together for multiple hours 2-3 times a week is super sick
@@ToxicTurtleIsMad I have 6 CEs btw, it’s trash
agreed. not even because of the difficulty. more so because of how inaccessible they are. oh you just need 20 people/oh you just need every class in the game/oh everyone is saved to the same lockout etc... there are way too many silly constraints tied into mythic raiding. I also have multiple CEs but I simply don't enjoy the time spent raiding anymore. if they removed all this silly stuff it would be great. but sadly blizz is so hardstuck mentally when it comes to mythic raiding and refuse to make changes
this seems like a nice midcore mechanic in xiv but i guess classes are harder in wow at least
Isn't raiding in FFXIV 8 people ?
@@mercenaryforhire3453 Yeah, that's why this would be a midcore mech in XIV. Lower raid size = more mechanical responsibility and difficulty. Well that and classes are generally easier to play
@@aiu941 yeah that's what I thought. In wow if this was a dungeon mechanic it would also be seen as punitive but not too hard
lol this mechanic would cause xiv raidscene to implode a second time
@@lunaticmode638 if you mean alliance raid casuals maybe yeah lmao
right, so blizzard casualized the entire game to make it more "accessible" for the average noob to play (in the process completely bastardizing most of the things that made it a fun game in the first place), yet when it comes to raiding content they tune it in such a hilariously difficult way that basically only 10 guilds in the world can deal with it. this game honestly deserves to die
Well, wow would be boring if it was easy, now to clear your LFR and +2 keys.
You could simply not play. I mean what is one whiny dude in comparasion to the rest
Cry more
Mythic raiding, the hardest of four difficulties, is not meant to be accessible to the average or casual player. Go do another difficulty, or avoid raid altogether and do m+ and delves.
@@MithWoWthis. People raging about how terrible this boss is probably don't even play mythic in the first place
sad mythic has to be such a slog because of the race.. why cant semi-hardcore guilds get cutting edge earlier and have some hope of reclearing? why do we care so much about an achievement in a video game.. its not worth it in todays economy to wipe on the same boss 400 times.. the prices going up we have jobs and other games to play
Sounds like you don't enjoy raiding, nobody is forcing you
if it's not worth it, and you don't "care" about an achievement in a video game, then don't do it? You're not forced to raid? xd
@@Solanisx you say that like its just me in reality its 99% of the playerbase xd and its content that takes alot of effort from blizzard mind you. could have gone to other things
@@azkendarken4403 just play a diff game bro, no one is forcing you to play wow
@@Solanisx lol i dont raid calm down with the "no one is forcing you" i play for other things in the game like 99% of the playerbase thank you very much
This is why mythic raiding is completely pointless and idiotic. Blizzard once again proving they cannot design bosses if these don't have multiple one shot mechanics that kill half the raid if not done perfectly, and once again putting addon makers in the center because this will be nearly impossible to do without weakauras. Great job, Blizzard, fatastic!
Mate this is completely pointless and idiotic to you , but to me and my guild and a lot of people like me who love this game . This is so fucking hype . If you don’t like challenging bosses then just don’t raid mythic dude . I’ve been praying for blizzard to remove loot from mythic so we don’t get the likes of you
It's almost as if you have 3 easier modes to play.
@@Thrall966 I am not crapping on your ability to play mythic content. I somewhat envy you, in fact, just as I somewhat envy PvP players for being able to play PvP. I am content with the fact I can, when I want to and when I have time, play mythic plus content on a level that satisfies me, and that is zotally fine. However, as much as you're entitled to your opinion about something, thr same goes for me. There is nothing, and I seriously mean it, *nothing* difficult in the raid wiping because one person was 1 meter out of position. And this orbs stuff is exactly that. The only difficulty here stems from making auras that will pinpoint everything on your screen so you know, in advance, how to move and where. This will be almost impossible to do without them due to overlapping mechsnics. And this also goes directly *against* what Ion was saying a couple of months ago when they were talking about changing the philosophy of boss design and started to disable certain APIs from the UI due to auras being too powerful.
@@ibazulic our best bet is in them converting all the mechanics to private auras so weakauras don’t read them . I agree with u . But even with addons and weakauras you’ll still need multiple tries to perfect it
damn bro can't believe thaddius mechanic from 2006 is hard
But that was his only mechanic though
Because it isn't on its own. Add in 10 other mechanics at the same time and it is.
If you kill this on mythic I promise to unalive myself
also every class didnt have 10 def cds and 10 mobility spells.
weakauras will trivialize everything like usual
trivialize meaning like it's a 500 pull boss instead of 1000? Also I’m not even sure how a weakaura would help much on the difficulty of the mythic mechanic
Clueless comment
SoD gamer alert
The funniest part is weakauras trivialize things the least for top guilds with 21st players making calls.
Yes though, there will absolutely need to be some way to handle on the fly pairing assignments for 10 sets of 2 in 10 seconds or for some way for them all to rotate around each other.
I just hope it's easy like a set of 2 ranged DPS can go camp in a corner and the web breaks and the charge don't mess it up too much.
@@Zoniex of course. Anyone with common sense can see this, but its easier to shut down your critical thinking and doomerpost about weak auras in a videos comment section
This is hard? Play Lost Ark folks lmao
??????????????????????? LIL BRO 💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀
Blablabla
People were getting sick of Blizzard constantly making mechanics in raids that one shot the raid if its done wrong, so what is their response to this? Make a boss where every mechanic basically one shots you if you make one mistake.
Yeah that sounds super fun... Blizz just hate their player base at this point.
normal and hc exists for baddies