Animating Textures with Image Sequence Nodes made EASY [In Blender: With Drivers]

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  • Опубликовано: 3 янв 2025

Комментарии • 107

  • @TheObservatoryShow
    @TheObservatoryShow  3 года назад +25

    Hey Everyone! This is something I've wanted to figure out for a while, so I'm excited to hear what you think! Let us know if you have any questions or suggestions!

    • @malikthetalentmaker6001
      @malikthetalentmaker6001 3 года назад +1

      Can you make cat suit and tanooki suit on mario

    • @PedroArenales106
      @PedroArenales106 2 года назад

      Could I easily export this to Unity?

    • @klaxoncow
      @klaxoncow Год назад +1

      This is making it easy?!?
      Damn, I'd hate to see "hard mode".

    • @AnthonyGuidry-tu7jj
      @AnthonyGuidry-tu7jj Год назад

      Thank you for the video this is great. Do you know of a way to incorporate this to a geometry plane sequence?

    • @ISHU_cute
      @ISHU_cute Год назад

      how to fix purple texture? its appears for millisecond when animation going

  • @RB-bj8to
    @RB-bj8to 3 года назад +7

    I hope Blender is aware of this channel .This is one of the best Blender tutorial channels that i found .Thank you

  • @Elias-ce7jl
    @Elias-ce7jl 3 года назад +5

    As someone who's been learning the art side of blender making models, textures, etc. It is very nice to see your work like this on the more technical side! Thank you for sharing this information.

  • @TDashLIVE
    @TDashLIVE Год назад +11

    This is incredibly helpful! Makes me wonder why Blender doesn't just have a dedicated way to keyframe texture animations.

  • @puffpastri
    @puffpastri 6 месяцев назад +8

    does this still work? can't seem to get it working in blender 4.1, after i copy the driver expression in, the image texture still changes when scrubbing the timeline.

  • @OmeedNOuhadi
    @OmeedNOuhadi 6 месяцев назад

    Thank you so much, please don't quit, just a whole channel filled with texture node ideas.

  • @nirmalbhaskarthamattoor3930
    @nirmalbhaskarthamattoor3930 3 года назад +3

    I just found your channel, and please never stop, I love these vids, great learning experience

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +1

      Thank you very much! I hope you find them helpful. Thank you for watching 😁

  • @alejo_3d_art
    @alejo_3d_art 3 года назад +1

    Geez this is another level... awesome work

  • @ToNy5150-yyz
    @ToNy5150-yyz 2 месяца назад

    Finally something that worked thanks!

  • @jao100legal
    @jao100legal Год назад +1

    Hello, every time i copy the data path, it comes like this nodes["Image Texture"].image_user.frame_duration and generates an error ERROR INVALID PYTHON EXPRESSION

  • @SafeBrickz
    @SafeBrickz 2 года назад +1

    Thank you! This really helped me!! I managed to do a Lego mini figure mouth to move in a pseudo-realistic way to imitate talk thanks to this tutorial!

  • @waretaSL
    @waretaSL 11 месяцев назад

    omg i've been wanting to find a way to do this for aaaages!! thank you so much!

  • @jomargalicia
    @jomargalicia Год назад +1

    I have a question but I don't know how to explain... is there anway to contact you

  • @ForgetThis113
    @ForgetThis113 3 года назад +3

    thx for the help my friend❤️ love the work☺️

  • @OsoPan
    @OsoPan 6 месяцев назад

    Is there a way to Pack these Image Sequences?
    I've animated a project, and I need a render farm to render it
    but
    I can't pack these Image sequences :")

  • @MStConsultancy
    @MStConsultancy Год назад

    You're a genius! Thank's man!

  • @someguynamedelan
    @someguynamedelan 3 года назад +5

    I've only started using Blender a little over a month ago. I hope a month from now this will actually be "EASY".

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +2

      Drivers definitely seem confusing at first, but they're extremely powerful and helpful. If you ever have any questions, let me know, I'm more than happy to try to help! Thanks for watching 😁

    • @Hafd_Entertainment
      @Hafd_Entertainment Год назад

      some one made anothe way which is way easier by making the start frame 1 and the frames to 1 and changing the offset to control it

  • @abhayaswal7317
    @abhayaswal7317 4 месяца назад

    Hello sir I made a glowing pipe mesh in this its looking like light is flowing I just animate mapping and change its rotation of z axis but now when I am exporting in gltf material is not coming along with the mesh when I am baking the emit all images are baking properly but when I am importing them in sequence image and exporting in gltf after that when I am importing only one single image is important not the all sequence image

  • @DarkBlueDoctor
    @DarkBlueDoctor 6 месяцев назад +3

    Trying to enter
    -1*(((frame_current-1)%frame_duration)+1)+(round(Input_5)%frame_duration)
    results in me getting a invalid python expression on Blender 4.0
    Ive checked to ensure the pathing i used was correct. does anyone know if this was broken or if there is a adjustment needed for newer blender versions?

    • @masterkraft4746
      @masterkraft4746 3 месяца назад

      probably has changed since this video is 3 years old ...

  • @TimeMacrozoom
    @TimeMacrozoom 2 года назад +1

    thank you
    ,But I have a problem with texturing the pages. For example, this book has 90 pages. I use a 3-second video to texture these pages. This video is 30 frames per second, and a total of 90 frames, which is just right for on the 90 pages of this book
    So the problem is when I link the video with the geometry to the base color, it defaults to using only the first frame of the video to give all the book pages the same texture
    How can I automatically make each frame of the video correspond to each page of the book, so that the first frame of the video is on the first page of the book, the second frame is on the second page of the book, and so on, how can I do it? thanks

    • @TheObservatoryShow
      @TheObservatoryShow  2 года назад

      This sounds like an interesting thing to troubleshoot. I think I'd have to see how your book is set up to figure it out. If you're comfortable with it, you can email us your .blend file and I'll take a look when I get some free time!

  • @TETRINO
    @TETRINO 2 года назад

    Great work with this, I've started to use it consistently. The only real issue with it is when trying to automate it, you need to be very careful as to how - I found if the frame offset jumps from a positive to minus number, or back, it'll always attempt to render frame zero.
    This isn't a problem in most cases, but if you're automating the value with another driver, and it's a fast render, it can result in the final value not being calculated before the frame locks down, giving us frame zero as the visible frame.
    God I wish we could just decide which frame we want directly.

  • @Crashsune
    @Crashsune 3 года назад +1

    awesome tutorial you're the best!!!

  • @10MinuteEditing
    @10MinuteEditing 8 месяцев назад

    How can I change a video speed here?

  • @BofusTV
    @BofusTV Год назад

    Quick question. Is there any way to randomize the changing of faces I've added so I dont have to go in and switch between them and keyframe each instance? Theres only three and I just want them to randomly change eveery 10-15 seconds or so throughout my render

  • @thereel1_real
    @thereel1_real Год назад

    This is so helpful! But I can't access geometry nodes at all for some reason.

  • @mixywixi
    @mixywixi 3 месяца назад

    What do I do if it flashes purple every second?

  • @snowtenkey118
    @snowtenkey118 3 года назад +3

    Ayo, it works! 1 problemo though. it seems to act like the texture is missing every 8 frames, which is the number of frames my animation has. the weird part is that all the frames i made seem to show..

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад

      It shows up in the viewport, but then is missing in the render?

    • @aierroCerdnaxelA
      @aierroCerdnaxelA 3 года назад +1

      @@TheObservatoryShow It happens to me too. Every loop there's a blank frame. It shows in Render View.

  • @TheAbyssalEnderling
    @TheAbyssalEnderling Год назад

    Can I make shockwaves with this technique?

  • @michaniewiarowski3921
    @michaniewiarowski3921 3 года назад +1

    you saved my life!!!

  • @jaytmez
    @jaytmez 2 года назад

    How do I export this as glb/gltf as the animated texture is unable to get exported.

  • @Aston3003
    @Aston3003 2 года назад +1

    Thanks you, who would have know I would go back here

  • @LinkiePup
    @LinkiePup 5 месяцев назад

    I have spelled everything right, but its not working.
    My offset doesnt update.

  • @redsprites5216
    @redsprites5216 2 года назад +1

    Please. Is it possible to animate image sequences independently from each other when using it as a particle?

    • @TheObservatoryShow
      @TheObservatoryShow  2 года назад

      I'm actually not sure! I'll have to play around a bit and see what I can figure out!

  • @thebuilder921
    @thebuilder921 3 года назад +1

    this is amazing thank you for this!!

  • @SBYair1
    @SBYair1 3 года назад +1

    it worked for me sort of everything is connected but it won't let me control or keyframe the value it just plays the eye frames on loop

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад

      I'm not sure what could be happening there, If you'd like you can Email us your .Blend and we can troubleshoot it when we get a chance!

  • @Incenpilz
    @Incenpilz 10 месяцев назад +2

    How the FUCK is a simple Image change so fucking complicated? There have to be another way Oo

  • @Aston3003
    @Aston3003 2 года назад +1

    Im using Blender 3.2 and its saying Python Restricted for Security.
    I also tried turning on Auto Run Phython Scripts and its still not working
    its now saying Slow Phython Expression

    • @TheObservatoryShow
      @TheObservatoryShow  2 года назад +1

      Slow python expressions should be ok if you don't use too many of them!

    • @Aston3003
      @Aston3003 2 года назад

      @@TheObservatoryShow I think I did something horribly wrong since it's not only saying it's slow it's also not working lol

  • @testoftimegaming5219
    @testoftimegaming5219 Год назад

    can someone help me all i want to do is slow down my image sequence play throughout rate thats it and i cant for the life of me figure out how to do it 🙃🙃🙃🙃

  • @hisanimations
    @hisanimations 8 месяцев назад

    thank you!

  • @avaobrien7222
    @avaobrien7222 2 года назад +1

    omg this is so cool thx so much!!!!!!!!!!!!

    • @TheObservatoryShow
      @TheObservatoryShow  2 года назад +1

      Hopefully it useful! Thanks for watching!

    • @avaobrien7222
      @avaobrien7222 2 года назад

      @@TheObservatoryShow keep the videos coming x

  • @pelusachopo6446
    @pelusachopo6446 2 года назад +1

    It works if I export to Unity?

    • @TheObservatoryShow
      @TheObservatoryShow  2 года назад +1

      Unfortunately no, Blender Nodes for the most part don't export. Unity has its own system that I'm sure you can do something similar with. Thank you for watching!

  • @ernstpalfi6502
    @ernstpalfi6502 Год назад

    Thanks, great help!!!!

  • @romdruyak5593
    @romdruyak5593 3 года назад +1

    the animation doesnt show up in the render itself though :(

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +1

      I haven't run into this issue, but its been brought to my attention that there's a way easier way to achieve roughly the same result, and maybe you'll have luck with that. Create a new image sequence, set the frames to 1 and keyframe the offset, make sure to use constant interpolation! Let me know if this helps! Thank you for watching 😁

  • @krutoyinfo
    @krutoyinfo 2 года назад

    Whow, easy man 💁‍♂

  • @happyC88
    @happyC88 3 года назад +1

    amazing tutorial thank you so much for this=)

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +1

      I hope its useful! Thank you very much for watching😁

    • @happyC88
      @happyC88 3 года назад +1

      @@TheObservatoryShow It was. It's been helping me with making my rpg indie game, since I was going for an wild arms 3 suikoden 3 on ps2, look with drawn 2d textures, so these have helped me greatly, very thankful and grateful. No one else was doing them then I came across your channel and became hooked, not just that your personality, jokes style bring not just me but others in. I know your fanbase will grow more and more=)

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +1

      You are far too kind 😊 Thank you very much. If your game is anything like those it's going to be amazing! Once you finish it let me know cause I want to play it!

    • @happyC88
      @happyC88 3 года назад +1

      @@TheObservatoryShow It;s very true=) Thank you so much, I plan to launch an Kickstarter for it October 1st.=)

  • @5095smf
    @5095smf Год назад

    Thanks a lot!

  • @justinjames3883
    @justinjames3883 3 года назад +1

    dude you didnt put it in the video description

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +1

      It's there! The area that says Driver Expression. If its not appearing for whatever reason here it is:
      -1*(((frame_current-1)%frame_duration)+1)+(round(default_value)%frame_duration)
      -1*(((frame_current-1)%frame_duration)+1)+(round(Input_5)%frame_duration)
      Hope this helps!

  • @lobstertail
    @lobstertail Год назад

    Blender is insane tbh how does anyone come up with this stuff??

  • @HS-eq3gk
    @HS-eq3gk 11 месяцев назад

    oh my god this saved me

  • @3datonement687
    @3datonement687 9 месяцев назад +1

    turn purple dunno why

  • @RiceWitch-dingus-400
    @RiceWitch-dingus-400 Год назад

    Textures are the broken purple texture, it's the right file path but nope, addon decides you're not allowed to have animated textures that actually work.

  • @ВторойкиборгЧеловек-Сидр

    Link to the future)

  • @OmeedNOuhadi
    @OmeedNOuhadi 6 месяцев назад

    Say, "Edit Driver!" one more time! 😅 -Pulp Fiction reference

  • @Eradifyerao
    @Eradifyerao 2 года назад +1

    Nothing in there was easy (except import the image sequence) - I'd just stay there. Why would you go through all that work? I've your exporting to a game engine, I'd bet drivers to export out - and if your animating in Blender, why not just use action contraints controlled by a control bone?

    • @TheObservatoryShow
      @TheObservatoryShow  2 года назад

      It's a pretty common complaint with this video! There are a lot of easier ways to do this, which I wasn't aware of at the time of creating the video! You can do it however you find easiest!

  • @CupOfLego
    @CupOfLego Год назад

    0:32 im idiot fr, ty

  • @AuXXKeyz
    @AuXXKeyz 3 года назад +1

    This is so complicated lol

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +1

      It really is! Since making this video I have found much simpler ways to accomplish something very similar. You can just set the frames to 1 and keyframe the offset, and it'll more or less do the same thing! Thank you for watching!

  • @MikeScottAnimation
    @MikeScottAnimation 2 года назад

    lol. wut

  • @kyliepeirce7455
    @kyliepeirce7455 3 года назад +2

    Bruh watch southernshotty's facial rig video, you really overcomplicated it lol

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +6

      I've seen it! The complicated part of this method was figuring it out. So now the set up is pretty quick, and the driver is a bit more versatile in my opinion! (also I thought consolidating all of a scenes textures into a single geometry node controller was a pretty cool idea!) Thanks for watching😁

    • @kyliepeirce7455
      @kyliepeirce7455 3 года назад +1

      @@TheObservatoryShow shut up, I'm right, you're wrong. Unsubbed

    • @TheObservatoryShow
      @TheObservatoryShow  3 года назад +4

      🤔

    • @theguy1174
      @theguy1174 3 года назад +5

      @@TheObservatoryShow Interesting reaction... Overcomplicated or not, I had no idea how to set up multi-variable drivers like this. SO that alone made this video worth the whole five minutes lol. So I guess take my sub in return! And I also thought the geometry controller was a cool idea

    • @aloomia826
      @aloomia826 3 года назад +4

      @@TheObservatoryShow ignore the hate

  • @arkraga5155
    @arkraga5155 Год назад

    im haveing some issues with this, is there a way to contact you so maybe you can help me with my issue?