I’m a scrub but since her projectile is dash cancellable, it can create a strike/throw mixup at the end of your string. Also, her overhead is good for pressure
were all scrubs here lol :) its day3 Thanks for the tip!, i have starting checking her pressure more and the dash cacellable projectile and overhead seem very good.
Thanks :D I love doing this when a new game come out, sit in the lab and try to figure combos out. And then make an early guide so its easier for Noel players to have a starting point :D And i feel its not even the surface of what is possible, lots of freedom to chose the routes you want
Thanks :D i put alot of effort in it to make it a good start for players who want to play Noel. Im not sure how popular noel is but for me a very fun character to play and she reminds me a bit of noel.
@@pitfallsquad3162 Thank you sir :D Omg a friend just gave me a supertip for mixups after the launcher, i have to make that one first lol its crazy.(after some intense labbing ofc to make sure its valid :D )
i see you're a man of culture as well. No problem :D daggers kunai fast pace characters, mobility and mixups and lots of freedom is what im looking for :D
Thanks! :) all credit goes to a viewer from a video who told me about this tip and hushfield :D And another viewer for telling me to put the combos in the description as well so you can copy them :D Makes life alot easier for learning combos and stuff :D
Just a heads up, countering an air attack with an air attack isnt an anti-Air its an Air to Air, an anti air would be a grounded option that beats an Arial option, such as 5b
Thanks for the tip. i wasnt sure where to put anti airing with an air attack and i didnt want to make it too detailed so i put it all under the same. Maybe i should have put in the description adding Air to air option or so I will keep it in mind for next video thanks :)
@@DestructiveResoning Also a question :D do you use ground anti-airs alot in melty blood? It seems like there kinda weak or maybe its me? I dont really like 3C since it seems to trade alot, 5B i get stuffed alot as well. Somehow surprisingly 2B seems pretty good lol while it shouldnt. Like you say i think air 2 air is the way to go or just maaybe shield if they are predictable.
@@ditn uh, it’s very early rn, so I can’t really say either way, but I tend to just not, you kinda just get stuffed by a lot going for it, so I just play patient defense until I can shield my way out.
@@DestructiveResoning yeah your right, i think that is the way also. be patient, shield or try to air to air. Everyone i played against played anything but patient though :D :D
I think everyone is new at MB :D Glad you like it :), i wanted to make a kind of introduction to Noel with some ideas so we can all start the journey. Its all about learn stuff and having fun since everything is new for everyone :D
@MischievousSnake youtube deleted the comment :( it has to do with the markers i think What happens if you try to do the 5A? this is a link so you need to time it correctly for it too work if nothing comes out then you do it too early, if it doenst combo then either you did it too late, Or what is also possible is that the combo is already too long, then its not possible to do the 5a anymore :( (something with the longer the combo the less time you get for the follow up)
No problem :) You can see some blockstrings at the end of the video, but the next video i will make will go more into detail about pressure mixups and safe block strings. The one i use the most right now is 2A > 2A > 2C and then you can do 214 A/B which i believe is safe or 2A > 2A > 2C > A rebeat and then you can press like 2C or 5C most specials except the 22 series from what i have seen so far are safe :)
Normally on top you can see the notations for the combos like for example 2A > 2A > 2C. I thought about putting inputs on but then the screen was very cluttered so in the end i chose the bar on top. For the numbers if you check your keyboard you can see what it is( i used those since people who dont speak english can also understand then) 7 means up back jump 8 means neutral jump 9 means up forward jump 4 means back 1 means downback 2 means down 3 means down forward 6 means forward and 5 is neutral(no direction press) If you check my millia beginner guide ruclips.net/video/vJ1-690jD1Q/видео.html i give a visual explination what the numbers mean
Maybe its not very visible but at the top of the screen i made a black bar and in it are all the inputs so you can follow them there :) If you check the description you can also see all the combos i used there because it can be very overwhelming while checking the video
i thought about setting inputs on but in the end decided not yo since the screen would be very cluttered?(is that the correct word) and decided to use the top of the screen for the inputs so you can follow there
I also used to do the black bar at the bottem of the screen but then the youtube title got in the way and links to parts of the video so thats why i decided to put it on top. thats pretty much my thought process :)
@@bootsthegod9084 No problem :) I didnt want to the clutter the screen too much but maybe i made it too small lol :D Might make it bigger in future videos.
Hm on which controller are you on the switch? is it like an xbox or playstation controller? Unfortunately there is not much advice i can give except trying and repeating that, im pretty sure if i tried to do a heavy thrust knock down 623 on a controller i would fail. One tip i can say is enable your inputs and see what motion you get. Or try to break it down in 6 23(6) button Alot of it is muscle memory, in the beginning it wil feel impossible but after grinding it can become second nature
@@jaquavindanzy8639 looks kinda like ps or xbox. Can you put your inputs on to see which input you do? this might give you a clue on what you are doing
Kohaku looks crazy fun but complex :D The 3 chars that interested me the most were Noel Ciel and Kohaku, so prob down the line i will make a kohaku guide :D
I’m a scrub but since her projectile is dash cancellable, it can create a strike/throw mixup at the end of your string. Also, her overhead is good for pressure
were all scrubs here lol :) its day3
Thanks for the tip!, i have starting checking her pressure more and the dash cacellable projectile and overhead seem very good.
damn, not only are there notations, but explanation for choices of button and combo as well... impressive video
Thanks :D
I love doing this when a new game come out, sit in the lab and try to figure combos out.
And then make an early guide so its easier for Noel players to have a starting point :D
And i feel its not even the surface of what is possible, lots of freedom to chose the routes you want
Incredibly detailed character guide for a day one showcase. Great work fam
Thanks :D
i put alot of effort in it to make it a good start for players who want to play Noel.
Im not sure how popular noel is but for me a very fun character to play and she reminds me a bit of noel.
she reminds me a bit of Ibuki*
I wanted to say thanks for making the vid! I wanted some guidance on her kit and this helped a ton
No problem, glad it helps :D
Im currently making a concept pressure and blockstrings video as well :)
@@ditn You just got a new sub!
@@pitfallsquad3162 Thank you sir :D
Omg a friend just gave me a supertip for mixups after the launcher, i have to make that one first lol its crazy.(after some intense labbing ofc to make sure its valid :D )
Your character choices are identical to mine such as millia and noel lmao
So your videos are very helpful, thank you
i see you're a man of culture as well.
No problem :D
daggers kunai fast pace characters, mobility and mixups and lots of freedom is what im looking for :D
Dude,I dont even play this char but putting the notation up like this,,,,...godlike
Thanks! :)
all credit goes to a viewer from a video who told me about this tip and hushfield :D
And another viewer for telling me to put the combos in the description as well so you can copy them :D
Makes life alot easier for learning combos and stuff :D
I legitimately cannot believe we've played the same char in every game you cover lmfao. Great guide as always Ditn!
Really lol? maybe there is trend here => i see you're a man of culture as well :D :D
Thanks :)
Just a heads up, countering an air attack with an air attack isnt an anti-Air its an Air to Air, an anti air would be a grounded option that beats an Arial option, such as 5b
Thanks for the tip.
i wasnt sure where to put anti airing with an air attack and i didnt want to make it too detailed so i put it all under the same.
Maybe i should have put in the description adding Air to air option or so
I will keep it in mind for next video thanks :)
@@ditn of course, no problem, keep it up! :)
@@DestructiveResoning Also a question :D
do you use ground anti-airs alot in melty blood? It seems like there kinda weak or maybe its me?
I dont really like 3C since it seems to trade alot, 5B i get stuffed alot as well.
Somehow surprisingly 2B seems pretty good lol while it shouldnt.
Like you say i think air 2 air is the way to go or just maaybe shield if they are predictable.
@@ditn uh, it’s very early rn, so I can’t really say either way, but I tend to just not, you kinda just get stuffed by a lot going for it, so I just play patient defense until I can shield my way out.
@@DestructiveResoning yeah your right, i think that is the way also.
be patient, shield or try to air to air.
Everyone i played against played anything but patient though :D :D
This is fantastic! As a scrub who is new to MB, this is super helpful
I think everyone is new at MB :D
Glad you like it :), i wanted to make a kind of introduction to Noel with some ideas so we can all start the journey.
Its all about learn stuff and having fun since everything is new for everyone :D
this looks fun :D
Lots of fun, can't wait to start playing matches today :D
@MischievousSnake youtube deleted the comment :( it has to do with the markers i think
What happens if you try to do the 5A? this is a link so you need to time it correctly for it too work
if nothing comes out then you do it too early, if it doenst combo then either you did it too late,
Or what is also possible is that the combo is already too long, then its not possible to do the 5a anymore :(
(something with the longer the combo the less time you get for the follow up)
thank you, I needed some safe block strings
No problem :)
You can see some blockstrings at the end of the video, but the next video i will make will go more into detail about pressure mixups and safe block strings.
The one i use the most right now is
2A > 2A > 2C and then you can do 214 A/B which i believe is safe
or 2A > 2A > 2C > A rebeat and then you can press like 2C or 5C
most specials except the 22 series from what i have seen so far are safe :)
Amazing video
Thanks! :)
Just a tip, could you turn on the button display or have a picture of your combos with the a b c. And what do the number means
Normally on top you can see the notations for the combos like for example 2A > 2A > 2C.
I thought about putting inputs on but then the screen was very cluttered so in the end i chose the bar on top.
For the numbers if you check your keyboard you can see what it is( i used those since people who dont speak english can also understand then)
7 means up back jump
8 means neutral jump
9 means up forward jump
4 means back
1 means downback
2 means down
3 means down forward
6 means forward
and 5 is neutral(no direction press)
If you check my millia beginner guide
ruclips.net/video/vJ1-690jD1Q/видео.html
i give a visual explination what the numbers mean
I'm fond of Noel, we need more unique characters like her in Type Lumina.
I agree, i really enjoy Noel, fun and interesting character.
I heard a dlc for Type lumina is coming so maybe new characters :D
@@ditn she is my personal main
@@jeremiegaming3034 Good choice :)
Fun character to play and lots of possibilities
Good 👍🏼
Thank you :)
My man nice tech here, but can you add on-screen inputs in the next one? It helps if we cant tell the strength of buttons used. Please and thank you
Maybe its not very visible but at the top of the screen i made a black bar and in it are all the inputs so you can follow them there :)
If you check the description you can also see all the combos i used there because it can be very overwhelming while checking the video
i thought about setting inputs on but in the end decided not yo since the screen would be very cluttered?(is that the correct word)
and decided to use the top of the screen for the inputs so you can follow there
I also used to do the black bar at the bottem of the screen but then the youtube title got in the way and links to parts of the video so thats why i decided to put it on top.
thats pretty much my thought process :)
@@ditn oh wow you’re right lol. It’s tiny so I didn’t notice it 😂. Thanks
@@bootsthegod9084 No problem :)
I didnt want to the clutter the screen too much but maybe i made it too small lol :D
Might make it bigger in future videos.
It's hard for me to hit that heavy thrust knock down I'm on controller on Nintendo switch like forward, down,right diagonal
Hm
on which controller are you on the switch?
is it like an xbox or playstation controller?
Unfortunately there is not much advice i can give except trying and repeating that, im pretty sure if i tried to do a heavy thrust knock down 623 on a controller i would fail.
One tip i can say is enable your inputs and see what motion you get.
Or try to break it down in
6
23(6)
button
Alot of it is muscle memory, in the beginning it wil feel impossible but after grinding it can become second nature
@@ditn yeah like a pro controller for the switch
@@jaquavindanzy8639 looks kinda like ps or xbox.
Can you put your inputs on to see which input you do? this might give you a clue on what you are doing
@@ditn k
Kohaku please guide! :)
Kohaku looks crazy fun but complex :D
The 3 chars that interested me the most were Noel Ciel and Kohaku, so prob down the line i will make a kohaku guide :D
Noel n1 pick
Kohaku pocket? who knows :D