86 PLASTICITY 101 TANGENT ARC (1.4 UPDATE)

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  • Опубликовано: 3 окт 2024
  • Collection of Videos to get you going quickly in Plasticity.
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Комментарии • 6

  • @jazon9
    @jazon9 9 месяцев назад +1

    So niceee.

  • @adamszalai2673
    @adamszalai2673 6 месяцев назад +1

    Hey there! If i want to snap an already existing curve point to a curve arc how can i do that please? Ctrl only snaps to point of something. Ok it's not exactly a tangent snap, but still i would like to snap on the curve, not to the end points of the curve.

    • @Glenn3D1993
      @Glenn3D1993  6 месяцев назад +1

      Not in front of the computer at the moment, but you could split the curve at mid point and move point to curve. Unsure if it'll keep existing tangents though. Or create a new 3 point curve using the start and end points of the curve you wanted to edit with second click on curve you wanted it connected to

  • @j_shelby_damnwird
    @j_shelby_damnwird 9 месяцев назад

    Great content on Plasticity! could you please do an in depth one about the correct workflow for exporting to Blender and converting to quads using Quad Remesher?

  • @asd-fw7yb
    @asd-fw7yb 9 месяцев назад

    yes, so my friend... but your tutorial is incomplete. and what will you do with the expensive end of this curve if you want to attach it to the circle or the curve at the top so that it is also tangent to it?????? puree, usually such a curve line is attached to both sides, connecting e.g. two circles... I tried it myself, but unfortunately the other side does not want to snap tangentially to the second circle....

    • @Glenn3D1993
      @Glenn3D1993  9 месяцев назад

      Don't believe tangent arc can tangent in both directions currently. Only curve that can snap tangent on both ends is a line. You could use the tangent circle between 2 curves