Recreating The Last Of Us Titles Was A Challenge...
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- Опубликовано: 9 июн 2024
- I break down my process for recreating the title card from HBO's The Last Of Us. I used Adobe Photoshop and to create textures and After Effects to animate the veins, create speed ramps, reveal the text, and composite it all under a series of effects.
The plugins I used: (Affiliate links)
aescripts.com/autofill/?aff=69
aescripts.com/quick-chromatic...
The Original Title Sequence by Elastic:
• The Last of Us | Openi...
makemakeentertainment.com/ela...
❤ My Master Motion Design course:
www.benmarriott.com
►Follow my ongoing adventures on Instagram:
/ ben_marriott_
The titles were created by Elastic using Houdini, Cinema 4D and Octane. I was working as a designer for part of the sequence doing lookdev as a freelancer for a little bit
Awesome! Where did you start to learn what you do as a career now?
@@0912sooli Went to college and got a BFA in Motion Design, had a couple internships during my time at school, and have worked with multiple studios freelance post grad
i was working as a designer for part of the sequence and we used MSpaint and Alias 3D on silicon graphics hardware
@@edenassos you act as if Houdini is some insanely complex program only pros can use. It isn't. I was able to make stuff in Houdini with no tutorials within a month. Also, PS and AE aren't easy programs either.
@@edenassos Yeah, why not?
The game title sequence is actually photography + premiere pro. The veins are practical. So cool.
Is there a behind the scenes of the title card? Or how do you know
I had no idea. The first time playing that game everything was incredible. Really set the tone like it was a movie.
@@HolyGayfish I saw the studio portfolio on Behance
@@qwertyboo what's the studio name?
@@BenMarriott I would love to see you recreating the Peacemaker TV Show opening.
Any chance to have a detailed tutorial on this? Or the assets to reproduce. I'm trying to recreate it my self with a different text also.
Yes I’d love to see a tutorial of this!
Yes I too
😍😍
what is that currency
@@wydua2049 South african rand, they basically donated 1.38 US$
@@wydua2049 Brazilian Real
SO many emotions flowing just watching this!! Amazing work!
Thanks for riding the wave!
Your talent and creativity to come up with the ways to recreate the effect is inspiring
First time watcher, but CHEERS to you for giving love to the Original Creators of the Effect. I immensely dislike when RUclips creators act as if they are better or like, "theres no reason you had to spend any money on this!". I'm a fan of you now, great job too!!
Never been interested in editing, but this video popped up in my recommended since I'd been binging some Last of Us content. Glad it did! This was direct, well-explained, and aspirational. Good shit!
Wow,I still can`t believe it!
It`s truly wonderful to see you recreating those with ease and really interesting, to see how you achieved such. I`m here with my jaw on the floor about the fact, we all can achieve a few of those wonderful projects by ourselves with time and knowledge (and a bit of online help)😄
Thank you for this Ben, your content is incredible.
Something that might also have helped is to use something like the oil filter in photoshop to give it that more sticky veiny feel
This is incredible to watch no matter which approach you used for any project. The process, breakdown and final results were identical to the real deal especially this one that looks really difficult! I must ask how do you know which approach, plugin or technique to use or to try help reach the results faster? You hit it right on the head each time and I'm forever impressed ALWAYS!
As a motion designer myself I'm very very impressed
Congrats Ben!
Awesome work dude! Love it
This somewhat inspired me to push through the week. Thanks, Ben!
Realy impressed by the tought process in recreating this, amazing work !
This is amazing Ben! For the gradient grow I would have tried stacking only one delayed layer of the growing veins map, invert it (maybe use minimax and gaussian blur), set it to multiply (this would have only output the tip of the layer) and then use echo for the smooth fade out
That is exactly what I was going to suggest 🤓
That looks amazing! Great Work!
That's awesome Ben! I think a subtle CC plastic would look good on it
More of these, concept is soo good
Fantastic work Ben!!
I am impressed with your ingenuity good sir, your work here is some really quality stuff!
Amazing recreation Ben! Big Congrats! ❤
Thanks Catalin! :D
The literally first thing I did when I saw this opening last Sunday, was to think: Ohhhhh, I'd like to try making that! Thanks sooooo much for this tutorial Ben!
Looks super nice ! I would have try to add some slight CC glass over the veins to add this bumpy/light/Plastic effect that we see on the original. Really cool result tho !
This was awesome! Great work!
I would made a white to black mask in the vascular animation and control the fade with a echo effects. The result can be the same but you have a parametric way to control the time, expansion, etc. And use an emboss effect to add some dimension to the veins. Also i think Autofill have a way to control the speed of propagation trough alpha or luma layers. A turbulent noise for that maybe add some kind of dynamism.
I love the respect and recognition you give to the original, really makes the video more enjoyable
As always amazing work !
This was AMAZING Ben!!! 🙏
I feel like that layering some emboss/edge detect can help getting that vascular effect you are tryin to achieve!
Yours came out great! A lot of really good problem solving here
Brilliant as always. And this one I can totally get my head around, which it rare LOL.
Great content, loved every second if it
Omg you're so talented!
The snickers at the end really got me 😹
Not everyporject deserves a Snickers metaphor, but this one certainly does :)
Hi Ben. Thanks so much for this tutorial. I found the easiest way to get a smooth darkening of the veins is to pre-comp the original vein growth, then in a new comp duplicate the vein growth, offset by a bit in the timeline, and apply the autofill effect to those dplicates. I upped the speed of each a little and in the compositing settings used a colour fill with a darker colour. (I did this with two duplicate layers, the top layer being almost black). I also used a speed map so the autofill followed the vein lines in a more controlled manner for my particular image. Having fun with this, thanks so much
Good job Ben! I love it
The final result shocks me, you nailed it!
The pain of experiencing the post-apocalypse < the pain of learning about the Physarum plugin way too late
I cry everytime.... :(
@@BenMarriott 🤣
Really well done. Very creative
Shout out to the Japan World Cup cameo in this. And as always, AMAZING JOB
This was sick - haven't watched the show yet. Thanks for reverse engineering effort to give ideas for future projects LUV IT.
This is fire please do a detailed tutorial !!!
Yeah I tried engineering a similar spreading vascular effect in AE, my first thought was also funky masking (tho the lightning effect does surprising heavy lifting as a vascular form with some tweaking, and in retrospect maybe a matte choke and a time displacement would have been a good fix for evolution). Physarum ended up saving me the whole headache.
Rly cool method u came up with, love seeing how different ppl crack challenges I've faced before.
Amazing work Ben, was thinking roughen edges on the text would look good too!
Amazing job Ben
MAN! THIS IS AWESOMEEEEEE!!!!!
This is really incredible!
Woohoo! Congrats man you got it out before Friday re your LinkedIn post! Great content as always.
awesome...awesome work!
you truly are a wizard larry, so sick mate, well done!
You honor me. Thank you :)
Awesome! 🔥🔥
if you can't use the autofill plugin, you could mask the veins and use the stroke effect, with the "sequentially stroke" disabled, is the same technique for signatures
great video! That was fun :)
your efforts is valuables
I used to do a similar animation a while ago; I think I generated the fadeout of the tentacles with the echo effect. But I think Autofill also has a special gradient function for such effects (at least I think I`ve read that).
you can duplicate the autofill in the same layer, reduce the speed number and check the alpha inverted matte box on the composing drop down menu
Makes me want to replay Last of Us. Great tutorial!
Bro that plot twist at the end had me laughing for a while 🤣
Maybe some innerglow or bevel to pop some thickness with cc glass or something?
Love the work btw!
Great video!
that gradient fade out looks like a job for cc time blend fx
You’re the best broo!
This was awesome. I Wana try it now
This was Great!!!
that joke on the "double-clickers" .... Nice !)
This is awesome!
Using the lightning effect in ae can give some interesting growing roots effect with the right settings.
You lean something new everyday ❤️
Awesome. I was guessing who made the main title sequence between Prologue and Elastic and I'm not wrong because they are the agencies that do the best motion graphics, the go-tos of films. Ash Thorp also came from Prologue, such great talent of these people.
You can do the fading efect duplicating the layer you added the efect to show the picture and use set mate inverted on the main veins comp with the alpha of the duplicated layer. It will cost a lot less resources and you can control the fade with the plugin setings of the second layer.
OMG wow that was too close you are awesome Ben I'm not even 1% of you. ❤ loved it.
sheeeshh more intro sequence tutorials!
Love this. Subbed
you can put CC glass on top of everything to get that slimy finish look
I think you made the right call using autofill. The physarum plug-in is really neat but can be a fit fiddly trying to get the results you want.
Glad I’m not the only one who feels that way. I went ahead and bought Auto-fill because it seemed to handle what I want in Physarum, but also has a ton of other potential for projects that I work on.
@@borktheorccould I achieve the same effect without autofill? I don’t really want to spend 50$ on something I’m only going to use once lol.
Great work
Cool effet! I was always under the impression this was done with a 3d rendering/modelling software, with a dissolve shader and a texture with mesh modifiers. But otherwise this is a pretty good workflow!
This work is more Beautiful then my whole life.
Wow, that's very helpful. I appreciate that:)
CC Plastic can add that shiny look in the veins
AutoFill also has a Speed Matte function, where you can input the speed through certain areas. A bit tricky to time, but can save some time remapping.
I used it a lot for a music video, the speed remapping is great
the fast of us got me so good 😭
As a suggestion, you could play with the displacement map just to have a little bit of distortion when the text appears.
Wish you embossed the text like it is in the actual intro!!!! Great job, by the way.
Great work. The Zodiac film titles are cool and would take no time for someone of your talents to recreate. A quick win as they say.
Very nice! I feel like the veins could have been enhanced even more with something like cc glass or cc plastic or whatever that’s called to give it a bit more of that wet look the original has. Nevertheless quite impressive Ben!
That turned out great!
Thanks mate! Next time MORE VEINS!
@@BenMarriott
you're amazing! thanks for that
Awesome vid, thank you very much :3
Great job!
I like doing stuff like this too lol, I recreated the Disney+ intro in Blender, and the DIC logo... I want to try making this now
Great stuff, Ben! I just feel like you could have used something like a bevel and emboss or that tecnique from Andrew kramer to simulate bump maps within after effects to create some of that glossiness and little volume that the original one has. Other than that, superb work! And thanks for sharing all your knowledge with us all the time! Cheers!
Yeah, the glass effect would do the job ;)
Just a day's work for Ben! The Fast of Us had me loling.
Wow well done with AE
It would be so cool to have a tutorial or access to a template !
The snickers got me 🤣🤣🤣
I think adding a CC glass or plastic over the veins would have given it a bit more depth and "gooeyness", and they are basic effects as well!
Great work as always! Keep it up :)
Physarium is cool but I find it tricky to use efficiently in a comp as it takes forever to render or even to process the growth. Great recreation though!
Very cool!