Yes, but Scrin can harvest Tiberium endlessly and without the EVA annoying you to start building silos... But in the end of the day yeah, it's just like how the humans do it...
When I was a kid I wondered what happened to my home country in the tiberium universe... Then I found out why it's called that way and my italian heart broke.
I feel sorry for you man. Well, if you want vengeance, there is more than enough places in GDI army divisions killing the Scrin who are the ones responsible for the whole Tiberium mess in the first place
The one part I found missing is about TW3 silos. While GDI tries to contain toxic fumes, Nod pays no attention to that at all, having their silos extrude green "smoke" like alien pope has been choosen.
I suspect this is intentional on the part of GDI / Nod. These fumes are likely to cause the proliferation of Tiberium via small particles of the crystal in the fumes. For GDI, this is a very bad thing. For Nod, a fitting tribute to Kane.
The GDI refinery also lets loose the tiberium fumes, unlike the silos. The Scrin is the cleanest - they don't have fumes, but something more like a gaseous form of tiberium that is similar to the gases emanating from the raw crystals in the fields.
"most significantly the first, second and third Tiberium Wars." "What about the Fourth Tiberium War?" "Shut up! That one didn't happen!" Also very much enjoying some good Tiberium lore.
Good, You're finally awake! Gotta watch out for those sonics GDI keeps using next time, alright? What's that? Fourth Tiberium war? Crawlers? The return of the Scrin? Brother, the Scrin just got here from those meteors falling from space! Thought GDI was going to wipe us off the face of the planet when they activated their Ion cannon. We have to move otherwise those bugs will get you too!
I would say a third party likely funded by Nod is why both GDI and Nod have the exact same equipment. It would be the same as US and UK going to war but both having Apple devices.
If you watch the opening cutscene(s) of starting a new game in Tiberian dawn, it will say on the 6'th screen "new tiberium harvesting method instituted by nod increased profitability by 49%" (the screen shows the first generation of harvesters) Therefore I believe Jetlihd is right then he suggested GDI and NOD engaged in espionage, stealing the technology from one another (In order to access it, press the "start new game" button on the main menu and DONT touch anything else)
@@Jethild There is Twisted Insurrection. A mod that tells the story of an alternate timeline where GDI lost to NOD. There is a faction there known as Globotech, a corporation that has been funding both sides since the 1st Tiberium war.
@@carlgman7420 if you go further back to the other pre Tib-war era they mention that due to NOD working behind the scenes they ensured all future factions would use tech developed by them so they could make more money off of the wars this is seen uptil the end of redalert 2 when both sides use the same refining ideas even though they have different tech in other places
@@highlordlaughterofcanada8685 plus he's got a lot of intresting niche things and I love when he does Necron vids and the all the types of moments vids
"It looks like a large beetle" Well knowing Nod and Kane's knowledge of the Scrin, it is really possible the original harvesters are based of the Scrin and that GDI stole the plans from Nod...
I doubt that Kane knew the technical details of the Scrin harvesters. Nevertheless, I am sure that Nod, as the pro-Tiberium faction, developed industrial Tiberium harvesting.
Despite the Scrin knowing Kane, the Prophet doesn't seem to know that much about the aliens, that's why he searches the Tacitus, and even his "scrin" spaceships (the one from Renegade and the one from TibSun) pale in comparison to the real ones
@@ayoutubecommenter1827 EA has a meaning in my country called "Elektronische Abzocke" translated "Electronic scam" since they get nothing done right without youself having to pay a ton of money and even then its medicore, exampel? Fifa, literaly the same game with major patches and updates every year and no game stat transfer from game to game
I'm pretty sure the "Renegade-Harvester" looks more blocky to keep the polygon-count low, ^^ The reason the harvesters of GDI and NOD are the same vehicles has propably to do with keeping game balance simple, so both fations have been provided with identical economical structures. And also because the devs were lazy, because they still could have made different looking models. ;D The use of different harvesting units started with Red Alert 2.
Lore wise, in the early Tiberium games, NOD developed the technology for harvesting and refining Tiberium first. It makes sense that early GDI Tiberium refining methods are similar because they stole/reverse-engineered from NOD design. Then, as GDI realized the negative aspects of Tiberium, they experimented with and developed "cleaner" methods of refining, in an attempt to reduce the environmental and humanitarian risks.
@@GloomGaiGar game development and lore timeline are two different things don't assume they are the same, and they are correct Red Alert 2 takes place during a different timeline, one that separates itself from the Tiberium timeline as evidence with GDI getting the Mammoth tanks which were a part of the Soviets arsenal in Red Alert 1 that were replaced with the Apocalypse Tanks in Red Alert 2.
"Though the Scrin proved themselves superior in the ways of Tiberium, UNFORTUNATELY, that alone was not enough to prevent their defeat by the human forces" Scrin sympathizer detected
Drawn in by the signal of a world ripe with Tiberium for harvest, they instead found themeselves stranded on a Planet armed to the teeth with decades long expirience in Tiberium Warfare. They never stood a chance...
@@lamehick7511 I think everyone's forgetting the scrin fought in tiberium wars were just a mining fleet, and even then they were pretty even in strength compared to actual human militaries (if you use the balance between the 3 factions in the game itself as a reference)
@@jimjohn1740 yes, thats what I said. They got lured by the prospect of an undeffended world, ripe with tiberium. Instead they found themeselves played by a human/demigod, lost their moment of surprise, got beaten to hell and back by both factions and utterly failed in taking any bridging point for a full scale military invasion. They blew it all Textbook military failure. If the Scrin only send out even a recon instead of just come crashing to their onevitable doom, they might have had a chance.
@@lamehick7511 sadly enough we never come to know what happens to the scrin after C&C 3 as EA threw the entire story out the window, turned kane into an alien and made the game about him getting off the planet instead of, evolving humans with help of tiberium and fighting off the incoming scrin war fleet which the overlord of scrin had ordered to destroy earth at the end of Scrin campaign.
1:55 There is a cutscene in C&C1 that indicates Nod at least was pioneering that technology, and that implies they were the ones that developed the Harvesters we see in the first game. It shows the C&C1 Harvester, with a voiceover saying "new tiberium harvesting methods instituted by the brotherhood of nod have increased profitability by 49%"
Before viewing: Alright, let's see if we got the proper lore here... *skips through video progress bar to see preview screen - sees no footage here* Good, we have a proper C&C lore video! You're worth a watch :)
This is one of the best C&C lore videos on RUclips. I’ve rarely seen anything as in-depth. Most people would just paraphrase the wiki but this has interpretations based upon the vague showing and not telling that C&C does. You’re a thinker.
I really enjoyed this video, especially the in-depth look at each step of the refining process in Renegade, I never knew that thing about the barrels of waste products. I like your idea that the barrels might be buried like toxic/radioactive waste, and inadvertently give rise to new Tiberium patches. I also enjoyed you pointing out the different details of the GDI and Nod refining processes in C&C3. Although I dislike how EA changed the nature of Tiberium in C&C3, I thought it was otherwise a brilliant game, and I loved the great attention to detail within the game. It's really cool how the GDI harvester compresses the Tiberium into rods that are dropped into tubes, while the Nod refinery just sucks up all the Tiberium out of the harvester through big hoses that you can see shaking during the transfer process, and then from the main vat into the 2 storage containers.
the 4th skrimish cant be called war, u have no army, base or even defense structures! only 20 troops which are less worth than a bunch of rocket troopers and this useless crawler thing that with all his massiv appearance has not a singel weapon or good armor, basicly a MCV in x10 size with the ability to build weak troops instead of a base
not surprising because the mechanics of the game was just that good, i never got into the lore until the scrin was pushed back by the end of the third tiberium war. i also like how tiberium itself evolved from semi organic parasitic crystal to alien terraforming agent when during the second tiberium war, back when darth vader was the head of GDI.
my theory is that Scrin extractors simply teleport molten tiberium into a local planetary hub and when they need to build stuff the main hub is the one that transforms tiberium into whatever they need and teleports the final product back.
Scrin ultimately lost the war because the initial force was not a military but a harvesting operation. it makes sense that the number of military assets was minimal and only used as a sort of Security force rather than an army per se.
@@m.adrian what are you talking about. There's no fourth tiberium game. Only three are Canon. (I know about it.. they fucked it up so bad, that many fans ignore it even existed. Even feigning amnesia so that they won't think about it. Also the fourth game wasn't suppose to be a tiberium game. It was a completely different game for some mobile Chinese market. But EA decided to slap the tiberium name on it, for a shitty money grab. I hate EA so much)
This is some highly polished and slick content about Tiberium universe. I always considered it highly niche and for more "scientifically" interested gamers. I was watching a lot of different channels and you bring a lot of new perspective on the whole lore. Well deserved sub and likes.
Thank you for giving these games the attention they deserve. As a long time rts fan, growing up with it. I enjoyed played games such as, tiberium wars, kane's wrath, generals, generals zero hour, red alert 2 and yuri's revenge (yuri for best army) as well as others. If you'd like to know more underrated games, then look into these. Supreme commander. Supreme commander forged allegiance. Generals zero hour. Spellforce 2. Original war.
Just finished watching all of the Tiberium Wars faction profiles & this, love the content, instantly subbed. Thank you for making this and I look forward to more videos about the CnC universe. A deep dive into who Kane is and how old he really is + ties to the Scrin would be interesting...
The one step you left out is that the ultimate fate of most tiberium (at least the stuff used by humans) is to be broken down yet further so that the various elements it has absorbed can be extracted for use. This is what some of the buproduct of tiberium refining is: raw tiberium crystal slag containing whatever chemicals can’t be extracted or aren’t considered useful enough. The Scrin may do this as well, but they also use tiberium itself as a building material for most of their technology.
Honestly, I had no clue what this game was. I just wanted to click because the title and image looked cool. So, I know what I'm getting for my next game. Thank you for introducing me to a new game!
Tiberium, life blood of industry. I was always fascinated by its properties and economic value when i played this game in my high school years. The fiction of tiberium universe was so well written. It is so sad Westwood Studies does not exist anymore. Kudos to all game designers and narrative writers who were involved.
Out of all resources Tiberium are very eldritch in its nature, its like a mocking and disgusting impression of a plant life and while the most precious resource but at the same time it has to be remove like a malignant tumors, the duality of these tiberium is what made it special
So why is it so valuable? If you can't use it for anything beyond growing more Tiberium unless broken down at an atomic level, and there is so much of it, it should be worth pennies to a hundred gallons of liquid Tiberium by the third war, if there IS a use for them in the first place.
Wow so much interesting lore in C&C, never grow up with C&C, only the third one when i was in my early teen age and red alert on 360 I did play C&C 2? The nod one, I never knew how interesting C&C was, seem I been missing out!
The second gen Harvesters appear to be based on a cotton picker, pods are funneled toward the pipes that carry crystals into the tank while chaff from the pods is filtered and ejected. Another key difference that while terrestrial crops required care, the more brute-force method of shovelling simply helped to break up Tiberium crystals and dislodge them from the pods.
There is honestly so much to the command and conquer stories that they could make a really good series or series of movies if they stuck to the source material
Noooooon way you received this much subscribers in 1 month! I was the one that always commented on your videos but i know you won’t see this cuz you have 200+ comments! I’m truly amazed finally people are understanding how underrated you are...i hope you remember me and if u didn’t... just see any video of your and you’ll see me on the comments... congrats!
Hey man, I've been watching your videos for abit, and only now I notice you have only 4 digit subs. (so high chance you will see). I just wanted to say, when I was playing the games long time ago, this is exactly the content I was looking for on you tube, but no one was doing these lore and explanation videos about CnC Tiberium series, at the time. So, yeah, I love your videos, keep it up!
@@vatz1151 Tiberian Twilight, it’s the game that comes after C&C3 Tiberium Wars and Kane’s Wrath. The plot is terrible tho but it’s the conclusion of the story
Pretty certain NOD invented the first methods of harvesting and processing and GDI stole it early on. NOD can build refinery on mission 2 of the first campaign while GDI doesnt get the ability until mission 3 after the beachhead mission 2 where GDI cant build a refinary but the mission is based on a NOD refinary in the opening cutscene.
In the original fmv opening of c&c td it states *new harvesting methods instituted by the brotherhood of nod increased profitability by 49% whilst showing a gdi coloured harvester, though we have to assume based on that comment and the video of the current gen td harvesters they were the ones to introduce and improve.
When you consider how much a commander might take from tiberium spike revenue during a battle credits redeemable at Reykjavik might be a slap in the face and really no better than Nod's policy of Screw You, just nominally more civilized on the surface.
As someone who didn't grow up with C&C, when I hear "westwood" I instead think of the Kyrandia series. A point and click adventure set of games. In particular, I think of Hand of Fate, the second game in the series.
There is a dam bug during gameplay for players acting as NOD and creating factions of NOD that harvesters normally went to idle mode while harvesting the crystals over the field. To overcome this, players need to manually reset harvesting orders to NOD harvesters.
The way I always saw the scrim was that the units and structures themselves were the silos. Everything had Tiberium embedded in it and so there was no further need.
I'm pretty sure Nod created the original harvesting equipment. In Tiberian dawn there's a news segment on Nod harvesting methods and it shows the original harvesters.
Agreed, the tone of it implied Nod led the charge on monetizing tiberium in general and that coming out swinging in terms of monetary investment into the tech gained them an early advantage with GDI playing catch-up, so it forms a little diorama of typical C&C imagery of the tricky lightly armored rogue running away from the heavily armored knight's inevitable but slow victory.
Also it makes me further realize that the imagery of 'Rome vs The Barbarians' is sometimes deliberately juxtaposed in C&C. To clarify, Tiberium, a money-colored substance that ruins the environment by turning it into money and began "along the banks of the Tiber river", a direct reference to Rome, is instead worshiped and sought after by the the modern day anti-western states (NOD states) under a Caesar-like figure who literally says he named it after Caesar, and feared/removed by the actual cultural descendants of the Roman empire, the modern day western states&friends (or GDI states). Rome in this sense could be said to be capitalism since GDI statedom seems to have originally translated to NATO relationships, this would have been less political back then and more of an artistic statement since these national relationships were assumed to be more permanent at the time, but really the allusion is to Money, or really, Capitalism vs The Environment and Humanity's Future vs It's Past. Note how New Eden's artwork, representing the GDI aesthetic ideal, was an incredibly naturalistic setting for how much technology it otherwise contained; as an ideal it represents humanity's animal past, whereas Nod structures range from industrially geometric to gothic and foreboding, where it does look to humanity's past it does so with an ornate, almost funerary disgust. So, despite the fact that we have all this West vs East imagery present with the setup of states and living conditions, their ideologies are instead inverted with Nod, aka "the have-nots", pushing toward the future and acceptance of the new, of tiberium, and with GDI, aka "the haves, doing the opposite and wishing to be rid of the crystal and the alternate human future it brings, not just the alternate leadership it demands. This is an inversion of the behavior of the poor and elite in real life, with the elite generally being behind the progressive arc of real life politics and the "everyday person" being behind conservatism. So really C&C is a tale of inversions, Tiberium inverts the order of the world by automating the transformation of it's physical resources to a monetized form, it tells the tale of what would happen if The Earth Monetized Itself.
19:47 Has anyone noticed the blue crate in the middle-left of the scene here. One is imprinted with a GDI logo, but the crate above it has a different bird based logo. Looks similar to the USA logo from Generals.
You can find ruined humvee wrecks that are just USA Humvees with upscaled textures too. I know they're meant to be from the earlier Tib Wars and they just reused an asset, but I thought it was interesting nonetheless.
Awesome video. Only thing is I would have liked a bit more explanation as to what exactly makes Tiberium valuable. I think I remember reading somewhere that it’s unstable nature makes it able to be converted into any mineral? Unsure. Would have liked a bit more info there. Otherwise - dope video !
The most op part about the scrin is that tiberium is healthy for them while its super dangerous for humans... also the scrin extractor probably just extracts the tiberium to the ichor hub since they dont use silos i think this is the reason they are named the extractors
Found your channel earlier today, and am loving these lore videos! Will we see any videos for factions from the other Command and Conquer series like Red Alert and Generals?
It's great you're doing lore on the C&C universe, especially Tiberium. I congratulate you for not including Tiberian Twilight for it is no true Tiberium story. Keep it up. Would you also do the Red Alert universe?
@@Jethild Nice to do the Generals universe as well. Not the best and I may not like it's outcome, but still had fun with it. Let me ask this: even though it isn't part of the lore, but have you seen or played some C&C mods?
@@NegiTaiMetal011 I haven't played any C&C mods but I do know about the existence of some of the more well known ones like Twisted Insurrection, Mental Omega, and Rise of the Reds. And I have had a few people asking me if I've considered covering them (specifically Twisted Insurrection) and I might do so after I get through most of the official canon.
@@Jethild Hard to say if they are considered canon. But it's up to you. Or maybe you can put up a separate lore about it. Just a suggestion. While I do know Mental Omega and Rise of the Reds, there's also CNC Fallout, Deep Impact/European Conflict, Tiberium Essence, and Generals Shockwave.
I think Scrin Extractors shouldn't of had a havester. I feel their extractor should of been place near it and used subterranean veins to absorb Tiberian giving a constant supply of funds... Not sure why they'd need funds... Bio mass perhaps?
You forgot that nod silos in tib war 3 have that vent which seems to expel tiberium gas, meaning they probably propagate it! You also forgot to mention the Reaper version of the growth accelerator, which doubles as a Tiberium spike!
Initially, i wondered why the tiberium universe kept silos, when in the red alert universe they phased them out. I guess that is a safety measure. Ore is stable and generaly safe, so it can be piled and stored underground. Meanwhile, tiberium is an alien matter than, even after 60 years of conflict, baffles humanity. It is very volatile and dangerous, and a breach underground would certainly cause more damage to the fauna and flora (1 and 2), or lead to the rapid expansion of new underground veins considering how soft and brittle the ground is (3). If a silo gets damaged/destroyed, broken tiberium/melted tiberium would pour out. But could be quickly contained and isolated, in comparison to be stocked at large underground.
You know, I've played these games for years and never really looked at how these harvesters harvested the Tiberium or how they worked. I feel like I've been missing something vital now.
"the scrins method of harvesting tiberium made ours look primitive!"
>harvester gets tiberium, takes it to refinery
Yes, but Scrin can harvest Tiberium endlessly and without the EVA annoying you to start building silos...
But in the end of the day yeah, it's just like how the humans do it...
The towers they made are harvesters too.
that dawn greedy use in farming quickly
@@louievelayo4100 if you're constantly being pestered to build silos, you're not building enough units
@@GloomGaiGar or you don’t have enough silos
The possibility of nostalgia are limitless
The best comment i have seen in a while.
I cry when I read your comment
Great comment! Wish I had thought of it.
Damn, I can hear this comment
👍🏻
When I was a kid I wondered what happened to my home country in the tiberium universe... Then I found out why it's called that way and my italian heart broke.
I’m sorry. 💔
Darn
I was so surprised that the GDI commando mission in the first game actually took place in Czechia, Ostrava, my home country/town
I feel sorry for you man.
Well, if you want vengeance, there is more than enough places in GDI army divisions killing the Scrin who are the ones responsible for the whole Tiberium mess in the first place
Italia became a red zone i believe.
The one part I found missing is about TW3 silos. While GDI tries to contain toxic fumes, Nod pays no attention to that at all, having their silos extrude green "smoke" like alien pope has been choosen.
Ah yes, a very good point that I overlooked.
I suspect this is intentional on the part of GDI / Nod. These fumes are likely to cause the proliferation of Tiberium via small particles of the crystal in the fumes. For GDI, this is a very bad thing. For Nod, a fitting tribute to Kane.
The GDI refinery also lets loose the tiberium fumes, unlike the silos. The Scrin is the cleanest - they don't have fumes, but something more like a gaseous form of tiberium that is similar to the gases emanating from the raw crystals in the fields.
That's one way of putting it...
How do you say "Habemus papam" in Klingon?... 🤣
@@louievelayo4100 according to DuckDuckGo, it’s ‘nuH be' vISov!’
I need MOAR LORE.
And silos.
SiL0s nEEdeD!
MORE ORE LORE!
*YOU MUST CONSTRUCT ADDITIONAL PYLONS!*
Oh wait...
@@plcinto4042 "we don't do that here"
You must construct additional- oh.
Wrong one. XD
GDI: "Why don't we just take the tiberium...and push it somewhere else?"
NOD: **viciously snorting tiberium dust**
"most significantly the first, second and third Tiberium Wars."
"What about the Fourth Tiberium War?"
"Shut up! That one didn't happen!"
Also very much enjoying some good Tiberium lore.
Meanwhile in Command & Conquer 3: Incursion
Good, You're finally awake! Gotta watch out for those sonics GDI keeps using next time, alright?
What's that? Fourth Tiberium war? Crawlers? The return of the Scrin?
Brother, the Scrin just got here from those meteors falling from space! Thought GDI was going to wipe us off the face of the planet when they activated their Ion cannon. We have to move otherwise those bugs will get you too!
We don't talk about the Fourth Tiberium War... #heresy
You know the rules and so do I!
@@onyx9943 There is no Forth Tiberian War to speak of, Brother.
I would say a third party likely funded by Nod is why both GDI and Nod have the exact same equipment.
It would be the same as US and UK going to war but both having Apple devices.
Good point. It could also be a combination of the two.
If you watch the opening cutscene(s) of starting a new game in Tiberian dawn, it will say on the 6'th screen "new tiberium harvesting method instituted by nod increased profitability by 49%" (the screen shows the first generation of harvesters)
Therefore I believe Jetlihd is right then he suggested GDI and NOD engaged in espionage, stealing the technology from one another
(In order to access it, press the "start new game" button on the main menu and DONT touch anything else)
@@Jethild
There is Twisted Insurrection. A mod that tells the story of an alternate timeline where GDI lost to NOD. There is a faction there known as Globotech, a corporation that has been funding both sides since the 1st Tiberium war.
@@carlgman7420 if you go further back to the other pre Tib-war era they mention that due to NOD working behind the scenes they ensured all future factions would use tech developed by them so they could make more money off of the wars this is seen uptil the end of redalert 2 when both sides use the same refining ideas even though they have different tech in other places
@@Jethild Didn't GDI just steal Nod refinery to reverse-engineer in the second mission of Tiberian Dawn?
Hmm just like how Leutin/Baldermort/Arch is the loremaster for 40k , you are the new loremaster for Tiberium, subbed brother
I like Majorkill more cause he has a sense of humor
Arch was only popular because nobody else was around for the longest time. He's still better than another certain 40k channel though.
@@Trazyn_Archives Goated
@@highlordlaughterofcanada8685 plus he's got a lot of intresting niche things and I love when he does Necron vids and the all the types of moments vids
@@Trazyn_Archives I like his paraphrasing the best
"It looks like a large beetle"
Well knowing Nod and Kane's knowledge of the Scrin, it is really possible the original harvesters are based of the Scrin and that GDI stole the plans from Nod...
I always thought the harvester was very Nod looking. Makes more sense since Nod industrialized harvesting and GDI followed suit.
I doubt that Kane knew the technical details of the Scrin harvesters. Nevertheless, I am sure that Nod, as the pro-Tiberium faction, developed industrial Tiberium harvesting.
Meta reason: it's based off spice harvesters from Dune.
Despite the Scrin knowing Kane, the Prophet doesn't seem to know that much about the aliens, that's why he searches the Tacitus, and even his "scrin" spaceships (the one from Renegade and the one from TibSun) pale in comparison to the real ones
"What about the 4th Tiberium War?"
C&C fan: "we don't talk about it"
"Didn't that happen as well?"
C&C fan "WE DON'T TALK ABOUT IT!"
what is this 4th tiberium war? Can i eat that?
@@lucusvanbeek3309 its a bad fanficiton game made by scammers they only released a trailer altho there are rumors about cnc 4 but that's just rumors
they're no location tube fuel rod of tiberium on a glass building
Heretic!
CnC fan : we don't do that here
"Discovered by the Brotherhood, that is. And I named it after Tiberius Julius Caesar."
- Kane
This one thought it was named for the river Tiberius, that the first of the Tiberium landed / was found in?
@@hdezn26 NOD propaganda, that is. It's named after the river
@@tawnykyle-cm5eq wrong Caesar, mate
The B R U H of a man no Kane knew about tiberium long before mankind had existed.
tawnykyle no Kane knew about it way before ignatious mobius was even born
I love the three tiberium wars. Maybe one day we'll get a fourth one
I will say this about Twilight. It has some really good music, though probably not in the same vein as previous games'.
Unfortunately EA killed it off forever.
@@adamofblastworks1517 We dont talk here about that execuse of a 4th tiberium war, its a failure of EA and I refuse to acknowledge it as a C&C game
@@ayoutubecommenter1827 EA has a meaning in my country called "Elektronische Abzocke" translated "Electronic scam" since they get nothing done right without youself having to pay a ton of money and even then its medicore, exampel? Fifa, literaly the same game with major patches and updates every year and no game stat transfer from game to game
@@m.adrian Yeah, no comment on the gameplay, but I still like the music. Especially the main menu theme.
Mad respect for using Tiberian Sun music in your movies. One of the best video game OSTs ever.
🎼🎼
So much dedication for just a resource in a strategic simulation game. This is why I love C&C universe.
I'm pretty sure the "Renegade-Harvester" looks more blocky to keep the polygon-count low, ^^
The reason the harvesters of GDI and NOD are the same vehicles has propably to do with keeping game balance simple, so both fations have been provided with identical economical structures. And also because the devs were lazy, because they still could have made different looking models. ;D
The use of different harvesting units started with Red Alert 2.
that last line, while true, is irrelevant to the topic of "Tiberium harvesting" discussed in the video. Red Alert takes place in a different timeline.
Same models likely saved data space on what was very limited space for the games. Old cnc games had to work around storage limitations.
@@ideallyyours it's relevant in the context of the timeline of game development
Lore wise, in the early Tiberium games, NOD developed the technology for harvesting and refining Tiberium first. It makes sense that early GDI Tiberium refining methods are similar because they stole/reverse-engineered from NOD design.
Then, as GDI realized the negative aspects of Tiberium, they experimented with and developed "cleaner" methods of refining, in an attempt to reduce the environmental and humanitarian risks.
@@GloomGaiGar game development and lore timeline are two different things don't assume they are the same, and they are correct Red Alert 2 takes place during a different timeline, one that separates itself from the Tiberium timeline as evidence with GDI getting the Mammoth tanks which were a part of the Soviets arsenal in Red Alert 1 that were replaced with the Apocalypse Tanks in Red Alert 2.
"Though the Scrin proved themselves superior in the ways of Tiberium, UNFORTUNATELY, that alone was not enough to prevent their defeat by the human forces"
Scrin sympathizer detected
Drawn in by the signal of a world ripe with Tiberium for harvest, they instead found themeselves stranded on a Planet armed to the teeth with decades long expirience in Tiberium Warfare.
They never stood a chance...
@@lamehick7511 I think everyone's forgetting the scrin fought in tiberium wars were just a mining fleet, and even then they were pretty even in strength compared to actual human militaries (if you use the balance between the 3 factions in the game itself as a reference)
@@jimjohn1740 yes, thats what I said. They got lured by the prospect of an undeffended world, ripe with tiberium. Instead they found themeselves played by a human/demigod, lost their moment of surprise, got beaten to hell and back by both factions and utterly failed in taking any bridging point for a full scale military invasion. They blew it all Textbook military failure. If the Scrin only send out even a recon instead of just come crashing to their onevitable doom, they might have had a chance.
@@lamehick7511 sadly enough we never come to know what happens to the scrin after C&C 3 as EA threw the entire story out the window, turned kane into an alien and made the game about him getting off the planet instead of, evolving humans with help of tiberium and fighting off the incoming scrin war fleet which the overlord of scrin had ordered to destroy earth at the end of Scrin campaign.
@@m-w-y7325 True. But as long as we all agree that C&C 4 was Scrin propaganda, everything is ok 🤗
1:55 There is a cutscene in C&C1 that indicates Nod at least was pioneering that technology, and that implies they were the ones that developed the Harvesters we see in the first game. It shows the C&C1 Harvester, with a voiceover saying "new tiberium harvesting methods instituted by the brotherhood of nod have increased profitability by 49%"
Good point.
In Tiberium Dawn, NOD does not build its vehicles, it buys them.
That means the tiberium harvester was indeed developed and sold by a company.
Before viewing: Alright, let's see if we got the proper lore here... *skips through video progress bar to see preview screen - sees no footage here*
Good, we have a proper C&C lore video! You're worth a watch :)
This is one of the best C&C lore videos on RUclips. I’ve rarely seen anything as in-depth. Most people would just paraphrase the wiki but this has interpretations based upon the vague showing and not telling that C&C does. You’re a thinker.
👍🏻
I really enjoyed this video, especially the in-depth look at each step of the refining process in Renegade, I never knew that thing about the barrels of waste products. I like your idea that the barrels might be buried like toxic/radioactive waste, and inadvertently give rise to new Tiberium patches. I also enjoyed you pointing out the different details of the GDI and Nod refining processes in C&C3. Although I dislike how EA changed the nature of Tiberium in C&C3, I thought it was otherwise a brilliant game, and I loved the great attention to detail within the game. It's really cool how the GDI harvester compresses the Tiberium into rods that are dropped into tubes, while the Nod refinery just sucks up all the Tiberium out of the harvester through big hoses that you can see shaking during the transfer process, and then from the main vat into the 2 storage containers.
the 4th skrimish cant be called war, u have no army, base or even defense structures! only 20 troops which are less worth than a bunch of rocket troopers and this useless crawler thing that with all his massiv appearance has not a singel weapon or good armor, basicly a MCV in x10 size with the ability to build weak troops instead of a base
Strange how I've never thought about something so key to the game ... till now... Great video
not surprising because the mechanics of the game was just that good, i never got into the lore until the scrin was pushed back by the end of the third tiberium war. i also like how tiberium itself evolved from semi organic parasitic crystal to alien terraforming agent when during the second tiberium war, back when darth vader was the head of GDI.
The production quality of this video is No Strings Prd level.
Very well put together, very interesting stuff if you love everything C&C.
Ditto
You are my favorite command and conquer lore Master I am learning each day that things that I never knew of
👍🏻
*"Silos needed."*
- EVA of GDI and Nod
I played a lot of Tiberian Sun as a little kid and never knew that harvesters full of blue tiberium would explode like that.
my theory is that Scrin extractors simply teleport molten tiberium into a local planetary hub and when they need to build stuff the main hub is the one that transforms tiberium into whatever they need and teleports the final product back.
Scrin ultimately lost the war because the initial force was not a military but a harvesting operation. it makes sense that the number of military assets was minimal and only used as a sort of Security force rather than an army per se.
This was such a wave of nostalgia - I cannot wait for a Command and Conquer 4
Dont. you. dare.
Sadly it was canceled
what C&C 4? to my knowledge after C&C 3 Tiberium wars comes C&C 3: Incursion
@@m.adrian This is a safe space, it cant hurt us anymore. Although my eyesight may never recover
Why so few subscribers? You are my favorite channel I never new existed! Thanks for the lore!
I think there should be more subs. Eventually it’ll get there.
I love this. As I learn more and more lore. It makes me want to play the game more.
But dont play the execuse of 4th Tiberium war called Twilight, it dont belongs in the C&C franchise
@@m.adrian what are you talking about. There's no fourth tiberium game. Only three are Canon. (I know about it.. they fucked it up so bad, that many fans ignore it even existed. Even feigning amnesia so that they won't think about it. Also the fourth game wasn't suppose to be a tiberium game. It was a completely different game for some mobile Chinese market. But EA decided to slap the tiberium name on it, for a shitty money grab. I hate EA so much)
@@gre3nishsinx0Rgold4 sry i meant the 4th skrimish(war) which got refused to be a EA game and war game with always less than 20 troops and no base
@@m.adrian we're talking about the same non tiberium game mate.
This is some highly polished and slick content about Tiberium universe. I always considered it highly niche and for more "scientifically" interested gamers.
I was watching a lot of different channels and you bring a lot of new perspective on the whole lore. Well deserved sub and likes.
the first harvester was from nod, I read it somewhere while going through the c&c wiki
I can clearly see your chanel growing in the future , your videos are very well made
Thank you for giving these games the attention they deserve.
As a long time rts fan, growing up with it. I enjoyed played games such as, tiberium wars, kane's wrath, generals, generals zero hour, red alert 2 and yuri's revenge (yuri for best army) as well as others.
If you'd like to know more underrated games, then look into these.
Supreme commander.
Supreme commander forged allegiance.
Generals zero hour.
Spellforce 2.
Original war.
A fellow SupCom 1/2 + FA player and C&C Generals + Zero Hour player, greetings my friend!
This channel was a hell of a find! Great content, but now I miss the days of good command and conquer
Just finished watching all of the Tiberium Wars faction profiles & this, love the content, instantly subbed. Thank you for making this and I look forward to more videos about the CnC universe. A deep dive into who Kane is and how old he really is + ties to the Scrin would be interesting...
The one step you left out is that the ultimate fate of most tiberium (at least the stuff used by humans) is to be broken down yet further so that the various elements it has absorbed can be extracted for use. This is what some of the buproduct of tiberium refining is: raw tiberium crystal slag containing whatever chemicals can’t be extracted or aren’t considered useful enough.
The Scrin may do this as well, but they also use tiberium itself as a building material for most of their technology.
I haven't even played any of the tiberium games, but this video sounds quite interesting.
Honestly, I had no clue what this game was. I just wanted to click because the title and image looked cool. So, I know what I'm getting for my next game. Thank you for introducing me to a new game!
dont play the 4th skrimish(war), its not a game to be acknowledged as C&C game
i love how consistently i see high quality content from this community
👍🏻
Tiberium, life blood of industry. I was always fascinated by its properties and economic value when i played this game in my high school years. The fiction of tiberium universe was so well written. It is so sad Westwood Studies does not exist anymore. Kudos to all game designers and narrative writers who were involved.
The beautiful glow!
The LORE will set us free!
We must gather all we can!
In a Minecraft world I played a while ago, I made a Tiberium refinery and using a hopper duct mod, I was able to make functional silos as well.
New age Religion sales pitch: "Crystals are alive and change you in profound ways."
Kane: "You have no idea how much i know about that already."
Out of all resources Tiberium are very eldritch in its nature, its like a mocking and disgusting impression of a plant life and while the most precious resource but at the same time it has to be remove like a malignant tumors, the duality of these tiberium is what made it special
yeap they're crystal is self-replicating
So why is it so valuable? If you can't use it for anything beyond growing more Tiberium unless broken down at an atomic level, and there is so much of it, it should be worth pennies to a hundred gallons of liquid Tiberium by the third war, if there IS a use for them in the first place.
AdamofBlastWorks tiberium is an extremely rich material you know it's not actually worth pennies.
@@pioneer5400 no. I don't know. As far as I know it just keeps self replicating, even in bar form.
AdamofBlastWorks you should read the wiki on tiberium and you will know.
Thank Westwood for Renegade. The most detailed game in the universe.
Probably cost them a fortune to produce too.
Worth every penny.
Wow so much interesting lore in C&C, never grow up with C&C, only the third one when i was in my early teen age and red alert on 360 I did play C&C 2? The nod one, I never knew how interesting C&C was, seem I been missing out!
But now you’re caught up.
what an outstanding work! great script, great presentation, well though out flow of the subject. well done Sir!
👍🏻
The second gen Harvesters appear to be based on a cotton picker, pods are funneled toward the pipes that carry crystals into the tank while chaff from the pods is filtered and ejected.
Another key difference that while terrestrial crops required care, the more brute-force method of shovelling simply helped to break up Tiberium crystals and dislodge them from the pods.
Interesting point.
Your the lore master man. Thats awsome you did a great job.
👍🏻
I love your stuff, and I love your lore. It has inspired a few things in a roleplay I am doing
There is honestly so much to the command and conquer stories that they could make a really good series or series of movies if they stuck to the source material
First Harvester is by NOD. It's mentioned in the Intro video of Tiberian Dawn.
I love how he ignores the newest Tiberium Games, thank you so much for not acknowledging them even existing.
We all dont acknowledge games like the 4th skrimish from EA
Noooooon way you received this much subscribers in 1 month! I was the one that always commented on your videos but i know you won’t see this cuz you have 200+ comments! I’m truly amazed finally people are understanding how underrated you are...i hope you remember me and if u didn’t... just see any video of your and you’ll see me on the comments... congrats!
Yep I remember you Zoner. And yeah I was surprised at the sudden surge in subscribers as well.
"How does the excess Tiberium get from the refinery to the silos?"
"A series of tubes..."
*nods thoughtfully*
I think that’s the industry term for it. 🤔
Hey man, I've been watching your videos for abit, and only now I notice you have only 4 digit subs. (so high chance you will see). I just wanted to say, when I was playing the games long time ago, this is exactly the content I was looking for on you tube, but no one was doing these lore and explanation videos about CnC Tiberium series, at the time. So, yeah, I love your videos, keep it up!
Good comment. 👍🏻
Yes, that was i needed after playing remastered Tiberium Dawn, a silos of tiberium lore
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Nice vid, you've earned yourself a new subscriber 😁
I find it hilarious that tiberian twilight is just disregarded by the community
tiberian wut now?
@@vatz1151 Tiberian Twilight, it’s the game that comes after C&C3 Tiberium Wars and Kane’s Wrath. The plot is terrible tho but it’s the conclusion of the story
@@owenbaebler2419 you miss the joke my friend.
IT.
DOES.
NOT.
EXIST. 🤣
@@owenbaebler2419 You speak of heresy.
never heard of it
Pretty certain NOD invented the first methods of harvesting and processing and GDI stole it early on. NOD can build refinery on mission 2 of the first campaign while GDI doesnt get the ability until mission 3 after the beachhead mission 2 where GDI cant build a refinary but the mission is based on a NOD refinary in the opening cutscene.
Just found your channel and I love it! Keep It up!
Finally more lore.
In the original fmv opening of c&c td it states *new harvesting methods instituted by the brotherhood of nod increased profitability by 49% whilst showing a gdi coloured harvester, though we have to assume based on that comment and the video of the current gen td harvesters they were the ones to introduce and improve.
Good point.
More Lore please! Great vid!
So this is like The Templin Institute but for CnC only . I love It
Oh yes, the 3 tiberium wars, which we still need a conclusion...
When you consider how much a commander might take from tiberium spike revenue during a battle credits redeemable at Reykjavik might be a slap in the face and really no better than Nod's policy of Screw You, just nominally more civilized on the surface.
these vids are of great quality, im surprised that u only have 1k subs
As someone who didn't grow up with C&C, when I hear "westwood" I instead think of the Kyrandia series. A point and click adventure set of games. In particular, I think of Hand of Fate, the second game in the series.
You manage to find plausibility where none never thought of.
I miss the early to mid 90's
you forgot that the entire harvester driver corps on both sides is notorious for being drunk and incapable of driving in reverse.
10:28 Right, Tiberium Spikes aka the Oil Derricks of the Tiberium series...
C&C Generals + Zero Hour nostalgia goes up by 100
There is a dam bug during gameplay for players acting as NOD and creating factions of NOD that harvesters normally went to idle mode while harvesting the crystals over the field. To overcome this, players need to manually reset harvesting orders to NOD harvesters.
excellent video the video quality gets better with every video, will you do videos on c&c mods and their lore like twisted insurrection?
I have considered it. Especially for Twisted Insurrection specifically. But it would definitely be awhile before I'd be able to get it.
The way I always saw the scrim was that the units and structures themselves were the silos. Everything had Tiberium embedded in it and so there was no further need.
I'm pretty sure Nod created the original harvesting equipment. In Tiberian dawn there's a news segment on Nod harvesting methods and it shows the original harvesters.
Agreed, the tone of it implied Nod led the charge on monetizing tiberium in general and that coming out swinging in terms of monetary investment into the tech gained them an early advantage with GDI playing catch-up, so it forms a little diorama of typical C&C imagery of the tricky lightly armored rogue running away from the heavily armored knight's inevitable but slow victory.
Also it makes me further realize that the imagery of 'Rome vs The Barbarians' is sometimes deliberately juxtaposed in C&C. To clarify, Tiberium, a money-colored substance that ruins the environment by turning it into money and began "along the banks of the Tiber river", a direct reference to Rome, is instead worshiped and sought after by the the modern day anti-western states (NOD states) under a Caesar-like figure who literally says he named it after Caesar, and feared/removed by the actual cultural descendants of the Roman empire, the modern day western states&friends (or GDI states). Rome in this sense could be said to be capitalism since GDI statedom seems to have originally translated to NATO relationships, this would have been less political back then and more of an artistic statement since these national relationships were assumed to be more permanent at the time, but really the allusion is to Money, or really, Capitalism vs The Environment and Humanity's Future vs It's Past.
Note how New Eden's artwork, representing the GDI aesthetic ideal, was an incredibly naturalistic setting for how much technology it otherwise contained; as an ideal it represents humanity's animal past, whereas Nod structures range from industrially geometric to gothic and foreboding, where it does look to humanity's past it does so with an ornate, almost funerary disgust. So, despite the fact that we have all this West vs East imagery present with the setup of states and living conditions, their ideologies are instead inverted with Nod, aka "the have-nots", pushing toward the future and acceptance of the new, of tiberium, and with GDI, aka "the haves, doing the opposite and wishing to be rid of the crystal and the alternate human future it brings, not just the alternate leadership it demands. This is an inversion of the behavior of the poor and elite in real life, with the elite generally being behind the progressive arc of real life politics and the "everyday person" being behind conservatism.
So really C&C is a tale of inversions, Tiberium inverts the order of the world by automating the transformation of it's physical resources to a monetized form, it tells the tale of what would happen if The Earth Monetized Itself.
I subscribed. This is the content I love to see!
The possibility of Tiberium ... are limitless! - The Legend
19:47 Has anyone noticed the blue crate in the middle-left of the scene here. One is imprinted with a GDI logo, but the crate above it has a different bird based logo. Looks similar to the USA logo from Generals.
That’s interesting. Never noticed until I saw your comment.
You can find ruined humvee wrecks that are just USA Humvees with upscaled textures too. I know they're meant to be from the earlier Tib Wars and they just reused an asset, but I thought it was interesting nonetheless.
Awesome video. Only thing is I would have liked a bit more explanation as to what exactly makes Tiberium valuable. I think I remember reading somewhere that it’s unstable nature makes it able to be converted into any mineral? Unsure. Would have liked a bit more info there. Otherwise - dope video !
I think tiberium absorbs Deep in Earth most valuable minerals
Love your C&C lore! Nice job and makes me wish there was another Tib war game. Also hoping some day a C&C tabletop game becomes a thing (one can hope)
There’s always a chance.
A very good video, nice work mate.
I thought the scrin just beamed their tiberium up to their main hub in exchange for credits
The most op part about the scrin is that tiberium is healthy for them while its super dangerous for humans... also the scrin extractor probably just extracts the tiberium to the ichor hub since they dont use silos i think this is the reason they are named the extractors
Sweet deep dive, man. Do one about ore or spice from Red Alert or Dune respectively
954th priest, spreading the good word of Jethild!
We need more !!
I hope they do a remake of Tiberian sun that one was my favorite.
Found your channel earlier today, and am loving these lore videos! Will we see any videos for factions from the other Command and Conquer series like Red Alert and Generals?
Yes, in the future I do plan to do videos in the Red Alert and Generals universes as well.
It's great you're doing lore on the C&C universe, especially Tiberium. I congratulate you for not including Tiberian Twilight for it is no true Tiberium story. Keep it up. Would you also do the Red Alert universe?
Yes, I do plan to do videos in the Red Alert universe as well as the Generals Universe.
@@Jethild Nice to do the Generals universe as well. Not the best and I may not like it's outcome, but still had fun with it. Let me ask this: even though it isn't part of the lore, but have you seen or played some C&C mods?
@@NegiTaiMetal011 I haven't played any C&C mods but I do know about the existence of some of the more well known ones like Twisted Insurrection, Mental Omega, and Rise of the Reds. And I have had a few people asking me if I've considered covering them (specifically Twisted Insurrection) and I might do so after I get through most of the official canon.
@@Jethild Hard to say if they are considered canon. But it's up to you. Or maybe you can put up a separate lore about it. Just a suggestion.
While I do know Mental Omega and Rise of the Reds, there's also CNC Fallout, Deep Impact/European Conflict, Tiberium Essence, and Generals Shockwave.
And I'm subscribed. I appreciate your hard work
I think Scrin Extractors shouldn't of had a havester. I feel their extractor should of been place near it and used subterranean veins to absorb Tiberian giving a constant supply of funds... Not sure why they'd need funds... Bio mass perhaps?
You forgot that nod silos in tib war 3 have that vent which seems to expel tiberium gas, meaning they probably propagate it!
You also forgot to mention the Reaper version of the growth accelerator, which doubles as a Tiberium spike!
Initially, i wondered why the tiberium universe kept silos, when in the red alert universe they phased them out.
I guess that is a safety measure. Ore is stable and generaly safe, so it can be piled and stored underground.
Meanwhile, tiberium is an alien matter than, even after 60 years of conflict, baffles humanity. It is very volatile and dangerous, and a breach underground would certainly cause more damage to the fauna and flora (1 and 2), or lead to the rapid expansion of new underground veins considering how soft and brittle the ground is (3). If a silo gets damaged/destroyed, broken tiberium/melted tiberium would pour out. But could be quickly contained and isolated, in comparison to be stocked at large underground.
great video!
It's all fun and games until your harvesters get rushed by Nod bikes.
Harvester harrass is always a spicy strategy 😂
You know, I've played these games for years and never really looked at how these harvesters harvested the Tiberium or how they worked. I feel like I've been missing something vital now.
Good Vid, but you forgot to mention the reaper tiberium accelerator that also generates funds.
I mention the tiberium accelerator on the video I did dedicated to the reaper faction.