the "unstoppable killer" trope is among my least favourite. if your killer is sucked into propeller blades head first, exploded, but he's back anyway as if nothing happened - he's the one with plot armour, and going against him leaves same dirty feeling as when you play against a cheater.
Some have theorized that there is a second killer on the island, so maybe it is the other killer who picks up the mask, all that remains of their partner, and then moves on to start the new murder house on their own. I hope that’s the case, because I agree that unkillable villains are kinda lame.
i'm just saying there was like 5 of them, swarm the fuck he can't swing if everyone just like rampages him at once and like mobs him. like realistically speaking you'd only need two people to end him forever, one to keep his hands busy and another to like latch onto their face and just swing around until *CRACK* their neck gives out then chop the body up for catharsis
yeah, expected this to be at least mentioned in the ending news report or conversation or something, there is such an emphasis on him seeing the face in that scene, him taking off the mask is literally set up just for that bit
@@icyboy771z you can't manually save. The game automatically saves during crucial moments when you make a choice. You can only replay chapters, but if you do, it resets everything after the aforementioned chapter. In order to get all the endings, you kinda have to replay the game.
@@Euronius you duplicate the save files and dump them on your desktop. Then delete the save in the folder later and drop the old one in. It's an extremely common practice that pc gamers have done for like 3 decades now. You can absolutely bypass autosaves.
Well.. the is theory that there are 2killers because in 1 scene his with axe chasing girls an in other scene his with knife next to Charlie and Mark and than suddenly he's with his axe again... In conclusion one of them died in the end and other one picked up the mask...
The dog should be fine since it got off the isle. Imagine another ending where the god doesn't get off the isle but everyone else dies, including the killer(s?) It would eventually starve to death.
@@shooterboi For this ending to be achieved, the crew must start the boat (you have to get at least two of the characters alive that are not Kate and Mark) and then all the human characters must die. Du'met will throw the dog overboard and he'll paddle back to the continent.
i find it weird how when everybody survives he still lures people in while they are literally reporting about it like wouldnt they be like huh this is exactly what happened we will fucking die
@@aguytimo yeah but if you listen to the news and it would say this scam call will invite you on a boat and then kill you the name is beepboop and you get a call saying yes here is beep boop come to my castle, wouldnt you be like.....waaaait a minute
7:23 Funny thing about that ending is that in the other one you can see that the guy pretending to be Du'met is dead alongside his daughter. So this bastard kills you anyways.
It looks to me like The Curator's been going against 'the rules' and trying to re-write stories on his own, and that's the stories we've been playing out. The scene with him writing down all of H.H.H.'s names reads to me like he's been tracking this killer through history, and this was his (latest?) attempt to take Mudget out, and he's frustrated that he's failed. Whatever powers that be that oversee The Curator are starting to catch wind that he's in the library fudging stuff up, and that ruckus at the end was them requesting *a word.*
the dumbest thing about this was they were a crew that spend months researching and learning about H.H Holmes. They even mentioned the ferryman! And they act surprised when getting more victims doesn't mean they get to escape? It's all plotholes
Put yourself in the last two’s shoes. You know that you’re gonna die anyway if you choose to make the call, but a few more hours of living is what you want, even if you know what the inevitable outcome is.
Yes and mark oh going hiking on a mountain an balancing on a fucking log then we find out he has a fear of heighrs which he never mentioned when he was ther eon the mountain
this whole game was full of unresolved plot points and disapointments
5 месяцев назад+1
Yeah.. There's a lot of plotholes and things that didn't make sense. Some writing issues, like in the book you read with the boy and his love for monsters. There's an error in the book. "He lived his with", instead of "He lived with his". No voicelines on places it felt natural to have them. Like when Erin, Kate and Jamie have gone off the roof and Du'Met have fallen to the ground, then he wakes up again. They just started to run without saying anything? It had so much potential, but it felt.. rushed.
Characters aren't really as loveable, I didn't care about Kate at all and mark I didn't really care about too. Erin I really liked but when she died I didn't think it mattered, CHARLIE WAS MY GUY!!! I LOVED HIM. Jamie was okay ig, slay queen but basic af character.
I'm shocked so many people fell for the "you can live if you invite some more victims!" like...why would he do that, when you could just call the police once you escape? Why would he let you go if you know the truth?
Well we saw (most) of the Morellos escape, and if you get the bad ending that allows you to invite more victims, you never find out that the Morellos never escaped. I mean, you find a kid's clothes but it's not explicitly stated that it's Morello's dead daughter's clothes. I did not pick that ending, but this would explain the logic for people who did.
It's the fear of dying, in real life you can only hope they would let your love one not die, so most ppl would try anything no matter how small the chance
Well, only 1 person can go and invite the others. The other is trapped. Even if you call the police, the killer might kill the trapped person first. But yes, there is a way to avoid all that, and ONLY if you know about Morello's deaths. You can have the police officers disguise as the next victims. Then, around 3 hours after they depart, right after the trapped person gets released, a group of police officers swarms the island and captures the killers(or just kills them, honestly. They aren't going to change, anyway).
I’ve played all the Dark Pictures games, The Quarry, and Until Dawn. Until Dawn is still my favorite one. The Quarry had a charm about it. I was fascinated by the storyline of House of Ashes. The Devil in Me made me the most anxious and had trouble playing through, purely because serial killers are real, and these situations can happen.
Yea plenty of sequences where the characters could def fight back especially with the enemy walking at a slow pace and never running. Just for plot convenience, it just kills the immersion to have every character being some weakass pussy.
@@IRedpunk Not only that but when jamie and kate are being chased by him, they could easily take him on 2v1, like I know they are women but adrenaline and all the shit laying around that could be used as a weapon just makes that scene make absolutely no sense
@@bradhurst6834 it’s all plot convenience and it’s just bad because there’s too much of it in here. Was it House of Ashes ? Forgot the name with the vampire aliens but at least there the characters fought back and that’s why it felt better. Characters were more interesting too VS the bland ones here.
As someone who has worked in a bank's call centre where I had to make outbound calls to customers, it's laughable how the killer's plan depends on people being ridiculously gullible. Almost every customer I called started with "how do I know you're not a scammer?" If some random person called you and offered you a free vacation, or you got a random email saying "congratulations you won a holiday!" would you believe it it? Can you think of a single person who would above the age of 5? Not to mention, why did the killer even need the last people he captured to make a call luring new people there, if we can see that even when they refused to/died, he still managed to get new victims to come easily?
I think getting his current set of victims to make a call is a part of the torture…it’s emotionally devastating to subject innocent people to the same torture you did.
Even crazier is Mark didn't seem sure of who was talking to when he was the one who called. If you can't tell me who your calling for, I'm not believing you.
@@Noodles4Anime Yeah true, he started with "Hi, to whom am I speaking?" and she literally just gave him her full name without him introducing himself, asking for her or saying why he was calling. Pretty ridiculous. I also took a screenshot of the script Mark was given and it says "I am a personal fan of your blog" so the killer actually would have known her name and could easily have written the script to ask for her personally to make it seem more legit.
I like the idea of someone being in this scenario I MEAN EXACT scenario when they get an email from a deranged psycho trying to trick you into going with your friends into a secluded island, They agree to go there but not because they got tricked they know whats going on, but they just wanna fuck up the killer
I'm here because I just found out about the ending with Mark and Kate. And I find it very interesting that in those two endings, you don't get the added scene with someone pounding on the door of the repository which spooks even the Curator. Makes me wonder what that means for season 2. I've been really hoping the identity of the Curator would be explored further. Like, I don't want an upfront answer but I would love more details.
The curator is keeping all these stories in books so maybe him ripping out the page with Du'Met on it before crossing it off wasnt him saying hes not dead but rather him keeping the character alive so he can come back in other stories and thats why the spirit or whatever of the library got mad and banged on the door. Bc the curator as he himself has stated doesnt get to make decisions. Only writing down the ones we make.
The page showing Du'Met was just showing the killers names and the names they ended up going by. Herman Mudgett is H.H Holmes and Munday is Granthem Du'Met (which is just an anagram for Herman Mudgett).
@@DrSeuss1901 I don't think so. I think it was indicating that there were in fact multiple killers - which was extremely likely just based on the multitude of simultaneous events happening at the house. One of them survived - so the cult of serial killing is likely to survive too.
@DrSeuss1901 I didn't catch on to this. I thought that since it was the end of season 1. The Curator was actually going to be Du Met. Just pulling all the strings. And that he was gonna get swatted or something whenever it pans to the door.
I like how the antagonist this time is a regular psycho murderer instead of hallucinations or supernatural predators, but unless he doesn't survive that boat explosion, I don't like how it's straight up impossible to get him killed in any way and he just sort of escapes every time.
My question is, if they all survive and if the police know what happened and go to the island and find dead bodies then how after that do the teenagers get invited to the hotel? Where are they going? Not to the island, the cops are there… is it a different hotel? How does that add up or make any sense or is even possible?? How would he acquire another hotel and how would he again make it into a murder mansion? None of that ending makes sense to me.
It makes more sense if you consider it to be multiple murderers, possibly a cult or a bunch of insane rich people. This island was just part of the operation in that case
@@janavanbellingen8531 The problem with that is that the developers are asking the players to write the game's story for them. The only reason we get a teaser ending where 5 new victims are set up is because other stories have done it, and it had that "OOOH... The bad guy is still at it!" and it actually felt earned. Here, the writers want the reward of that type of ending without having to actually do any of the work to achieve it.
It is a different hotel. He would turn it into a murder house the same way his predecessors did... stealing money, changing the contractors frequently, not paying any of said contractors, killing anyone in the way and framing it as an accident. One of the murderers mentioned in the game stole corpses and evidence from the police a couple of times too, so whoever took up the mask could very well do the same. It's one killer inspiring another, someone "picking up the mask" and continuing the work. All obsessed with the "original", H.H.H.
@@mateleacloverae but it shows the news on in the background as the teenagers talk about the invitation… so what did he do all that in a couple days or something? That still makes no sense
@@HotSauceRoss yes exactly! Because sure it makes sense if you think about it a different way but then you’re essentially making up your own ending which kinda for me is a cheap thing to do here. They could’ve easily made an ending that made sense so it’s so weird to me that they didn’t think this one out at all.
this was one of the first games i really felt no attachment to characters or even the villain. like you don’t even learn about the villain unless you get all the notes and even then they don’t do a certain attachment to him.
Same here! You totally get attached to characters in Until Dawn and House of Ashes, but these characters felt bland. Also there’s something not right w the animation. I feel like none of them blink and it feels like they aren’t even looking at each other when they speak. My least fav of the series so far by a mile
I don't know, I feel like we've had worse crews. For example in House of Ashes I hated everyone except Salim but here I liked Erin a lot, Jamie was kinda mean sometimes but she was awesome too, Kate was alright, I felt pretty neutral about Mark and I disliked Charlie. Honestly I'm just glad this game didn't make me _want_ to kill certain characters intentionally because some other games in the series did that sometimes lol
I'm sorry- as soon as the ferry I was escaping on stopped- let alone went backwards, it's time to run for the back of the boat, jump off, and swim the rest of the way to shore. BEHIND the boat.
@@quintendekker8100 yeah, but as you swim far enough away it's not going to work. The killer has a rifle and as long as he's not a bad shot it can shoot plenty far enough to hit them both in time with plenty of time to spare before they get to land. Personally, I if I were the 2 of them, and I felt so guilty and knew this was the only way, I would see if I could get the ferry to leave without us, sneak over and help the family survive/escape
@@litherpower5038 long range shooting g is hard as it is, add in water that heavily obscures what your shooting at and provides decent cover and I'd take my chances with swimming.
I got ending 3/4 but only Mark, Erin, and Jamie survived. It was a pretty disappointing ending, and it lacked a more concrete conclusion especially after showing the killer get torn to shreds, but then he stands on the shore hours later + he's started a new killer business. The ending just didn't feel satisfying and it was kinda like, the group survived but they changed absolutely nothing. It felt pointless. Honestly I'm not really a fan of any of the endings. I guess none of it really feels like an ending. The characters survive, but there's not an end to the antagonist. This is why I think the other stories are better like Until Dawn, The Quarry, House of Ashes etc.
I feel like since Until Dawn there hasn't been an ending to a Supermassive game that has, idk, packed the same punch? Some of them have been ok, but I feel like in UD there was such a good build-up, leading to the big sequence in the lodge where the majority of the characters were all assembled (if they were alive lol) and it was a huge showdown with the Wendigos. It felt really epic and like a proper culmination of the story. Then again it might just be that UD came first and had a bigger budget than the subsequent games, and the game devs obvs don't want to just copy the same formula. Idk. In conclusion I love Until Dawn and probs nothing will fully compare to it but these games are still fun
No you aren’t lying. I just finished watching a walkthrough of this and I thought this was super weak! Which I was mad about because it kept me engaged until the storytelling collapsed in on itself
it seems like they gave their entire soul to until dawn and now they have nothing left. they were at the beginning and they NEEDED until dawn to work SO BAD and they did it! until dawn has been a success, but they don’t know anymore how to do something else as good as it. until dawn was a masterpiece imo, it changed something in the history of narrative adventures :)
It just makes me mad because if Mark calls and has more people come, he's gonna kill them. If Mark doesn't call, the killer will kill him and Kate and still be able to lure people to the island. It's a lose lose situation
So Du'met CAN die from an explosion but he can survive an anchor stab in the chest, followed by a a boat's propeller partially ripping his body in pieces.
@@rainbowkitten8990 In some endings you see him pick up the mask on the shore after being tossed around like a plush toy by the group on the boat. But apparently when the boat explodes, no more Du'met, so I'm confused about his "immortality"
@@abelsauvaneix3951 Weird. In the playthrough I watched, he got stabbed by the anchor, ripped up by the propeller, and the boat exploded and he still survived.
Seeing all different endings leaves a lot to be expected. How can a human survive being turned into a meat spiral but a propeller? Also why is there literally no ending where you can kill him? Even after a high speed crash into a rock followed by a bloody fireball, HE SURVIVES!! They are great devs. But in all 3 games in this anthology the endings were straight up meh.. would love to know your thoughts. Go on type away.
The only satisfying ending in the whole season 1 series is the first game because the responses in the end credits interviews change quite a bit depending on some the actions that were taken. The rest kinda just fall apart or are lackluster in comparison.
Maybe it's symbolic for the devil in those serial killers. There will always be an other one, trying to be better than the last, building a new murder caste to catch their victims and kill them. That's the only explanation for me.
I interpreted it as a different guy taking up the mantle. I thought there were two killers and this was his partner picking up where he left off. Might’ve just been making up a more satisfying ending for myself though 😂
This games antagonist is straight up a badly designed character. He's supposed to be a normal human taking advantage of his environment yet he could easily teleport to places and survive things no normal human should be able to survive
Makes logical sense when you think about it. If they were allowed to leave they would have gone to the police and the island would have been swarming with police. Only way to stop that from happening is making sure no one survives.
its so interesting to see Kate in ending 1 and 2 telling Mark not to do it. the first (and so far only) playthrough I watched she begged Mark to save her
It could be based on how the player made choices that affected the relationship between Kate and Mark. If it is good, she begs him not to save her for the good of others. If it is bad, she thinks she is the only one in the world and doesn't care what happens to anyone else, so she begs him to save her. Just my thoughts.
@@ciaragale97 thats very much possible! I thought it was based on her character traits, as earlier in the run the player picked something that increased Kate's 'panicky' stat. could honestly be both tho
@@ciaragale97 i don’t think that it’s that she thinks she’s the only one in the world and doesn’t care what happens to anyone else she literally doesn’t want to die an excruciatingly painful death in that situation anyone would be trying to survive lmao
@@ciaragale97 Interesting. I had a good relationship between Mark and Kate (they kissed), and Kate begged Mark to save her. I didn't get the love confession when Mark refused to make the call; she just died.
I feel like if this was real life this guy would have to be way more jacked to win the 3v1 on the boat. Adrenaline is a hell of a drug and people can surprise themselves with what they'll do in survival mode. Jaime could've hit harder with that tank or kept swinging until Du'Met's brains were smashed out of his head or our boy could've buried the axe blade in Du'Met's gut instead of staring in shock at his face when the mask fell off.
I agree, in fact Mark by himself should easily be able to kill du'met, there's never any indication of du'met being athletic at all, whereas mark looks physically far more built out, combined with the fact black people on average have 10% more muscle mass than white people naturally, both of them high on adrenaline using full potential of their muscles, mark easily wins every time.
Half of this game makes no sense and just suffers from lazy writing, like if you want the Killer to be able to physically overpower everyone make him extremely physically large, or make everyone else weaker and smaller than him, don't have some athletic looking black guy being over powered by average middle aged white man it's just stupid and takes away any sense of immersion or realism.
@@bradhurst6834 It's implied that Du'met has super natural powers such as escape the trap that Jaime planned. There was no way Du'met could physically escape that trap, if Jaime escape and Kate activate it. But some how Du'met left the trap. He somehow survive being stabbed by a hook anchor and pulled under the water. He also survived falling down without breaking any bones. He even manage to catch up to the motor boat while carrying an axe without a vehicle. He is capable of doing physically impossible task.
I played it with my friend today and at the boat scene I saved 3 characters (and doggo) and thought its over like in Man of Medan, but then the villain smashed all of them.
@@kateofone No, he does not survive. If you get to the boat, you see his and her daughter corpse on the pier. Du'Met kills them a while after entering the ferry presumably with a sniper rifle.
Not from what I've seen. House of Ashes was **MUCH** better than this one. There are so many damn glitches and bugs with this one, that I believe it's the worst one of the series. And the writing was/is HORRENDOUS.
I know this is a joke but they could probably do something like that in season 3 (every game in season 2 already has a theme and plot already probably)
The first ending definitely answers my question. In one of the journals where we see the group's profiles under Mark's name it says "FerryMan??". Knowing that Joseph was actually one of the victims, made me wonder if the killer was setting up someone from their group to repeat the process.
The idea is that the Butcher of Arkansas got Detective Munday to become a killer which his first kill was The Butcher himself. Munday became the Shoeshine Killer in Chicago. He was eventually tracked down but before he could be arrested, he killed again and made the body to resemble him by dentistry as the fire destroyed any other form of identification. Anyone that seen The Whole 10 Yards with Bruce Willis, it was just like that. He eventually found another person to share his craft. Munday is killed on the boat by the group and the one that picked up the mask was whomever Munday took as an apprentice. They probably were of equal stature and build to appear as the same man or the two were twins. Killing to a serial killer is narcotic the more they kill the more than want to kill. Also most have a sense of reputation, infamy to other people and the more they kill the more it grows.
same thing for me and it was really stupid ways to die, one of the characters died because he didn't breathe right so he saw him and killed him. like what hell, I was so pissed off
You absolute madman. I have no idea how you keep doing this, the game only JUST got released and you're posting the endings. Talk about a speed run. :p
I like ending 1 and 5. I feel like if it was a real movie adaptation, the ending would be most similar to either one depending on what they’re going for. I like the dreadful “ no one survives endings “ because it’s more realistic and hits harder than everyone living to me personally.
I only rescued Erin and the dog, I accidently got Jamie killed by the oxygen tank, and Kate got crushed with a door because I hate her and didn’t want her to live, Mark sadly didn’t survive when the boat hit the rock, and I felt so shocked by it blowing up.
Not trying to offend anyone, but I kind of hate it when people use the reasoning of “it’s more realistic” when it comes to these games. Sure people are definitely going to die, but there’s always a chance that they’ll be survivors too. It’s realistic that people are gonna die, but it can also be realistic if there are survivors
@@ninjaguy_232 no offensive I guess it’s just a personal opinion. I agree with what you’re saying though. I guess saying my personal opinion would have been better.
I was trying to make it an anagram of Agent H. Munday, gave up unscrambling the letters when I realized that didn’t work. I’d totally forgotten about Holmes’ real name.
Obviously they did not have the time to actually make this game, it could have been really good... So many great ideas, none of them carried through or logically, general quality of movement and overall look was terrible, and there is not nearly enough character building... Also - they should have focused on a few things and really went into them rather than a million garbage things. Really a shame... At least this one actually happened, it wasn't a hallucination like the first TWO, and there's a dog-friend
I always thought this was more than one person, even more than two, all that vigilance and control rooms, patrol and move around the mansion, the outside and the other buildings, putting up all the traps just in time... it seems like to much for just one person, perhaps it'd be kind of a Holmes' cult with the mastermind in the basement (for the clue about the spider in the center) or something like it and it'll be surviving the traps and trying to move towards him to kill him and escape or just try to escape... I was also expecting, with the trailers and the prologue, that the killer would talk, like Holmes, but nothing, it makes me question if all those papers and the story of Munday was really necessary, we can get a picture of how he is, but is for no use. Besides, couldn't they have ganged around him? Couldn't they have picked up something as weapon/defense? Even a piece of rusty metal, Erin was able to stab him with her micro! It feels like somebody as methodical and professional as this killer is presented, he wouldn't have let them wonder around the place, taking into account that they aren't a specially bright bunch to out smart him. All this, plus the fact that I didn't care much for any of them makes me like House of Ashes more out of the Dark Pictures games. As for the curator and the banging door at the end, perhaps it's because we are going to have a new curator (maybe a redisgn of the room too?) in the next season?
See, I had assumed that he had animatronics setupt to appear like Du'met, which is why he never talked, because robot. Additionally, it would let him appear anywhere he wanted, as long as an animatronic was nearby. It would explain the need for a control center, and also explain why it's a bad idea for the party to gang up on an instance of Du'Met because there was no guarantee that it was the real one, and then he could presumably just gas the crew or something. The other thing is that the game states that it's meant more to be a spider chasing the prey into his web, so it makes more sense to just scare them into traps then to actually confront them.
@@Silentorb you mean it is animatronics gollowing him around? I don't think that's plausible, he seems too real, he could still talk through them and there's nothing hinting, like a control panel of the Du'met animatronics or roughed up metal/paint, a glow in the eyes at some point... something that leads to that... besides, it would be way too costly an animatronic of that realism, even for what he's used to spend, and the maintenance. I understand that the control center is for vigilance and control of the traps. I understand that he wants to lure them into traps, but I meant that they could try to confront him in order to escape, but in the end it wasn't played like that.
@monicabellu I thought he was making his own animatronics with human parts, he's got enough it could pass. I agree that the scenes playout with Du'Met being more animated than what animatronics could justify though.
@@Silentorb yes, animatronics seem to be done by him, but neither the "dead" ones nor the manequins seem to have much mobility. I don't know, it's all a bit suspicious..
The screwdriver was just another plot macguffin used once then discarded as if it never existed... Its only use if to keep both the girls alive during the glass wall scene... And even then the logic is totally bs when you consider how thick the glass is.
@@Crim_Zen fr if the glass was thin enough to shatter bc of a screwdriver it physically shouldn’t be able to crush them either. It really bugged me when I played the game for the first time.
The dead body from the fire matched mundays dental records but the body wasn’t identifiable. so i'm guessing buddy took his own teeth out somehow? i think he did some shit to himself and turned himself into an animatronic. Realized this when that one dude begged mark to hit the button, im guessing that was one of du'mets experiment to make a cyborg. explains why he's so strong and didnt die in all those endings
Did anyone find it strange, that only if Mark lives the mask gets picked up on the shore???? I like to think that whoever is the one who “kills” The killer becomes him, as the “Devil” takes over the new host. Ending 1/2 - Mark is killed by the current killer. Nothing changes in this story and the cycle continues regardless as this killer is alive. Ending 3/4 - Mark lives, these are the ONLY two instances in which the mask is picked up on the shore line afterwards. In both endings, Mark kills the current murderer, much like Munday did to the original copy cat in the 90s during the interrogation. Ending 5/6/7 - Mark is either killed on the boat, or does not make the boat. In all of these situations (regardless of who lives or dies) the mask is lost at sea and the killer is not brought up again.
When they say that the face of the murderer is never revealed in the game, the truth is that such a statement is not entirely true. After all, for both characters (Du'met, and HH Holmes) the same face model is used: Sukesh Khosla (John in Litthe Hope, or Dar in House of Ashes). When Mark attacks Du'Met with the axe, forcing the assassin to reveal his face, you can see an air of discomfort in the character (Mark). There is incomprehension on his face, as if he can't understand or believe what he's seeing. Panic mixed with confusion. The work team was an expert on HH Holmes, it was clear that they already knew his face perfectly because that was his job. Until then, they (the work team) had made countless theories regarding Du'Met, whether he was a simple murderer who identified himself with HH Holmes. And suddenly Mark sees his face for the first time. There, instead of seeing any person, he seems more like HH Holmes himself reincarnated. Mark believed that he could finally break that barrier that prevented them from seeing Du'Met as a human because until then he was just an imposing assassin trying to eliminate them. Instead, the twist only further entrenched the knowledge barrier. As if HH Holmes was eternal, and they were never dealing with a mortal man.
To be fair the irl HH Holmes is nothing like the one in this game. Irl he was just some dude with a hotel. He didn't kill hundreds of people, and he didn't kill in elaborate ways. He confessed to killing 27 people, but he was only convicted and executed for one murder. That was the murder of his accomplice... Yes, he had accomplices. I never understood idea behind glorifying killers with tall tales. It's better if the victims are remembers and the killers fade into oblivion. Otherwise you get copycats or people vlogging kills for internet fame/ infamy.
Think people are misunderstanding how the killer is still alive in some of the endings, despite being killed and here's my interpretation of it: Based on the collectibles/secrets, all signs are pointing towards Agent Munday being the killer and I'm confident that's true. But, it's possible that there's actually multiple killers at work. Mark brought this up near the end of the game but, Charlie brushes it off as the killer being very dedicated. Also, on how big and convoluted the mansion is and not to mention the killer always pops up to each character's perspective, even when they're far separated away from each other. The identity of the second killer is pure speculation and I'm basing it from what I've seen from a full gameplay video where some of the secrets aren't found. But I think the second killer is Ryan, one of the skeleton crew workers. Reason why I've believed this is the only time you see Ryan's mannequin is when he and Monica was chained together and it ended with Monica getting killed and Ryan being set freed, based on the gate opening after. His ID card is next to his model, even though they were usually beside the mannequin that was insinuated and shown to be killed. There was no mention or show of Ryan afterwards. So, I believed after Munday seen Ryan killing Monica with little remorse, based from the audio on how tired Ryan sounded while Monica was scared to death, Munday took him under his wing. But that's just speculation.
@@PaulieWalnuts13 No idea where they got that idea from. Unless they're talking about that serial killer's corpse Munday turned into an animatronic, but that guy is 100% dead.
There is another explanation for ending 3 when everyone survived - the Curator always makes a big fuss about not being able to do anything but record the story, he can't actually do anything about it, but by refusing to cross off the last name on the list & ripping out the page, he changed the "storyline" which would have let Du Met stay alive, because for the purposes of the story, he didn't actually "die" because of the Curator's intervention. That's also why it's the ending where you see him super nervous before he does it and then whatever cosmic force that creates these stories gets REALLY pissed with him and lets him know it in no uncertain terms. It's a pretty smart bit of plot armor to make his being chopped up during the boat scene irrelevant and explainable.
@@SteedRuckus That does seem like a interesting interpretation. Only thing though is that Hector Munday was crossed off the list as well. Unless it's meant metaphorically, Hector is pretty much dead. So the few explanations is either the multiple killers theory or perhaps the curator not crossing his alias pretty much created some sort of legend.
@@toybonniebon Well, the whole Du Met & Munday being the same person is strongly suggested, but to my knowledge, never ACTUALLY confirmed, was it? I think that final scene was meant to explain that they were different people, that Munday wasn't actually the same guy as Du Met. Then again, a nice cross-theory is that it was both Munday AND a second killer who was Du Met...that's not impossible if one of the two was still alive and the Curator didn't want the story to end without that detail being explained? I keep thinking back to the beginning where there was one cut scene in the lighthouse where the mom was "talking" but the guy in the house was in the yellow coat - I'm pretty sure they said it was an animatronic that got the whole impalement in that scene, so maybe there really were two different killers and only one (Du Met) survived. I don't know, but I have a feeling that didn't happen for no reason given that it happened in every ending where the killer on the boat "dies" so it must have plot relevance.
@@Vanestermonster You can see it in the ending 6, 46:19. I think that you can kill the dog if you choose Jamie to tell Kate to help her and then choosing Jamie to stab the dog so it won't make noise, I don't remember where this part happens tho, but you can search it on RUclips
If I had to guess, the answer is something similar to Cabin in the Woods. By that, I mean some type of god/gods that is really a stand-in for the audience that came to see people game-overed in a formulaic pattern.
I assumed it was death, who is in control of the entire scenario. You know, death is knocking on your door type of situation. Could be angry that he didn’t cross out Du’Met’s name maybe?
The running theory is that the spirit or whatever of the Curator's library was angry that the Curator didn't do his job since he tore the page of the serial killers out of the book where records are kept. Du'Met lives bc the Curator failed to cross off his name. Why he did it is still to be determined I'm kinda getting LOST vibes with the Dark Pictures Anthology myself
Ending 1… he has a gun and they don’t even try to duck or take cover. It’s hard to feel anything for these characters when they act so irrational and stupid… the whole game they’re just so inept.
I mean to be fair they were going to get dragged back to shore…where else could they have gone? Yeah they could have taken cover but they would have been dragged right back to him eventually. Maybe they could have tried to taken the gun in the struggle, but…
@@jokesterrzerotheclown3199 They were willing to sacrifice strangers to save their own lives... obviously they want to live and are willing to do anything. That's why it's so odd that they just stand there "Well, guess I'll die." without even trying to protect themselves. It was just a dumb scene.
Yeah. This doesn't make me dislike the game because I still think it's good, but I do also think that a few things like the normal homo sapiens killer is fuckin immortal and the last two characters getting shot to death from a distance were VERY forced.
@@jokesterrzerotheclown3199 they could’ve tried to get in the water? even if it was futile, SOMETHING would’ve been better after all that fight to survive and being okay with sacrificing others to do so
L ending no matter what you got, imo pretty unsatisfying. The only one that is interesting to me is when mark and Kate are captured and Mark has to choose whether to continue the cycle or die. Not much of a choice because no matter what you choose you both die anyway (Although inviting a family there just to almost escape and then die is much worse than just dying). The game itself was entertaining but really wished it had a better conclusion with more diverse endings. Would rather save only the dog than get another ending tbh.
@@HB-fq9nn but at the same time you expect killer to die or something along the way, the main point was to save everyone, not really to stop this 'killing spree'. The ending is very cliche, but as a fan of many slashers when endings are similiar to this, i find it kind off satysfing. It opens up opportunities for more. Tho i doubt there will be any new addition to the story so it's up to your own imagination what happens next. At least that's my opinion, i don't think the ending sucks that much but i'm just curious what people would want instead.
I feel like the Curator probably gonna be final boss or something on the next series. He looks applause and infuriating at same time whenever the player manage to save every characters either the current or previous one of series. As you can see at 28:18 he looks angry that his "Mary Sue"-ish creation get defeated by player, and then there's a sound coming from hallway, like this guy probably has make a deal from demon and make him has superpower, and that demon gonna come for his debt. It's just my thought about the Curator...
I’m thinking the curator is supposed to make stories that kill people as some job or something. And when he fails (ask everyone survives) it means bad things for him
For Anyone who ist wondering about the Curator... look at the lyrics of "Requiem". It's the Song in the Credits. This Song does make sense... And I guess... when you played it all, all seasons etc. you will be judged. I guess that's what it's all about. When you have listened to the lyrics come back and tell me what you think about it. 👍
I think there were two killers at least. When Kate and Erin manage to trap him with the moving walls, it's a second killer who still goes after Jamie. How would the first one do to cross through the walls?? Not to mention that it had to be a second killer who went after Morello and daughter, killed them, and brought the bodies back to the island. And in the end, while the first one is dead, it's the second killer who picks the mask up to continue the cycle. What do you think???
@@theredxeno1824 ya looks like that ending like 100% makes him Charon the ferry man, yes it was pretty much confirmed before this game, but with that in mind of a name not being crossed out, a serial killer kind you, and we had to pick up his coins, definitely Charon
You didn't kill the killer so he basically lost, best ending he said nice....for YOU if you managed to kill him (think ots impossible) it would probably be something different
Isn't Charon the one who takes souls over the river Styx? Your thinking about Hermes (who leads the dead to underworld) or Thanatos (The god OF death).
Everyone's talking about plot armor and how the killer somehow survived in the best ending. No one's mentioning how the murder hotel is somehow still being used and with Du'Met's name instead of that whole place being swarmed by the FBI, Police, and every news crew on the planet.
@@theautumnwind8437 until dawn will probaly always be the best until they do another high budget one. i thought little hope was really good at the time it came out but the ending kinda stinks
Ending 2 : * A tragedy of filming crews where they were last seen loaded into a limo * Girl ( Didn't saw the news ) : Hey , I just got prize from my top viewed viral video. It comes with limo. Boy (Just saw the news) : Sounds fun. Count me in. Legit logic.
8:54 scared the poop out of me, I know nothing about this game I just came from gameplay of The Quarry and clicked the video and boom thats me, mini heart attack
I think because this game lacked the supernatural elements of the others, it was the least "believable" as far as the choices they could have made if it were in the real world. With all the others, you had really no idea what the monsters/entities were truly capable of, and a decision like "hide" or "fight" could TRULY be the lone difference between death and survival, but this is just a guy that 5 people could have got the jump on at some point if they didn't have to follow game/horror movie logic. Hopefully this next one, which looks to be set in space (there was a premonition showing a scene that had nothing to do with this game and the curator said he'll see you "in the future") will bring back that aspect in an "Alien" or Dead Space-esque way. TL;DR - It was a good game, but the lack of any kind of crazy monsters or beings with unknown powers/abilities/mortality gave a huge advantage to the antagonists in the other games that this one didn't, so the choices were sometimes just inherently less believable.
@@Sayoko666 so did I, but a lot of people didn't like it because of the implausibility of some parts of it, particularly that 5 adults couldn't (or wouldn't) even try to take down one guy walking slowly and, often, armed with nothing more than a short-range melee-type weapon.
@@SteedRuckus Fair, the first thing i wouldve done would be taking a weapon. Some big Metal stick or knife. But its a classical horror most movies use the same trope
@@wyvernteam5329 I know there's at least the next game that is supposed to be in space, from my understanding it's set on like a Russian base on the moon or something? It's the "Directive 8020" or whatever the numbers are, idk it off the top of my head
It would've been interesting if everyone was caught and Charlie was put in Mark's spot in the bad ending, and he had to make the call to keep everyone alive. and if it was Jamie and Erin, but of course Du'met need's a male for the plan.
Ngl, the only good game from the dark pictures is house of ashes since it had actual monsters and had a better story than the other 3. It also had better characters. Man of Medan was promising for the most part, little hope wasn’t that effective (I personally just didn’t like the ptsd and schizophrenia with the character), and this game feels like what you do in the game doesn’t even matter cuz in the end Du’Met still lives.
I know they said this was the last game for the Dark Picture series, but with how it sounds like reality is breaking around the narrator in the end cut scene, along with someone or something knocking on the door/ trying to break in. I'd have to say the Narrator will show up in a later game and probably as the killer/ predator. Either in a final Dark Pictures or entirely different game. Something is just entirely sus about how hes acting and what's going on in that end scene!
@@lightworthy That'd make sense. I feel like they can't end this series without the narrator having a big send off in some type of way. This is the first time we've seen some actual story when it comes to him and where he is when we talk to him
The Collins just let themselves be lead to this house with some dude who has bloody marks all over his forehead? I'm not saying they deserve it but....they really lack the self awareness to stay alive
@@eliseblair5228 yeah I noticed how dirty he was after the fact lmao. Like this guy clearly is NOT dressed like he was meant to be meeting people for an exclusive stay lmao
I was really hoping the collectible coins would play into the story somehow. Like maybe you could trade in a certain amount to the curator to have a chance to redo a decision (like the revive in The Quarry) or give the characters items to help them survive.
I absolutely hated those coins lol one of my favorite parts of these games is the clues and piecing it all together, so every time i would see the prompt to search pop up and it was one of those stupid coins.. i wasn’t happy haha but glad some other people liked them
The curator saying he did not even know it was possible to get the dog killed was oddly hilarious.
Weird how he didn't know jamie can just stab it with a bottle.
@@Thomas_Angelo Yeah, he probably did not expect anyone to make such a heartless choice
@@FinalBraincell How do you keep Jamie, Kate and the dog alive tho. I chose to not stab the dog and Munday axed Jamie.
@@tishyo77I think you have to have Kate hide instead of her helping Jamie out?
@@tamayla7890 Ah, maybe, I thought the hide option was to leave the dog and get both of them to hide.
I like how we all collectively got more feelings for the dog that was in the last 10% of the game than any of the other characters.
Yea. I actually almost cried watching the ending where he was all alone.
Dog as best character
Game of the year
Fully would have sued if that dog got hurt
Agreed.
Yup
the "unstoppable killer" trope is among my least favourite. if your killer is sucked into propeller blades head first, exploded, but he's back anyway as if nothing happened - he's the one with plot armour, and going against him leaves same dirty feeling as when you play against a cheater.
Some have theorized that there is a second killer on the island, so maybe it is the other killer who picks up the mask, all that remains of their partner, and then moves on to start the new murder house on their own. I hope that’s the case, because I agree that unkillable villains are kinda lame.
I think The Curator Feels the same Way as He Ripped the page With The Killer's name Still Not crossed Out.
i'm just saying there was like 5 of them, swarm the fuck he can't swing if everyone just like rampages him at once and like mobs him.
like realistically speaking you'd only need two people to end him forever, one to keep his hands busy and another to like latch onto their face and just swing around until *CRACK* their neck gives out then chop the body up for catharsis
It's fictional, even most characters in horror are stupid and has no common sense.
this is so true this killer is bassicly superman. cant die fast as lightning wouldnt be suprised if he could fly as well.
Anyone else thinks it's weird that when Mark survives he never mentions that he saw the killers face
Because its Just Someone random. You Wouldnt Care If He Just A Random Dude You Dont Know
It could be because they all think the killer is dead.
yeah, expected this to be at least mentioned in the ending news report or conversation or something, there is such an emphasis on him seeing the face in that scene, him taking off the mask is literally set up just for that bit
@@heathengurl5745 Yeah and they have known who is the killer anyway so why would it be important to mention?
is it really necessary to give a description when they have a confirmed kill
Can we take a moment to appreciate the fact that they redid the whole game multiple times just so we could watch this
No one should have to suffer like that.
They probably saved at some point
@@icyboy771z you can't manually save. The game automatically saves during crucial moments when you make a choice. You can only replay chapters, but if you do, it resets everything after the aforementioned chapter. In order to get all the endings, you kinda have to replay the game.
Maybe they had multiple people play the game.
@@Euronius you duplicate the save files and dump them on your desktop. Then delete the save in the folder later and drop the old one in. It's an extremely common practice that pc gamers have done for like 3 decades now. You can absolutely bypass autosaves.
I hate how the killer just some how manages to catch up with the characters and doesn’t die
He's got Micheal Myers and Jason Vorhees physics ig
He does die lol
Well.. the is theory that there are 2killers because in 1 scene his with axe chasing girls an in other scene his with knife next to Charlie and Mark and than suddenly he's with his axe again... In conclusion one of them died in the end and other one picked up the mask...
@@StrictCurlChamp when and in what ending? Doesnt he pick up the mask in every single ending and his name doesnt get crossed out in any aswell right?
@@Madarrs i dont think so cuz then the guy at the end would habe more then one name no?
Honestly the worst ending for me personally, is the one where the dog is left behind, waiting. It’s heartbreaking to hear the dog crying T-T
she isn't left behind on murder island though, so she's got the chance to be able to be found and taken to a loving home
@@princessofjedihank God 😢 when I read this I thought it meant the dog was left on the island 😢
The music didn't help. My heart broke hearing Connie cry, too. Wanted to hug him, give him all the scritches, and tell him it'll be okay 😭
The dog should be fine since it got off the isle. Imagine another ending where the god doesn't get off the isle but everyone else dies, including the killer(s?) It would eventually starve to death.
I agree
The dog being the only survivor is tearing my heart up 💔
i dont get how the dog was able to drive a boat off the island by itself but sure. makes sense.
It’s so heart breaking to hear it’s whimpers. I felt a massive pain in my chest 😢😭
@@shooterboi For this ending to be achieved, the crew must start the boat (you have to get at least two of the characters alive that are not Kate and Mark) and then all the human characters must die. Du'met will throw the dog overboard and he'll paddle back to the continent.
My man did you forget about until dawn
Cartoonz killed the dog and to see that the dog is still alive in majority of them makes me sad
i find it weird how when everybody survives he still lures people in while they are literally reporting about it like wouldnt they be like huh this is exactly what happened we will fucking die
that’s what I was thinking too. unless they all somehow…..didn’t know that they got killed after? Idk if that’s even possible
“So this was the exact scam he used to lure us onto this isolated island and etc etc” problem solved 😂
Because its a different destination
@@aguytimo yeah but if you listen to the news and it would say this scam call will invite you on a boat and then kill you the name is beepboop and you get a call saying yes here is beep boop come to my castle, wouldnt you be like.....waaaait a minute
@@aguytimo He uses the same name though.
7:23 Funny thing about that ending is that in the other one you can see that the guy pretending to be Du'met is dead alongside his daughter. So this bastard kills you anyways.
There's also a kill counter that moves up before any of your crew dies
Sure, it is obvious that who scape is going to call the police
Honestly can't believe they actually fell for that cause OF COURSE he's gonna kill them
@@ILoveLLawlietxD I'd rather have my kid get shot instead having their insides melted tho
@@itsnotarat8762 yea agreed
It looks to me like The Curator's been going against 'the rules' and trying to re-write stories on his own, and that's the stories we've been playing out. The scene with him writing down all of H.H.H.'s names reads to me like he's been tracking this killer through history, and this was his (latest?) attempt to take Mudget out, and he's frustrated that he's failed. Whatever powers that be that oversee The Curator are starting to catch wind that he's in the library fudging stuff up, and that ruckus at the end was them requesting *a word.*
Thats a really nice theory!
@Doctor Shocktopus but who is he talking to?
@@alishbasajjad2953 a game theory
And there is only one candle on his table instead of the usual five. Maybe it was for H.H.H.?
I don't think I understood your comment... The curator is trying to get H.H.H.?But what about the other games? They don't have anything like this one
the fact jev kept them all alive including the dog is insane
He kept them all alive in Until Dawn also, man has some killer survival instincts lmao
i thought he got Jamie killed?
@@Gflht no she lived cause the screwdriver
@@ArkAngel6821 he must've gone back and fixed it in the first playthrough she got squished but in part 4 of the series she's with Erin in the maze
@@Gflht nah she lived because of the screwdriver kate gave jamie
the dumbest thing about this was they were a crew that spend months researching and learning about H.H Holmes. They even mentioned the ferryman! And they act surprised when getting more victims doesn't mean they get to escape? It's all plotholes
Put yourself in the last two’s shoes. You know that you’re gonna die anyway if you choose to make the call, but a few more hours of living is what you want, even if you know what the inevitable outcome is.
Ngl I would rather know I’m getting put down with a bullet then having my insides turned to mush by acid
Yes and mark oh going hiking on a mountain an balancing on a fucking log then we find out he has a fear of heighrs which he never mentioned when he was ther eon the mountain
this whole game was full of unresolved plot points and disapointments
Yeah.. There's a lot of plotholes and things that didn't make sense. Some writing issues, like in the book you read with the boy and his love for monsters. There's an error in the book. "He lived his with", instead of "He lived with his". No voicelines on places it felt natural to have them. Like when Erin, Kate and Jamie have gone off the roof and Du'Met have fallen to the ground, then he wakes up again. They just started to run without saying anything?
It had so much potential, but it felt.. rushed.
Didn't cry at all during this game as it didn't feel that emotional, but the ending with the dog alone has me in literal tears
Characters aren't really as loveable, I didn't care about Kate at all and mark I didn't really care about too. Erin I really liked but when she died I didn't think it mattered, CHARLIE WAS MY GUY!!! I LOVED HIM. Jamie was okay ig, slay queen but basic af character.
...How?
same
@@HotSauceRoss coz the dog sat and waited for the people who made sure he was ok and they never came
@@EntertalngVide0 Charlie was a BADASS at first I thought he was crazy but in fact he’s the most pragmatic one in this team
I'm shocked so many people fell for the "you can live if you invite some more victims!" like...why would he do that, when you could just call the police once you escape? Why would he let you go if you know the truth?
It happens in alot of horror things. People fight or flight think in and wanna think they actually have a chance
They're not people it's fiction 👁️👄👁️
Well we saw (most) of the Morellos escape, and if you get the bad ending that allows you to invite more victims, you never find out that the Morellos never escaped. I mean, you find a kid's clothes but it's not explicitly stated that it's Morello's dead daughter's clothes. I did not pick that ending, but this would explain the logic for people who did.
It's the fear of dying, in real life you can only hope they would let your love one not die, so most ppl would try anything no matter how small the chance
Well, only 1 person can go and invite the others. The other is trapped. Even if you call the police, the killer might kill the trapped person first.
But yes, there is a way to avoid all that, and ONLY if you know about Morello's deaths.
You can have the police officers disguise as the next victims. Then, around 3 hours after they depart, right after the trapped person gets released, a group of police officers swarms the island and captures the killers(or just kills them, honestly. They aren't going to change, anyway).
I’ve played all the Dark Pictures games, The Quarry, and Until Dawn. Until Dawn is still my favorite one. The Quarry had a charm about it. I was fascinated by the storyline of House of Ashes. The Devil in Me made me the most anxious and had trouble playing through, purely because serial killers are real, and these situations can happen.
Fr, devil in me was the scariest yet. Probably cuz they are real and it can happen, also used to have nightmares about someone stalking me in the dark
Literalmente yo
I definitely was more scared and the game was harder to beat
I could not have said this better myself. You’re just like me 😂
all 5 of them on a boat and they couldn't take on a dude with an axe?? come on now
The... the economy is in shambles.
Yea plenty of sequences where the characters could def fight back especially with the enemy walking at a slow pace and never running.
Just for plot convenience, it just kills the immersion to have every character being some weakass pussy.
@@IRedpunk Not only that but when jamie and kate are being chased by him, they could easily take him on 2v1, like I know they are women but adrenaline and all the shit laying around that could be used as a weapon just makes that scene make absolutely no sense
@@bradhurst6834 it’s all plot convenience and it’s just bad because there’s too much of it in here.
Was it House of Ashes ? Forgot the name with the vampire aliens but at least there the characters fought back and that’s why it felt better. Characters were more interesting too VS the bland ones here.
he has super strength & speed 👏🏿
As someone who has worked in a bank's call centre where I had to make outbound calls to customers, it's laughable how the killer's plan depends on people being ridiculously gullible. Almost every customer I called started with "how do I know you're not a scammer?" If some random person called you and offered you a free vacation, or you got a random email saying "congratulations you won a holiday!" would you believe it it? Can you think of a single person who would above the age of 5? Not to mention, why did the killer even need the last people he captured to make a call luring new people there, if we can see that even when they refused to/died, he still managed to get new victims to come easily?
I think getting his current set of victims to make a call is a part of the torture…it’s emotionally devastating to subject innocent people to the same torture you did.
Even crazier is Mark didn't seem sure of who was talking to when he was the one who called. If you can't tell me who your calling for, I'm not believing you.
@@Noodles4Anime Yeah true, he started with "Hi, to whom am I speaking?" and she literally just gave him her full name without him introducing himself, asking for her or saying why he was calling. Pretty ridiculous. I also took a screenshot of the script Mark was given and it says "I am a personal fan of your blog" so the killer actually would have known her name and could easily have written the script to ask for her personally to make it seem more legit.
I like the idea of someone being in this scenario I MEAN EXACT scenario when they get an email from a deranged psycho trying to trick you into going with your friends into a secluded island, They agree to go there but not because they got tricked they know whats going on, but they just wanna fuck up the killer
EXACTLY MY THOUGHTS
The Final when the dog survive alone, bro I'm crying 😭
KU MENANGIIIIIIIIIIIIIIIIIIIIIIIIS
Well, I can't stop laughing about how the Curator says "...was the dog." He sounds so disappointed 😂😂😂
I got that ending I’m crying
Honestly the best ending, the dog lives and the killer died.
@@racc626 The killer never really dies in canon.
I'm here because I just found out about the ending with Mark and Kate. And I find it very interesting that in those two endings, you don't get the added scene with someone pounding on the door of the repository which spooks even the Curator. Makes me wonder what that means for season 2. I've been really hoping the identity of the Curator would be explored further. Like, I don't want an upfront answer but I would love more details.
The curator is keeping all these stories in books so maybe him ripping out the page with Du'Met on it before crossing it off wasnt him saying hes not dead but rather him keeping the character alive so he can come back in other stories and thats why the spirit or whatever of the library got mad and banged on the door. Bc the curator as he himself has stated doesnt get to make decisions. Only writing down the ones we make.
The page showing Du'Met was just showing the killers names and the names they ended up going by. Herman Mudgett is H.H Holmes and Munday is Granthem Du'Met (which is just an anagram for Herman Mudgett).
@@DrSeuss1901 True. I'm just hopeful that theres more too it than face value
@@DrSeuss1901 I don't think so. I think it was indicating that there were in fact multiple killers - which was extremely likely just based on the multitude of simultaneous events happening at the house. One of them survived - so the cult of serial killing is likely to survive too.
@DrSeuss1901 I didn't catch on to this. I thought that since it was the end of season 1. The Curator was actually going to be Du Met. Just pulling all the strings. And that he was gonna get swatted or something whenever it pans to the door.
Or he was angry that the killer somehow survives so he ripped the page out and the library got angry... might be a plot element for season two.
I like how the antagonist this time is a regular psycho murderer instead of hallucinations or supernatural predators, but unless he doesn't survive that boat explosion, I don't like how it's straight up impossible to get him killed in any way and he just sort of escapes every time.
That villain had to be an homage to Jason. He had a white mask, always walks everywhere, was unkillable and impossible to escape.
It's actually a homage to the real life serial killer that worked in a similar way to H.H.H but I can see where you're coming from
This was probably the intent, but with all the opera music, it just made me think Phantom of the Opera lol
Your comment made me think of Aunt Jemima
The whole game is based off 80's thrillers and horror (The barman from The Shining for example) so yes
@@rocky-fuller Wrong. It's based of a real life serial killer. Look up Henry Holmes, it's very simple to see the inspiration.
My question is, if they all survive and if the police know what happened and go to the island and find dead bodies then how after that do the teenagers get invited to the hotel? Where are they going? Not to the island, the cops are there… is it a different hotel? How does that add up or make any sense or is even possible?? How would he acquire another hotel and how would he again make it into a murder mansion? None of that ending makes sense to me.
It makes more sense if you consider it to be multiple murderers, possibly a cult or a bunch of insane rich people. This island was just part of the operation in that case
@@janavanbellingen8531 The problem with that is that the developers are asking the players to write the game's story for them.
The only reason we get a teaser ending where 5 new victims are set up is because other stories have done it, and it had that "OOOH... The bad guy is still at it!" and it actually felt earned.
Here, the writers want the reward of that type of ending without having to actually do any of the work to achieve it.
It is a different hotel.
He would turn it into a murder house the same way his predecessors did... stealing money, changing the contractors frequently, not paying any of said contractors, killing anyone in the way and framing it as an accident.
One of the murderers mentioned in the game stole corpses and evidence from the police a couple of times too, so whoever took up the mask could very well do the same.
It's one killer inspiring another, someone "picking up the mask" and continuing the work. All obsessed with the "original", H.H.H.
@@mateleacloverae but it shows the news on in the background as the teenagers talk about the invitation… so what did he do all that in a couple days or something? That still makes no sense
@@HotSauceRoss yes exactly! Because sure it makes sense if you think about it a different way but then you’re essentially making up your own ending which kinda for me is a cheap thing to do here. They could’ve easily made an ending that made sense so it’s so weird to me that they didn’t think this one out at all.
this was one of the first games i really felt no attachment to characters or even the villain. like you don’t even learn about the villain unless you get all the notes and even then they don’t do a certain attachment to him.
also when the game first was thought of i thought it was going to be set back in the day with the actually HH Holmes not a copy cat lmao
The devs main focus in these types of games aren’t the characters.
Same here! You totally get attached to characters in Until Dawn and House of Ashes, but these characters felt bland. Also there’s something not right w the animation. I feel like none of them blink and it feels like they aren’t even looking at each other when they speak. My least fav of the series so far by a mile
I don't know, I feel like we've had worse crews. For example in House of Ashes I hated everyone except Salim but here I liked Erin a lot, Jamie was kinda mean sometimes but she was awesome too, Kate was alright, I felt pretty neutral about Mark and I disliked Charlie. Honestly I'm just glad this game didn't make me _want_ to kill certain characters intentionally because some other games in the series did that sometimes lol
I felt that with Man of Medan. It was to short and most of the characters were too boring.
I'm sorry- as soon as the ferry I was escaping on stopped- let alone went backwards, it's time to run for the back of the boat, jump off, and swim the rest of the way to shore.
BEHIND the boat.
Killer got the sniper though . Maybe, boom "Headshot" 💀
@@sivasubramanian7118 use the boat as cover
@@quintendekker8100 yeah, but as you swim far enough away it's not going to work. The killer has a rifle and as long as he's not a bad shot it can shoot plenty far enough to hit them both in time with plenty of time to spare before they get to land. Personally, I if I were the 2 of them, and I felt so guilty and knew this was the only way, I would see if I could get the ferry to leave without us, sneak over and help the family survive/escape
@@litherpower5038 long range shooting g is hard as it is, add in water that heavily obscures what your shooting at and provides decent cover and I'd take my chances with swimming.
@@ssfbob456 mk personally i wouldn't but ya never know either way might work
I got ending 3/4 but only Mark, Erin, and Jamie survived.
It was a pretty disappointing ending, and it lacked a more concrete conclusion especially after showing the killer get torn to shreds, but then he stands on the shore hours later + he's started a new killer business. The ending just didn't feel satisfying and it was kinda like, the group survived but they changed absolutely nothing. It felt pointless.
Honestly I'm not really a fan of any of the endings. I guess none of it really feels like an ending. The characters survive, but there's not an end to the antagonist.
This is why I think the other stories are better like Until Dawn, The Quarry, House of Ashes etc.
I got the same ending
The Quarry Is from other developers
@@delein1696 I just meant to compare it to similar games
@@delein1696 it’s literally the same studio 😂
@@simonjohnson3424 no the quarrt made by the same peopl
The dog being the final survivor by far the worst ending. Too sad man, whos gonna take care of connie 😭
IKR
I like to think that somebody saw her running around and called the nearest rescue shelter to come pick her up and get her a forever home.
So the ending where the dog actually dies isn't sad enough for some reason?
Honestly can't believe Mark and Kate actually fell for that cause OF COURSE he's gonna kill them...
There's no way this man survived any of this
I feel like since Until Dawn there hasn't been an ending to a Supermassive game that has, idk, packed the same punch? Some of them have been ok, but I feel like in UD there was such a good build-up, leading to the big sequence in the lodge where the majority of the characters were all assembled (if they were alive lol) and it was a huge showdown with the Wendigos. It felt really epic and like a proper culmination of the story. Then again it might just be that UD came first and had a bigger budget than the subsequent games, and the game devs obvs don't want to just copy the same formula. Idk. In conclusion I love Until Dawn and probs nothing will fully compare to it but these games are still fun
No you aren’t lying. I just finished watching a walkthrough of this and I thought this was super weak! Which I was mad about because it kept me engaged until the storytelling collapsed in on itself
@@TheRav3n yes!!! The endings just seem to fall a bit flat 🙃 but I still had a good time lol
The Quarry almost stuck the landing so it seems to be a budget issue smh.
it seems like they gave their entire soul to until dawn and now they have nothing left. they were at the beginning and they NEEDED until dawn to work SO BAD and they did it! until dawn has been a success, but they don’t know anymore how to do something else as good as it. until dawn was a masterpiece imo, it changed something in the history of narrative adventures :)
@@usersilviaaa I feel like they been trying to recreate that success since it was an unexpected one but I guess I would be assuming.
Ending 1 is feels so much like SAW. Honestly my favorite out of all of them.
Yeah all the other ones are Friday 13th garbage
It's interesting because you can see Morello already dead when the police man shows up, he never made it off the island either
@@bigbadwolf3199 When has there ever been a Friday the 13th movie where a dog is the only survivor?
It just makes me mad because if Mark calls and has more people come, he's gonna kill them. If Mark doesn't call, the killer will kill him and Kate and still be able to lure people to the island. It's a lose lose situation
@@bloodwolf2609 That explains my question!!
So Du'met CAN die from an explosion but he can survive an anchor stab in the chest, followed by a a boat's propeller partially ripping his body in pieces.
I am so confused 😭😭
@@rainbowkitten8990 In some endings you see him pick up the mask on the shore after being tossed around like a plush toy by the group on the boat.
But apparently when the boat explodes, no more Du'met, so I'm confused about his "immortality"
It's like wolverine was dying from rust poisoning or something, total nonsense...
Yes, but also no.
@@abelsauvaneix3951 Weird. In the playthrough I watched, he got stabbed by the anchor, ripped up by the propeller, and the boat exploded and he still survived.
Seeing all different endings leaves a lot to be expected. How can a human survive being turned into a meat spiral but a propeller? Also why is there literally no ending where you can kill him? Even after a high speed crash into a rock followed by a bloody fireball, HE SURVIVES!! They are great devs. But in all 3 games in this anthology the endings were straight up meh.. would love to know your thoughts. Go on type away.
The only satisfying ending in the whole season 1 series is the first game because the responses in the end credits interviews change quite a bit depending on some the actions that were taken. The rest kinda just fall apart or are lackluster in comparison.
This feels like the stupid "purple guy" trope from FNAF, you know, "I always come back" even after being burnt alive!
It's stupid
Maybe it's symbolic for the devil in those serial killers. There will always be an other one, trying to be better than the last, building a new murder caste to catch their victims and kill them. That's the only explanation for me.
I interpreted it as a different guy taking up the mantle. I thought there were two killers and this was his partner picking up where he left off. Might’ve just been making up a more satisfying ending for myself though 😂
This games antagonist is straight up a badly designed character. He's supposed to be a normal human taking advantage of his environment yet he could easily teleport to places and survive things no normal human should be able to survive
Can we just not ignore the dude killed the dudes daughter probably only a few minutes/hours after he had her?
Makes logical sense when you think about it. If they were allowed to leave they would have gone to the police and the island would have been swarming with police. Only way to stop that from happening is making sure no one survives.
@@Milner62But the police already knows about the island and people are still comming.
its so interesting to see Kate in ending 1 and 2 telling Mark not to do it. the first (and so far only) playthrough I watched she begged Mark to save her
It could be based on how the player made choices that affected the relationship between Kate and Mark. If it is good, she begs him not to save her for the good of others. If it is bad, she thinks she is the only one in the world and doesn't care what happens to anyone else, so she begs him to save her. Just my thoughts.
@@ciaragale97 thats very much possible! I thought it was based on her character traits, as earlier in the run the player picked something that increased Kate's 'panicky' stat. could honestly be both tho
@@ciaragale97 i don’t think that it’s that she thinks she’s the only one in the world and doesn’t care what happens to anyone else she literally doesn’t want to die an excruciatingly painful death in that situation anyone would be trying to survive lmao
@@ciaragale97 Interesting. I had a good relationship between Mark and Kate (they kissed), and Kate begged Mark to save her. I didn't get the love confession when Mark refused to make the call; she just died.
I feel like if this was real life this guy would have to be way more jacked to win the 3v1 on the boat. Adrenaline is a hell of a drug and people can surprise themselves with what they'll do in survival mode. Jaime could've hit harder with that tank or kept swinging until Du'Met's brains were smashed out of his head or our boy could've buried the axe blade in Du'Met's gut instead of staring in shock at his face when the mask fell off.
I agree, in fact Mark by himself should easily be able to kill du'met, there's never any indication of du'met being athletic at all, whereas mark looks physically far more built out, combined with the fact black people on average have 10% more muscle mass than white people naturally, both of them high on adrenaline using full potential of their muscles, mark easily wins every time.
Half of this game makes no sense and just suffers from lazy writing, like if you want the Killer to be able to physically overpower everyone make him extremely physically large, or make everyone else weaker and smaller than him, don't have some athletic looking black guy being over powered by average middle aged white man it's just stupid and takes away any sense of immersion or realism.
@@bradhurst6834 It is implied that Du'met may be possessed by demonic forces. Perhaps by the spirit of HH Holmes.
@@bradhurst6834 It's implied that Du'met has super natural powers such as escape the trap that Jaime planned. There was no way Du'met could physically escape that trap, if Jaime escape and Kate activate it. But some how Du'met left the trap. He somehow survive being stabbed by a hook anchor and pulled under the water. He also survived falling down without breaking any bones. He even manage to catch up to the motor boat while carrying an axe without a vehicle. He is capable of doing physically impossible task.
@@patrickmarquez8307 my guess is that he is on some kind of drug to be that strong and not easy to take down
The secret ending with the pitbull, that's how majority of ppl feel. Loneliness 😭
I played it with my friend today and at the boat scene I saved 3 characters (and doggo) and thought its over like in Man of Medan, but then the villain smashed all of them.
Same 😅 i was at The boat with 3 people and two of them died there so only charlie survived xD
@@srh9756 So the guy who made a deal to bring all to the island survived? Fascinating
@@kateofone yes 😆
@@kateofone No, he does not survive. If you get to the boat, you see his and her daughter corpse on the pier. Du'Met kills them a while after entering the ferry presumably with a sniper rifle.
perfect ending never exist
The way that I sobbed for the ending where the only one who survived was the dog😭😭😭I am DEVASTATED.
Same here. The saddest part for me 😭😭😭
Especially because he's waiting for whoever he was with that died on the island
So the ending where the dog dies isn't sad enough for some reason?
This is automatically the best game in the Anthology for letting you have a dog companion who can survive with you.
They had junior in Man of Medan
The worst one sadly
Not from what I've seen. House of Ashes was **MUCH** better than this one. There are so many damn glitches and bugs with this one, that I believe it's the worst one of the series. And the writing was/is HORRENDOUS.
@@PinkMarshmallows Yeah agreed House of Ashes is WAY better than this and the best in Season 1.
@@shade4835 The graphics and face animations looked so much better too. I wonder if they lost a good chunk of their budget.
I wish they added a car rolling up to Connie survives alone ending, and then a family just wanting to adopt her T__T
Or the trucker guy taking her along as a companion.
There should be a wild west game with only 3 endings, the good, the bad, and the ugly
This deserves top comment imo
That'd be so good
I know this is a joke but they could probably do something like that in season 3 (every game in season 2 already has a theme and plot already probably)
@@redtobluerose6020 No way it will beat the dog comments. One has over 2k so that def won't happen here.
Where can I order it? Haha
The first ending definitely answers my question. In one of the journals where we see the group's profiles under Mark's name it says "FerryMan??". Knowing that Joseph was actually one of the victims, made me wonder if the killer was setting up someone from their group to repeat the process.
When he says "i didnt even knew that was possibile" refering the fact you killed the dog, its awesome 🤣🤣
The idea is that the Butcher of Arkansas got Detective Munday to become a killer which his first kill was The Butcher himself. Munday became the Shoeshine Killer in Chicago. He was eventually tracked down but before he could be arrested, he killed again and made the body to resemble him by dentistry as the fire destroyed any other form of identification. Anyone that seen The Whole 10 Yards with Bruce Willis, it was just like that. He eventually found another person to share his craft. Munday is killed on the boat by the group and the one that picked up the mask was whomever Munday took as an apprentice. They probably were of equal stature and build to appear as the same man or the two were twins. Killing to a serial killer is narcotic the more they kill the more than want to kill. Also most have a sense of reputation, infamy to other people and the more they kill the more it grows.
I can’t believe I got the most worst ending ever in my first play through
all are dead in my first play, cant believed
SHN somehow managed to save all of them, took him completely by surprise. =D
same thing for me and it was really stupid ways to die, one of the characters died because he didn't breathe right so he saw him and killed him. like what hell, I was so pissed off
@@Diaa-Barakat Erin? yeah she has asthma.
You absolute madman. I have no idea how you keep doing this, the game only JUST got released and you're posting the endings.
Talk about a speed run. :p
I like ending 1 and 5. I feel like if it was a real movie adaptation, the ending would be most similar to either one depending on what they’re going for. I like the dreadful “ no one survives endings “ because it’s more realistic and hits harder than everyone living to me personally.
the dog is so cute though 😭 only one I cried on frl frl
I only rescued Erin and the dog, I accidently got Jamie killed by the oxygen tank, and Kate got crushed with a door because I hate her and didn’t want her to live, Mark sadly didn’t survive when the boat hit the rock, and I felt so shocked by it blowing up.
Not trying to offend anyone, but I kind of hate it when people use the reasoning of “it’s more realistic” when it comes to these games. Sure people are definitely going to die, but there’s always a chance that they’ll be survivors too. It’s realistic that people are gonna die, but it can also be realistic if there are survivors
@@ninjaguy_232 no offensive I guess it’s just a personal opinion. I agree with what you’re saying though. I guess saying my personal opinion would have been better.
There is nothing realistic about a slasher horror movie scenario.
How long did it take yall to realize Grantham Du'Met could be rearranged to become Herman Mudgett
I was trying to make it an anagram of Agent H. Munday, gave up unscrambling the letters when I realized that didn’t work. I’d totally forgotten about Holmes’ real name.
Well the guy (du met) did have a personality disorder
Pretty quickly, as Du'Met is a bad last name and sounds like the leftover letters in an anagram.
@Epik 'cause the OP spelled it wrong. The actual name is "Granthem Du'Met", with an e in the first name.
The third one seams to tease alot of stuff for the curators future
I still find it funny that the truck driver slams the accelerator
Imagine and ending where the driver runs over them... They get through all that, then splat.
Atleast the dog survived in every ending well except for ending 1
The ending where Jamie holds Erins inhaler...😭
i hate that two lesbian
@@royanhilmy5446 isn't it dumb to hate someone based on their sexuality?
Erin was annoying af
@@freezy2755 yeah she was annoying, but it is still a sad ending
Bro the fact the last one is only Connie is so sad and you see the truck driver go past to
they should’ve had an ending where the coast guard shows up and raids the place
exactly what i was thinking
I like the fact that Du'Met has a Sniper Rifle. A SNIPER RIFLE!!! Of all the traditional serial killer weapons.
Obviously they did not have the time to actually make this game, it could have been really good... So many great ideas, none of them carried through or logically, general quality of movement and overall look was terrible, and there is not nearly enough character building... Also - they should have focused on a few things and really went into them rather than a million garbage things. Really a shame... At least this one actually happened, it wasn't a hallucination like the first TWO, and there's a dog-friend
I always thought this was more than one person, even more than two, all that vigilance and control rooms, patrol and move around the mansion, the outside and the other buildings, putting up all the traps just in time... it seems like to much for just one person, perhaps it'd be kind of a Holmes' cult with the mastermind in the basement (for the clue about the spider in the center) or something like it and it'll be surviving the traps and trying to move towards him to kill him and escape or just try to escape... I was also expecting, with the trailers and the prologue, that the killer would talk, like Holmes, but nothing, it makes me question if all those papers and the story of Munday was really necessary, we can get a picture of how he is, but is for no use. Besides, couldn't they have ganged around him? Couldn't they have picked up something as weapon/defense? Even a piece of rusty metal, Erin was able to stab him with her micro! It feels like somebody as methodical and professional as this killer is presented, he wouldn't have let them wonder around the place, taking into account that they aren't a specially bright bunch to out smart him. All this, plus the fact that I didn't care much for any of them makes me like House of Ashes more out of the Dark Pictures games.
As for the curator and the banging door at the end, perhaps it's because we are going to have a new curator (maybe a redisgn of the room too?) in the next season?
See, I had assumed that he had animatronics setupt to appear like Du'met, which is why he never talked, because robot. Additionally, it would let him appear anywhere he wanted, as long as an animatronic was nearby. It would explain the need for a control center, and also explain why it's a bad idea for the party to gang up on an instance of Du'Met because there was no guarantee that it was the real one, and then he could presumably just gas the crew or something. The other thing is that the game states that it's meant more to be a spider chasing the prey into his web, so it makes more sense to just scare them into traps then to actually confront them.
@@Silentorb you mean it is animatronics gollowing him around? I don't think that's plausible, he seems too real, he could still talk through them and there's nothing hinting, like a control panel of the Du'met animatronics or roughed up metal/paint, a glow in the eyes at some point... something that leads to that... besides, it would be way too costly an animatronic of that realism, even for what he's used to spend, and the maintenance. I understand that the control center is for vigilance and control of the traps.
I understand that he wants to lure them into traps, but I meant that they could try to confront him in order to escape, but in the end it wasn't played like that.
@monicabellu I thought he was making his own animatronics with human parts, he's got enough it could pass. I agree that the scenes playout with Du'Met being more animated than what animatronics could justify though.
@@Silentorb yes, animatronics seem to be done by him, but neither the "dead" ones nor the manequins seem to have much mobility. I don't know, it's all a bit suspicious..
The red haired girl had a fucking screw driver and you’re telling me they couldn’t have 3v1 and jumped him? Come on now.
The screwdriver was just another plot macguffin used once then discarded as if it never existed... Its only use if to keep both the girls alive during the glass wall scene... And even then the logic is totally bs when you consider how thick the glass is.
@@Crim_Zen fr if the glass was thin enough to shatter bc of a screwdriver it physically shouldn’t be able to crush them either. It really bugged me when I played the game for the first time.
The dead body from the fire matched mundays dental records but the body wasn’t identifiable. so i'm guessing buddy took his own teeth out somehow? i think he did some shit to himself and turned himself into an animatronic. Realized this when that one dude begged mark to hit the button, im guessing that was one of du'mets experiment to make a cyborg. explains why he's so strong and didnt die in all those endings
Literally springtrap lol
Did anyone find it strange, that only if Mark lives the mask gets picked up on the shore???? I like to think that whoever is the one who “kills” The killer becomes him, as the “Devil” takes over the new host.
Ending 1/2 - Mark is killed by the current killer. Nothing changes in this story and the cycle continues regardless as this killer is alive.
Ending 3/4 - Mark lives, these are the ONLY two instances in which the mask is picked up on the shore line afterwards. In both endings, Mark kills the current murderer, much like Munday did to the original copy cat in the 90s during the interrogation.
Ending 5/6/7 - Mark is either killed on the boat, or does not make the boat. In all of these situations (regardless of who lives or dies) the mask is lost at sea and the killer is not brought up again.
When they say that the face of the murderer is never revealed in the game, the truth is that such a statement is not entirely true.
After all, for both characters (Du'met, and HH Holmes) the same face model is used: Sukesh Khosla (John in Litthe Hope, or Dar in House of Ashes).
When Mark attacks Du'Met with the axe, forcing the assassin to reveal his face, you can see an air of discomfort in the character (Mark). There is incomprehension on his face, as if he can't understand or believe what he's seeing. Panic mixed with confusion.
The work team was an expert on HH Holmes, it was clear that they already knew his face perfectly because that was his job. Until then, they (the work team) had made countless theories regarding Du'Met, whether he was a simple murderer who identified himself with HH Holmes.
And suddenly Mark sees his face for the first time. There, instead of seeing any person, he seems more like HH Holmes himself reincarnated. Mark believed that he could finally break that barrier that prevented them from seeing Du'Met as a human because until then he was just an imposing assassin trying to eliminate them.
Instead, the twist only further entrenched the knowledge barrier. As if HH Holmes was eternal, and they were never dealing with a mortal man.
To be fair the irl HH Holmes is nothing like the one in this game. Irl he was just some dude with a hotel. He didn't kill hundreds of people, and he didn't kill in elaborate ways. He confessed to killing 27 people, but he was only convicted and executed for one murder. That was the murder of his accomplice... Yes, he had accomplices. I never understood idea behind glorifying killers with tall tales. It's better if the victims are remembers and the killers fade into oblivion. Otherwise you get copycats or people vlogging kills for internet fame/ infamy.
I love the small detail of Lacrimosa playing in the background of the total-death endings
Think people are misunderstanding how the killer is still alive in some of the endings, despite being killed and here's my interpretation of it:
Based on the collectibles/secrets, all signs are pointing towards Agent Munday being the killer and I'm confident that's true. But, it's possible that there's actually multiple killers at work. Mark brought this up near the end of the game but, Charlie brushes it off as the killer being very dedicated. Also, on how big and convoluted the mansion is and not to mention the killer always pops up to each character's perspective, even when they're far separated away from each other.
The identity of the second killer is pure speculation and I'm basing it from what I've seen from a full gameplay video where some of the secrets aren't found. But I think the second killer is Ryan, one of the skeleton crew workers. Reason why I've believed this is the only time you see Ryan's mannequin is when he and Monica was chained together and it ended with Monica getting killed and Ryan being set freed, based on the gate opening after. His ID card is next to his model, even though they were usually beside the mannequin that was insinuated and shown to be killed. There was no mention or show of Ryan afterwards. So, I believed after Munday seen Ryan killing Monica with little remorse, based from the audio on how tired Ryan sounded while Monica was scared to death, Munday took him under his wing. But that's just speculation.
Why are people saying the killer was an immortal animatronic then?
@@PaulieWalnuts13 No idea where they got that idea from. Unless they're talking about that serial killer's corpse Munday turned into an animatronic, but that guy is 100% dead.
There is another explanation for ending 3 when everyone survived - the Curator always makes a big fuss about not being able to do anything but record the story, he can't actually do anything about it, but by refusing to cross off the last name on the list & ripping out the page, he changed the "storyline" which would have let Du Met stay alive, because for the purposes of the story, he didn't actually "die" because of the Curator's intervention.
That's also why it's the ending where you see him super nervous before he does it and then whatever cosmic force that creates these stories gets REALLY pissed with him and lets him know it in no uncertain terms.
It's a pretty smart bit of plot armor to make his being chopped up during the boat scene irrelevant and explainable.
@@SteedRuckus That does seem like a interesting interpretation. Only thing though is that Hector Munday was crossed off the list as well. Unless it's meant metaphorically, Hector is pretty much dead. So the few explanations is either the multiple killers theory or perhaps the curator not crossing his alias pretty much created some sort of legend.
@@toybonniebon Well, the whole Du Met & Munday being the same person is strongly suggested, but to my knowledge, never ACTUALLY confirmed, was it?
I think that final scene was meant to explain that they were different people, that Munday wasn't actually the same guy as Du Met.
Then again, a nice cross-theory is that it was both Munday AND a second killer who was Du Met...that's not impossible if one of the two was still alive and the Curator didn't want the story to end without that detail being explained? I keep thinking back to the beginning where there was one cut scene in the lighthouse where the mom was "talking" but the guy in the house was in the yellow coat - I'm pretty sure they said it was an animatronic that got the whole impalement in that scene, so maybe there really were two different killers and only one (Du Met) survived.
I don't know, but I have a feeling that didn't happen for no reason given that it happened in every ending where the killer on the boat "dies" so it must have plot relevance.
I appreciate that in every scenario, the dog lives
except the one where he doesn’t 👀 the curator even notes that he didn’t know it was possible to kill the dog
@@nurnipp9871wait which ending? There was some where I skipped the dialog cause I thought it was the same.
@@Vanestermonster You can see it in the ending 6, 46:19. I think that you can kill the dog if you choose Jamie to tell Kate to help her and then choosing Jamie to stab the dog so it won't make noise, I don't remember where this part happens tho, but you can search it on RUclips
When they get cornered in the shack Jamie can kill the dog to make it be quiet
everyone watching ending 1-6 "😕😕😕"
everyone watching ending 7 "😭😭😭 nooo the dawggg"
So the ending where the dog actually dies isn't sad enough for some reason?
It’s fascinating how they made the dog have more personality than the characters, the dog made me feel emotional
I was hoping one of the endings cleared up what was banging on the curators door 😬
If I had to guess, the answer is something similar to Cabin in the Woods.
By that, I mean some type of god/gods that is really a stand-in for the audience that came to see people game-overed in a formulaic pattern.
I assumed it was death, who is in control of the entire scenario. You know, death is knocking on your door type of situation. Could be angry that he didn’t cross out Du’Met’s name maybe?
The running theory is that the spirit or whatever of the Curator's library was angry that the Curator didn't do his job since he tore the page of the serial killers out of the book where records are kept. Du'Met lives bc the Curator failed to cross off his name. Why he did it is still to be determined
I'm kinda getting LOST vibes with the Dark Pictures Anthology myself
@Robel Habte 🤢🤮
Ending 1… he has a gun and they don’t even try to duck or take cover. It’s hard to feel anything for these characters when they act so irrational and stupid… the whole game they’re just so inept.
I mean to be fair they were going to get dragged back to shore…where else could they have gone? Yeah they could have taken cover but they would have been dragged right back to him eventually. Maybe they could have tried to taken the gun in the struggle, but…
@@jokesterrzerotheclown3199 They were willing to sacrifice strangers to save their own lives... obviously they want to live and are willing to do anything. That's why it's so odd that they just stand there "Well, guess I'll die." without even trying to protect themselves.
It was just a dumb scene.
jump into the lake, use the chain to drag yourself back to shore.
Yeah. This doesn't make me dislike the game because I still think it's good, but I do also think that a few things like the normal homo sapiens killer is fuckin immortal and the last two characters getting shot to death from a distance were VERY forced.
@@jokesterrzerotheclown3199 they could’ve tried to get in the water? even if it was futile, SOMETHING would’ve been better after all that fight to survive and being okay with sacrificing others to do so
The curator seems to be on thin ice at the end.
yeah what’s up with that
Why does no one mention this more? Like wtf was the thing that charged the door?
@@ArminiusVicious i need someone to answer that question
Yeah he’s definitely in trouble
@@ArminiusVicious This will be a season 2 thing I guess. I really want to know more about him.
The ending with him grabbing the mask by the lake, makes no sense when everyone died before they even made it onto the boat? :D
These endings are so depressing, much prefer the best ending but he still gets to kill again😩
its never will be a good ending .. just like in real life .. reality is pain
Best ending was terrible
The curator refused to kill him I think why who knows.
L ending no matter what you got, imo pretty unsatisfying. The only one that is interesting to me is when mark and Kate are captured and Mark has to choose whether to continue the cycle or die. Not much of a choice because no matter what you choose you both die anyway (Although inviting a family there just to almost escape and then die is much worse than just dying). The game itself was entertaining but really wished it had a better conclusion with more diverse endings. Would rather save only the dog than get another ending tbh.
The Devil didn’t want the main enemy to die lol
Same thing happened with the Quarry terrible payoff
may i genuiely know what ending would satisfy y'all?
@@shirouchi_mfs An actual end to the serial killing spree for one.
Having the killing just continue afterwards makes everything feel pointless.
@@HB-fq9nn but at the same time you expect killer to die or something along the way, the main point was to save everyone, not really to stop this 'killing spree'. The ending is very cliche, but as a fan of many slashers when endings are similiar to this, i find it kind off satysfing. It opens up opportunities for more. Tho i doubt there will be any new addition to the story so it's up to your own imagination what happens next. At least that's my opinion, i don't think the ending sucks that much but i'm just curious what people would want instead.
I feel like the Curator probably gonna be final boss or something on the next series. He looks applause and infuriating at same time whenever the player manage to save every characters either the current or previous one of series. As you can see at 28:18 he looks angry that his "Mary Sue"-ish creation get defeated by player, and then there's a sound coming from hallway, like this guy probably has make a deal from demon and make him has superpower, and that demon gonna come for his debt. It's just my thought about the Curator...
This needs to be a movie🙌🏾✨️I'm obsessed with this so much
there's an ending where only the dog lives 🤧 my god
i just kill it with a glass debris
The last one of just the dog is the only one that made me cry
So the ending where the dog actually dies isn't sad enough for some reason?
I’m thinking the curator is supposed to make stories that kill people as some job or something. And when he fails (ask everyone survives) it means bad things for him
Omg my heart, the only Jamie and only Connie endings about killed me 😭
For Anyone who ist wondering about the Curator... look at the lyrics of "Requiem". It's the Song in the Credits. This Song does make sense... And I guess... when you played it all, all seasons etc. you will be judged.
I guess that's what it's all about. When you have listened to the lyrics come back and tell me what you think about it. 👍
The first ending its so...dark
Even more so when u realize he did the same to the father and his little girl :( u find their bodies on the deck.
@@Xxsorafan yeah
The first ending explains how the man and daughter died in the others.
Best ending since none of the main characters were likeable anyways. Villain's kind of boring too.
@@moondrip2163 God, but WHAT THE HELL DO YOU WANT? an overrated Salim again?
Dude Connie being the only survivor ending made me bawl
I think there were two killers at least. When Kate and Erin manage to trap him with the moving walls, it's a second killer who still goes after Jamie. How would the first one do to cross through the walls?? Not to mention that it had to be a second killer who went after Morello and daughter, killed them, and brought the bodies back to the island. And in the end, while the first one is dead, it's the second killer who picks the mask up to continue the cycle. What do you think???
So anyone know what was the one tried to open the door on our curator? He seemed worried. Needs to know lol
His superiors aren’t very happy with him.
@@theredxeno1824 ya looks like that ending like 100% makes him Charon the ferry man, yes it was pretty much confirmed before this game, but with that in mind of a name not being crossed out, a serial killer kind you, and we had to pick up his coins, definitely Charon
@@patrickmacasaet3493 So it was probably Hades knocking
You didn't kill the killer so he basically lost, best ending he said nice....for YOU if you managed to kill him (think ots impossible) it would probably be something different
Isn't Charon the one who takes souls over the river Styx? Your thinking about Hermes (who leads the dead to underworld) or Thanatos (The god OF death).
Only reason Charlie died during my playthrough was the fact I suck at the hiding parts.
Okay same but then I learned it was because I was totally messing up the heartbeat thing. 😂
He fell off of a balancing beam for me. I had no words except angry ones.
21:50 bro hopped out so fast. Turned into Kyle Crane for a second or something like damn.
Everyone's talking about plot armor and how the killer somehow survived in the best ending. No one's mentioning how the murder hotel is somehow still being used and with Du'Met's name instead of that whole place being swarmed by the FBI, Police, and every news crew on the planet.
Just watched the game felt unsatisfied and had to see all endings thx mate
Btw in ur description u wrote the Evil in me instead of the Devil XD
Best thing about the whole game. Mark's stellar voice acting...
Lot of good voice acting in this one. Best thing about it. Sadly let down with trash characters, messy character development and awful plot.
@@eschelar kinda seems to be the same problems every game, its all good tho, imma still watch hoping it can get to untill dawn status again
@@theautumnwind8437 until dawn will probaly always be the best until they do another high budget one. i thought little hope was really good at the time it came out but the ending kinda stinks
Ending 2 : * A tragedy of filming crews where they were last seen loaded into a limo *
Girl ( Didn't saw the news ) : Hey , I just got prize from my top viewed viral video. It comes with limo.
Boy (Just saw the news) : Sounds fun. Count me in.
Legit logic.
You can see on ending 3 that the killer has hand to hand training from the FBI (documents around the hotel)
8:54 scared the poop out of me, I know nothing about this game I just came from gameplay of The Quarry and clicked the video and boom thats me, mini heart attack
I think because this game lacked the supernatural elements of the others, it was the least "believable" as far as the choices they could have made if it were in the real world.
With all the others, you had really no idea what the monsters/entities were truly capable of, and a decision like "hide" or "fight" could TRULY be the lone difference between death and survival, but this is just a guy that 5 people could have got the jump on at some point if they didn't have to follow game/horror movie logic. Hopefully this next one, which looks to be set in space (there was a premonition showing a scene that had nothing to do with this game and the curator said he'll see you "in the future") will bring back that aspect in an "Alien" or Dead Space-esque way.
TL;DR - It was a good game, but the lack of any kind of crazy monsters or beings with unknown powers/abilities/mortality gave a huge advantage to the antagonists in the other games that this one didn't, so the choices were sometimes just inherently less believable.
I loved that it was realistic tbh
@@Sayoko666 so did I, but a lot of people didn't like it because of the implausibility of some parts of it, particularly that 5 adults couldn't (or wouldn't) even try to take down one guy walking slowly and, often, armed with nothing more than a short-range melee-type weapon.
@@SteedRuckus Fair, the first thing i wouldve done would be taking a weapon. Some big Metal stick or knife. But its a classical horror most movies use the same trope
They might just go to alien/Eldritch things, maybe, but I hope not...
@@wyvernteam5329 I know there's at least the next game that is supposed to be in space, from my understanding it's set on like a Russian base on the moon or something? It's the "Directive 8020" or whatever the numbers are, idk it off the top of my head
It would've been interesting if everyone was caught and Charlie was put in Mark's spot in the bad ending, and he had to make the call to keep everyone alive. and if it was Jamie and Erin, but of course Du'met need's a male for the plan.
Ngl, the only good game from the dark pictures is house of ashes since it had actual monsters and had a better story than the other 3. It also had better characters. Man of Medan was promising for the most part, little hope wasn’t that effective (I personally just didn’t like the ptsd and schizophrenia with the character), and this game feels like what you do in the game doesn’t even matter cuz in the end Du’Met still lives.
I still think Until Dawn is the best one 😔✊
I know they said this was the last game for the Dark Picture series, but with how it sounds like reality is breaking around the narrator in the end cut scene, along with someone or something knocking on the door/ trying to break in. I'd have to say the Narrator will show up in a later game and probably as the killer/ predator. Either in a final Dark Pictures or entirely different game.
Something is just entirely sus about how hes acting and what's going on in that end scene!
it’s just the end of season ONE of the dark picture series!
@@lightworthy That'd make sense. I feel like they can't end this series without the narrator having a big send off in some type of way. This is the first time we've seen some actual story when it comes to him and where he is when we talk to him
@@deadvenom4994 exactly, the door scene was specifically to tease season 2!
@@lightworthy Makes sense, thanks for the info!
@@deadvenom4994 they show a preview of the next game at the end of the devil in me it’s set in space
The Collins just let themselves be lead to this house with some dude who has bloody marks all over his forehead? I'm not saying they deserve it but....they really lack the self awareness to stay alive
And who is dirty and flustered 😂
@@eliseblair5228 yeah I noticed how dirty he was after the fact lmao. Like this guy clearly is NOT dressed like he was meant to be meeting people for an exclusive stay lmao
I was really hoping the collectible coins would play into the story somehow. Like maybe you could trade in a certain amount to the curator to have a chance to redo a decision (like the revive in The Quarry) or give the characters items to help them survive.
Yeah. I also thought that coins could be exchanged for actual clues that really helped you to make the right decision.
I absolutely hated those coins lol one of my favorite parts of these games is the clues and piecing it all together, so every time i would see the prompt to search pop up and it was one of those stupid coins.. i wasn’t happy haha but glad some other people liked them
Awesome I can't wait to see all deaths in this game
🤨📸
*grabs popcorn