I think it’s getting there… I remember one of his very first outside environments (a train stop I think it was) some time ago had an even lower fraction of the views (or maybe I caught it too soon to being published).
But the way the teaser is structured is definitely a lot like the 3Ds Max version from Piotr Tatar.. Obviously the show is already out. But the timing to such a Project right after him, similar camera work as well is just a testament that you heavily relied on it as a reference and it wouldn't cost you anything to credit him as a reference and inspiration. Poor look in the creative field
5 месяцев назад
@@Phillefx Of course I credited him both in the description and in the video. Did you watch the video?
let me ask, what about the polygonal mesh from the scanner? After any scanner, the polygonal mesh looks like chaos and millions of polygons, but what about this? Is everything easy to optimize? (Thank you)
5 месяцев назад
You can use remesh modifier inside blender or some addon to fix that.
"The first 500 people to use my link in the description will receive a one month free trial of Skillshare! Get started today!” skl.sh/simebugarija12241
One of the best blender artist in youtube. Its a shame you dont have the amount of viewers you deserve
I think it’s getting there… I remember one of his very first outside environments (a train stop I think it was) some time ago had an even lower fraction of the views (or maybe I caught it too soon to being published).
people want "fast and digestable"
Greatness is rarely quick to be popular
This is insanely impressive work for one person to pull off. I hope i can be half this good in the future !
Thanks
great to try pushing yourself with a specific deadline. The last shot is particularly cool!
Šime ti si genije... čekam tutorial!!! Kupujem odma!
Hvala, biti će kroz tjedan-dva nadam se.
bro that was so real. the camera movements are next level. please make full tutorial
amazing bro
Looks great! thanks for the breakdown
Super useful to solo animators bro thank you !
Amazing, well done brother !
Man this is actually great
Odlicno izgeda!
You inspires me. Thank you. And i never watched breaking bad
Love your art and videos!
WELLLLLL DONE DUDE!!! GREAT WORK!!!
Fantastic as always!!
the realism is crazy
bro i never saw men so good you freaking crazyyyyyy🔥🔥
Awesome work! I realy thought this was the 3dsmax version. So, hats of, I love Your creative approach.
Breaking Bad is an idea for many artists
But the way the teaser is structured is definitely a lot like the 3Ds Max version from Piotr Tatar.. Obviously the show is already out. But the timing to such a Project right after him, similar camera work as well is just a testament that you heavily relied on it as a reference and it wouldn't cost you anything to credit him as a reference and inspiration. Poor look in the creative field
@@Phillefx Of course I credited him both in the description and in the video. Did you watch the video?
Hmm my bad I read the description and couldn't find it before my comment 🤓☝️
Pa totalno ludilo!
amazing work man!
Šime ubojica!!! ❤❤❤❤❤
By far best, tooo good
was waiting for this oneeeee
Very good work, man!!
Looks great! 😍😍😍
so many useful infos and inspirations o7
Great job!
THIS is gold..will there be full tutorial on skillshare?
you are the best in youtube wallah
i wasnt ready for walt in the beginning lolol
the bump-from-ground effect to the character body/head while in the interior scene, missing it
cool tho
Breaking bad isn't popular as Game of thrones
But ur work is beautiful
Soo good.. So talented
Whoa. Just whoa.
Nice work! 😎
this sooooo amazing wow
Insane 🔥
AMAZING
The scene was good, but I think you miss some bouncing animation for people sit on the truck and the truck itself and Its will be great. Good Job btw!
Hey! Did you have to use a different Blender version for the Rigacar add on? Or did it work for you in blender 4.0?
can you share your pc conf. and render time of scenes?
Where do you get your audio tracks?
awesome!
sir please mae a green sreen vfx coserurse in blender and after effect
let me ask, what about the polygonal mesh from the scanner? After any scanner, the polygonal mesh looks like chaos and millions of polygons, but what about this? Is everything easy to optimize? (Thank you)
You can use remesh modifier inside blender or some addon to fix that.
from where did tou got that Iguana model
"The first 500 people to use my link in the description will receive a one month free trial of Skillshare! Get started today!” skl.sh/simebugarija12241
Amazing
Awesome💥💥
ホントすごいわ
💓
waittttt
Waooo🙌🙌🙌
extraordinary