Sure! Usually using color checkers in Lookdev setups when you show you model in turntable with all textures and shaders, using some studio lighting or some soft lights to help the viewer see your material values, most of the time the light setup in these scenarios will not be "Cinematic" as you try to show case mainly the shaders materials and textures
This is fantastic! I feel so inspired. I was curious since ive seen a lot of people do it before, but what are the color checker cards for in your renders? I understand the vfx use of it to match color of footage but what do you have it referencing when everything in your scene is already 3D?
Thank you so much! And about the color checkers, since my references are real life images I'm trying to test my light and material values to get me as close as possible to the desired look
Hey, I am also a 3D Generalist planning to make a reel. Is there anything you would change in this video, in terms of presentation? Because I am think about going with similar layout and editing style. Fantastic work btw!
Hi! I believe that this presentation is good to show case your work, maybe a Plus is also to include more detailed demo reel (where you really break down your best scenes and show how its done) But in general I think this is a straight forward reel
Thanks! I started at 2018, studied for 2 years 3D animation course in my county, During my studies I started to learn more and more by myself, expending my knowledge and experience.
Thank you! I am using multiple software and yes, Maya is one of them. Today you can basically do anything on any software, each have its own advantage :)
So first I would say that it wasn't short path either, Starting from Digital photography and learning about composition, colors and story telling, I went to a 3D and animation course in my country. There I learned how to model texture and render, I got really inspired by cinematics and VFX works so I started to learn things by my self too. At this time I also got into a job in a VFX studio in my country so I gain lot of knowledge about compositing, working in a team and more 3D related knowledge. I'm always looking into personal projects to improve my skills and workflow, trying to challenge my self each time with something new. Looking for best artists to take notes from and learning fundamental things to improve my eye (colors, composition, frame analysis, working with references) I believe that the mix of excitement and passion I have for this profession is also a key role in my progress. I know that its not easy, but I'm doing my best to keep moving forward and trying to see the progress I made so it will drive me to be even better :) How it helps and feel free to reach out!
@@pandalayreal you’re right, since then I made some things with more animation ruclips.net/video/t8YbzHuFq54/видео.htmlsi=KVnLm__YOKoiY0NL ruclips.net/video/N3VXW_jWhfc/видео.htmlsi=FkOsdDsuL77skID7
Labourous magic for sure. Tremendously well done.
@@nivalshade thank you!
Oh wow this is phenomenal. I can only hope to have a reel like this one day. Super amazing work.
Thank you so much!
I really appreciate it!
@@galravid-tal8517 do you have any online courses or tutorial , this is amazing
INSANE!!, I wish this year I could make something like this.
Thankyou for sharing and inspiring.
@@mdoz Thank you 🙏🏻
I really appreciate it!
One of the most impressive reels out there!
@@luvair6765 Thank you so much!
I really appreciate it 🙏🏻
Fantastic work, great job!
Thank you so much!
I really appreciate that!
Absolutely STUNNING! Marvelous work!
Thanks :)
You are the inspiration and motivation to small artists like me fr:)
Thank you so much!
I really appreciate it 🙏🏻❤️
that's an awesome reel dude, good job!
Thats wonderfull. The cityscape of the alienworld was marvelous!
wonderful work!
Thank you!
Absolutley profesional ❤
Thank you!
Stunning! Huge inspiration
Thank you so much!
That was amazing!
Thank you!
Really solid showreel. Good stuff
@@prymexxxx thank you!
Great job. Amazing showreel.
@@DimaShishkov Thank you!
so good! 🔥
Thank you!
Hello!Could you share some tips about how to use color checker in the showreel? like how and when to use it.
Sure!
Usually using color checkers in Lookdev setups when you show you model in turntable with all textures and shaders, using some studio lighting or some soft lights to help the viewer see your material values, most of the time the light setup in these scenarios will not be "Cinematic" as you try to show case mainly the shaders materials and textures
@@galravid-tal8517 Thank you so much!~
beautiful :O
Thank you!
WOWWWW
Wow, so good
Thanks!
Nice arcane sound
0:11 this is so freaking fire 🔥 🔥
@@EREN_ACKERMAN0 thanks!!
That's some impressive shizzzz
Thanks
This is fantastic! I feel so inspired. I was curious since ive seen a lot of people do it before, but what are the color checker cards for in your renders? I understand the vfx use of it to match color of footage but what do you have it referencing when everything in your scene is already 3D?
Thank you so much!
And about the color checkers, since my references are real life images I'm trying to test my light and material values to get me as close as possible to the desired look
Working on my reel too. But I gotta say, your is amazing
Thank you so much!
WOW...I must call you SIR. Please bring tutorials for beginners...
Thank you!
I do want to make some tutorials too
the ice is 🔥
Thank you!
wow this is insane ! congrats! you set up your scenes in which software?
@@PixelRealmCG thank you!
I’m using mostly Unreal Engine but also Maya & Houdini
How the hell do you even start to make that, CRAZY!!!!!!!!!!
slowly slowly :)
Gathering references, improving skills and watching other artists :D
you ate and slayed that mhiema
Your work is incredible! are you currently in work/looking for work?
Thank you so much :)
I am currently working at Platige Image
Impressive
Thank you!
Well done!
🔥
Hey, I am also a 3D Generalist planning to make a reel. Is there anything you would change in this video, in terms of presentation? Because I am think about going with similar layout and editing style.
Fantastic work btw!
Hi!
I believe that this presentation is good to show case your work, maybe a Plus is also to include more detailed demo reel (where you really break down your best scenes and show how its done)
But in general I think this is a straight forward reel
Wow god bless you
Idk what for yet, but you're hired.
you are HIM!
Awesome! How many years have you been working towards this and where did you study?
Thanks!
I started at 2018, studied for 2 years 3D animation course in my county,
During my studies I started to learn more and more by myself, expending my knowledge and experience.
Which software is used for rendering and scene arrangement bro??
I'm generally using Unreal Engine, Houdini and Maya, rendering with Lumen in UE and Arnold in Maya and Houdini
inspiring
Thank you!
Great work! can I know your system specs?
Thank you!
Yea sure :)
CPU: AMD 7950X
GPU: 4090
Ram: 128GB
@@galravid-tal8517 Thanks!
Amazing!! Sry for the question, I‘m new to this topic, do you use maya or another software?
Thank you!
I am using multiple software and yes, Maya is one of them.
Today you can basically do anything on any software, each have its own advantage :)
@ thanks:)
very cool
why use both compositing softwares ? NUKE & AE ?
same for Blender & Maya ?
After effects mainly for creating the breakdowns,
And it’s always good to know how to do things in various programs :)
How is your wrist ✋ doing?
Awesome !
What software do you use?
0:01
you have to be trolling lol
Hey man, pretty nice work. Have you been able to earn an income as a 3d generalist?
Thank you!
And yea, I'm doing it for my living, working as a Generalist in studio
I'd say it's more of an environment specialist rather than generalist
Well I guess you’re right
How you came this good at cg
no short answer pls.
So first I would say that it wasn't short path either,
Starting from Digital photography and learning about composition, colors and story telling, I went to a 3D and animation course in my country.
There I learned how to model texture and render, I got really inspired by cinematics and VFX works so I started to learn things by my self too.
At this time I also got into a job in a VFX studio in my country so I gain lot of knowledge about compositing, working in a team and more 3D related knowledge.
I'm always looking into personal projects to improve my skills and workflow, trying to challenge my self each time with something new.
Looking for best artists to take notes from and learning fundamental things to improve my eye (colors, composition, frame analysis, working with references)
I believe that the mix of excitement and passion I have for this profession is also a key role in my progress.
I know that its not easy, but I'm doing my best to keep moving forward and trying to see the progress I made so it will drive me to be even better :)
How it helps and feel free to reach out!
what is meant by "all aspects"
It includes, modeling texturing, layout, lighting, animation, rendering and compositing
More like environment artist, for generalist you need to include animation not just slight camera roll.
@@pandalayreal you’re right, since then I made some things with more animation ruclips.net/video/t8YbzHuFq54/видео.htmlsi=KVnLm__YOKoiY0NL
ruclips.net/video/N3VXW_jWhfc/видео.htmlsi=FkOsdDsuL77skID7
vaicalon