I think you were thinking of Killmonger usurper when you were trying to remember a recent pouncer! Also I was kind of low on Werewolf by Night but you made good points about how insanely good his howl is, and the potential to place off his counter attack can make attacking him really punishing.
Unless I'm severely mistaken, Werewolf-by-Night's counter attack triggers *before* the enemy makes its attack. The trigger is when WBN is targeted, not after the attack is resolved. That means that WBN can potentially daze his attacker before the damage goes through. Granted, 3 power is still pricey, but the timing advantage seems important. Also, keep up the good work! I'm looking forward to your Apocalypse breakdown!
Maverick will also turn off Immortal Hulk and the sentinel revive. For Draculas attack back, keep in mind that he's range 2 on any attack besides his spender. Venoms healing attack is 1 dice more and rqnge 3
Thanks for the breakdown, one suggestion though if you don't know who a character is you could take 2 mins and quickly google them before recording the video. Looking forward to your apocalypse video by the way.
@@philcooper1364 that’s usually what I do! I just wanted this video to be out as fast as possible, and had a time crunch on my end. I appreciate the feedback. As we get more rules for these characters, I’ll definitely research them for future videos!
@@SyndicateGamingNerds That's understandable. Stumbled on your channel today. I like your break down of the character cards and skills/abilities. I'll be keeping an eye out for more vids in the future. It looks like the next 2 months are going to be expensive mini wise for me.
CORRECTION: Sunspot only does 1 damage when he’s dazed or KO’ed. The flare tokens increase the range. That’s my bad!
I think you were thinking of Killmonger usurper when you were trying to remember a recent pouncer!
Also I was kind of low on Werewolf by Night but you made good points about how insanely good his howl is, and the potential to place off his counter attack can make attacking him really punishing.
Mephisto was on the same leak as Phoenix. Both seem rules-wise like they took a long time to develop!
Good! Better chance that they get the balance and flavor right
Unless I'm severely mistaken, Werewolf-by-Night's counter attack triggers *before* the enemy makes its attack. The trigger is when WBN is targeted, not after the attack is resolved. That means that WBN can potentially daze his attacker before the damage goes through.
Granted, 3 power is still pricey, but the timing advantage seems important.
Also, keep up the good work! I'm looking forward to your Apocalypse breakdown!
Maverick will also turn off Immortal Hulk and the sentinel revive.
For Draculas attack back, keep in mind that he's range 2 on any attack besides his spender. Venoms healing attack is 1 dice more and rqnge 3
Lights cut out at the mention of Shadowlands Daredevil. Coincidence? I think not! 👀
@@oprahsmash5631 oh shoot you’re right 👀
I am excited for the upcoming MCP models, wrecking crew and abomination in particular
Thanks for the breakdown, one suggestion though if you don't know who a character is you could take 2 mins and quickly google them before recording the video. Looking forward to your apocalypse video by the way.
@@philcooper1364 that’s usually what I do! I just wanted this video to be out as fast as possible, and had a time crunch on my end. I appreciate the feedback. As we get more rules for these characters, I’ll definitely research them for future videos!
@@SyndicateGamingNerds That's understandable. Stumbled on your channel today. I like your break down of the character cards and skills/abilities. I'll be keeping an eye out for more vids in the future. It looks like the next 2 months are going to be expensive mini wise for me.
six plus threats are really cool im glad this game isn't homogenized to three and four