Amazing progress so far! Waiting for realistic waves similar to fluid flux and a waterfall system for the rivers. Also hoping the next update also brings network replication.
I'd like the river to be spline-based. So that the water flows in a certain direction based on the spline even if you curve the spline. I'd also like to have adjustable speeds. That way you can perhaps slow it down or speed it up at a spline point.
@@CGDealers Because as it looks on the video its like you have this update available :p and I was all the night searching and seeing what did i do wrong on the download or its a version that i do not have maybe on patreon you had the correct one and I was like anxious searching around
@@CGDealers ok anyway you do amazing job and you give a lot to the community a million thanks and respect and whatever pack I use from you for sure I will put you in credits and say your name. thank you
@@CGDealers Hey If I buy the on from parteon Do I will have this updates? because on Patreon you are saying you selling the v.1.0.4 ! If I buy it I will have what you are showing now?? because I want to buy t and I am wondering if its diffrent from the marketplace
@@PatrickVitelaYourAverageGamer It's not dynamic simulation. Objects can float in the water, bounce, dive or interact with it. But don't expect simulations. This is optimized to work very well for games.
@@CGDealers Thanks, should be optimized for open world game, also it will be good if that have waves splashing and interactive puddle if player go inside it, also white foam when interact with sand or beach
Big respect to you for making it affordable
Thanks!
Amazing stuff. Great assets. I’m wishing you nothing but success!
Much appreciated!
Amazing progress so far! Waiting for realistic waves similar to fluid flux and a waterfall system for the rivers. Also hoping the next update also brings network replication.
Next update will be Ocean. After the Ocean is done, Boat functionality, Waterfalls and replication :)
Looks very good, waiting for those waves
Coming in the next update 🫡
Amazing work :) looking forward for the replication stuff and the waterfalls, oceans :)
Thanks! 😃
I'd like the river to be spline-based. So that the water flows in a certain direction based on the spline even if you curve the spline. I'd also like to have adjustable speeds. That way you can perhaps slow it down or speed it up at a spline point.
River is spline based, there is speed and direction. Watch my previous video to see all the features. Those you want are supported.
Hey I have bought this a week ago and do not have this updates! why?
subd about to start game design
Hey great work!! I have bought the vrsion from marketplace how can i have this update please?
It is still under development. Once the ocean shader is done i’ll release it.
@@CGDealers Aah okok its great btw you do amzing work!
@@CGDealers Because as it looks on the video its like you have this update available :p and I was all the night searching and seeing what did i do wrong on the download or its a version that i do not have maybe on patreon you had the correct one and I was like anxious searching around
@@CGDealers ok anyway you do amazing job and you give a lot to the community a million thanks and respect and whatever pack I use from you for sure I will put you in credits and say your name. thank you
@@CGDealers Hey If I buy the on from parteon Do I will have this updates? because on Patreon you are saying you selling the v.1.0.4 ! If I buy it I will have what you are showing now?? because I want to buy t and I am wondering if its diffrent from the marketplace
How well does this work with a voxel world? It's hard to find water for a smooth minecraft-like game.
It should work. Just tweak the water s bit to match your style.
Does it work with cinematics?
Yes
how about if i dive into the water?
You will swim under the water, have oxygen, particles, bubbles, etc. Everything works as it should be underwater :)
@@CGDealers and it stops fall damage?
@@PatrickVitelaYourAverageGamer if its deep enough yes.
@@CGDealers and is there water physics like can i pour water and it interact with environment?
@@PatrickVitelaYourAverageGamer It's not dynamic simulation. Objects can float in the water, bounce, dive or interact with it. But don't expect simulations. This is optimized to work very well for games.
Is replicated?
Not for now.
want ocean system for open world game
Working on that!
@@CGDealers Thanks, should be optimized for open world game, also it will be good if that have waves splashing and interactive puddle if player go inside it, also white foam when interact with sand or beach
@ will do step by step
hm hm 40$
Too expensive?
@@CGDealers Nop for what it offers is not expensive at all 4Real
@@play-good wait until we make the ocean, boats, waterfalls and more cool stuff :)