What If Reskins Were Different? - TF2

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  • Опубликовано: 10 июл 2024
  • Reskinned weapons are great because they let you pick what a certain set of stats looks like in your hands. Want to use the Boston Basher but with a gentleman's twist? The Three-Rune's got your back! But what if instead of reskins just being copy-pastes of their more well-known counterparts, they were their own thing? That's what I'm imagining today: a world where weapon reskins are unique! (Don't criticize my balancing decisions too hard, this is just for fun.)
    Join the community!
    My other channel: / @bluesnest
    Steam group: steamcommunity.com/groups/GreatBlueHeron
    Discord: discord.gg/TFVcZUR
    Twitch: / greatblue
    Patreon: / greatblue
    Outro music by liledix4: • 🎵 Graze the Roof ︱ PvZ...
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Комментарии • 2 тыс.

  • @someskills785
    @someskills785 Год назад +2135

    Weapon reskins in tf2 have always seemed like a strange case to me

    • @shedinjauser292
      @shedinjauser292 Год назад +182

      On one hand if you like how a weapon works

    • @smithbabies7886
      @smithbabies7886 Год назад +152

      But hate how it looks

    • @GoodWeeek1
      @GoodWeeek1 Год назад +146

      Its nice to be able to have another option to choose from

    • @homestuckfan8844
      @homestuckfan8844 Год назад +134

      but on the other hand, reskins usually look like they would function differently than their counterpart

    • @resyrum5301
      @resyrum5301 Год назад +113

      And I've always thought it would be neat

  • @flarestar9442
    @flarestar9442 2 года назад +3548

    One change to the Nine Iron I want is a unique taunt kill animation. Takes as long as the eyelander, but he sets up for a swing swings back and chops at the head instead.

    • @Slavtron
      @Slavtron 2 года назад +204

      Make him hit like he is playing golf

    • @bardofvoid174
      @bardofvoid174 2 года назад +161

      My idea is just- sandman kill taunt but it's golf instead.

    • @CalebTibster
      @CalebTibster 2 года назад +197

      @@bardofvoid174 Instead of calling his shot, he yells “FORE!”

    • @bardofvoid174
      @bardofvoid174 2 года назад +5

      Yes!

    • @Rubiktor012
      @Rubiktor012 2 года назад +56

      Sets up the ball, is ready to take the shot, and then he just grabs the club and smacks whoever is in front of them

  • @halox627
    @halox627 Год назад +364

    Great Blue: I made this.
    Elmaxo: You made this?
    ...
    Elmaxo: I made this.

    • @garretschuler6413
      @garretschuler6413 4 месяца назад

      lol at me

    • @rexchan3553
      @rexchan3553 3 месяца назад +2

      @@garretschuler6413 lol

    • @brianberryhill3143
      @brianberryhill3143 Месяц назад +2

      No "we" made this *USSR anthem plays*

    • @thebearer8904
      @thebearer8904 Месяц назад +1

      ​​@@brianberryhill3143weapon reskins in TF2 have always seemed like a strange case to US

    • @ubmunique
      @ubmunique Месяц назад

      Elmaxo: I made this.
      Zenith: You made this?
      ...
      Zenith: I made this.

  • @schnozusmaximus9848
    @schnozusmaximus9848 Год назад +1011

    Weapon reskins in TF2 have always seemed like a strange case to me

    • @goose6886
      @goose6886 Год назад +15

      Weapon reskins in TF2 have always seemed like a strange case to me

    • @A-strange-visitor
      @A-strange-visitor Год назад +9

      Weapon reskins in TF2 have always seemed like a strange case to me

    • @Torsions_your_balls
      @Torsions_your_balls Год назад +6

      Weapon reskins in TF2 have always seemed like a strange case to me

    • @dragoncat9153
      @dragoncat9153 Год назад +6

      Weapon reskins in TF2 have always seemed like a strange case to me

    • @doraktf2
      @doraktf2 Год назад +6

      Weapon reskins in TF2 have always seemed like a strange case to me

  • @BustyCatbot
    @BustyCatbot 2 года назад +1258

    If the demoman marketgardening set was made real it should be called "The Flying Scotsman", a play on the flying dutchman, being a well known pirate myth

    • @ziqrsx
      @ziqrsx 2 года назад +145

      The Flying Scotsman is a name of a popular scottish train (LNER Class A3) it was the first ever steam locomotive to reach 100 mph so that might be fitting

    • @johtoniancorsola255
      @johtoniancorsola255 2 года назад +75

      This brings a whole new meaning to demotrain

    • @cellbuilder2
      @cellbuilder2 2 года назад +5

      It sure does

    • @terreausore2435
      @terreausore2435 2 года назад +2

      Thanks for having to explain a pun.

    • @moritamikamikara3879
      @moritamikamikara3879 2 года назад +36

      @@terreausore2435 Not everyone is British, I doubt anyone outside of these godforsaken Isles has heard of the flying Scotsman.
      Nevertheless, makes a perfect name.

  • @shadokwastaken
    @shadokwastaken 2 года назад +1372

    holy crap i never knew the maul existed. even after all these years, there's still new stuff to discover

    • @villagecommenter8262
      @villagecommenter8262 2 года назад +34

      i think theres still more you dont know though
      (also nice animations)

    • @shadokwastaken
      @shadokwastaken 2 года назад +20

      @@villagecommenter8262 daaw thank youu

    • @villagecommenter8262
      @villagecommenter8262 2 года назад +11

      @@shadokwastaken i will still be scarred from your team fabulous 2 segment containing the baby is you
      jokes aside its swag

    • @slonkazoid
      @slonkazoid 2 года назад +1

      The maul is basically pan but uglier

    • @specialism640
      @specialism640 2 года назад +5

      A game doesn’t stay afloat if there isn’t anything new that players can discover

  • @classicbilly5172
    @classicbilly5172 2 года назад +626

    8:30 Quick note; Compound bows are SIGNIFICANTLY easier to draw. theyre also much easier to hold in position for extended periods of time.

    • @dondeka2086
      @dondeka2086 2 года назад +77

      THE FORTIFIED COMPOUND
      ✅Faster draw
      ✅+30% projectile speed
      ✅+30% damage
      ✅+30% charge hold time
      ❌no secondary on wearer
      ❌no melee on wearer
      ❌ +200% damage vulnerability
      ❌-99% base health on wearer
      ❌immune to medi beam
      ❌no random crits

    • @Entomofaunae
      @Entomofaunae 2 года назад +38

      @@dondeka2086 Fortified Compound
      + 20% faster draw time
      + 10s charge hold time
      - 15% more non-explosive projectile vulnerability (milk/jarate/wrap assassin/sandman effects last longer, damage-dealing projectiles do more damage, but not pipes and rockets. Wrap assassin is not counted as an explosive for this, despite its splash, but its splash is not counted for vulnerability.) on wearer

    • @denlewl
      @denlewl Год назад +13

      @@dondeka2086 too op need nerf

    • @user-cm9kx9nf8p
      @user-cm9kx9nf8p Год назад +6

      @@dondeka2086 only 26 hp? Needs a nerf

    • @monmagog
      @monmagog Год назад +10

      @@user-cm9kx9nf8p he said percent so -99% of 125 is 1 rounded down

  • @darthvaderreviews6926
    @darthvaderreviews6926 2 года назад +2393

    An alternate concept for Nessie's Nine Iron: You can hit your own Sticky Bombs to launch them away and transform them into crit stickies that explode on impact

    • @catchamp1880
      @catchamp1880 2 года назад +244

      Maybe op but would be a fun taunt kill

    • @goon5665
      @goon5665 2 года назад +57

      I would freaking love that

    • @stickmanonastick6089
      @stickmanonastick6089 2 года назад +142

      Thats really clever. It would be like you're actually playing golf.

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад +53

      @@stickmanonastick6089 FORE!

    • @ED-gw9rg
      @ED-gw9rg 2 года назад +139

      Maybe Mini-Crits, but that's a hilarious ideas!

  • @funtimes154
    @funtimes154 2 года назад +766

    Compound bows most notable irl stat is the fact that unlike a recurve bow- when its pulled back it doesnt take any strength to hold it back, so maybe that would be a more appropriate stat- make it have no period where it starts to wobble, but at a cost?

    • @Pumpkinsmasherok
      @Pumpkinsmasherok 2 года назад +28

      It would make you more vulnerable to melees

    • @celvinardenwu5382
      @celvinardenwu5382 2 года назад +68

      Maybe a reload speed decrease? Since you do need longer reload time irl to reload a compound bow than a traditional bow.
      Or make it so that the time to reach full strength is increased but you don't suffer from shaking that would make it closer to what compound bow is used in the sport

    • @lilygail5569
      @lilygail5569 2 года назад +17

      Recurves are much harder to draw than compound bows. Think he got the stats backwards?

    • @DanTheDudeIsHere
      @DanTheDudeIsHere 2 года назад +1

      You move 50% slower than you do with the regular huntsman

    • @Ulquiorra191
      @Ulquiorra191 2 года назад +4

      People get compound and composite bows confused so much i stg

  • @bennetthobbitt9847
    @bennetthobbitt9847 Год назад +761

    did you guys know that according to great blue, weapon reskins have always been a strange case to him?

    • @Themetalmenace69
      @Themetalmenace69 Год назад +13

      On one way if you like how a weapon works but hate how it looks

    • @kfj_7191
      @kfj_7191 Год назад +10

      ​@@Themetalmenace69it's nice to be able to have another option to choose from

    • @Themetalmenace69
      @Themetalmenace69 Год назад +9

      @@kfj_7191 but on the other hand reskins usually look like they would function differently than their counterpart

    • @drvurruct2274
      @drvurruct2274 Год назад +4

      What the fuck does this meme even mean? I don't get it at all, someone please explain.

    • @bennetthobbitt9847
      @bennetthobbitt9847 Год назад +6

      @@drvurruct2274 it means that weapon reskins have always been a strange case to Great Blue. On the one hand if you like how a weapon works but hate how it looks, it's nice to have another option to choose from. but on the other hand some reskins look like they would function differently than their counterpart

  • @ashtongiertz8728
    @ashtongiertz8728 2 года назад +326

    8:49 actually compound bows are easier because of the pulley system they use while regular bows have you bending a solid piece of wood.

    • @ArtichokeAnarchy
      @ArtichokeAnarchy 2 года назад +6

      @Chandler Henderson "🤓"🤓

    • @rocketcello5354
      @rocketcello5354 Год назад +17

      Or grass, or plastic. Also, I'd say the huntsman is the most true to irl weapon in TF2, cause even a tiny 15 pound draw plastic recurve bow I once shot was able to go through the rim of a soda can and about 4 CM into a layered foam target.

    • @juliuscaesar6660
      @juliuscaesar6660 Год назад +3

      @@rocketcello5354 But, did you try it on *people* ?

    • @therealevilmudbug
      @therealevilmudbug Год назад +6

      @@juliuscaesar6660 Plot Twist: the target wasn't foam

    • @ValentineC137
      @ValentineC137 Год назад +3

      @@therealevilmudbug someone was stranding infront of the foam

  • @worstspytf2824
    @worstspytf2824 2 года назад +390

    Fun fact: The Holy Mackerel is a direct upgrade to stock, why? Well if you kill a player with the Holy Mackerel it will show a fish kill instead of just [Player (Weapon Icon) Player], this fun feature is unironically an upside due to the fact that if you hit a spy with it and they use the deadringer it will not show a fish kill instantly giving away the fact that the spy deadringered

    • @TabooRetka701
      @TabooRetka701 2 года назад +1

      There are a lot of thing things that give away the fact that the spy deadringered, it really isn't that hard to tell

    • @worstspytf2824
      @worstspytf2824 2 года назад +14

      @@TabooRetka701 Yeah, worst in my opinion is that the top bar that shows you how many players the other team has and which of them are dead plus the dead peoples classes (I honestly don't remember if it exists in the games default hud) doesn't show a deadringer spy as dead. You can literally just look up for 2 seconds to see if a spy just died at that current moment and if one didn't then its an immediate giveaway. Its literally the equivalent of your hud saying whether or not you did in fact kill the spy unless he deadringered the exact second another spy died on his team.

    • @maninhu9837
      @maninhu9837 2 года назад +4

      @@worstspytf2824 boy have you seen the newest update?

    • @pinkius
      @pinkius 2 года назад +2

      yeah, making the weakest class in the game even more useless)

    • @pinkius
      @pinkius 2 года назад +10

      @@muddashucka9743 Uh, so sounds of you being hit, HUD displaying taken DMG, HP going down and sounds of agony from your character ain't enough to spot that you are fucking dying?

  • @diegodankquixote-wry3242
    @diegodankquixote-wry3242 2 года назад +488

    I've thought about this for years and I think it would be a wonderful idea..
    The reskins that would have to be changed would have to be dropped more often though.

    • @MegaGaming11
      @MegaGaming11 2 года назад +8

      Yes. This.

    • @Appletank8
      @Appletank8 2 года назад +20

      i got the nine iron first instead of the eye lander, which baffled me for a bit.

    • @NargacugaMyBeloved
      @NargacugaMyBeloved 2 года назад +12

      @@Appletank8 my friend’s first 2 items he ever got where reskins

    • @megacharizard1356
      @megacharizard1356 2 года назад +1

      i got a melee reskin as the first item which was bat outta hell

    • @grizzlixx
      @grizzlixx 2 года назад +1

      just make the ones received before getting unique stats vintage

  • @eclecticspaghetti
    @eclecticspaghetti 2 года назад +309

    That Three-Rune Blade idea is probably the funniest thing I’ve seen all week. It sounds ridiculous and I love it.

    • @godusopp1797
      @godusopp1797 2 года назад +61

      You've heard of Demoknight,
      now get ready for:
      *_Scout Squire_*

    • @lordpumpkinhead265
      @lordpumpkinhead265 2 года назад +28

      @@godusopp1797 Serf Scout rises up with the Three-Rune Blade! He challenges the mighty Demoknight, widely acclaimed for his horizontal movement (and vertical movement on certain maps) by having much more controllable vertical movement and a double jump!

    • @gecttakhla4249
      @gecttakhla4249 2 года назад +1

      The cavalry

    • @regalblade8171
      @regalblade8171 2 года назад +2

      Pair it with the Baby Face's Blaster and you get a Scout that moves at mach Trimping Solarlight, the HP of a demo/pyro and the power of Melee random crits

    • @user-bo6vy5eg8g
      @user-bo6vy5eg8g Год назад +2

      @@regalblade8171 medieval only

  • @OPGrace2199
    @OPGrace2199 2 года назад +478

    Really interested on what you would do with spys sapper reskins, considering the quantity and the theming of each.
    Awesome video! I always love your editing

    • @DannyCheezits
      @DannyCheezits 2 года назад +33

      festive sapper: instead of sapping the building it does an AOE freeze effect that effects nearby buildings and players for 4 seconds, preventing them from firing and slowing them down by 45%, allowing the spy to backstab the engie and get some shots in on the sentry. Kinda op but it doesnt help at all when there is no sentry or engie present and requires you to freeze the engie when he isnt by a wall otherwise he can just back up to it and wait for your freeze to run out (you can still shoot him, but 4 seconds is not enough to gun down an engie and a sentry at the same time without a perfectly timed disguise), not to mention it would also have a 20 second cooldown like MvM sappers
      apsap: i never beat portal 2 so i dont really know what wheatley does that is related to a sapper
      bread bite: destroys the buildings signficicantly faster (20%?) but it emits a really loud gnawing sound, and anyone on the enemy team can destroy it instantly by shooting at the building. High risk high reward, since you'll be able to take down nests significantly faster and get back to stabbing bad guys but enemys can easily fuck over your nest takedown by shooting a single bullet at each building

    • @davisdf3064
      @davisdf3064 2 года назад +48

      ApSap: After 3 seconds of sapping, the building will have its core changed, Wheatley will take over and make the building work for you.
      Downsides: Sapper can be destroyed in one hit (two hits for the Jagger)
      Does not damage buildings
      Wheatley talks a lot

    • @iamstarstreek
      @iamstarstreek 2 года назад +23

      @@davisdf3064 3 seconds? That’s fucking broken. Maybe it could just make the building have its team swapped.

    • @ShadeVial
      @ShadeVial 2 года назад +17

      @@iamstarstreek maybe it does the red tape thing but on level one it switches teams, or just generally like downgrades the building a level. Actually, that might be a neat thing to even just give to the tape recorder when I think about it.

    • @LoraLoibu
      @LoraLoibu 2 года назад +18

      @@davisdf3064 By "Wheatley talks a lot", you mean it makes a special, louder than normal noise, right?

  • @constructclipscrew
    @constructclipscrew Год назад +447

    Weapon Reskins in TF2 have always seemed like a strange case to me. On one hand if you like how a weapon works but hate how it looks it's nice to have another option to choose from. But on the other hand, reskins usually look like they would function differently from their counterpart. And I've always thought it would be neat if cool looking weapons like the maul had more of an identity than "Its the Homewrecker but for rich people" So I took a large number of weapon reskins currently available in the game and gave them their own set of stats ranging from "Slightly modified sidegrade to the original" to "Completely new weapon idea that's not balanced at all but a ton of fun."

    • @robloxuncreated3657
      @robloxuncreated3657 Год назад +17

      It’s funny that I had the whole script written out in this comment but it’s now gone because I pressed discard. I am going to build a green mini sentry, so goodbye.

    • @da_purple_lizard
      @da_purple_lizard 23 дня назад

      the jermacraft intro of tf2

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 2 года назад +113

    Pan: Higher crit chance but severe damage penalty on non crits. If random crits were removed its gimmick would be having them with at the normal rate with the damage penalty

    • @hsd6716
      @hsd6716 2 года назад +17

      ngl thatd be pretty funny if it was in the game

    • @hudsontreaty00
      @hudsontreaty00 2 года назад +5

      Feels like the pan has a higher crust rate already. 😅

    • @Conveex
      @Conveex 2 года назад +5

      @@hudsontreaty00 crust... we talking pan pizzas?

    • @holo_777
      @holo_777 Год назад +2

      reverse holiday punch

  • @tdc455
    @tdc455 2 года назад +72

    9:50 I love this concept so much, it's a Spy support knife, it would make spy an actual support class.

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад

      Have you heard of a sapper?

    • @tdc455
      @tdc455 2 года назад +21

      @@EripmavsDYraid I don't consider a tool to counter a single class a support weapon. Plus spy isn't the best class to counter engineer anyways, that title belongs to demo.

    • @Pumpkinsmasherok
      @Pumpkinsmasherok 2 года назад +2

      @@tdc455 and soldiers

    • @tdc455
      @tdc455 2 года назад +2

      @@Pumpkinsmasherok Well yeah, Demo just has an easier time doing it. Any demo with at least 2 brain cells can demolish an engi nest with ease.

    • @lordpumpkinhead265
      @lordpumpkinhead265 2 года назад +1

      Spy could be a kamikaze-type subclass, where he backstabs someone crucial to stopping a hard push like Heavy, Soldier, Demo, or Medic, and then marks the entire enemy team for death, allowing any competent Soldier, Demo, Heavy, or even Pyro to rush in and clean house.

  • @koscorocks
    @koscorocks 2 года назад +119

    you got the compound bow confused with a standard bow. Standard bows require more force to draw than compound bows, the latter provide support for the string to allow the user to focus on aiming instead of on holding the bow in tension. This is likely why valve decided to make it a reskin in the first place, since a compound bow is essentially a direct upgrade to a standard bow and would make the huntsman obsolete.

    • @theitalianmexican1035
      @theitalianmexican1035 Год назад +2

      Well Valve wouldn’t just make it draw faster and then call it a day. There would obviously be a downside that would make you think about which one you want. What downside it would have, I dunno, but I know it wouldn’t just be a direct upgrade to the Huntsman just because irl compound bows are objectively better.

    • @calebbarnhouse496
      @calebbarnhouse496 8 месяцев назад

      ​@@theitalianmexican1035the right downside to a compound bow would less ammo, but that would be hella boring, so they'd want to do something like barbed arrows, so the arrow does less damage, and deals some bleed damage

  • @acee555
    @acee555 Год назад +15

    instinctually I rewinded the first second of the video a dozen times

  • @icetide9411
    @icetide9411 2 года назад +152

    I'd love to see the ideas for the $5,000 reskins, let's just hope if they're ever added it's a new weapon

    • @goon5665
      @goon5665 2 года назад +20

      What about if they simply added more cosmetic sounds like when you eat a robot sandwich, it made metal crunching sounds or the bread bite playing loud growling instead of the normal zapping sound

    • @grate9
      @grate9 2 года назад +16

      @@goon5665
      *eats robo-sandwich*
      "ooh, heavy does not feel right.."
      *teeth falls off*

    • @goon5665
      @goon5665 2 года назад +3

      @@grate9 yes

    • @jacksonlideen891
      @jacksonlideen891 2 года назад +1

      Golden pan literally makes you god, gives you basically all of the properties of the valve rocket launcher lol

  • @LibrarianOfLeng
    @LibrarianOfLeng 2 года назад +242

    Would love to see a sequel to this video for more reskins stats, maybe the Iron Curtain, Lugermorph, Horseless Headless Horsemann's Headtakerm, ect.

    • @goon5665
      @goon5665 2 года назад +4

      What if the headtaker allowed you to climb walls?

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад +14

      @@goon5665 better yet, how about shield bashing people with the headtaker out spooks them for 3 seconds, sort of like a more versatile sandman?

    • @goon5665
      @goon5665 2 года назад +8

      @@EripmavsDYraid YES but no stun mechanics, so a slow would be nice

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад +6

      @@goon5665 ah. So just a great value natascha?

    • @goon5665
      @goon5665 2 года назад +5

      @@EripmavsDYraid yeah so when they are knocked back, you can reach them easily

  • @irgendwer3610
    @irgendwer3610 2 года назад +76

    8:45 actually compound bows are way easier to draw than a regular bow. While regular bows get harder to pull the string the farther you pull it, compound bows distribute the tension of the string more so equally along the entire draw

  • @kepler9860
    @kepler9860 Год назад +132

    Weapon redskins in tf2 have always been a strange case to me

    • @Bendytube72
      @Bendytube72 11 месяцев назад +16

      REDSKINS 💀💀💀💀💀💀💀

  • @quartexgames9834
    @quartexgames9834 2 года назад +38

    I can already see the drawings of Demo teaching Scout the way of the sword

  • @Splitcyclewastaken
    @Splitcyclewastaken 2 года назад +25

    1:12 You've heard of Demoknight. Now get ready for. . . Squire Scout.

  • @Gigacheat
    @Gigacheat Год назад +31

    Weapon reskins in TF2 have always been a strange case to me

  • @Dievi_
    @Dievi_ Год назад +53

    Weapon reskins in tf2 always seemed like a strange case to me

  • @trianglearea4678
    @trianglearea4678 2 года назад +13

    weapon reskins in tf2

    • @_c2
      @_c2 4 месяца назад

      have always seemed like a strange case to me

  • @brazenduke8164
    @brazenduke8164 2 года назад +144

    Wonder how your Nessie’s Nine Iron would work with a shield then? Since both use alt fire. Would demo automatically fire after a charge? Maybe allow for crit golf balls that go further? Could be balanced with having to aim it during the charge, instead of just hitting right click once.

    • @doublesystem9790
      @doublesystem9790 2 года назад +44

      maybe fire the ball through the reload button, you can't reload melees anyway

    • @juckya9660
      @juckya9660 2 года назад +4

      you would shoot a ball and charge

    • @jspark8990
      @jspark8990 2 года назад +1

      Usually you can just switch with reload

    • @Great_Blue
      @Great_Blue  2 года назад +83

      Hmm... didn't think about that. I agree with Double System that reload (or Special Attack, AKA MvM Medic shield button) would be the best option then.

    • @sparrow_solas
      @sparrow_solas 2 года назад +2

      M3 exists

  • @ryothalka373
    @ryothalka373 Год назад +152

    weapon reskins in tf2 have always seemed like a strange case to me

    • @mrjameshendry
      @mrjameshendry 9 месяцев назад +4

      On one hand if you like how a weapon works but hate how it looks it's nice to have another option to choose from. But on the other hand, reskins usually look like they would function differently from their counterpart. And I've always thought it would be neat if cool looking weapons like the maul had more of an identity than "Its the Homewrecker but for rich people" So I took a large number of weapon reskins currently available in the game and gave them their own set of stats ranging from "Slightly modified sidegrade to the original" to "Completely new weapon idea that's not balanced at all but a ton of fun."

    • @grownrocket5801
      @grownrocket5801 7 месяцев назад

      Nonono, we already did this bit in someskills785's comment

  • @Shredow2
    @Shredow2 Год назад +7

    "Why is the mailbox an axtinguisher reskin?"
    Hotmail pun.

  • @ironraccoon3536
    @ironraccoon3536 2 года назад +40

    My only tweak that I'm sure of is that the Fortified Compound needs to take heads off like the Hitman's Heatmaker when it penetrates.

  • @uberd3323
    @uberd3323 2 года назад +57

    The Maul and the Apoco-fists baseline are really accurate to their source material, but I do like your ideas for them. Really good video!

    • @ghoulofmetal
      @ghoulofmetal 2 года назад +10

      yeah the ideas are fun, just for different items, healing buildings in particular is anti flavourfull for the maul.

    • @johncronk8867
      @johncronk8867 Год назад

      What are the Apoco-Fists from, and what do they do there?

    • @GumshoeClassic
      @GumshoeClassic Год назад +6

      @@johncronk8867 They're a promotional item for Saints Row: The Third (iirc you got them as a gift if you pre-ordered that game) and are a reference to the Apoca-Fist (and by extension the character Killbane).
      The Apoca-Fist in Saints Row is as far as can recall just a really hard hitting melee that makes people explode violently on impact, so yeah the Apoco is a pretty spot-on reference apart from the fact that it doesn't oneshot people like the original.

  • @danieljestice4500
    @danieljestice4500 Год назад +27

    Haha it's the funny phrase 0:00

  • @PayneCabal1
    @PayneCabal1 2 года назад +20

    Pan:
    Pro: increase %to crit when below 50% healt
    Con: no random crits when above 50% healt

    • @BongBong-Gaming
      @BongBong-Gaming 2 года назад +2

      So damage your self with rocket as soldier with pan.
      Profit by having a ground market garden

  • @NikoFromOneShot
    @NikoFromOneShot 2 года назад +62

    6:13
    Hear me out:
    Nessie can shot ball that stuns-
    Yes I know stun bad but hear me out
    Ball stuns, and then the stunned players take *500%* knockback

    • @doggo8446
      @doggo8446 2 года назад +19

      stun, shield bash, send them straight to the moon

    • @lordderpingtonII
      @lordderpingtonII 2 года назад +12

      Shortstop scouts fear this

    • @StarshadowMelody
      @StarshadowMelody 2 года назад +1

      ... People might actually enjoy that stun.

    • @doggo8446
      @doggo8446 2 года назад +2

      @@lordderpingtonII those poor shortstop scouts

    • @oniemployee3437
      @oniemployee3437 2 года назад +1

      "Stun bad". I disagree with that idea. Only sweaty, lifeless nerds have that opinion on a rarely used game mechanic as it is.

  • @Zhark159632
    @Zhark159632 Год назад +9

    The birthplace of the singular Zenith joke

  • @gingerisanerd6523
    @gingerisanerd6523 Год назад +11

    Chuckle nuts moment

  • @gamesdeen3768
    @gamesdeen3768 2 года назад +45

    Okay, I see your thinking with the fortified compound, but real compound bows actually require less force to draw then a longbow. Those wheels are there to reduce resistance while drawing the bow back without reducing damage.

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад +2

      Soooooo.... faster charge time?

    • @forsagebone
      @forsagebone 2 года назад +8

      @@EripmavsDYraid that could work. Faster charge time, penetrates through targets at full charge, fast projectile speed, but reduce arrow damage to balance it.

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад +3

      @@forsagebone arrows are counted as bullets. That means you get a resistance to a direct shot from the loose cannon, syringes, crossbows, arrows, baseballs, and the ornament from the wrap assassin. Thats honestly kinda bullshit if you ask me.

    • @Theaura1
      @Theaura1 2 года назад +1

      @@EripmavsDYraid what they mean it a permeant damage

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад

      @@Theaura1 I know.

  • @22burnsie
    @22burnsie 2 года назад +9

    What’s up Nutters?

  • @EmberBlaze99
    @EmberBlaze99 2 года назад +23

    I really like the idea of the maul basically being a disciplinary action for engineer buildings. I think that allows a pybro to really lean into the playstyle and become an integral part of a befriended engineers nest

  • @bruschetta7711
    @bruschetta7711 2 года назад +29

    I would keep the 9 iron more similar to the Eye-lander but instead of health and speed have it increase knockback and knockback resistance and have higher damage, so it's more distinct

  • @screenscraper_5126
    @screenscraper_5126 2 года назад +23

    I think the nine irons alt fire should be replaced with a sort of airblast that reflects projectiles, since it would make more sense as a golf club

    • @Techhunter_Talon
      @Techhunter_Talon 2 года назад +3

      The mental image of a Demoman smacking back an arrow or rocket is hilarious. XD

    • @screenscraper_5126
      @screenscraper_5126 2 года назад +4

      @@Techhunter_Talon ikr there could even be a voice line where when he gets a reflect kill he yells "FORE!"

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад +4

      @@screenscraper_5126 "THERE CAN BE ONLY OOOONE!" he says, as he launches a fricking ROCKET back at an enemy.

    • @staryoshi06
      @staryoshi06 Год назад

      Holy shit this is genius

  • @_Ainz
    @_Ainz Год назад +11

    0:03 guys he said it

  • @Connorses
    @Connorses Год назад +5

    woah, this is weirdly familiar

  • @Lkymn
    @Lkymn 2 года назад +33

    I feel like a cool change the the Nessie Nine Iron would be to give it a projectile knockback effect, kind of like the pyroblast. Would give demoknights a cool counter to projectile classes. Just make the window to knockback projectiles a lot shorter than airblast to increase the difficulty so it's not OP.

    • @SpiderKoloPL
      @SpiderKoloPL 2 года назад

      I had pretty much same idea! Tho to add my 10 cents to it:
      Reflected Projectile should be also a lot faster to reward players actually reflecting said projectiles.
      I can see this weapon being used as an alternative for Pyro mini game where you can reflect homing projectiles as Demoman:
      With this weapon, you could ramp the projectile speed a lot faster for enemies in exchange for overall more difficult and challenging game for you.

    • @sino_diogenes
      @sino_diogenes 2 года назад

      melee swings would already be way harder to hit than airblast, because airblast is instant while all melee hits take a short time to actually hit. make the window larger than airblast tbh

  • @jet1977
    @jet1977 2 года назад +7

    postal pummeler becomes a market garden. sketchek: (dose evil laugh)

  • @TheThirgPerson
    @TheThirgPerson Год назад +5

    THIS is the reference i think ive found the ultimate reference

  • @TomSaywer
    @TomSaywer Год назад +4

    guys did u know that weapon reskins have always been a strange case to great blue

  • @bbittercoffee
    @bbittercoffee 2 года назад +5

    6:26 the clip is so funny
    I can imagine the demo (who may be a spy) thinking "You fucked up, didn't you?"

  • @TheSerenoShow
    @TheSerenoShow 2 года назад +11

    Nessie's Nine Iron alternate change:
    + Hitting enemies in the crotch deals critical hit damage
    - 35% damage penalty
    - No random critical hits

  • @MorganIsCheese
    @MorganIsCheese Год назад +9

    wepon reskins

    • @MorganIsCheese
      @MorganIsCheese 7 месяцев назад

      11 months later I realise this is a typo cba to change it

  • @tonger7018
    @tonger7018 2 года назад +9

    8:50 compound bows are actually a bit easier to draw (if the draw weight is the same) than most traditional bows (longbows, recurves etc.) and plus they are easier to hold at full draw than said bows, so the fortified compound should have a stat which makes the bow unsteadiness when holding the arrow for too long negligible. The slower charge time also doesn't really make sense from an archery perspective as that would depend entirely on the poundage of the bow and strength of the user but its a decent enough balancer.

  • @OctovenderReal
    @OctovenderReal 2 года назад +12

    Expensive reskin video PLEASE. These ideas are so interesting I want to see more

  • @_alish
    @_alish 2 года назад +53

    Please, tell me what would you do with the C.A.P.P.E.R or the Lugermorph.
    I am so interested, as a scout main.

    • @charlotte_8814
      @charlotte_8814 2 года назад +16

      lugermorph: you become a nazi
      capper:infinite ammo but you get shit aim

    • @BottleWaterson
      @BottleWaterson 2 года назад +11

      @@charlotte_8814 the lugermorph change would more likely make you 2 feet shorter and 2 times as volitile

    • @RubenGarcia-eg6mi
      @RubenGarcia-eg6mi 2 года назад +9

      Lugermorph: Increased damage but a slightly slower fire rate and also takes increased knockback when weapon is out. I went for these because I was trying to base the gun off it's source material.

    • @Emery_Forde
      @Emery_Forde 2 года назад +2

      Lugermorph: Longer range drop-off but a longer but cooler reload

    • @Emery_Forde
      @Emery_Forde 2 года назад +1

      And the capper infinite ammo and it pierces

  • @cchhiicckkeennss
    @cchhiicckkeennss Год назад +7

    Weapon reskins

  • @PK_Ghostin
    @PK_Ghostin 2 года назад +13

    I feel like for the Apoco-Fists, there should be a stat to where you gain a blast damage resistance. (Not sure on percentage)
    This would allow heavy to approach situations with his melee since it’s already pretty risky bringing out your melee due to how slow you are.

  • @protecc4042
    @protecc4042 2 года назад +13

    I like the concept for the apocofist but I want it to be like a knockoff sticky launcher and for it to damage him as he punches the walls to launch himself fowards

  • @randem_6503
    @randem_6503 2 года назад +13

    I’ve always said if you were to give demo a market gardener it would be cool if it also worked while being in the air as a result of a shield charge, because seeing the mad shit you can do with trimping combined with a perfectly timed melee before you hit the ground would be so cool to see

  • @juvenoiachild7675
    @juvenoiachild7675 2 года назад +10

    Idea for the Quakenbirdt - remove the -15% hp and add a quack sfx on declock, similar to the dead ringer but not as loud. also add to the duck theme, ability to walk on water for 3 seconds. letting spy walk on water for a short time would be fun and may let spy close the gap on enemies, but the enemy team will know that you're disguised because you're walking on water.
    also the compound bow changes make sense since in real life, compound bows are made so pulling a bow requires alot more strength but holding one charged doesnt require alot of strength.

    • @hallowxo
      @hallowxo 9 месяцев назад

      turned spy into jesus

  • @Moxilock
    @Moxilock 2 года назад +5

    Honestly I love the "No fall damage" idea for the sharp dresser. But maybe something it could do would be like highlight enemies for a second after kill to sort of emulate the Eagle vision thing that the Assassin's have. Plus, some visually different backstabbing would be cool. Like spy slitting the throat of the enemy or wrapping his arm around to stab their chest or something. It could also have a pretty cool taunt kill, maybe with spy doing the whistle and then stabbing, or him extending his arm for like a shake or high-five and then just stabbing ahead of him

  • @sourcw8768
    @sourcw8768 2 года назад +7

    Awper hand having a faster switch speed would be more comical then useful but I WANT it

  • @ANewKindOfGamer
    @ANewKindOfGamer 2 года назад +35

    Ive seen suggestions that the Wanga Prick should take on the old version of the Your Eternal Reward from before it was rebalanced
    the old YER was a fun unique playstyle, even if it was somewhat weak. the new watches cloak debuff in exchange for allowing disguises feels somewhat limiting, since cloak is often more useful for stealth

  • @cannonfodder4000
    @cannonfodder4000 2 года назад +4

    3:54
    "I expected it to do more than just smash buildings"
    But, it's from Red Faction... the whole selling point of that game is you can destroy buildings

  • @conradohernandez3049
    @conradohernandez3049 2 года назад +13

    You know, for a long time i always thought of a meele weapon for pyro to help the engineer with more than just destroying sappers
    Like imagine if the maul could actually heal buildings:
    +With each swing you waste 20% of your primary's ammo (40 ammo) to heal 81 damage per hit (like the jag)
    -20% slower firing speed
    +removes sappers with 2 hits
    -50% damage penalty
    -15% less ammo from dispenser and other sources (payload cars and ammo packs)
    That way you can healp engineers with more than just destroying sappers, and it's not just the homewrecker but better, because you can't remove sappers instantly and the swing speed affects a lot when it comes to healing buildings/removing sappers
    Also you have to give your primary's ammo in order to help your engie, but have the drawback of the 15% less ammo from different sources

    • @commitfelonyfeline
      @commitfelonyfeline 2 года назад

      that 50% damage penalty is pointless, the pyro already excels at close-quarters combat so he doesn't need his melee much

    • @drvurruct2274
      @drvurruct2274 2 года назад

      @@commitfelonyfeline just do "no random crits" then

    • @commitfelonyfeline
      @commitfelonyfeline 2 года назад

      @@drvurruct2274 it needs another meaningful downside. i'm a pyro main and god knows i never use my melee for anything other than styling on someone or running to the frontlines with the powerjack. no random crits would still be pretty much a straight upgrade.
      i'd say 30% damage vuln while it's deployed, or a 60% slower deploy speed.

    • @drvurruct2274
      @drvurruct2274 2 года назад

      @@commitfelonyfeline Oh I know, it was a joke. "No Random Crits" is commonly known as a "useless stat" because it literally doesn't exist in competitive servers and makes many weapon pretty much straight upgrades in that.

    • @ghoulofmetal
      @ghoulofmetal 2 года назад

      The problem with making the Maul heal buildings instead of breaking them is that it is a complete flavour fail and at odds with the source material it came from. It is a weapon specifically for breaking buildings in the original game, which is a game almost all about breaking buildings.

  • @Nemcat7
    @Nemcat7 2 года назад +13

    capper stats would be so cool it’s a frimkin laser pistol what more could i ask-

    • @EripmavsDYraid
      @EripmavsDYraid 2 года назад

      You son of a bitch, I'm in.

    • @ziqrsx
      @ziqrsx 2 года назад +2

      i really wish scout got a dr gordbort pack, i want a laser shotgun on the scout it would be horrible but fun

  • @bathtubboi8188
    @bathtubboi8188 2 года назад +6

    2:58
    W+M1 is no more. S+M1 is supreme.

  • @vaughnmcdevitt8615
    @vaughnmcdevitt8615 2 года назад +7

    The sharp dresser concept would allow stair stabs from level ground.
    thats pretty cool

  • @matthijsbeets424
    @matthijsbeets424 2 года назад +6

    8:34 i believe that this version of the bow can actually hold the accuracy longer then the normal bow before it has to shoot.

  • @themcnuggetguy
    @themcnuggetguy Год назад +4

    w e a p o n
    r e s k i n s

  • @danieldragonlord
    @danieldragonlord Год назад +7

    Omg I found it....

  • @flyingbowlofsoup5842
    @flyingbowlofsoup5842 2 года назад +4

    5:00 new update will come with a new sound track "Sticky jumping wattz"

  • @darksoulsfan
    @darksoulsfan Год назад +13

    I can't believe he stole elmaxos script 😡

  • @DarkStar-nw8ee
    @DarkStar-nw8ee 6 месяцев назад +3

    Weapon reskins in TF2 have always seemed like a professional killstreak case to me.

  • @hamaczech13
    @hamaczech13 2 года назад +4

    Recently found your channel and I absolutely love it. Keep up the good work!

  • @BritishSoldier-kr9xf
    @BritishSoldier-kr9xf 2 года назад +7

    Snack Attack:
    *Snack attack animation would show it eating the sentry*
    Has a cooldown of 5 seconds
    *The engineer would have to have to repair eaten parts costing 20 metal*
    eight seconds until it destroys the sentry
    *The Snack attack eats only 25% of all rockets and ammo*
    It also gets bigger the more sentries you sap

    • @spameron7575
      @spameron7575 Год назад

      That's just a worse sapper? It does no actual damage, costs less to repair, has a cooldown, and takes longer

  • @yourlocalcorrectidiot927
    @yourlocalcorrectidiot927 2 года назад +4

    7:34 that makes you like a certain blondie from an anime that has a toxic fandom

  • @tf2gamingenjoyer388
    @tf2gamingenjoyer388 2 года назад +4

    +50 health for scout is pretty op combined with the damage bonus even if you’re restricted to medieval weaponry. Only really heavies you’d have more trouble with which i guess sorta balances it.

  • @rockowlgamer631
    @rockowlgamer631 2 года назад +8

    So Three Rune Blade only does 47 damage?
    -30% cloak for the wanga prick is bad cause the ya can't use the dead ringer
    Would love the reskins to have identity

    • @2-Way_Intersection
      @2-Way_Intersection 2 года назад +1

      not being able to use the dead ringer sounds like an upside to me

    • @rockowlgamer631
      @rockowlgamer631 2 года назад +1

      @@2-Way_Intersection well yeah if ur not playing spy

  • @blacklight683
    @blacklight683 2 года назад +5

    4:50 oh my God its perfect this is what every demo main wants I want this in the game I was saying I want something like this long time ago

  • @aetu35
    @aetu35 Год назад +2

    when the video came out: huh cool ideas its really interesting
    now: the first few seconds of this is an ethereal experience

  • @Templarfreak
    @Templarfreak 2 года назад +3

    11:03 i have i think a better idea for this. make it like, an opposite Cloak & Dagger. So instead of being a more patient slow-paced weapon it's more fast-paced like the old Dead Ringer was. so something like:
    +15% movement speed while cloaked.
    +Cloak and uncloak 15-25% faster.
    +Cloak is restored in some way, like maybe through backstabs (not max)
    -15% cloak capacity or 15% faster cloak drain.
    -no cloak from ammo packs
    -15-25 max health on wearer
    -no damage resistance while cloaked

  • @yoboinebby7841
    @yoboinebby7841 2 года назад +5

    The Nostromo Napalmer change sounds really Intresting and it would definetly make for a more different flame thrower, along the line of the dragons fury. And less ammo feels like a much better downside comparade to an airblast penalty.

  • @ThatBeePerson
    @ThatBeePerson 2 года назад +3

    Honestly i think the bootlegger and the wee booties could be like mirrors of eachother, same stats but different numbers, increased on kill charge recharge and hp on the booties but lower turning and speed, meanwhile the bootlegger is the opposite, higher turning and speed but less hp and on kill recharge. The speed and on kill recharge could be on either but i stand by the bootlegger having tighter turning and the booties having more hp, it just makes sense, booties are literally armor meanwhile demo could probably abuse his peg leg to turn on a dime
    I wish there was more "mirror" weapons in general, same basic idea but flipped stats to make each unique

    • @pacifistminigun3987
      @pacifistminigun3987 2 года назад

      the mirror weapon concept is actually not a bad thing tbh

  • @SliceJosiah
    @SliceJosiah 2 года назад +3

    4:01 NOOOOOO THE DISPENSER
    NOOOOOOOOOOOO
    i hate you now for killing an innocent dispenser

  • @ashtongiertz8728
    @ashtongiertz8728 2 года назад +4

    2:44 what if the flame particles were smaller, or it fired flaming liquid instead of flaming gas, resulting in an arching stream of fire that splashes on surfaces.

  • @SentientTent
    @SentientTent 2 года назад +2

    For the compound bow, one of their quirks is that the draw strength decreases at full draw due to some funky levers. So I would remove the fatigue loss of aim when you hold your draw for more than 5 seconds or something.
    Fits with a machina esque full charge centric nature too.

  • @Name-tc2dd
    @Name-tc2dd 13 дней назад +1

    I think the postal pummeler should automatically send a message to whoever you killed.

  • @gabortoth3642
    @gabortoth3642 2 года назад +3

    12:00 that song oh yeah really nostlagic

  • @d4401a
    @d4401a 2 года назад +13

    How about the quackenbirdt to remove the water dripping effect while cloacked, since... well... ducks don't typically go wet. In an exchange for a 5% faster cloak drain. I think it would be fun.

    • @Zmeeed01
      @Zmeeed01 2 года назад

      I would also give it complete afterburn immunity while being invisible since ducks live by water, but taking fire damage while being invisible also drains the cloak faster by 20% or something. This way the Quackenbirdt wouldn't be completely useless if the map has no water.

    • @TheMoonCultist
      @TheMoonCultist 2 года назад

      working around the same trivia I had a couple of additions:
      -reduce liquid-based status effects' duration by half when cloaked
      -Cloak drain increased by (a reasonable amount)% while under liquid-based status effects
      Or inversely to this take
      Pros:
      -while cloaked and wet (via water or liquid-based status effects) obtain a slight life regen (like Medic's or the Conch's passive healing)
      -When underwater: recover cloak charge
      -reduced visibility and effectivity for liquid-based status effects (to hide better from being wet)
      Cons:
      -Quacking noises when cloaking and/or decloaking
      -decreased resistance to BULLETS while cloaked
      Cons?:
      -increased liquid-based status efects' duration (you still get the healing at least)
      -When succesfully backstabbing or sapping: you get wet for a few seconds
      ^maybe not all pros or cons, but I liked an approach to a potentially double edged meme-watch that could let you escape from problems as much as it gets you also into them

  • @PopsiclePenguinWasTaken
    @PopsiclePenguinWasTaken 2 года назад +1

    These were actually pretty well made and feel balanced. Great job!

  • @zeraazimuth4096
    @zeraazimuth4096 2 года назад +3

    I think my favorite of the list is the Fortified Compound change, id LOVE a machina bow with a longer charge time, and probably a shorter charge hold too, but the DAMAGE you could do with that... is nice

  • @rihud8343
    @rihud8343 2 года назад +11

    interesting

  • @jeka_stolenko
    @jeka_stolenko Год назад +3

    9:20 +25% on jump height would let spies to just jump on top of players without an incline. This would be horribly abused with stairstabs becoming your everytime kills

  • @Omeg1
    @Omeg1 Год назад +3

    Racial Slurs in tf2 have always seemed like a strange case to me

  • @finchat2382
    @finchat2382 2 года назад +3

    The scout with the sword sounds better as scout squire

  • @_the_spy_8867
    @_the_spy_8867 2 года назад +2

    One little change to a Robo-Sandwich
    Instead of giving a Medium *Health* pack to player then you throw it, he'll receive a Medium *Ammo* pack.
    (I think making Robo-Sandwich gives you ammo then you eat it is a bad idea)

  • @benjaminmead9036
    @benjaminmead9036 Год назад +1

    i love these ideas and it could be cool to get a mod of these of some form.
    also you sound like hiccup from how to train your dragon and its sorta hilarious

  • @AlternateTheOG
    @AlternateTheOG 2 года назад +4

    I would say to give the AWP the ability to shoot through walls or specific walls just like in CSGO but then the bots and hackers would exploit the shit out of that so no