we had more Roll actions back in haevens ward and they said they delibertly moved away from that. so no we dont need more Role actions we need lees and only the nessercary ones
I get where you're coming from, but I think it's a terrible idea. Think of the consequences of what you're asking for. Healers are already complaining that there's not enough damage in normal content to use 70-80% of their kit. If you give more role actions to DPS that allow them to sustain themselves, then you are effectively creating further instability in the healer role. People will literally cease to play healers because they will become obsolete. That means that it will be even more difficult for the casual healer to transition onto tougher pieces of content like extremes. The little gameplay experience that a healer gets from dungeons will be diminished even further. I think there could be an argument for adding for role actions for solo content like deep dungeons, but adding it to casual dungeons would be terrible for the life of the game.
Intresting ideas, im sure the balance would be horrible but having extra abilities like in ARR would be fun
we had more Roll actions back in haevens ward and they said they delibertly moved away from that. so no we dont need more Role actions we need lees and only the nessercary ones
So you want Bozja Lost actions except all the time
I know this is controversional but I wish we had subclasses. Want more defensive? Change your subclass to Paladin, for some extra defensives, etc.
_More Role Actions - Saved you a 41 minute video._
Thats a bit unfair to boil down everything he says to just that, theres alot of nuiance that youre leaving out.
I get where you're coming from, but I think it's a terrible idea. Think of the consequences of what you're asking for.
Healers are already complaining that there's not enough damage in normal content to use 70-80% of their kit. If you give more role actions to DPS that allow them to sustain themselves, then you are effectively creating further instability in the healer role. People will literally cease to play healers because they will become obsolete. That means that it will be even more difficult for the casual healer to transition onto tougher pieces of content like extremes. The little gameplay experience that a healer gets from dungeons will be diminished even further.
I think there could be an argument for adding for role actions for solo content like deep dungeons, but adding it to casual dungeons would be terrible for the life of the game.