Blender 2.8 - Exploding Planet (Cell Fracture) Tutorial
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- Опубликовано: 11 сен 2024
- Sorry for not uploading for a bit, I was in a accident on my MC, im recovering at the moment, but will still upload :)
Welcome to blender masterclass. In this tutorial you will learn.
about cell fracture, and how gravity works, and how to make planets explode!
Link for texture - drive.google.c...
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/ blendermasterclass
If you want to buy assets go to my website chrisheinbusin...
I was looking for something simple for a laptop, thank you
Question about texturing. You added a random flat projected texture. However if I want to use Texutre Coord and Mapping to get a correctly layed out sphere projected texture, it becomes garbled after fracturing. How do I keep the same texture before and after please?
you're amazing
awesome tutorial!
This looked SO promising! Why (Blender?!?) does it take a big dump in 2.9?
Amazing!
Thank You
can this be exported into unreal?
Add active option is not enabled, how to fix it?
Hi is there possible to proxies rigidbody,like low poly mesh to high poly mesh,i try to create internal detail for cell fracture it seem the only way it to work is high poly proxies from original rigidbody lowpoly mesh
Amazing video! But I have a problem I finish the planet and everything and saved it but when I closed the program and then go back again a select the project I just finished it’s a simple version of it , there is not light just the explosion
Great tutorial. If you wanted to reverse the animation, so the pieces return together, how do you do that?
you can do that in postproduccion easily maybe in after effects or premiere
i added force field but can't explore in gravity?
My computer keeps crashing everytimme I do cell fracture, I use my own earth picture in evee so I don't know Seems to be the problems I tried in cycles Gpu compute as well
Hey if I wanted to make a ball that looks like cheese and then blow it up, should I try to make my own cheese texture or find one online somehow
you can do any of these either make your own texture or search online IMO
I have a problem, When i select rigid body the sphere automatically explodes when I play it back. I don't turn off the gravity or anything
Did you add in the force field ? because force field, is what makes the things flyout, and then you just tweak the settings, at the phase you want it to go like :)
Which render engine you use ?
I think I did it in evee
how to open numpad?
buy keyboard
@@mynameisnotcringe4118 jaja
bro took 10 second to find gravity learn blender bro