I've been playing this game for 31 years and it was only as an adult that I realized the Title Screen song was basically a rearranging of the Super Mario Bros. water level theme.
I mean, the character select screen does have the curtains in later versions, and the whole game (SMB2) is based on a dream, so it very well should’ve been.
The super show was based a lot on smb2 and used a ton of the same music and sound effects. They even had a super mario 3 themed super show at one point.
@@AtomicBreadCannon, don't forget the one based on Super Mario World (which was the last Mario cartoon so far), which a lot of people know for its last episode.
If you listen to the Mega Man Wily Wars OST, it would give somewhat an idea, since the Genesis does use some sort of synth soundfont (I think the soundchip was a Yamaha...?).
Some of the Japanese commercials featured arranged versions of the music themes, of course using synthezisers of the time. I remember khinsider having official arranged versions albums.
I definitely would not have used that many horns for this soundtrack. The honky-tonk piano is definitely right, though. I may be partially biased from Super Mario All-Stars, but just from genre alone, I'd have limited the use of horns.
My major issue was the mixing. Some tracks had the main melody almost completely inaudible while the harmony was way too loud. Really easy problem to fix but it ruined the tracks it cropped up in.
My major issue was the mixing. Some tracks had the main melody almost completely inaudible while the harmony was way too loud. Really easy problem to fix but it ruined the tracks it cropped up in.
Wow I really like the ending theme instrumentation. Triumphant horns into the dreamy glockenspiel, really excellent choices for the vibe of the original.
I'd love for people to make MSU-1 hacks of, well, any soundtrack I've ever covered. I know Mesen has HD pack which allow you to replace the music, so it's possible with NES games too.
This is so cool sounding. The only thing more I could’ve wished for were the new songs made for the Super Mario Advance version of the game like Jar and the Opening Theme to have been remastered like this, too. That being said, what’s here is fantastic!
This is AMAZING! PRECIOUS! Everything i once thought about is here! The Honky Tonk on Title theme, the trumpets, even the violin on Character Select! (Believe me, that one was oddly specific) This is magical, and a work where you can really tell how much love you put doing this, and that's all Would love to see a Yume Kōjō Doki Doki Panic version of this, specially because of songs like the Credits one
The title theme is borderline perfect, aside from the lack of bass. I have some personal things I'd change if I ever did my own arrangements but holy hell these are amazing.
@@fco64 in the original NES versions, yes. It was all similar sounds cause the 2A03 was limited in the amount of sounds it could generate. In the all-stars ports, they *had* room for more samples, and they could have done a better job imo. (I say port, cause a remake would imply a. Entire engine rewrite, which the all-stars ports do not. They more or less port the code directly, cause the processor he SNES uses is similar enough to the NES's 2A03, which is just a 6502 with decimal mode removed.) Still, the all-stars ports are good in their own rights ^^
@@quadpad_music I know that much. It'd still have to be compressed, samples shortened, etc. I meant the _arrangement_ here should have been what the allstars port sounded like.
OMG, this sounds amazing, especially the credits music. Super Mario bros. 2 may be a strange one, but I can safely so you did an amazing job on this remix.
The ending luluby, it's so effortlessly melodic. I've never forgotten it, I played this game when it first released when I was 10 years old. Still the best Mario game.
Hit or miss on this one. The original synths of the NES created a better song. It's those shrill leads here I think. Your work on SMB3 is 100% spot on though imo
If Super Mario Bros. 2 was available as a PC title for…any computer with a good sound and instrument system. It sounds similar to LEGO Island’s uncompressed music to me.
I like how the original NES versions of the songs were used as the basis. Not to hate on the SNES versions, but the NES ones have different rhythms/timings and I like them more.
I've been enjoying your stuff appearing in my feeds, the last two-three days... I think it's time I fix that old Subscribe Issue I've been having... Done... I am now Subscribed. Keep up the good work.
I don't know what it is about old Mario games but the music is so much better and well thought out in each game felt unique. I feel like now Mario music sounds too much of that big band sound I'm kind of the same across each game
Remember when we went to that dream world one day Luigi? uhh... mario? where you high on mushrooms? Luigi, that's not what actually really happened! Seriously tho this is amazing! Reminds me of the super show but this is way way way cleaner and better!
Awesome work!!! You even did the _full_ version of the Subspace theme! Normally, the game only plays the first 7 seconds if the tune, but there's an additional 7-8 seconds you can't hear in-game without hacking. Only complaint is that I wish you would've also done the prototype underground theme, which is fairly similar to SMB3's but it increases the tempo after the second loop... for some reason.
You should check my Lost Levels for SC-55 project. The underground arrangement there is a hybrid between the 3/4 SMB1 version and the SMB2 prototype version.
Again, I still think the subspace theme is on steroids with the reverb. It’s a bit too much to the point where I’d honestly prefer the theme without any reverb at all. Other than that, I like the music. 👍
Everyone knows for now this game original osts are yume kōjō doki doki panic osts but nintendo changed sound quality also added last part of musics and this remix is crazy lol
Ok - I’ve seen this box and read all the text thousands of times I’ve the last 30 years, but today stating at it whilst watching this vid made me realise…..it’s not just text….it’s a subtitle. The games full name is: Super Mario Bros 2: Mario Madness 🤔🫤🤯
I've been playing this game for 31 years and it was only as an adult that I realized the Title Screen song was basically a rearranging of the Super Mario Bros. water level theme.
that's crazy! lol thanks for pointing that out
Same with the SMB1 and SMB3 title themes in All-Stars. And the trailer music for Super Mario Sunshine...
@@AquaMIDIThe idle demo for Sunshine, not the trailer.
OMG I had no idea until now!
the "music box" theme when you put the wandering hammer brothers to sleep in smb3 is also part of the melody from the first game, main theme.
Everyone knows SMB3 is a stage play, but this makes me realize that this game as a play with ragtime accompaniment would be even BETTER!
I mean, the character select screen does have the curtains in later versions, and the whole game (SMB2) is based on a dream, so it very well should’ve been.
im sad that smb3 is a stage play
bowser was badass in that game
@@EpicFurbynerd76YO It has to be, they later go karting together (ie Peach, Mario and Bowser).
Wow, sounds like a neat, obscure pc release of Mario 2
Yeah, that’s what I think. It’s like Sonic and Knuckles Collection or LEGO Island music (uncompressed)
Are there any pc games with this kind of cool soundtrack?
Mario Super Show sounding music
Better than the Super Show.
The super show was based a lot on smb2 and used a ton of the same music and sound effects. They even had a super mario 3 themed super show at one point.
@@AtomicBreadCannon, don't forget the one based on Super Mario World (which was the last Mario cartoon so far), which a lot of people know for its last episode.
@@PKSuperStar256 oh yeah. I was wondering if I had remembered right or not. Thank you.
@@AtomicBreadCannon, ah, you're very welcome!
Now I'm left wondering what the Mega Man OSTs would sound like in this kind of style...
If you listen to the Mega Man Wily Wars OST, it would give somewhat an idea, since the Genesis does use some sort of synth soundfont (I think the soundchip was a Yamaha...?).
Some of the Japanese commercials featured arranged versions of the music themes, of course using synthezisers of the time. I remember khinsider having official arranged versions albums.
@@nickbritto1511 The genesis soundchip was a synth.
Mega Man Complete Works kinda
@@nickbritto1511 Yamaha-YM2612 (OPN2)
Kinda similar to a YMF262 (OPL3) that had in the computers
There's a few instrumentation choices I question here, but the absolute melancholy that overwhelmed me during the Cast Roll earned this a Like!
I definitely would not have used that many horns for this soundtrack. The honky-tonk piano is definitely right, though. I may be partially biased from Super Mario All-Stars, but just from genre alone, I'd have limited the use of horns.
My major issue was the mixing. Some tracks had the main melody almost completely inaudible while the harmony was way too loud. Really easy problem to fix but it ruined the tracks it cropped up in.
My major issue was the mixing. Some tracks had the main melody almost completely inaudible while the harmony was way too loud. Really easy problem to fix but it ruined the tracks it cropped up in.
Wow I really like the ending theme instrumentation. Triumphant horns into the dreamy glockenspiel, really excellent choices for the vibe of the original.
I would've liked a harp playing the initial part underneath the glock (as the two instruments clash slightly) but otherwise it's perfect!
the jumpscare after 0:31 set me into a Doki Doki Panic
What jumpscare?
@@reversalmushroom by jumpscare I meant the huge loud change in the music
hehe
Cant wait for SMB3!
This would be perfect for an MSU-1 soundtrack
I'd love for people to make MSU-1 hacks of, well, any soundtrack I've ever covered. I know Mesen has HD pack which allow you to replace the music, so it's possible with NES games too.
@@AquaMIDI I'd love to see that, and hopefully the HD pack would live up to the original without making it look tacky
Dang Subspace is just the right amount of trippy.
This right here is DAMN GOOD.
Excellent choices in which instruments to match to each original sound.
i love the honkey-tonk(?) for the piano! it's great!
also love the subspace, boss and wart arrangements!
def honky-tonk
This is so cool sounding. The only thing more I could’ve wished for were the new songs made for the Super Mario Advance version of the game like Jar and the Opening Theme to have been remastered like this, too. That being said, what’s here is fantastic!
This is AMAZING! PRECIOUS! Everything i once thought about is here! The Honky Tonk on Title theme, the trumpets, even the violin on Character Select! (Believe me, that one was oddly specific)
This is magical, and a work where you can really tell how much love you put doing this, and that's all
Would love to see a Yume Kōjō Doki Doki Panic version of this, specially because of songs like the Credits one
The title theme is borderline perfect, aside from the lack of bass. I have some personal things I'd change if I ever did my own arrangements but holy hell these are amazing.
oh my god I didn’t expect to see you here, small world wtf
The Please Select Player Theme Sounds Great
The trumpet is strong with this one
Underground is amazing. If The Super Mario Super Show had a remaster, I could definitely hear that being in the show.
This is how the Mario Allstars arrangements *should* have sounded! nice work!!
I think this was kinda impossible because all the games were using the same instruments
@@fco64 in the original NES versions, yes. It was all similar sounds cause the 2A03 was limited in the amount of sounds it could generate. In the all-stars ports, they *had* room for more samples, and they could have done a better job imo.
(I say port, cause a remake would imply a. Entire engine rewrite, which the all-stars ports do not. They more or less port the code directly, cause the processor he SNES uses is similar enough to the NES's 2A03, which is just a 6502 with decimal mode removed.)
Still, the all-stars ports are good in their own rights ^^
@@squeakyfoxx Then it would be more of a remaster then right?
I don't think this would've been possible. The samples here are just too high quality.
@@quadpad_music I know that much. It'd still have to be compressed, samples shortened, etc.
I meant the _arrangement_ here should have been what the allstars port sounded like.
OMG, this sounds amazing, especially the credits music. Super Mario bros. 2 may be a strange one, but I can safely so you did an amazing job on this remix.
Super show-aah tracks
Okay but seriously great arrangements
Tge Underground/Cave theme sounds so much better than the one actually in all stars
wart's theme goes hard
The ending luluby, it's so effortlessly melodic. I've never forgotten it, I played this game when it first released when I was 10 years old. Still the best Mario game.
Hit or miss on this one. The original synths of the NES created a better song. It's those shrill leads here I think. Your work on SMB3 is 100% spot on though imo
the title theme is so good!!!! ❤️🩹
The Ending music got me all sentimental man.
If Super Mario Bros. 2 was available as a PC title for…any computer with a good sound and instrument system. It sounds similar to LEGO Island’s uncompressed music to me.
ironically better than the remastered versions in all stars
this one doesnt fuck up the tempo and slow it down
its just good
Well the originals were by Koji Kondo and the Allstars versions were arranged by Soyo Oka.
why did he feel the need to slow the tempo?@@danerd8978
This remaster is a masterpiece. I love SMB2 soundtrack as it is, but I love the remaster even more. Amazing job!
I could imagine the Mario Kart band arranging the soundtrack with this MIDI instrumentation as the basis.
Title theme really sounds like a Circus or Merry-go-Round.
This is so insanely well done and produced I can’t stand it!!! lol. Fantastic work
This is great!! 🎉🎉
amazing, we need a remaster with this.
I love the ending.
I like how the original NES versions of the songs were used as the basis. Not to hate on the SNES versions, but the NES ones have different rhythms/timings and I like them more.
I can imagine a 3d remake on the N64 when I hear this! Very nice reimagining of the soundtrack.
me and my homies bumpin the player select screen 😎
I love the ragtime feel of the overworld music!
This is great stuff well done
WOOOOW
The player select feels perfect!
Que hermoso te quedo cada cancion con ese estilo
Not gonna lie, I'd love to see this made into an MSU-1 hack for the All Stars version of this game.
This is perfect
I've been enjoying your stuff appearing in my feeds, the last two-three days... I think it's time I fix that old Subscribe Issue I've been having... Done... I am now Subscribed. Keep up the good work.
Love it
4:50 This is such a great remix! I love how you sped it up! Great job altogether too! 🔥
Please Select Player sounds like a cool ska beat.
This sounds really good
Hell yeah!!
I don't know what it is about old Mario games but the music is so much better and well thought out in each game felt unique. I feel like now Mario music sounds too much of that big band sound I'm kind of the same across each game
The player select theme made ne think of an old mario kart flash game i used to play called like "mario kart tournament" or someting like that
Remember when we went to that dream world one day Luigi?
uhh... mario? where you high on mushrooms?
Luigi, that's not what actually really happened!
Seriously tho this is amazing! Reminds me of the super show but this is way way way cleaner and better!
1:35 john madden john madden john madden john madden aeiou aeiou aeiou uuuuuuuuuuuuh 9999999999999999999999999999
Holla holla get dollar
Wart's Theme sounds like RPG mid-boss music.
i love it
Have to admit as much as i loved the music from mario 3 the music from mario 2 was my favorite overall...
You all the know of this game by now
would have loved to hear the prototype underground music too
0:30 I’ve finally figured out where I had heard that music from the slot machine stages in 3D World but couldn’t quite place.
i always think the player select is the title theme
Based pfp
Cringe pfp
@@shyguy85 ok
@@tehalfgroove4774ok
This sounds like something out of the Super Mario Bros Super Show
0:30 When the school bully kicks you on purpose so you return a favor and kick him into the Middle Of The Pacific Ocean
You have to (I mean must) do the pause music for every theme. 😜😜😜
SUP-SUP-SUPA MARIO BRUDDAS 2 BAYBEEEEEE
Awesome work!!! You even did the _full_ version of the Subspace theme! Normally, the game only plays the first 7 seconds if the tune, but there's an additional 7-8 seconds you can't hear in-game without hacking.
Only complaint is that I wish you would've also done the prototype underground theme, which is fairly similar to SMB3's but it increases the tempo after the second loop... for some reason.
You should check my Lost Levels for SC-55 project. The underground arrangement there is a hybrid between the 3/4 SMB1 version and the SMB2 prototype version.
@@AquaMIDI ooh, nice! I've started binging your remasters so I'll definitely check it out!
I would love to replace the All-Stars Remake with this music!!
Pennywise vibes from the title theme. 👀
HEY PAISANOS!
1:35
aeiou.
John Madden
@@AquaMIDI football
1:35 Must resist urge to aeiou...
this sounds like the game super mario bros 2 (USA), that originally was released on the nes
Super Mario Bros 2 if got launched on PC
it sounds a lot better than the pixey stuff
is the blown bottle sample used in the intro the same one used in kirby’s dream land 3 for SNES?
Again, I still think the subspace theme is on steroids with the reverb. It’s a bit too much to the point where I’d honestly prefer the theme without any reverb at all.
Other than that, I like the music. 👍
Will these be available to download?
They're already up for download. Check the Community tab.
@@AquaMIDI Ah. didn't think to check there, sorry
I’m assuming you chose 80s synths cause it’s an 80s game?
Yes, I was trying to use synths that were available before the game released.
The best of the NES Mario games, aside from Mario Bros.!
aeiou
Do you have a Bandcamp or somewhere I can download the tracks of this project? I'd love to support you if it's possible!
Check the Community tab for downloads.
Cool
Everyone knows for now this game original osts are yume kōjō doki doki panic osts but nintendo changed sound quality also added last part of musics and this remix is crazy lol
2:06 Shouldn't it have been hand claps for the percussions here?
can i use these for a fan game i'm making?
Please do super Mario world
I already did! Check my playlists.
I think the Subspace theme has a little too much reverb, it sounds more like noise in some parts.
That's on purpose. I wanted it to sound really ethereal, like a dream within a dream.
Have you done msu packs for these so people can play the game with them?
Is this available on Spotify or for download anywhere?
All my music is available for download on my Community tab
@@AquaMIDI thank you!!
HOW IS THIS EXACTLY HOW ID IMAGINE SMB2S OST TO BE IF IT WASNT CONFINED TO THE NES SOUND CHIP
Well now you just HAVE to do the Mega Man 2 soundtrack like this
🤮
Good, though this sounds more Mid To Late 90s/Early 2000s than 80s
Heck yeah it does
Have a BIG difference to GBA version VS All Stars Version, try GBA version pls
if fake Super mario 2 was released on the SNES
Ok - I’ve seen this box and read all the text thousands of times I’ve the last 30 years, but today stating at it whilst watching this vid made me realise…..it’s not just text….it’s a subtitle.
The games full name is:
Super Mario Bros 2: Mario Madness
🤔🫤🤯
aeiou