One time I saw my brother hop onto somebody’s Minecraft world on console and he saw or told me he saw some glitched out blocks and freaked out and left, I thought it was just some old dream that I had a long time ago didn’t know these blocks were actually real
I remember that you could "pick block" those blocks and replicate them endlessly on creative. Some people had jailbroken friends that'd join their world and spawn invisible blocks and other things so that it could be duped wherever wanted. ...Not including what kind of skins they'd wear. Weird ass skins, and even some that are a repeated image stretched as far as the render engine could go.
Frosted ice was also obtainable via pick block in TU53 but they remvoved this in TU54. However in TU54 they added the ability to get farmland via pick block like on Java in 1.11. For some reason they removed the ability to obtain farmland via pick block a few updates later.
Ah. Console edition. It's such a shame that you got replaced by a laggy, predatory, disappointment. Some day I'll screw around with the old Xbox360 and sever connections so I can pop the old disc in and actually access your spotless, creative halls.
@@harrypotamus4968 My intent wasn't to answer the question. It was simply to provide a possible explanation as for why it happens that way. This was during a period where 4J found themselves simply trying to catch up to Java Edition, so they were throwing out features and practically porting the game as 1 to 1 as possible.
For one update, placing a ladder directly on top of tall grass created a barrier block. Edit: I also discovered this accidentally, and when the big console minecraft youtubers started showing it off at the time only months after, I felt cheated.
In later versions of the game on PS4, the pickblocking with a skull glitch still works, if you put one of the glitched skulls on it turns your head invisible. You also forgot to mention being able to pickblock waterlogged blocks and breaking them to get the water block.
Back in these versions, there was a kind of "damage value" system that got around numerical item values. If a block has a different value, it cant stack despite being functionally identical.
Omg I remember the glitch with the portals! I had an Xbox 360, and still do. It never updated past the fish update. I remember a lot of these updates, actually. Especially the glitched stone slabs, I always wanted those slabs!
Hah. I remember charcoal torches being slightly brighter than coal ones, at least that's what my friends told me. Anyways, loving the legacy edition content. There's not enough of this investigative work on youtube!
Neat video! As someone part of the legacy r&d scene, I really appreciate a well researched video that is NOT filled with misinformation about legacy console for once. A couple of things I'd like to add though! The "grass" texture on the transmutated block is one of the crop stage 1 textures (probably wheat) but it can be any of them. And just to add to the fun, some obtainable items via inventory editing. Command Blocks (repeating, impulse, and chain respectively), minecart with command block (but only spawns a normal minecart), barriers, the dragon fireball (firecharge with a damage ID of 1), and the mysterious "debug_fourj_item" (which has a barrier texture and has all functionality stripped from final release). This is actually what the barrier item is pointing to on items.png. Great video. (:
Also, and this is odd, the lit redstone comparator is completely unobtainable in the final update. Powering a redstone comparator does not display the correct texture for the block itself.
Likely related to the skeleton skull glitch, in more recent versions, you can get an invisible skull if you decide to do the glitch, Wich removes a player's head! There's also some skins that are just the head, so you can actually become invisible, although name tags still show
That bit at the end about "book banning" is interesting to me, I was on Twitter not to long ago when I found someone that made a redstone contraption that would crash the game consistently. Since I can't send videos, basically all you do is place a door, then place a stone block one block above and to the left of the door, a button to activate the door, SPECIFICALLY on the ceiling apparently, then place a piston facing both the door and button. Once you press the button the game crashes instantly. Though sometimes you'll get a couple frames out before it crashes.
Fantastic video. Really love seeing others passionate about LCE, especially the older TUs of Xbox 360 Edition. Keep up the great videos and spirit alive :)
5:59 it might've been named that because it was probably going to be a replacement for when there was only Oak but just never came to be, even after it seems they updated it after more wood was adding afterward.
The metallic looking block is probably the texture for the enchantment glint. I’ve done texture packs before and the enchantment glint texture is grey, which might explain it.
Wait that understacked items thing is kinda what happens in Java 1.0 when you are looking in a crafting grid with items in it and you use water to push yourself into a nether portal block
5:13 I remember in an official Minecraft map on bedrock edition you can find an old village structure but all the half stone slabs are quartz slabs (this map also released after the village update)
You can actually obtain petrified slabs in the Xbox one edition via the the first tutorial world for the Xbox one edition. This contains petrified oak slabs in some builds of tutorial world.
I remember a long time ago where some friend of mine was playing in some weird downloadable world from the internet where there were some blocks that were unobtainable, but they were actually blocks that wasn't fully implemented on the game yet but they were yet to be, such as stained glass (yes, there wasnt stained glass on the game yet), but there were some glitched blocks like actual water, lava, fire and portal blocks
I remember that you could get various mushroom block variants by using pick-block on them. You could also use pick block to get the natural variant of every leaf block!
block 4 and 5 are both visible with NO cheats, actually! if you play minigames, you might've found areas of the lobby that are glitched and are missing their normal colors, being replaced with grey (similar to these blocks) these glitches usually appear in the lobby at the bow & arrow area, it happened to me many times in PS4 edition, but no idea if it can happen in other editions
@@lookstothetroon oh my god YES i hate that glitch it happenz in all doors, buttons, levers etc doors becoms granite and diorite blocks (depends on the type) pressure plates become water?? buttons become bedrock i forgot the rest lol, but yeah it's SO annoying 😭
fun fact: in the second to last title update for xbox 360 in the tutorial world, you can actually get the barrier block, but they removed where you would get it in the final update
I remember joining someone's server in xbox 360 minecraft and seeing loads of pig spawners and portal blocks placed everywhere, not sure if they would fall into the essence of this video since they were most likely modded in but I am curious how they did it back in the day.
This was really cool! I love this so much! If you don’t mind me asking though, How did you get to going to the previous versions? I only can get to the first version by deleting that tile menu but this only brings me to the demo
With pick block, if you place seagrass in water and then use pick block as soon as you break it, you get a water block. This can be used to place water in the nether, which actually has a unique color
One time a long time ago my brother and I were watching our friend play on pocket edition. He was in creative flying through a snowy biome i think. Then we found a like, slanted rectangle thing leaning against a tree. It had a purple and black gradient i believe. This was before add-ons too, so i dont know what this was. If anyone has questions or answers lemme know
the creative mode torch is actually something that persisted on bedrock edition. they can be grouped together, but it's a noticeable issue in MC education crafting recipes. i'm still 90% sure it's related to charcoal/coal shenanigans. p.s.: the xray block is stage 1 wheat seeds, the metallic block is enchanted item glow, and the Weird leaves are all the leaf textures before the green coloring applied, because the green color depends on biome (I think so, at least)
Im surprised you didn't mention the water block, which you get by water logging oak leaves, and continuously breaking and picking blocking at the same time (and replacing it if it doesn't work, obviously)
Great video. I’ve had a question for a minute and this seems like a place someone might be able to answer, basically through RUclips comments and what not it seems like most people say or remember Minecraft PS3 launching on the update that brought desert temples, villager trading, anvils, etc. But I could swear when I got the game the day it came to PS3 none of that was in the game yet? That update didn’t come until some months later and PS3 got it alongside Xbox?
ps3 1.0 version was released dec 17th 2013, The version is equal to tu13 on the 360. Anvils, trading, and desert temples were added later in the 1.04 version of ps3 edition (equal to tu14) which was released on march 27th 2014.
the only thing i could think about pick block creating unique copies of each head item is probably a remnant from java edition that got ported over, but has no real functionality. in java edition you could pick block a player head with a unique skin to give you a unique head. legacy console edition seems to have quite a few leftover stuff from java edition that never really had anything done with it after being ported over. something to add onto that fact while being relevant to the video is locked chests, which i'm surprised never made its way into this video. the only way you could obtain those is through the debug menu of TU0-TU4 or by save modding. they serve 0 purpose in Xbox 360 edition and they function exactly the same way they do in beta 1.6.6, but it's just leftovers from java edition. I've heard tell that they cause everybody but the host to get disconnected if you're in an online lobby once you place them. You can still interact with them, and they technically have a prompt to be interacted with, but nothing happens. i should probably make my own video of obscure legacy edition facts cuz i got quite a few in my brain
The non-stackable skulls happens because you are copying NBT data. The NBt data is saved to the skull item and wont stack with any other skulls. They will crash other updates because the NBT dsta is incompatable with those versions.
I got curious, and it turns out that you can also get frosted ice in bedrock edition too! People probably already know this, but I thought it was cool.
This really threw me back. I used to make modded worlds for legacy. I'd host "factions" servers with experimental nbt editing and weirdness littered everywhere and I frequently made use of unobtainable items as a form of currency 🤣 Block 36 was supposed to be a part of a piston but would appear as an invisible block that couldn't be broken as it has no hitbox. Then I would copy and paste end gateway nbt data in the space where b36 were placed and you could make invisible portals this way on ps3/ps4 :-)))
6:45 I have some of these in my first world (2013 PS3 console edition) if you go through the portal (at least while it’s on update 1.13) it ruins the portal glitch for that individual portal. :(
Heya! Glad to see there's documentation for LCE out there still nowadays. By chance do you know if anyone has created documentation for parsing the world file formats? I've been working with other devs, and the only part we need left is the chunk formats.
Out of context question but how did you made minecraft on rpcs3 run so smoothly? I have a really good computer but everytime when I enter any kind of world and start playing my game starts to lag a lot and I couldn’t find any fix for that. I tried to change the settings but nothing helped… I appreciate any help :))
@@orkeeshh420 some settings that improved preformance for me were prefered SPU threads set to 3, Max number of SPURS threads set to 3, Max LLVM compile threads set to 5, make sure you're using LLVM recompiler for PPU and SPU decoder, and you should also try to upate your graphics drivers if u haven't in a while
Hello, I got a 360 emulator the other day and i’m wondering how to get the full version of Minecraft: Xbox 360 Edition. Could you help me at all in downloading it from somewhere?
@@dangerpillow5234 u might have to change "license mask" to a 1 in your xenia config file. That will allow you to boot the full version of the game. Just edit the config file with a text editor and change that line from a 0 to a 1.
One time I saw my brother hop onto somebody’s Minecraft world on console and he saw or told me he saw some glitched out blocks and freaked out and left, I thought it was just some old dream that I had a long time ago didn’t know these blocks were actually real
Maybe those were alpha slabs or something.
I remember that you could "pick block" those blocks and replicate them endlessly on creative. Some people had jailbroken friends that'd join their world and spawn invisible blocks and other things so that it could be duped wherever wanted. ...Not including what kind of skins they'd wear. Weird ass skins, and even some that are a repeated image stretched as far as the render engine could go.
@@BlackoutBlakeOfficialYTi used to do that lol. i always wondered if people actually saw my skins. turns out you can!
i once saw a miscolore grass block in a snow biome once when i was like 7 or 8
Frosted ice was also obtainable via pick block in TU53 but they remvoved this in TU54. However in TU54 they added the ability to get farmland via pick block like on Java in 1.11. For some reason they removed the ability to obtain farmland via pick block a few updates later.
Yoooo I remember useing pick block to get farmland
Which is weird because you can pickblock farmland in the latest versions of Java and Bedrock to my knowledge
@@moddable6921 yea but its in the creative menu now so its not as cool
its in bedrock
Ah. Console edition. It's such a shame that you got replaced by a laggy, predatory, disappointment.
Some day I'll screw around with the old Xbox360 and sever connections so I can pop the old disc in and actually access your spotless, creative halls.
Legacy4J mod exists
@@Brandogamer293disappointment
I love obscure minecraft facts
where did my life go wrong
the green one is here
Fumo fumo
Me too youmu fumo
@@APEXYOTA where did your life go RIGHT
3:30 Block 1 and 2 are wheat seed textures, and block 3 is the enchantment glint overlay texture for enchanted items.
Interesting that the enchantment glint is stored in grayscale and manually recolored. I wonder if different glint colors were ever planned.
@@harrypotamus4968 I believe it just copies the behavior from Java Edition, as a lot of Legacy console did that.
@@Alphie_ That isn't at all a response to my question
@@harrypotamus4968 My intent wasn't to answer the question. It was simply to provide a possible explanation as for why it happens that way. This was during a period where 4J found themselves simply trying to catch up to Java Edition, so they were throwing out features and practically porting the game as 1 to 1 as possible.
@@Alphie_ That has nothing to do with what I said though
4:01 those are the texture of the enchantment glint
{In the game files}
I was thinking the same thing
For one update, placing a ladder directly on top of tall grass created a barrier block. Edit: I also discovered this accidentally, and when the big console minecraft youtubers started showing it off at the time only months after, I felt cheated.
Now I know to think of you of I ever hear that fact.
you sure it was a barrier block? Or was it just a weird full block no texture ladder
Which version or title update does this work in?
In later versions of the game on PS4, the pickblocking with a skull glitch still works, if you put one of the glitched skulls on it turns your head invisible. You also forgot to mention being able to pickblock waterlogged blocks and breaking them to get the water block.
Ah legacy edition, my beloved
When I watch so much zman1064 and Bearman3600 that RUclips starts recommending me other good Minecraft RUclipsrs
@@FrankieMations my xbox gamertag has been "zman" of some variation since the xbox 360, such a wierd coincidence lol
In Tu3 - Tu6, transmutation is also possible with methods similar to Java transmutation beta 1.7.3 - beta 1.8.
In Tu3 - 4, it makes it possible to receive smooth stone slab blocks. But once after Tu5, those smooth stone slabs will be turned into stone bricks.
@61pieces why are you so intellegent?
@TheKill3rCam Because I tried the Java transmutation machines in title update 4 whenever there wasn't a source of spruce wood or cacti.
Back in these versions, there was a kind of "damage value" system that got around numerical item values. If a block has a different value, it cant stack despite being functionally identical.
damage value?
@@Imperio_Otomano_the_realest The easiest way to understand it is with wool colors. each value is a different shade.
@@supahvaporeon so like that's just data values but different?
minecraft console editon fog looks so good bruh
I know
it's the same fog minecraft beta had, for some reason it was removed in favor of a fog that acts more of like a big wall
Bouta fog rn
Omg I remember the glitch with the portals! I had an Xbox 360, and still do. It never updated past the fish update. I remember a lot of these updates, actually. Especially the glitched stone slabs, I always wanted those slabs!
Man I loved the Xbox 360 version
Hah. I remember charcoal torches being slightly brighter than coal ones, at least that's what my friends told me. Anyways, loving the legacy edition content. There's not enough of this investigative work on youtube!
My recommended page is cooking right now! Glad I got recommended this video!
There used to be spectral arrows and command blocks that you used to be able to get, but Im very sure that they crash the game now
I don’t think so, on the latest version of PS4 edition I have some and it does not crash.
The command blocks literally did nothing, though, just static items.
@@hypnotised-cloverit’s just a block with the texture of a command block
Neat video! As someone part of the legacy r&d scene, I really appreciate a well researched video that is NOT filled with misinformation about legacy console for once.
A couple of things I'd like to add though! The "grass" texture on the transmutated block is one of the crop stage 1 textures (probably wheat) but it can be any of them. And just to add to the fun, some obtainable items via inventory editing. Command Blocks (repeating, impulse, and chain respectively), minecart with command block (but only spawns a normal minecart), barriers, the dragon fireball (firecharge with a damage ID of 1), and the mysterious "debug_fourj_item" (which has a barrier texture and has all functionality stripped from final release). This is actually what the barrier item is pointing to on items.png.
Great video. (:
Also, and this is odd, the lit redstone comparator is completely unobtainable in the final update. Powering a redstone comparator does not display the correct texture for the block itself.
looks like carrots stage 1? not sure.
EDIT: it's wheat.
@MattNL hi matt
@@boreal3255 hi boreal
It's always nice to see stuff about legacy console!
3:45 that texture looks like the first couple stages of crop growth for wheat
Likely related to the skeleton skull glitch, in more recent versions, you can get an invisible skull if you decide to do the glitch, Wich removes a player's head! There's also some skins that are just the head, so you can actually become invisible, although name tags still show
That bit at the end about "book banning" is interesting to me, I was on Twitter not to long ago when I found someone that made a redstone contraption that would crash the game consistently. Since I can't send videos, basically all you do is place a door, then place a stone block one block above and to the left of the door, a button to activate the door, SPECIFICALLY on the ceiling apparently, then place a piston facing both the door and button. Once you press the button the game crashes instantly. Though sometimes you'll get a couple frames out before it crashes.
Fantastic video. Really love seeing others passionate about LCE, especially the older TUs of Xbox 360 Edition. Keep up the great videos and spirit alive :)
Great vid bro, not gonna do anything about the information I was given but good job! I appreciate your love to legacy
I faintly remembered obtaining some of these item on accident and thought my Minecraft copy was cursed
good video bro, straight to the point and no bullshit. explained concisely a lot of the shit a general audience may not be aware of
6:29 I remember the portal glitch! I probably still have that on an old world on my PS3
This video makes it seem like these blocks are gonna come get me in the middle of a minecraft night
1:35: dang, legacy Minecraft goes _hard_ on a CRT :P
7:49
My random ass old question if coal and charcoal torches are different in the inventory has finally been answered.
5:59 it might've been named that because it was probably going to be a replacement for when there was only Oak but just never came to be, even after it seems they updated it after more wood was adding afterward.
Interesting. I had soo many fun hours with the Console Edition, but I never saw those weird things.
The metallic looking block is probably the texture for the enchantment glint. I’ve done texture packs before and the enchantment glint texture is grey, which might explain it.
Wait that understacked items thing is kinda what happens in Java 1.0 when you are looking in a crafting grid with items in it and you use water to push yourself into a nether portal block
5:13 I remember in an official Minecraft map on bedrock edition you can find an old village structure but all the half stone slabs are quartz slabs (this map also released after the village update)
It's amazing what legacy edition of Minecraft has hidden even though it's discontinued
You can actually obtain petrified slabs in the Xbox one edition via the the first tutorial world for the Xbox one edition. This contains petrified oak slabs in some builds of tutorial world.
honestly such a cool video i dont see much videos about console edition keep it up
I remember a long time ago where some friend of mine was playing in some weird downloadable world from the internet where there were some blocks that were unobtainable, but they were actually blocks that wasn't fully implemented on the game yet but they were yet to be, such as stained glass (yes, there wasnt stained glass on the game yet), but there were some glitched blocks like actual water, lava, fire and portal blocks
I remember that you could get various mushroom block variants by using pick-block on them. You could also use pick block to get the natural variant of every leaf block!
3:43 that's the crops texture
4:02 I believe that's the enchanted glint texture
block 4 and 5 are both visible with NO cheats, actually!
if you play minigames, you might've found areas of the lobby that are glitched and are missing their normal colors, being replaced with grey (similar to these blocks)
these glitches usually appear in the lobby at the bow & arrow area, it happened to me many times in PS4 edition, but no idea if it can happen in other editions
sometimes the iron doors to the basement turned to bedrock (or obsidian? can't remember)
@@lookstothetroon oh my god YES i hate that glitch
it happenz in all doors, buttons, levers etc
doors becoms granite and diorite blocks (depends on the type)
pressure plates become water??
buttons become bedrock
i forgot the rest lol, but yeah it's SO annoying 😭
fun fact: in the second to last title update for xbox 360 in the tutorial world, you can actually get the barrier block, but they removed where you would get it in the final update
I remember joining someone's server in xbox 360 minecraft and seeing loads of pig spawners and portal blocks placed everywhere, not sure if they would fall into the essence of this video since they were most likely modded in but I am curious how they did it back in the day.
I remember using transmutation to get chisled sandstone before it was officially added to the xbox release
This was really cool! I love this so much!
If you don’t mind me asking though, How did you get to going to the previous versions? I only can get to the first version by deleting that tile menu but this only brings me to the demo
he's using an emulator to show off ps3/ xbox 360 editions. most title updates are archived online and you can boot up any of them using an emulator.
I love the custom legacy maps like dreamcraft from back then
Are you playing Minecraft Xbox 360 on PC? Man I’ve been trying to play the old title updates for so long and can’t find my 360. Also, great vid!!
With pick block, if you place seagrass in water and then use pick block as soon as you break it, you get a water block. This can be used to place water in the nether, which actually has a unique color
I wonder how far back the nether color goes? I think you can also see it with setting the biome of a superflat world to nether.
4:32 if you could combine it with dead coral fans you could make it a sorta shag carpetting with extra fuzzy sections but sadly that's not a thing
I swear i remember seeing a block that was every single block texture in one block, when placed it was a gray gravel like texture
probably a locked chest if i had to assume
Me when I lie:
Crazy cool absolutely love this type of content I don’t know if you’ve ever watched it but there’s a RUclips series called unobtained and it’s amazing
One time a long time ago my brother and I were watching our friend play on pocket edition. He was in creative flying through a snowy biome i think. Then we found a like, slanted rectangle thing leaning against a tree. It had a purple and black gradient i believe. This was before add-ons too, so i dont know what this was. If anyone has questions or answers lemme know
This version is the best because this is the version I have played most by far.
the creative mode torch is actually something that persisted on bedrock edition. they can be grouped together, but it's a noticeable issue in MC education crafting recipes. i'm still 90% sure it's related to charcoal/coal shenanigans.
p.s.: the xray block is stage 1 wheat seeds, the metallic block is enchanted item glow, and the Weird leaves are all the leaf textures before the green coloring applied, because the green color depends on biome (I think so, at least)
Im surprised you didn't mention the water block, which you get by water logging oak leaves, and continuously breaking and picking blocking at the same time (and replacing it if it doesn't work, obviously)
i remember having a lit redstone lamp on my 360 creative world. good times. put it in an item frame, idk if itll be there still though
Great video. I’ve had a question for a minute and this seems like a place someone might be able to answer, basically through RUclips comments and what not it seems like most people say or remember Minecraft PS3 launching on the update that brought desert temples, villager trading, anvils, etc. But I could swear when I got the game the day it came to PS3 none of that was in the game yet? That update didn’t come until some months later and PS3 got it alongside Xbox?
ps3 1.0 version was released dec 17th 2013, The version is equal to tu13 on the 360. Anvils, trading, and desert temples were added later in the 1.04 version of ps3 edition (equal to tu14) which was released on march 27th 2014.
@@Coolguyjommythank you so much I knew I wasn’t crazy haha
Fun fact: you can get a skull that when you wear it your head dissappears
i remember picking up the water source block itself by doing pick up blobk then immediately breaking it on a waterlogged slap/stair on the ps3 edition
Reminds me of SwimmingBird's minecraft zoo with the piston head blocks
You forgot obtaining water with pick-blocking a waterlogged block
the only thing i could think about pick block creating unique copies of each head item is probably a remnant from java edition that got ported over, but has no real functionality.
in java edition you could pick block a player head with a unique skin to give you a unique head. legacy console edition seems to have quite a few leftover stuff from java edition that never really had anything done with it after being ported over.
something to add onto that fact while being relevant to the video is locked chests, which i'm surprised never made its way into this video. the only way you could obtain those is through the debug menu of TU0-TU4 or by save modding. they serve 0 purpose in Xbox 360 edition and they function exactly the same way they do in beta 1.6.6, but it's just leftovers from java edition. I've heard tell that they cause everybody but the host to get disconnected if you're in an online lobby once you place them. You can still interact with them, and they technically have a prompt to be interacted with, but nothing happens.
i should probably make my own video of obscure legacy edition facts cuz i got quite a few in my brain
The non-stackable skulls happens because you are copying NBT data. The NBt data is saved to the skull item and wont stack with any other skulls. They will crash other updates because the NBT dsta is incompatable with those versions.
This is the type of videos i want on my fyp
i remember watching tutorials and getting glitched wood blocks on the ps3 edition. i miss those days.
4:30 personally would use it as some sort of metal shavings on the ground near metal work machinery
4:08
I dont know if someone actually nentioned it
But that treched texture is the texture of the enchantment glint
real ones remember the golden apple found on gargamel seed before it was possible
I always love learning more about the best version of minecraft, one which was sadly shafted for the rest of time :(
I love the Song of Storms.
I really love your classic tv!
I got curious, and it turns out that you can also get frosted ice in bedrock edition too!
People probably already know this, but I thought it was cool.
This really threw me back. I used to make modded worlds for legacy. I'd host "factions" servers with experimental nbt editing and weirdness littered everywhere and I frequently made use of unobtainable items as a form of currency 🤣
Block 36 was supposed to be a part of a piston but would appear as an invisible block that couldn't be broken as it has no hitbox. Then I would copy and paste end gateway nbt data in the space where b36 were placed and you could make invisible portals this way on ps3/ps4 :-)))
Underrated channel.
Subscribed ❤
Love legacy console content like this
6:45 I have some of these in my first world (2013 PS3 console edition) if you go through the portal (at least while it’s on update 1.13) it ruins the portal glitch for that individual portal. :(
Heya! Glad to see there's documentation for LCE out there still nowadays. By chance do you know if anyone has created documentation for parsing the world file formats? I've been working with other devs, and the only part we need left is the chunk formats.
4:09 delirium
Man this is fascinating. Im definitely going to try out the glitched chest on my xbox 360 sometime
3:43 that's one of the first stages of planted wheat.
Out of context question but how did you made minecraft on rpcs3 run so smoothly? I have a really good computer but everytime when I enter any kind of world and start playing my game starts to lag a lot and I couldn’t find any fix for that. I tried to change the settings but nothing helped…
I appreciate any help :))
@@orkeeshh420 some settings that improved preformance for me were prefered SPU threads set to 3, Max number of SPURS threads set to 3, Max LLVM compile threads set to 5, make sure you're using LLVM recompiler for PPU and SPU decoder, and you should also try to upate your graphics drivers if u haven't in a while
@@orkeeshh420 also For my system at least i find xenia is oddly easier to run than rpcs3 so you could try xenia as alternative.
legacy console edition my beloved
3:52 these are textures for the seeds
Can you obtain alpha leaves on Xbox 360 edition? It’s something I’ve been wanting to try but I never got around to it. Nice video btw
As someone that essentially exclusively plays on legacy this is pretty cool
I play on rpcs3
I remember trying to make glitched wheat in ps3 edition.
What a hit of nostalgia.
W engineer outro as an engie main, also how do you downgrade and all that stuff?
Hello, I got a 360 emulator the other day and i’m wondering how to get the full version of Minecraft: Xbox 360 Edition. Could you help me at all in downloading it from somewhere?
@@dangerpillow5234 u might have to change "license mask" to a 1 in your xenia config file. That will allow you to boot the full version of the game. Just edit the config file with a text editor and change that line from a 0 to a 1.
I thought bonus chests regenerated. I knew I wasn't crazy. I knew I wasn't crazy.
are you using caastle of illusion music that was remade in mc?
8:08 im pretty sure you can put water in the nether using this item
Good stuff, I like this channel
@3:48 Wheat seed growth stage
Does anybody remember that glitched cake from minecraft pocket edition that showed dozens of different textures when you dropped it
Cake eaten past the limit????
They are unobtainable in survival
You can make a triple chest with pistions
I'd really like to see the Giants in game. I remember they where added to legacy but never removed.
A few years ago on java edition they also gave giants AI again… then immediately removed it again after :/
3:57 that is wheat seeds that have just been pIanted.