I love how the crashes are so specific "looking at a cauldron with a water bottle obtained from fishing crash the game" "putting a bed beside cactus crashes the game"
Same lmao. The "game crash when putting bed next to cactus" bug makes me think of some bugs involving cacti in Java Edition Alpha -- most notably, placing a sign on a cactus would crash, and dropped cactus items were way larger than other dropped blocks
@@314rft Oh yeah! I saw a similar bug where placing a door next to a cactus would break the cactus and the bottom half of the door, leaving the _(floating)_ top half of the door behind
@@luginess0 I think it has something to do with how it also breaks items that come into contact with it. Also the bottom face of a cactus actually isn't a damage source, but unfortunately there's basically no way to come into contact with it in Survival
How it feels playing Minecraft in the middle of the night on the Xbox and fighting against the Ender Dragon: [That one Dark Souls Meme Boss Music starts playing] You: Wait a minute... That game doesn't even have Boss Music. [The Music now reached the moment and the Enderdragon starts screaming] You: No No No No!!! [Your door smashs against the wall and your parents standing there... Menacing! The Dragon screams again and you start to cry.]
The 360 version of Minecraft will forever have a special place in my heart. I still remember when Minecraft came to the Xbox. I still remember the small worlds I made with random online friends. It’s so wild we actually got to experience this.
Playing BO1 zombies with friends, using the laggy party chat with those stock mics that sounded like cardboard, getting scared at the zombies, switching to Minecraft instead… then… Getting scared of Herobrine 🤣
Great video, I really liked how confused you sounded when explaining any of these. Like "The game crashes when looking at a cauldron while holding a water bottle that was obtained by fishing." Don't get me wrong this is the most confusing game crash bug I've ever heard in Minecraft but your tone is amazing haha. Edit, I remembered some old glitches. When players were riding a pig there was FURIOUS HEADBANGING for some reason. then there was a friendly creeper glitch, and a multiplayer ghost-duplication glitch where there was 2 of the same player but one of them wasnt real.
Fun fact: The game crashed because there was an missing tag on the water bottle that normal bottles have, and when you put in an couldren, it doesn't know how to handle it.
P sure op of this thread watched ah bc all three of the glitches added in the edit are famous hilarious achievements hunter moments, but I could be wrong
My favorite thing about the 360 edition was the world size limit. Something about the fixed borders made you really explore and appreciate the resources on your map. My main world had a cool mushroom island I was always proud of.
I remember a certain glitch that let my friends and I play the demo version as long as we wanted. This was never patched, if I recall correctly: 1) When starting the demo world, *bury player 1 in a hole* or otherwise put them in an out-of-the-way location, preferably where they can't die. 2) *Join in as player 2, then pause player 1.* Then just keep playing as player 2. That was literally all you had to do - the demo timer wouldn't end your game unless player 1 decides to unpause (which you can avoid by remapping your controller to player 2). My theory on why this works is that the game pauses the demo timer when player 1 is paused, but doesn't bother to check whether other players are paused as well - I guess they assumed only one player would be playing the demo version?
@@n646n true, the splitscreen did get in the way, but hey, it was all I had at the time, and I enjoyed it :P turning off vertical splitscreen really helped though
Bedrock never filled the gap left after Microsoft axed legacy edition. I doubt 4J was too enthusiastic upon hearing that their game was shutting down. Shame really. I quit Bedrock and switched to Java last year after getting tired of dealing with bugs and glitches that saw me losing my worlds on multiple occasions through the years. Getting use to keyboard and mouse wasn’t easy, but I adapted. Looking back, Bedrock never truly felt like Minecraft anyways, and now I’m left with a sour taste in my mouth whenever it is mentioned. It felt easier making friends on legacy. Minecraft was better when it wasn’t “better together”.
You said it. Bedrock doesn’t feel like mc somehow and I don’t understand why tbh. Legacy Xbox 360 was peak, it’s not even nostalgia, it feels better the way it was imo
@@ethanshackletonno one was complaining about legacy edition. If the fans were complaining then they never played Java, today they’re the exact same game, same updates; yet they’re on different engines and because of this some mechanics don’t work the same. No one cared during 2012-2015 because people knew how to have fun and not complain at everything they didn’t like since they actually had the brain power to not play it if they didn’t enjoy it
@@SweatySheets Legacy console didn’t have infinite worlds and updates were often far behind when they released on other platforms, so it wasn’t “the exact same as Java”
I remember being so excited about block transmutation. It was an absolute God send in a seed without a jungle. Those few jungle logs I created on my old world were the most valuable blocks I ever had in my possession haha
@@addmixthe first time I ever played Minecraft I spawned in a jungle (Btw I played on a cyber cafe thinking it was a crash bandicoot game and I never heard of the game previously so I was absolutely lost)
I'm glad someone is looking into the 360 version of Minecraft, I would like a video about the world edge stuff because I was always so confused when I try to get passed them when I was a kid
Same here, I tried way too long trying to get past the border. I've actually got stuck in the border, but I later found that you can't pass it. I've also always wanted to break bedrock, and I guess that is possible in at least some versions.
@@paulhudalla9527 I once found a way to get under bedrock, something to do with enderpearls, but it always annoyed me that you couldnt break it like you can in pc
@@CharityApple07i remember playing on my 360 while watching youtubers play minecraft 1.7.2 new update on their pc while at the same time getting mad and jealous because they were able to change the colour of the glass.
@@cuciu7676 OMG SAME. I also watched youtubers play modded minecraft and I got so upset that I couldn't mod my game that I either placed blocks that looked close enough and imagined playing with the mod or I'd just fantasize about it. 9 years later and now I'm upset that mods keep throwing me the same error. ALSO WAIT A MINUTE I WAS 11 YEARS OLD IN 2017
Man this jut hit my nostalgia, I remember doing the wood ID manipulation trick and showing it off to friends to kinda feel cool also, for the desenchanting chest bug, it also worked by putting an enchanted item on a furnace and breaking it, I mention it because a furnace was "cheaper" to create on survival and the results were the same
Yeah same with the chiselled stone bricks that spawn in the jungle temples. Before the crafting recipe was added, transmutation was the only way to get more chiselled stone than what naturally spawned in the world (if you were even lucky enough to have a jungle temple in your world)
Bro, the Stripped wood glitch in TU12 brought back memories. Remember watching TrueTriz on that glitch and didn't understand why it wouldn't work for me. Also the tons of Xray glitches. I miss that era so much. Just had to be there to experience it.
there was a bug on legacy ps3 I used to do where if you spammed a bunch of TNT minecarts in a single track until you've hit the limit and let them explode, it would cause all entities to freeze and would eventually crash your game
2:40 I never really used my Xbox 360 anymore after 2019, in the span of about two years I left my Xbox 360 on in the void for quite a long time. I'm not sure if this is considered a glitch but if you are to reach Y: - 1,073,741,951 after five months total the game crashes, you literally cannot go any lower than that, nothing happens or changes visually either, it just crashes. It's odd why you crash there specifically, the game seems to crash 129 blocks lower after hitting the 31 bit integer limit instead of the 32 bit integer limit I believe, correct me if I'm wrong on this. I've tried to go lower many times and kept crashing, although sometimes I would manage to get lower than -1,073,741,951 by a couple blocks. I do believe this works on any TU version despite I did this from 2018-2020 but it's still odd and cool that it crashes
Something about Minecraft on the 7th (and even 8th) gen consoles is a different type of nostalgia, man. Knowing you had a finite world limited to a set frame made you appreciate the world you generated just that much more. Genuinely looking forward to each update, accidentally finding funny bugs, all if it was amazing.
Having legacy edition on xbox 360 + xbox one myself, here's a few bugs missing from the list (all latest editions): - Duplication glitch: take at least two blocks that can be crafted into something else (like ores or wood for example). Place one anywhere and put the rest in your inventory (NOT your hotbar). Press select block and switch hotbar slot at roughly the same time, and you should have one real block and one ghost block. Now open the inventory crafting menu and uncraft those blocks into something else (Iron ingots if you're duplicating iron blocks). that's one way of doubling your ores and stuff - Duplication glitch: have a dropper connected to a clock, and a crafting table close to this setup. place about 15 iron ingots in the dropper (18 to be sure, but as long as it's 10+ it should be fine too) Go in front of the dropper, activate the clock, and the second you've done this go as fast as possible into the tab where the Iron block is, and when you're almost able to craft the block, start spamming A as fast as possible, if you're lucky enough the game registers a second or even a third block being crafted despite having used less resources You can use this method with any multiple item crafting recipe - anything you place on top of a vine other than a full block will make it disappear. Vice-versa you can't place a vine under anything that's not a full block, game just says no - putting a flower in a pot sometimes replaces it with a poppy, this is noticeable especially when spamming it. Also makes a shrub appear when you spam ferns in a pot, in fact I probably think there's a lot more stuff happening when spamming plants in pots
Loved this video, been playing since TU1. Some old glitches i remember: TU1: Having a dispenser ui open when blown up with tnt will duplicate any stackable items inside to their max Not sure which TU, but its after endermen were added: Throwing an ender pearl into the air and using a nether portal before it lands will teleport you to the top of the Nether roof. You couldnt build anything or move but it was cool to see it. Same update: In a multiplayer world, if you threw an ender pearl and left the game before it landed, it would crash everyones games that was in the server. Including the host's, deleting whatever progress they had made
Wow, someone other than me knows about Edge Water! Great video, I still play Xbox One Edition to this day (which is stuck on 1.12, we never even got aquatic.) Here are some glitches I know of off the top of my head that you didn't mention: -During TU31 and a few updates after, if you renamed an Item with an anvil, and used that item to craft other items, the renamed items would not be used up. You could rename 9 Diamonds and create infinite Diamond Blocks. -In battle mode, when the 'new lobby' came out, if you stood in water source blocks for at least 8 seconds before the game started, you would be completely invisible for the round. You also could not be hit by melee attacks, only arrows and potions. -Not really a glitch, but TU1 had a weird bug where clay could only spawn where coordinates matched up, so X: 44, Z: 44 for example. TU2 fixed this, making it the first patched bug in legacy edition... I think. -When the Glide minigame first released, the checkpoints only ever acted as respawn points if you crashed, and you were not actually required to hit all the checkpoints in order to finish the course. Players used this knowledge well, by flying straight down through some of the maps 1x1 skylights, you could get times of like, 20 seconds. 4J reset the leader boards, patched the skylights with barrier blocks, and made it so all checkpoints needed to be hit in order to trigger the finish line. -For some reason, playing in really low resolution around TU20-ish and opening a chest would crash the game. -It was possible to run backwards for a little bit during TU30-something, as they changed the way sprinting worked. They reverted the change a week later. -I have no idea why, but for a short time, renaming any of your worlds would just delete the top world in your worlds list. RIP all the gamers who were affected by this glitch. Lastly, an Xbox One glitch. On the next gen consoles, we have auto save, which would kick in for storage (chests, ect) at around 20 seconds, and the player (location, gamemode, inventory, ect) at around 30 seconds after entering a world. having these desynced is crazy, because you could enter a world in creative with autosave enabled, fill a pre-made chest with any items you wanted from the creative menu (spawn eggs, end portal frames, Steve heads, literal bedrock, ect) and then turn off the console entirely (exiting would save the game, and register you in creative) and when you load back up, all the items you got from creative will be in the chest in your survival world.
glad someone else knows about the renaming item = infinite crafting glitch another one to add, i forget what update it was, but if you used a damaged bow to craft a dispenser, the blocks and redstone would be used but the bow would remain, usefull if you didnt wanna keep crafting bows, didnt have a skeleton farm, or did and just didnt want to transport the bows everywhere
A glitch ive always remembered is how once when i watched the game credits completely i was ent back to the end unable to interact with anything including the void
Damn man you should make more videos about glitches. There’s a glitch that allows you to go over the 360 mob cap. You do it by spawning mobs in the nether until you hit the mob cap, then push them through a portal which sends them to the over world, then go through the portal your self, then go back into the nether which will reset the nether’s mob cap, and now you can spawn even more mobs in. I believe this still works in the final updates of Xbox 360 Minecraft
Want to also mention this, in the current version of bedrock edition, the dragon also goes to the lowest Y level when trying to perch, removing the exit portal and any endstone beneath it will completely break it and make it fly below Y40 void barrier in which it will bug out like crazy going lower and lower the more time you give it, the reverse can also happen where the dragon stops mid-flight attempting to perch and because the exit portal is gone it just fly there and start floating up instead of going down.
5:52 TU19 I remember this one. Looking back on it now I was an asshole but when a friend showed me this exploit of lava dispensing into a block crash, they told me how it would only affect the host in an online game. But anyone could do it and it would make the host crash. So I had a lot of friends’ open worlds in creative and what I would do was join, do the exploit, leave, and repeat to other friends. I was a kid at the time but again I was such an asshole for doing that. Especially when my friends were making something time consuming and since they wouldn’t save often enough, it would result in them losing so much progress.
I never realised how many weird bugs this game had, lmao. I think it's really impressive it was as stable as it was considering it was being made for such old hardware. Well done, 4J! :)
do the other console editions too! I love this stuff and seeing how glitches are slightly different would be fun the ender dragin going through the gateway was an XB1 bug too and it was soo funny and nostalgic to see it again
I have no idea which update it was (it happened in July 2013 though), but i remember finding a bug where if you ender-pearled through the top of the nether, youd be stuck in a void area with a bedrock floor. The only way out was to quit the game and rejoin. After that, youd spawn back in the overworld but if you broke a block, it would drop nothing and just reappear after a couple of seconds
Thank you for making this video. I grew up on the Xbox 360, and I remember a time where my Xbox popped up a message saying it was shutting down, and just turned off while playing. Fun times
I miss this… so much. I miss just hearing the music you’re playing in the background, and just enjoying my time by myself or with my close friends, and making something together we could be proud of
6:20 one of the first videos on my channel, back in 2015, was about exactly this lol, along with some others not mentioned here killing another player with a renamed/enchanted item gives a very messy death message "[player] was slain by [player] using ["custom name"]" not sure if it had to be renamed and enchanted or just renamed looking at a map doesnt show your skins arms, just default steve the bottoms of beds used the top texture, but looped weirdly I always used to love finding all the new glitches with my friends lol, there was xray, duplication glitches, lots of jank with the world barrier, even found a way to get under bedrock, something with enderpearls I think?
6:22 huh… while I know Pocket Edition variants were technically different, they DID technically still run a sort of Java made for mobile. This probably explains why the boarders were so weird and buggy… and while I miss the PE days, BE/JE are also quite fun.
I remember the furnace glitch!! Before creative was added, it was like the only way me and my friends would duplicate blocks to make these massive structures. We used the furnace method after the dropper method was patched. I'm a little surprised that method wasn't mentioned in this video, but it does require two people to do. Essentially, in the earliest versions of Minecraft Xbox 360, you could put up to nine stacks (iirc) into the dropper and while you're in the menu a friend would break it, duplicating the items. I can't believe that was like 12 years ago! Man, we're old.
thank you. hadn't thought about this version of minecraft in a long time, I haven't started this yet but I know I'm gonna get hit with tons of nostalgia with this, thank you.
i can't remember what version this was, but I remember the one duplication glitch that I learned as a kid from a friend. Basically the way it worked, was that you had to break the block, hover over the empty slot that the item would go in had you picked it up, then RIGHT as it went into your hotbar, you'd place the block and swap your hotbar slot at the same time. You had to do it fast otherwise it wouldn't work.
Great video, there are some bugs that I didn’t know existed, and some that I still haven’t had the chance to try since I’m still figuring things out with my 360, we need more videos like this from more people, since the Legacy editions have many interesting things that should be noticed more.
I remember figuring out the TU14 one with the anvil trick. I think I was just clicking blocks of iron in the anvil to see if they would do anything, and noticed I would still have that one block in my inventory. Didn’t take too long to take advantage of the glitch.
i remember for a short while in the 360 version, dying in a multiplayer splitscreen game made your skin turn into some weird missingno-looking texture that didn't go away until you restarted the game
When this came out, I was really happy it came with an older Beta version. I was already starting to miss that style of terrain generation by that point in time, so seeing it again without MCNostalgia was nice, and this version was fairly popular so I could get friends to play on these older style worlds. Sadly, I had to go through the same heartbreak again once they updated it to a newer version that removed the classic terrain generation. Alpha/Pre 1.8 Beta versions will always hold a special place in my heart.
2:42 This isn't a glitch. The Invisible cheat also made you invincible. And since Legacy edition just didn't have a "void floor" like other versions do, you could simply fall forever with the cheat
4:32 this still happens in minecraft legacy switch edition lol Btw IDK if this also cn happen in Xbox edition, but in the switch one if you go in the end Gateway while riding a boat, there is a chance that you will glitch by shaking vertically really fast. To fic this you either use a chorus fuit that will crack the game or quit and use a chorus fruit without crash or quitting twice
personally my fav glitch was when i was in survival. i was fishing for enchantment books. using an anvil you could enchant your tools or armor, everytime you did it you couldnt enchant it again, unless you renamed your tools or armor, which i would use to make super op stuff. stacking up enchantment. so id use a book, rename my sword, use another book, rename it again and so on.
7:39 there is a similar water glitch to this, in the latest patch of X box one Legacy Minecraft (which I play on, and as far as I can tell, is equivalent to Java 1.12 “world of color” update), obtained by placing water from a bucket to clutch with, and cutting it too close, causing you to take all the fall damage, I don’t know if the glitch works if you don’t die, and don’t know the specific timing for placing the water. The bugged water can be transported in buckets, has none of the properties of water, aside from drowning you, and allowing you to swim in it. Meaning It won’t put out fire, flow, or negate fall damage. Placing it next to a door and opening the door destroys this bugged water, and allowing non bugged water to flow into it will destroy it, probably meaning that all block updates destroy the bugged water. I have no idea if it is documented anywhere else. I also have no idea how the bugged water interacts with lava or relogging. I have heard of a similar glitch on Reddit, in which a failed water bucket clutch resulted in non flowing water, however this glitch was said to have occurred on pocket edition, strange considering that pocket edition is just old bedrock edition, which is completely unrelated to legacy console addition, aside from sharing some features that aren’t on Java.
the early days of minecraft tu updates from pre release and early will always be memorable to me. i especially remember when i had xbox live gold for a time i would join ppls public servers and play w randoms. fun times.
There was a glitch I used to abuse to make sand houses or houses made of other gravity blocks all you had to do was drop a certain amount of sand or gravel onto a fence post until they stopped dropping and from there gravity blocks no longer worked i don't remember which version tho
I love how the crashes are so specific
"looking at a cauldron with a water bottle obtained from fishing crash the game"
"putting a bed beside cactus crashes the game"
Same lmao. The "game crash when putting bed next to cactus" bug makes me think of some bugs involving cacti in Java Edition Alpha -- most notably, placing a sign on a cactus would crash, and dropped cactus items were way larger than other dropped blocks
@@JetFalcon710 Don't forget duping doors by placing one next to a cactus. The cactus has to be next to the door's top block iirc.
@@314rft Oh yeah! I saw a similar bug where placing a door next to a cactus would break the cactus and the bottom half of the door, leaving the _(floating)_ top half of the door behind
I gotta wonder why cacti are so buggy. I imagine they're just a block with hurtboxes on the 6 sides but I don't mod the game so I don't know.
@@luginess0 I think it has something to do with how it also breaks items that come into contact with it. Also the bottom face of a cactus actually isn't a damage source, but unfortunately there's basically no way to come into contact with it in Survival
Remember the loud dragon stuff. I used to have my TV on volume 1 and it would still wake my mom up lol
oh lol, rip ;-;
That's impossible
@kreuner11 I mean not really depending on the TV and size of house. And sleeping arrangements
I just beat it and i had my tv at like 10 and it was so loud
How it feels playing Minecraft in the middle of the night on the Xbox and fighting against the Ender Dragon:
[That one Dark Souls Meme Boss Music starts playing]
You: Wait a minute... That game doesn't even have Boss Music.
[The Music now reached the moment and the Enderdragon starts screaming]
You: No No No No!!!
[Your door smashs against the wall and your parents standing there... Menacing! The Dragon screams again and you start to cry.]
The 360 version of Minecraft will forever have a special place in my heart. I still remember when Minecraft came to the Xbox. I still remember the small worlds I made with random online friends. It’s so wild we actually got to experience this.
BOOMBOOMBOOMBOOOOM
Same!
i damn near had a breakdown as a kid when my hdd corrupted and i couldnt afford the stupid conversion cord to recover it ;-;
Playing BO1 zombies with friends, using the laggy party chat with those stock mics that sounded like cardboard, getting scared at the zombies, switching to Minecraft instead… then…
Getting scared of Herobrine 🤣
@@connorupton4200 TOO REAL MAN 😭
Great video, I really liked how confused you sounded when explaining any of these. Like "The game crashes when looking at a cauldron while holding a water bottle that was obtained by fishing." Don't get me wrong this is the most confusing game crash bug I've ever heard in Minecraft but your tone is amazing haha. Edit, I remembered some old glitches. When players were riding a pig there was FURIOUS HEADBANGING for some reason. then there was a friendly creeper glitch, and a multiplayer ghost-duplication glitch where there was 2 of the same player but one of them wasnt real.
Fun fact:
The game crashed because there was an missing tag on the water bottle that normal bottles have, and when you put in an couldren, it doesn't know how to handle it.
OH MY GOSHHH I REMEMBER THE PIG ONE!!! It was the funniest thing ever
P sure op of this thread watched ah bc all three of the glitches added in the edit are famous hilarious achievements hunter moments, but I could be wrong
@@redtaileddolphin1875 yup!
@@f1shb0wl1 fuck yeah, rip let’s play long live let’s play, can’t wait for what’s after May 10/11
My favorite thing about the 360 edition was the world size limit. Something about the fixed borders made you really explore and appreciate the resources on your map. My main world had a cool mushroom island I was always proud of.
Yeah I miss that so much 😭😭😭
The thing is, that made you not have every structure, sometimes you didnt have a single one, even A village, a village!1!
Ya i wish that was still an option it made not getting lost easier as well
The tree machine reminds me of that door glitch from terraria that gives you any item
I had a world with no water blocks within it
I remember a certain glitch that let my friends and I play the demo version as long as we wanted. This was never patched, if I recall correctly:
1) When starting the demo world, *bury player 1 in a hole* or otherwise put them in an out-of-the-way location, preferably where they can't die.
2) *Join in as player 2, then pause player 1.* Then just keep playing as player 2.
That was literally all you had to do - the demo timer wouldn't end your game unless player 1 decides to unpause (which you can avoid by remapping your controller to player 2).
My theory on why this works is that the game pauses the demo timer when player 1 is paused, but doesn't bother to check whether other players are paused as well - I guess they assumed only one player would be playing the demo version?
Yeah but then half your screen is dead.
@@n646n true, the splitscreen did get in the way, but hey, it was all I had at the time, and I enjoyed it :P
turning off vertical splitscreen really helped though
Bedrock never filled the gap left after Microsoft axed legacy edition. I doubt 4J was too enthusiastic upon hearing that their game was shutting down. Shame really.
I quit Bedrock and switched to Java last year after getting tired of dealing with bugs and glitches that saw me losing my worlds on multiple occasions through the years. Getting use to keyboard and mouse wasn’t easy, but I adapted. Looking back, Bedrock never truly felt like Minecraft anyways, and now I’m left with a sour taste in my mouth whenever it is mentioned.
It felt easier making friends on legacy. Minecraft was better when it wasn’t “better together”.
literal poety my friend
You said it. Bedrock doesn’t feel like mc somehow and I don’t understand why tbh. Legacy Xbox 360 was peak, it’s not even nostalgia, it feels better the way it was imo
4J were probably pretty glad about not being chained to Minecraft anymore since they could make other games without expectations or fan complaints.
@@ethanshackletonno one was complaining about legacy edition. If the fans were complaining then they never played Java, today they’re the exact same game, same updates; yet they’re on different engines and because of this some mechanics don’t work the same. No one cared during 2012-2015 because people knew how to have fun and not complain at everything they didn’t like since they actually had the brain power to not play it if they didn’t enjoy it
@@SweatySheets Legacy console didn’t have infinite worlds and updates were often far behind when they released on other platforms, so it wasn’t “the exact same as Java”
this was a finished game
with no bugs at all
Sure it had its kinks but this ran on an Xbox 360 not to mention it was an older version of Minecraft
Still less bugs than bedrock
@@DarklyLSL ha ha
It. Just. Works.
I remember being so excited about block transmutation. It was an absolute God send in a seed without a jungle. Those few jungle logs I created on my old world were the most valuable blocks I ever had in my possession haha
That was so cool looking, it's like having the Equivalent Exchange mod in vanilla
For some reason, 90% of the seeds I tried would be entirely jungle. Really started hating the jungle biome
@@addmixthe first time I ever played Minecraft I spawned in a jungle
(Btw I played on a cyber cafe thinking it was a crash bandicoot game and I never heard of the game previously so I was absolutely lost)
I'm glad someone is looking into the 360 version of Minecraft, I would like a video about the world edge stuff because I was always so confused when I try to get passed them when I was a kid
Same here, I tried way too long trying to get past the border. I've actually got stuck in the border, but I later found that you can't pass it. I've also always wanted to break bedrock, and I guess that is possible in at least some versions.
@@paulhudalla9527I remember it was possible to pass the world border with a boat in one of the older versions
past*
@@paulhudalla9527 I once found a way to get under bedrock, something to do with enderpearls, but it always annoyed me that you couldnt break it like you can in pc
Damn i am old
If you thought Minecraft Xbox 360 is old 2017 was SEVEN YEARS ago
I remember when redstone lamps were added to the Xbox 360
Owned a xbox 360 for the past 3 years and by far this was my favorite game! and I love the cool glitches Minecraft xbox 360 has!
@@CharityApple07i remember playing on my 360 while watching youtubers play minecraft 1.7.2 new update on their pc while at the same time getting mad and jealous because they were able to change the colour of the glass.
@@cuciu7676 OMG SAME. I also watched youtubers play modded minecraft and I got so upset that I couldn't mod my game that I either placed blocks that looked close enough and imagined playing with the mod or I'd just fantasize about it. 9 years later and now I'm upset that mods keep throwing me the same error.
ALSO WAIT A MINUTE I WAS 11 YEARS OLD IN 2017
@@CharityApple07 Lol I was 7 years old in 2017 still playing on my cousins xbox one at the time with him
this is cool documentation for people still playing legacy console edition with emulators
hell, i play minecraft on my actual xbox 360 with my brother sometimes
@@icedlava7063 I still play the legacy edition on Ps4.
эщэщэ, я все еще иногда играю в своих мирах на ps3
@@noremac09same
just found this channel! im learning so much about legacy that I had no clue about back when i started playing all those years ago.
You played legacy?
@@hobknot started on it
@@CraftyMasterman same (but on the PS3)
It's crazy how this game has increased in quality so much it has the actual ability to crash my Xbox One, I really do miss the good old days.
Xbox one is a piece of shit fr.
you are in the good old days
That is not what most would call an increase in quality lol
That's not because there's more content, that's just bedrock edition doing its thing.
@@bluerie._.3021 god forbid 11 year old hardware doesn't run modern games well
Man this jut hit my nostalgia, I remember doing the wood ID manipulation trick and showing it off to friends to kinda feel cool
also, for the desenchanting chest bug, it also worked by putting an enchanted item on a furnace and breaking it, I mention it because a furnace was "cheaper" to create on survival and the results were the same
It used to work also on sandstone to get chiselled sandstone before it was released
Yeah same with the chiselled stone bricks that spawn in the jungle temples. Before the crafting recipe was added, transmutation was the only way to get more chiselled stone than what naturally spawned in the world (if you were even lucky enough to have a jungle temple in your world)
Excellent video! That furnace dupe brought back some long lost memories! I will definitely have try these glitches out when I have time!
Bro, the Stripped wood glitch in TU12 brought back memories. Remember watching TrueTriz on that glitch and didn't understand why it wouldn't work for me. Also the tons of Xray glitches.
I miss that era so much. Just had to be there to experience it.
TrueTrizz…. I haven’t heard that name in years
@@sobeit1x100 I was about to comment the same thing lol
there was a bug on legacy ps3 I used to do where if you spammed a bunch of TNT minecarts in a single track until you've hit the limit and let them explode, it would cause all entities to freeze and would eventually crash your game
What version?
@@santiagosalas7088 i cant remember this was a very long time ago
Sounds more like a crash due to resource overload than a bug
i remember on ps4 if you had enough falling blocks you couldn't create anymore because of some entity limit
7:47 I think it's because the cauldron is jealous that you didn't take water from it instead. XD
fr
fr
05:15 Iron Golem is like "Yippee!"
lol
2:40 I never really used my Xbox 360 anymore after 2019, in the span of about two years I left my Xbox 360 on in the void for quite a long time. I'm not sure if this is considered a glitch but if you are to reach Y: - 1,073,741,951 after five months total the game crashes, you literally cannot go any lower than that, nothing happens or changes visually either, it just crashes. It's odd why you crash there specifically, the game seems to crash 129 blocks lower after hitting the 31 bit integer limit instead of the 32 bit integer limit I believe, correct me if I'm wrong on this. I've tried to go lower many times and kept crashing, although sometimes I would manage to get lower than -1,073,741,951 by a couple blocks. I do believe this works on any TU version despite I did this from 2018-2020 but it's still odd and cool that it crashes
This version of Minecraft had a brightness that no other version of Minecraft ever had, I’ve missed it for like a decade now
this is going to be crucial to some weird challenge video in a decade, absolutely no point to this video and i love it so much
"i obtained every block in minecraft" mfs when they try to obtain TU12 smooth sandstone
Something about Minecraft on the 7th (and even 8th) gen consoles is a different type of nostalgia, man. Knowing you had a finite world limited to a set frame made you appreciate the world you generated just that much more. Genuinely looking forward to each update, accidentally finding funny bugs, all if it was amazing.
5:40 the game over screen being completely dark would prob horrify me as a kid
Great video, very well done! Here's hoping to seeing more videos from you in the future. Cheers!
Having legacy edition on xbox 360 + xbox one myself, here's a few bugs missing from the list (all latest editions):
- Duplication glitch: take at least two blocks that can be crafted into something else (like ores or wood for example).
Place one anywhere and put the rest in your inventory (NOT your hotbar). Press select block and switch hotbar slot at roughly the same time, and you should have one real block and one ghost block. Now open the inventory crafting menu and uncraft those blocks into something else (Iron ingots if you're duplicating iron blocks). that's one way of doubling your ores and stuff
- Duplication glitch: have a dropper connected to a clock, and a crafting table close to this setup. place about 15 iron ingots in the dropper (18 to be sure, but as long as it's 10+ it should be fine too)
Go in front of the dropper, activate the clock, and the second you've done this go as fast as possible into the tab where the Iron block is, and when you're almost able to craft the block, start spamming A as fast as possible, if you're lucky enough the game registers a second or even a third block being crafted despite having used less resources
You can use this method with any multiple item crafting recipe
- anything you place on top of a vine other than a full block will make it disappear. Vice-versa you can't place a vine under anything that's not a full block, game just says no
- putting a flower in a pot sometimes replaces it with a poppy, this is noticeable especially when spamming it. Also makes a shrub appear when you spam ferns in a pot, in fact I probably think there's a lot more stuff happening when spamming plants in pots
Loved this video, been playing since TU1. Some old glitches i remember:
TU1:
Having a dispenser ui open when blown up with tnt will duplicate any stackable items inside to their max
Not sure which TU, but its after endermen were added:
Throwing an ender pearl into the air and using a nether portal before it lands will teleport you to the top of the Nether roof. You couldnt build anything or move but it was cool to see it.
Same update:
In a multiplayer world, if you threw an ender pearl and left the game before it landed, it would crash everyones games that was in the server. Including the host's, deleting whatever progress they had made
Gravel removing bedrock on superflat worlds was one of my favourite bugs in legacy. Not sure if it ever made it to 360, I was playing on Xbox One
That bug probably was in 360 as well, considering how the Xbox One was the successor to the Xbox 360
Wow, someone other than me knows about Edge Water! Great video, I still play Xbox One Edition to this day (which is stuck on 1.12, we never even got aquatic.) Here are some glitches I know of off the top of my head that you didn't mention:
-During TU31 and a few updates after, if you renamed an Item with an anvil, and used that item to craft other items, the renamed items would not be used up. You could rename 9 Diamonds and create infinite Diamond Blocks.
-In battle mode, when the 'new lobby' came out, if you stood in water source blocks for at least 8 seconds before the game started, you would be completely invisible for the round. You also could not be hit by melee attacks, only arrows and potions.
-Not really a glitch, but TU1 had a weird bug where clay could only spawn where coordinates matched up, so X: 44, Z: 44 for example. TU2 fixed this, making it the first patched bug in legacy edition... I think.
-When the Glide minigame first released, the checkpoints only ever acted as respawn points if you crashed, and you were not actually required to hit all the checkpoints in order to finish the course. Players used this knowledge well, by flying straight down through some of the maps 1x1 skylights, you could get times of like, 20 seconds. 4J reset the leader boards, patched the skylights with barrier blocks, and made it so all checkpoints needed to be hit in order to trigger the finish line.
-For some reason, playing in really low resolution around TU20-ish and opening a chest would crash the game.
-It was possible to run backwards for a little bit during TU30-something, as they changed the way sprinting worked. They reverted the change a week later.
-I have no idea why, but for a short time, renaming any of your worlds would just delete the top world in your worlds list. RIP all the gamers who were affected by this glitch.
Lastly, an Xbox One glitch. On the next gen consoles, we have auto save, which would kick in for storage (chests, ect) at around 20 seconds, and the player (location, gamemode, inventory, ect) at around 30 seconds after entering a world. having these desynced is crazy, because you could enter a world in creative with autosave enabled, fill a pre-made chest with any items you wanted from the creative menu (spawn eggs, end portal frames, Steve heads, literal bedrock, ect) and then turn off the console entirely (exiting would save the game, and register you in creative) and when you load back up, all the items you got from creative will be in the chest in your survival world.
glad someone else knows about the renaming item = infinite crafting glitch
another one to add, i forget what update it was, but if you used a damaged bow to craft a dispenser, the blocks and redstone would be used but the bow would remain, usefull if you didnt wanna keep crafting bows, didnt have a skeleton farm, or did and just didnt want to transport the bows everywhere
3:15 But like... how does someone figure this out. What would someone be TRYING to create to accidentally create this machine?!
EXACTLY BRO
I think they failed to make a tnt cannon
@@ItsartoTV Possibly, I saw another guy suggest a sugarcane farm as well
I'm happy to see videos like this coming back.
7:12 please tell me you can row the boat off the edge and kill the dragon in the void
Boats break when dropped into the void...
6:20 That also used to happen in a few versions of Pocket Edition even though the border was just void, that's really cool
2:46 the reason you can do that is because using invisibility thru the player menu is also an invincibility option.
it was an oversight though cuz they didnt want you to do that, as shown by it being patched in a later update
A glitch ive always remembered is how once when i watched the game credits completely i was ent back to the end unable to interact with anything including the void
Woah I'm don't remember it being so buggy, and I was mad about bedrock edition, but it's a different kind of bugs
i knew i havent sensitive ears and the dragon was actually SO loud
Dude that dupe glitch just brought back a flood of memories for me. Thank you.
Damn man you should make more videos about glitches.
There’s a glitch that allows you to go over the 360 mob cap.
You do it by spawning mobs in the nether until you hit the mob cap, then push them through a portal which sends them to the over world, then go through the portal your self, then go back into the nether which will reset the nether’s mob cap, and now you can spawn even more mobs in.
I believe this still works in the final updates of Xbox 360 Minecraft
Want to also mention this, in the current version of bedrock edition, the dragon also goes to the lowest Y level when trying to perch, removing the exit portal and any endstone beneath it will completely break it and make it fly below Y40 void barrier in which it will bug out like crazy going lower and lower the more time you give it, the reverse can also happen where the dragon stops mid-flight attempting to perch and because the exit portal is gone it just fly there and start floating up instead of going down.
5:52 TU19
I remember this one. Looking back on it now I was an asshole but when a friend showed me this exploit of lava dispensing into a block crash, they told me how it would only affect the host in an online game. But anyone could do it and it would make the host crash. So I had a lot of friends’ open worlds in creative and what I would do was join, do the exploit, leave, and repeat to other friends. I was a kid at the time but again I was such an asshole for doing that. Especially when my friends were making something time consuming and since they wouldn’t save often enough, it would result in them losing so much progress.
very interesting stuff and your editing made this very enjoyable
1:42 that's not a bug! it was like this in the java version too
Sounds a bit different in Java.
Really cool video dude! your voice really gave me nostalgia too for some reason, it's really calming.
1:15 entity cramming
I still have my old 360 and all my minecraft worlds on it. This was life man.
Crazy to think that 30 year olds are younger than this version of the game
Tf
Nuh uh
Mf what
@femboy1141 since commenting a month ago it has gone up to 40 year olds
Do..do you actually think legacy console edition is that old or that that one april fools version was really from 1994??
I never realised how many weird bugs this game had, lmao. I think it's really impressive it was as stable as it was considering it was being made for such old hardware. Well done, 4J! :)
do the other console editions too! I love this stuff and seeing how glitches are slightly different would be fun
the ender dragin going through the gateway was an XB1 bug too and it was soo funny and nostalgic to see it again
Great video, there are more glitches in these early TUs than I thought.
6:53 why must you do this to us
I have no idea which update it was (it happened in July 2013 though), but i remember finding a bug where if you ender-pearled through the top of the nether, youd be stuck in a void area with a bedrock floor. The only way out was to quit the game and rejoin. After that, youd spawn back in the overworld but if you broke a block, it would drop nothing and just reappear after a couple of seconds
Wait... 2:25 I SEE BEN DROWNED???
HOW??? (Use 0.5x speed and timing)
Thank you for making this video. I grew up on the Xbox 360, and I remember a time where my Xbox popped up a message saying it was shutting down, and just turned off while playing. Fun times
3:10 i thought bro was making a tnt cannon lmao
Archival work like this is rarely performed to this extent, thank you for putting some of these to video.
0:18 mmm yes 200k download speed
I miss this… so much. I miss just hearing the music you’re playing in the background, and just enjoying my time by myself or with my close friends, and making something together we could be proud of
1:18 cant be said better
3:10 man you just gave me a flashback, this looks very similar to the old tnt cannons I used to build lmao
6:20 one of the first videos on my channel, back in 2015, was about exactly this lol, along with some others not mentioned here
killing another player with a renamed/enchanted item gives a very messy death message "[player] was slain by [player] using ["custom name"]" not sure if it had to be renamed and enchanted or just renamed
looking at a map doesnt show your skins arms, just default steve
the bottoms of beds used the top texture, but looped weirdly
I always used to love finding all the new glitches with my friends lol, there was xray, duplication glitches, lots of jank with the world barrier, even found a way to get under bedrock, something with enderpearls I think?
6:22 huh… while I know Pocket Edition variants were technically different, they DID technically still run a sort of Java made for mobile. This probably explains why the boarders were so weird and buggy… and while I miss the PE days, BE/JE are also quite fun.
I remember the furnace glitch!! Before creative was added, it was like the only way me and my friends would duplicate blocks to make these massive structures. We used the furnace method after the dropper method was patched. I'm a little surprised that method wasn't mentioned in this video, but it does require two people to do. Essentially, in the earliest versions of Minecraft Xbox 360, you could put up to nine stacks (iirc) into the dropper and while you're in the menu a friend would break it, duplicating the items. I can't believe that was like 12 years ago! Man, we're old.
This guys delivery is so great. Fantastic video.
fr was taking notes
thank you. hadn't thought about this version of minecraft in a long time, I haven't started this yet but I know I'm gonna get hit with tons of nostalgia with this, thank you.
i can't remember what version this was, but I remember the one duplication glitch that I learned as a kid from a friend. Basically the way it worked, was that you had to break the block, hover over the empty slot that the item would go in had you picked it up, then RIGHT as it went into your hotbar, you'd place the block and swap your hotbar slot at the same time. You had to do it fast otherwise it wouldn't work.
Great video, there are some bugs that I didn’t know existed, and some that I still haven’t had the chance to try since I’m still figuring things out with my 360, we need more videos like this from more people, since the Legacy editions have many interesting things that should be noticed more.
Great video and brings back so many memories...
I remember figuring out the TU14 one with the anvil trick. I think I was just clicking blocks of iron in the anvil to see if they would do anything, and noticed I would still have that one block in my inventory. Didn’t take too long to take advantage of the glitch.
Thank you for keeping interest for my favorite version of Minecraft up
i remember for a short while in the 360 version, dying in a multiplayer splitscreen game made your skin turn into some weird missingno-looking texture that didn't go away until you restarted the game
Amazing video, really brings back some nostalgia
This was the first minecraft version I’ve ever played. I remember summer days full of rain, and playing this game building wool statues..
The legend has returnerd! Glad your back.
When this came out, I was really happy it came with an older Beta version. I was already starting to miss that style of terrain generation by that point in time, so seeing it again without MCNostalgia was nice, and this version was fairly popular so I could get friends to play on these older style worlds. Sadly, I had to go through the same heartbreak again once they updated it to a newer version that removed the classic terrain generation. Alpha/Pre 1.8 Beta versions will always hold a special place in my heart.
Lot's of nostalgia. Makes me want to go back and put another couple of years into this game.
Keep going! You put a lot of effort into this video, that's great!
The glitches in TU1 is also in Minecraft Beta 1.6.6, quite interesting.
Please dont give up on content creation this is super entertaining
Thanks for showing this. Not a lot of videos like this come up.
7:38
Its ghost water, only appears client side, but not server
"The game crashes when looking at a cauldron while holding a water bottle obtained by fishing" I would love it if someone did a deep dive on this
I love the 360 version man... it is the most relaxing version of Minecraft, EASILY. Reminds me of simpler times.
Cant believe he started playing minecraft since 2008 to catalogue all of these bugs. Such dedication
2:42 This isn't a glitch. The Invisible cheat also made you invincible. And since Legacy edition just didn't have a "void floor" like other versions do, you could simply fall forever with the cheat
Nostalgia trip
4:32 this still happens in minecraft legacy switch edition lol
Btw IDK if this also cn happen in Xbox edition, but in the switch one if you go in the end Gateway while riding a boat, there is a chance that you will glitch by shaking vertically really fast. To fic this you either use a chorus fuit that will crack the game or quit and use a chorus fruit without crash or quitting twice
0:27 about that trademark 200k download speed: if u download using one of their torrents it can download from both of their mirrors at the same time
Years back, I used to write down random glitches i found in a google doc while playing, for some reason, lol
Well deserved views my friend! Great work ❤ keep it up!
Glitches are so fun man. Good video
I remember so many of these glitches, early 360 minecraft somehow had its own charm to it
personally my fav glitch was when i was in survival. i was fishing for enchantment books. using an anvil you could enchant your tools or armor, everytime you did it you couldnt enchant it again, unless you renamed your tools or armor, which i would use to make super op stuff. stacking up enchantment. so id use a book, rename my sword, use another book, rename it again and so on.
On one version on the Wii U, tapping on the Air option for custom superflat on the gamepad would crash the game. Unrelated I know :3
7:39 there is a similar water glitch to this, in the latest patch of X box one Legacy Minecraft (which I play on, and as far as I can tell, is equivalent to Java 1.12 “world of color” update), obtained by placing water from a bucket to clutch with, and cutting it too close, causing you to take all the fall damage, I don’t know if the glitch works if you don’t die, and don’t know the specific timing for placing the water.
The bugged water can be transported in buckets, has none of the properties of water, aside from drowning you, and allowing you to swim in it. Meaning It won’t put out fire, flow, or negate fall damage. Placing it next to a door and opening the door destroys this bugged water, and allowing non bugged water to flow into it will destroy it, probably meaning that all block updates destroy the bugged water.
I have no idea if it is documented anywhere else. I also have no idea how the bugged water interacts with lava or relogging.
I have heard of a similar glitch on Reddit, in which a failed water bucket clutch resulted in non flowing water, however this glitch was said to have occurred on pocket edition, strange considering that pocket edition is just old bedrock edition, which is completely unrelated to legacy console addition, aside from sharing some features that aren’t on Java.
the early days of minecraft tu updates from pre release and early will always be memorable to me.
i especially remember when i had xbox live gold for a time i would join ppls public servers and play w randoms. fun times.
getting into a bed while in a boat gave you invincibility
Fun little nostalgia trip with duplicating in the true console edition, thanks.
There was a glitch I used to abuse to make sand houses or houses made of other gravity blocks all you had to do was drop a certain amount of sand or gravel onto a fence post until they stopped dropping and from there gravity blocks no longer worked i don't remember which version tho
Just checked it was TU46