Great build and suuuuuuuuper funny editing. Omg! I was laughing so hard. Awesome job and I appreciate all the work involved (for which there was a ton!!!!) .... thanks for your continued videos! They’re getting better and better every single time. ❤️
Yeah this build is also really good at using weapons. But it really shines when you consider exactly how much you can actually carry and then just picking up heavy shit and beating people with that
I'm currently playing a strength brawler in a campaign. I'm only level 6 but I'm a totem warrior barbarian with the crusher feat and Fighting initiate for the unarmed fighting style. I'm looking into 2 different multiclasses. Monk for drunken master or open hand or rune knight/battle master fighter. Especially if I take skill expert for expertise in athletics and grappling strike Maneuver I can be doing 1d8 plus str and rage x2 and then grapple as a bonus action. Can be doing a d4 as a free action each turn then and still do my 1d8 plus str and rage x2. Depending in how my dm rules the fighting style effecting monks bonus action attack I could be doing 1d8 plus strength and rage x3 a turn with 3 turns or flurry of blows for the 2 unarmed attacks as my bonus action.
I think that storm sorcerers have insanely good damage while having pretty little hp. Because of that they also have really good movement options as well. (I am playing on right now and they are super fun)
I'm sure if you can swing two tons as easily as an average person could with a mace, you could just yeet your opponents either at a wall or just up in the sky to cause falling damage YOU BASICALLY CREATED A FALLING DAMAGE BUILD
I play a version of this in an Erberron game. And yes this happens a lot. I pick up people and just drop them off sky bridges. And I hit people with their allies as a weapon all the time which my dm lets me damage both of them at the same time that way
Also just realized fairies can shrink to fit a 1 inch gap. You can literally shrink into someone’s asshole and rune knight giants growth and blow them up - I hope this message reaches you.
You sure thats how the dmg works? I meam there are gargantuan Creatures in the game right? Ans so far i dont think i have seen one dealing that kind of dmg, even when they wield a gargantuan Sword (i guess i would notice an averange dmg of 750 in the Monster Manual). Still Funny and clearly something to look into.
The thing I pulled for the damage is from the dms guide, its the recommended damage for creating your own creatures. Because improvised weapons don't have a set damage die, at least as far as I know, I ended up just going with that list. The monsters don't do that much damage because normally when a monster deals more damage in one attack, they have less attacks they make generally. Since that rule doesn't apply to players and because we are playing an action surging fighter we get a lot of attacks. If you want to play this character feel free to show your dm this video, I ran this character once and me and my dm gave improvised weapons a hit point value, and would take damage equal to the damage I was dealing. It was fun cause I would constantly be looking out in the environment. And most of the time it doesn't beat a magic weapon.
@@MoonIllusionOfficial when my dm asked why my characters (the majority of the time) all have intelligence as their dump stat, i say “its much harder playing up, than it is to play down” Irl im still probably playing up at an eight intelligence, i probably have a 5 max
@@dezthescentlessapprentice haha, and for your dm almost nothing important is needed when with Intelligence unless you are playing a class with a casting modifier for it. But something like wisdom is rarely dumped because it corresponds with both perception and Wis saves, both are extremely important.
Definitely gonna make this character and see how my DM reacts to it
Let me know what they say lol
PC: So how big are we trying to get with this build??
Moon: Yes
Exactly
@@MoonIllusionOfficial Exactly
@@xtimes3952 That's what im sayin
Great build and suuuuuuuuper funny editing. Omg! I was laughing so hard. Awesome job and I appreciate all the work involved (for which there was a ton!!!!) .... thanks for your continued videos! They’re getting better and better every single time. ❤️
Thank you! Love ya!
Interested to see where this build goes.
Also commenting to give this video's Viewership d20 roll advantage.
Much appreciated!
A fellow in the group I’m in basically did this but he uses a greatsword
Yeah this build is also really good at using weapons. But it really shines when you consider exactly how much you can actually carry and then just picking up heavy shit and beating people with that
I'm currently playing a strength brawler in a campaign. I'm only level 6 but I'm a totem warrior barbarian with the crusher feat and Fighting initiate for the unarmed fighting style. I'm looking into 2 different multiclasses. Monk for drunken master or open hand or rune knight/battle master fighter. Especially if I take skill expert for expertise in athletics and grappling strike Maneuver I can be doing 1d8 plus str and rage x2 and then grapple as a bonus action. Can be doing a d4 as a free action each turn then and still do my 1d8 plus str and rage x2. Depending in how my dm rules the fighting style effecting monks bonus action attack I could be doing 1d8 plus strength and rage x3 a turn with 3 turns or flurry of blows for the 2 unarmed attacks as my bonus action.
imagine grabbing the bbeg and just splatting them on a wall lmao
I play this character in a game and I picked up the big bad by his foot and threw him at another enemy lol
Great build!
I was curious about the perfect glass cannon, one attack, most damage at all costs.
I think that storm sorcerers have insanely good damage while having pretty little hp. Because of that they also have really good movement options as well. (I am playing on right now and they are super fun)
I'm sure if you can swing two tons as easily as an average person could with a mace, you could just yeet your opponents either at a wall or just up in the sky to cause falling damage
YOU BASICALLY CREATED A FALLING DAMAGE BUILD
I play a version of this in an Erberron game. And yes this happens a lot. I pick up people and just drop them off sky bridges. And I hit people with their allies as a weapon all the time which my dm lets me damage both of them at the same time that way
You also can be a Paladin barbarian and smite with a tree
Mommy tarasqe: buff naked barbarian cant hurt you
Buff naked barbarian: *ARE YOU SURE ABOUT THAT!?!*
This build is so cool
I'm glad you think so! :)
Be fairy, fly from level one, go giant, pick up horse and drop it on baddie.
Also just realized fairies can shrink to fit a 1 inch gap. You can literally shrink into someone’s asshole and rune knight giants growth and blow them up - I hope this message reaches you.
Nice
Nice
Snice Build
Sthanks
@@MoonIllusionOfficial Syour Swelcome
You sure thats how the dmg works? I meam there are gargantuan Creatures in the game right? Ans so far i dont think i have seen one dealing that kind of dmg, even when they wield a gargantuan Sword (i guess i would notice an averange dmg of 750 in the Monster Manual). Still Funny and clearly something to look into.
The thing I pulled for the damage is from the dms guide, its the recommended damage for creating your own creatures. Because improvised weapons don't have a set damage die, at least as far as I know, I ended up just going with that list. The monsters don't do that much damage because normally when a monster deals more damage in one attack, they have less attacks they make generally. Since that rule doesn't apply to players and because we are playing an action surging fighter we get a lot of attacks.
If you want to play this character feel free to show your dm this video, I ran this character once and me and my dm gave improvised weapons a hit point value, and would take damage equal to the damage I was dealing. It was fun cause I would constantly be looking out in the environment. And most of the time it doesn't beat a magic weapon.
Who’s need intelligence if you can hit things?
Thats what I have been saying for years
@@MoonIllusionOfficial when my dm asked why my characters (the majority of the time) all have intelligence as their dump stat, i say “its much harder playing up, than it is to play down”
Irl im still probably playing up at an eight intelligence, i probably have a 5 max
@@dezthescentlessapprentice haha, and for your dm almost nothing important is needed when with Intelligence unless you are playing a class with a casting modifier for it. But something like wisdom is rarely dumped because it corresponds with both perception and Wis saves, both are extremely important.
could you make the ULTIMATE SUMMONER????
Check out my "I make your builds video" I make a summoner in that one!
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@@MoonIllusionOfficial waiting on that highest ac build
@@cjmaxed i have a "high ac" build in the works but I dont think its the highest.
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How about toning down the ear rape on the soundeffects, or at least a warning for those wearing headphones. Jfc
Lol sorry
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