How I Sculpted D. Va in Blender - Full Workflow

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  • Опубликовано: 9 фев 2025
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    Here's how I sculpted D. Va in Blender, my thought process throughout the project and how I created the thing I hate the most.
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    Music by Epidemic Sound:
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    My PC specs:
    NVIDIA GeForce RTX 2080 Ti
    Intel Core i9
    32 GB RAM
    Pen Tablet: XP Pen DECO LW
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    Enjoy your day. :)
    #3D_Modeling #Design #Blender

Комментарии • 104

  • @ZamiGami_
    @ZamiGami_ 2 года назад +21

    This turned out so good! Armor modeling is something I'd love to see covered more in depth, sorry to hear poly modeling isn't your cup of tea, I personally love it!

    • @Noggi_3D
      @Noggi_3D  2 года назад +6

      Thank you. I'll probably do more armor modeling in the future, but I need breaks in between. :D

    • @MrGATOR1980
      @MrGATOR1980 2 года назад

      @@Noggi_3D Hi does that Blender creses and solidifies, export into highpolys for baking in ex. substance or it's just magick that only live in blender ? :)

  • @KennysArts
    @KennysArts 2 года назад +6

    DUUDE!! This video was awesome, especially loved your editing, great final results

  • @jakejake6029
    @jakejake6029 2 года назад +4

    love your content, it helps me a lot to improve my skill in 3D character modeling whether that hard surface or organic modeling such as human or robot, thanks

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Awesome! Makes me happy to know that. :)

  • @christiano9743
    @christiano9743 8 месяцев назад

    I love the result of this one. Im always looking to improve my sculpting skills and this video motivated me a lot.

  • @aymanfatani
    @aymanfatani 2 года назад +1

    Just Epic and Awesome Results ♥

  • @styloo_
    @styloo_ 2 года назад

    very coooooooooooool ending broooo , the best one so far hahaha nice editing

  • @Ironpants57
    @Ironpants57 2 года назад +3

    Awesome!! Turned out great!
    ----
    Hey Noggi, try out the Data Transfer Modifier instead of the Transfer Weight Operator. The Data Transfer Modifier is great for multiple things as you can see in the modifier. The cool thing is that the Data Transfer is not destructive, unless you apply it. Then all you need to do is change the body's weights without needing to touch the armor again.
    Example:
    -- For this instance, just parent the armor parts to the armature like normal. More or less needs the same armature parent as the source object.
    # Then add a Data Transfer Modifier to the armor. Make sure this modifier is set before Subdiv, Solidify, and Bevel modifiers.
    # Now set object source like the Transfer Weight Operator.
    # Toggle in the modifier. Vertex Data and Vertex Groups in Vertex Data
    # Hit the [Generate Data Layers] button if you need to add more vertex groups from the source.

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      Oh interesting! I've never used that modifier before, but it sounds like I should start. :D

    • @Ironpants57
      @Ironpants57 2 года назад

      @@Noggi_3D Data transfer is definitely an awesome modifer that most people don't know or know how to use.
      Once you get the grasp of the modifier, then you'll have some future tutorial content 😉😉.

  • @aliqaheri2459
    @aliqaheri2459 2 года назад +1

    Damn this is awesome! Thanks a lot!

  • @myroslavakrasnova8323
    @myroslavakrasnova8323 2 года назад +1

    Thank you so much for your videos!They helped me a lot !

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      Makes me happy. Thanks for letting me know. :)

  • @briancunning423
    @briancunning423 2 года назад +8

    Great video. Have you done a video on retopology? The softwrap add-on looks like witchcraft.

    • @Noggi_3D
      @Noggi_3D  2 года назад +5

      I have 2 videos on Retopology. I'll definitely do a video on Softwrap in the future. :)

  • @jenovaizquierdo
    @jenovaizquierdo 2 года назад +1

    Awesome man 😊

  • @rotemharari1565
    @rotemharari1565 2 года назад

    As an overwatch player and a 3d artist, this is great.

  • @parmetra
    @parmetra 2 года назад

    Fantastic!

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Thanks. :)

    • @parmetra
      @parmetra 2 года назад

      @@Noggi_3D Could you tell me, please, how many hours did you spend for D.Va?

  • @brandonjacksoon
    @brandonjacksoon 2 года назад

    Awesome!

  • @S.P.O.Production
    @S.P.O.Production 2 года назад

    Gud, liked the teaching style

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Thanks. I'm glad you like it. :)

  • @Derpduck.
    @Derpduck. 2 года назад +1

    that new Noggi upload got me 😱

  • @jayagusto9409
    @jayagusto9409 2 года назад

    How did you attach the head to the body. I've been doing it with booleans..boolean... and it's definitely not the best way. Thanks.

    • @antoniomarchante457
      @antoniomarchante457 2 года назад +1

      I think he just made sure both loops where the same amount of vertices and bridge looped them.

  • @gresnake.
    @gresnake. 2 года назад

    Amazing!! 👌

  • @TurboDodgeXVI
    @TurboDodgeXVI 4 месяца назад

    Any chance you can let us know who h material you used for the skin?

  • @petit-pedestre2334
    @petit-pedestre2334 2 года назад +1

    Awesome result as always! How easy would be the hair to animate? Can you just use bones or a lattice + weight painting with the hair particles system? :)

    • @Noggi_3D
      @Noggi_3D  2 года назад

      I think you can parent them to bones, but I haven't tried that yet. :)

  • @Xarddas
    @Xarddas 2 года назад

    please i need more explanation and details on how you did auto retopology!?

    • @antoniomarchante457
      @antoniomarchante457 2 года назад

      He used and addon called softwrap, you use a standard head with good topology and the addon adapts the shape to your sculpted head and allows you to tweak it, somehow like a shrinkwrap modifier but more intuitive and with more tweak options. I used the head example but basically you can do it with any mesh, you adapt a good topology mesh to your sculpt, like if it was a cloth that you put on it and can easily adapt it and tweak it

  • @ARDIZsq
    @ARDIZsq 2 года назад

    This is so amazing! Surprised you don't like poly-modeling. That's almost exclusively what I do. XD

    • @Noggi_3D
      @Noggi_3D  2 года назад

      It's just too fiddly and mathematical for me, haha. :D

  • @HaelinX
    @HaelinX 2 года назад

    Hey man, I am trying to get a new PC, Is RTX 2080 Ti working well for you?, I am sorta undecisive when it comes to which GPU I need. Also btw awesome sculpt tutorial

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Thanks. I had a GTX 1060 before and compared to that I can't complain. I haven't had any issues because of my GPU yet. :)

  • @migrantmemoir
    @migrantmemoir Год назад

    Bro, I am facing problem with remesh, when I applied it , it applied on entire character and destroy the shape , how to fix it?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      Can you CTRL + Z back to before you applied the modifier? If not you could check the Auto-Saves to recover it. File > Recover > Auto Save :)

  • @gart2922
    @gart2922 2 года назад

    Great Video. Love that you use softwarp for this. I would love it if you want to share some tips on using it. Is it really good for wrapping?

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      I can't live without it now. I'll do a video on it in the future. :)

    • @gart2922
      @gart2922 2 года назад

      @@Noggi_3D me too, but I still mess up on the eyelid shape and lips shape. I think it because I tried to softwarp two diffrent style model.

  • @King_Gong123
    @King_Gong123 2 года назад +1

    great work! i am trying to make a character for a game and i want to make a suit kinda like hers, so could you maybe do an indept tutorial on how to do it?

    • @Noggi_3D
      @Noggi_3D  2 года назад

      I might cover armor modeling more in the future, if it doesn't kill me. :D

  • @alanez0120
    @alanez0120 2 года назад

    I got a question, which add-ons do you have?

  • @ronaldlee4299
    @ronaldlee4299 2 года назад

    OMG, how the hair work like that? Have you do the tutorial about how to work??? thanks!!!!!

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Yes I released a hair tutorial a few months ago. :)

  • @scottstockfootage9001
    @scottstockfootage9001 2 года назад

    it looks great in the final result only thing i can see that stands out is that the hair (only on the ponytail) looks like spaghetti or something

    • @Noggi_3D
      @Noggi_3D  2 года назад

      I didn't want to add too much hair, so I made it a little thicker. You can see it the most in the ponytail. :)

    • @scottstockfootage9001
      @scottstockfootage9001 2 года назад

      @@Noggi_3D understandable, have a great day!
      it still looks fantastic you are a beast at sculpting.

  • @AmirabbasSadeghi.
    @AmirabbasSadeghi. 2 года назад

    That was incredible 😍
    What's the name of that retopology addon?

  • @EGYPTIANKING24
    @EGYPTIANKING24 2 года назад

    It's the first time I have a question after watching your tutorials!, how do I know how many faces I need to retopologize my sculpted models to work properly in mobile games?, cuz I'm a little bit confused about that!, and THANKS.

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      That's very specific depending on your use case. I would probably research the average poly count and shoot for that. :)

    • @EGYPTIANKING24
      @EGYPTIANKING24 2 года назад

      ​ @Noggi Thanks man I appreciate that!, but what if it's a battleground game, and the count of every map players is 100 probably, so is it good that every single player character "polycount" is 5000 faces "Quads" which I guess it's not right and it's going to impact the performance!, or it isn't?, also compared with map details!.

  • @toapyandfriends
    @toapyandfriends 2 года назад +1

    Your colors and designs are like the best in the world you should practice adding wrinkles and pores and make these really realistic that'd be cool to me...then you could command more money for these...you should sell em anyways....and provide....a link to a yt Tutorial that will teach somebody how to make wrinkles and pores with the download that you sell so people with one step...can get a $300 model for $30... If you're going for stylistic just practice matching yansculpts a little bit better and you'll be just as good as he is with but with better colors and style... Just looking out for your man you're right on the edge of being like one of the best ever

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      Thanks! I appreciate the feedback. :)

    • @toapyandfriends
      @toapyandfriends 2 года назад +1

      @@Noggi_3D Thanks you're already at the point where you can make some serious money with it.... might as well just push it over the edge and get rich
      cause you're gonna make these anyways for your videos you should put these up for sale on your patreon so people can download them who watch your videos... Then we get something and then you're supported and keep on having the strength to create more...

    • @toapyandfriends
      @toapyandfriends 2 года назад +1

      @@Noggi_3D Then we could steal all your materials🤣

  • @Aztonio
    @Aztonio 2 года назад

    DVa with 20+ more years ? x)

  • @TalhaRiaz197
    @TalhaRiaz197 2 года назад

    Its Amazing Love it Please also Explain the Hair Material

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      All I use is a Principled Hair BSDF Node. :)

    • @TalhaRiaz197
      @TalhaRiaz197 2 года назад

      @@Noggi_3D Thanks

  • @Poreduess
    @Poreduess 2 года назад +1

    Can you do Doomslayer wielding super shotgun ? Please, pretty please.

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Interesting idea. I'll keep it in mind :)

  • @Jellybeancracker
    @Jellybeancracker 2 года назад

    Did you retopologize after sculpting?

  • @shivateja9417
    @shivateja9417 2 года назад

    Nice ❤️❤️❤️

  • @chinonsopromise4962
    @chinonsopromise4962 2 года назад +1

    Guys please help me, I just got a graphics pad/tablet, please which tutorial series should I follow that will teach me sculpting of human characters comprehensively from start to pro?
    I really need recommendations please

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      I don't know any full courses on RUclips. Only timelapses or videos about specific parts.

    • @chinonsopromise4962
      @chinonsopromise4962 2 года назад

      @@Noggi_3D 🥺🥺😔😔 can you recommend anyone from Udemy? Or any good one on RUclips, even if it won't be full course

  • @_Sudu
    @_Sudu 2 года назад

    Please make a tutorial on how to sculpt hands

    • @Noggi_3D
      @Noggi_3D  2 года назад

      A complex topic, but it's definitely on my list. :)

    • @_Sudu
      @_Sudu 2 года назад

      @@Noggi_3D thank you

  • @gouravjha3520
    @gouravjha3520 2 года назад +1

    Hi bro . I have a request
    Make one cartoon or any thing . But in full details how to sculpt. clothing. Retropology. Colour shading. And all of them . Those are important to a character. Make in part's . But make only one character only step by step . It is very helpfull to beginners like me.

    • @gouravjha3520
      @gouravjha3520 2 года назад +1

      And bro include all little things or details thanks. Bro ..

  • @meekchallow.s.a6994
    @meekchallow.s.a6994 2 года назад

    And Do You Use a Pen Tablet?? If Not Can I Please have Private Lessons bruh I want to Learn How to make a Character from Scratch

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Yes I use a pen tablet. :)

    • @meekchallow.s.a6994
      @meekchallow.s.a6994 2 года назад

      @@Noggi_3D 😫😫😭😭😭😭😭😭🙆‍♂️🤦‍♂️🤦‍♂️ Yoooohh Bruh I don't Have it 😭😥💔💔

  • @toapyandfriends
    @toapyandfriends 2 года назад +1

    tysm SHE IS SERIOUS HOT...THIS IS MY NEW SCULPTING BIBLE...SUBSCRIBED!😆👍

  • @abdullahfaisal333
    @abdullahfaisal333 Месяц назад

    From 🏀 to 🙋🏼‍♀️

  • @Xarddas
    @Xarddas 2 года назад +1

    my suggestion IS TO Redo all of this as a more detailed tutorial for completely beginners we all will appreciate it 🫶💛

  • @Yumiblog3366
    @Yumiblog3366 2 года назад

    That's ckikas

  • @小夜燈-f3u
    @小夜燈-f3u 2 года назад

    Так вот благодаря кому выходят эти видосы

  • @akbaragill00
    @akbaragill00 2 года назад

    Every RUclipsr that i teaches me zbrush are slowly transitioning to blender 🥲 and i keep doubting myself whether or not i have what it take to relearn everything again to move to blender🥲🥲🥲🥲🥲🥲🥲😭

    • @Noggi_3D
      @Noggi_3D  2 года назад

      I think ZBrush and Blender are fairly similar. You can also transition slowly so that the shock isn't as intense. :)