the videogames market will change and you are not ready!

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  • Опубликовано: 25 янв 2025

Комментарии • 19

  • @DanUtabara
    @DanUtabara 4 месяца назад +2

    The mold of what makes a good game has never changed, Black Myth Wukong just proved it. It’s just that western studios & compagnies have used the same rinse and repeat formula. And then put millions of dollars into marketing to make the game look better than it is. When in reality they’ve been making the same game for the past 15 years. The video game market is about to change for good. Spot on Alessandro as always.

  • @the7jinn
    @the7jinn 4 месяца назад +2

    good to finally have some spark coming from the games industry

  • @Ali_HZS
    @Ali_HZS 4 месяца назад +9

    You can clearly see the rise in the quality of eastern asia games. We're definitely going to see some heavy competition in the gaming industry and with how western game developers are making games, this competition doesn't look good for these devs.

  • @Sherif-the-Watcher
    @Sherif-the-Watcher 4 месяца назад

    Thanks for the insight!

  • @bilosofie
    @bilosofie 4 месяца назад

    AL dropping truth like always. .. Very much agree

  • @Birdman_Animation_Studio
    @Birdman_Animation_Studio 4 месяца назад +1

    This is true western companies stopped innovating, it's in western animation as well.

  • @Le5sterleCheMiDevi
    @Le5sterleCheMiDevi 4 месяца назад

    Western studios saw the huge amount of players that Black Myth: Wukong brought in, a new unexploited market, that will surely make them reconsider the kind of games they are going to develop in the future, if they want to have a piece of this market.
    Taking the success of a particular Japanese studio in the 90s, Squaresoft, we have to consider that with Final Fantasy VII, VIII and IX, they invested quite a lot of money in the development, and had at their disposal many talented western 2D/3D graphics experts, which were employed at their newly opened offices in the US.
    Japanese studios failed when they started to cater to the American market, which at the time was solely composed of First and Third Person Shooters, not understanding that people played their game because they were different (and definitely more polished and better designed, I must say), so they played the catch up game and they lost their soul.
    I really don't see the appeal on playing "that western studio" games, from what I see they make formulaic games with very low player agency; you play the game as they intended or you fail the mission/objective.

  • @user-rx3xl7zn1u
    @user-rx3xl7zn1u 4 месяца назад +11

    It turns out releasing buggy, poorly written games, without any creativity, injecting real-world politics into games, and then attacking their player base and customers when there's outcry, is a bad idea. Who could have guessed?

  • @fsalad
    @fsalad 4 месяца назад +2

    9:22 I feel like I know what company you're talking about XD

  • @iammrlazy
    @iammrlazy 4 месяца назад

    I'll be honest Wukong just looks a lot like a Kena clone to me. Very similar gameplay and even some of the visuals look identical, though done in a different art style. Thats pretty much all i expect from Chinese game devs, to just steal someone elses game & put a new skin on top of it. Though admittedly the quality of Chinese games visuals is definitely improving but very little innovation.

  • @NikolaNevenov86
    @NikolaNevenov86 4 месяца назад +3

    Well China is historically known for having lower labor wages. So it makes sense that a AAA game will cost less than in the west. Also in the west there are the DEI consultants that also get paid a lot to just give their opinions if they are offended or not.

    • @小程-p5q
      @小程-p5q 4 месяца назад

      However, the fact is that the wage cost in China's gaming industry is not very low. But you are right, Chinese companies are not bound by the constraints of the West, at least in terms of aesthetics.

    • @NikolaNevenov86
      @NikolaNevenov86 4 месяца назад

      @@小程-p5q well yeah in the end it's cheaper for a studio in China to employ ...let's say 100 developers than it is for a western studio. Also I'm not sure but I assume the cost of living in China is lower than the west, thus even if the payment is lower, the developer or artist would be happy. As you said, their payment is considered high for the chinese standards. Which is nice...people should be paid justly for their expertise.
      As for aestetics....I do have my criticism of asian aestetics, but I agree China,Korea and Japan don't need to appeal to these woke beurocrats that don't care about games or movies.

    • @seedad117
      @seedad117 2 месяца назад

      What is die what about getting paid extra?